Chris Korhonen is to begin production of a new Space Station Management Simulation. But help is needed in it's development as he is looking for a few people to help in programming, music and graphics. It would also help if you could e-mail any ideas you might think of.
Below is full details of this exciting new Space game.
First of all you select your race, and status:
-Military Status : Works for military, little freedom but you get lots
of supplies/crew/fighters supplied to you. You also get defensive
support.
-Corperate Status : Employee of large corperation, bit more freedom
than military, attracts pirates, start with lots of £££. Well supplied
but weak ships/defenses.
-Freelance : Start with large ship and limited capital, total freedom,
no defense, nothing supplied to you.
You would start by selecting a star system. Earth, etc. has a
lot of competion so it would be harder. An isolated system/unxplored
has little competition. You can either use a large ship as a basis
for your station, or have one specially built. A purpose built one is
expensive, but flexably, whereas a ship is limited.. You decide its
location and which planet... You have a limited amount of funds and
you have to make the space station a sucess...
You can help design the station or you can choose between several
basic structures depending on your race. After 6 months the space
staion/ground base is completed and you begin.....
Decide a name for your station. You would have options to rent out
areas to shops, businesses etc.
You have control over docking fees and room prices. Once you declare
the station operational the fun begins.......
You will be able to :
- Check on the competiton, ie. fees, facilities etc.
- Declare independance from governent/ Defect to opposing side
- Sell advertising space on the interior, exterior and on your fighters!
- Get involved with illegal trading, ie. purchase small station on the rim and use it as a front for illegal doings......
- Own many stations
- Expand space and ground based staions
- Arm station and build a fleet to defend the station
- Meet with alien ambassadors (and blow them up)
- Sabotage other stations, by blockadeing, bombing or sabotageing facilities/docking bays
- manage air traffic
- be affected by wars, pirates, blockades, attacks...
©Everything mentioned in this document is Copyright of Chris Korhonen, 1997
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You can e-mail with your ideas and about offering your help at:-
korhonenenterprise.net
Visit their web site at :-
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