Amiga Flame - Game Reviews - OnEscapee

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OnEscapee


Price: £29.95 UK Pounds Developer/Publisher:Invictus Team/ Sadeness Software Requirements: Aga, CD-Rom



OnEscapee is a action adventure which has been under development for over two years and it shows. It is Sadeness Software's first Amiga Game release and we will be seeing more of them 1998. I am sure you are already aware that OnEscapee has been awarded with the title "Best Game of 1997". In this review I'll be looking why.

It's a game that you can easily realise and see for yourself the intense work they have put into it. The presentation is top notch even down to the packaging but just by running the CD you'll think you've entered into a whole new world. The Intro is more like a movie all you need is the popcorn.

The first thing that hit me in the Introduction is the atmospheric music and sound effects combined with the depth of graphics and animation - it's mind-blowing stuff and if you've bought it already you'll know exactly what I mean for you just keep replying playing it over and over again. Lasting just over five minutes it shows a Alien ship leaving it's planet and going to Earth where you get to see a bit of the landscape including the city, once the ship arrives within the city it turns into a car. Upon arriving outside a house they break in and a fight occurs between the occupant with him getting abducted. This fight is showed in a photographic style (as if someone is taking photos of the fight). The man tries to escape from the car causing them to crash it off the edge of a bridge but then it turns back into the Alien ship. However it then crash lands after apparently hitting the shields of the Alien city. Your player, Daniel White survives and it appears that the wreck has been moved to the Dumping Grounds with Daniel not being noticed.

The menu has a number of options, mainly the usual stuff but a vital option is Help for it Shows and explains how to do the various moves of your character. Check this before jumping into the game.

OnEscapee is made up of seven huge levels - Dumping Grounds,

Level 1 is called the Dumping Grounds and leads straight on from the Intro and it turns out you have got out only to find another Alien ship that's hell-bent on blasting you. It's time to run and the developers have designed this part so you can learn some of the basic but yet important moves of your character. If you don't learn quickly you'll get blasted and it'll be all over before it really even started. Level 1 has plenty of obstacles or creatures that want to eat you or stop you in your tracks. You'll find that to get further you need to step back and think about it carefully, going mindly into something is not clever.

The types of creatures you'll come across can include moving viles (just dodge them), Strange creatures that hang from the roof and try to grab anything that goes under them (I got a fright in later on when I got close to one that swan out at me and grabbed me in the head - don't expect the same type of creatures to do the same thing), Acid blood dripping from a corpse on the ceiling, large spiders and if you get close enough you get to see the fangs, and this is only some of the first creatures in Level 1. Watch out for some can really make you jump especially the ones lurking in the shadows.

I won't spoil OnEscapee by revealing too much for when you buy it and play it you easily get a sense of achievement that beckons you to get more. Eventually you can become obsessed with wanting to discover more and complete the entire game. It arrived before Christmas and I spend most of Christmas playing it non-stop, so much for me doing the usual festive things.

Unfortunately for me to provide you with a full review, I had to check out all the levels by using Saved Games sent to me for reviewing purposes - so I had it spoilt. But it is shocking to see how they have been able to create new enemies without having to repeat the same ones all the time which is seen in many other games, I think it brings you much excitement to see something new each time, you really don't know what to expect.

For example in Level 1, I got stuck trying to get by some strange plant tangling from the ceiling with tangles that would sting you in the neck and then a creature would come out of a hole beside the plant and eat me up. It got to the point that I just could not figure it out and so I fired my laser gun and all of sudden one of the bushes starts moving (it was a creature). The laser gun scared it backwards and so it moved below the plant, shooting the animal it exploded and the tangles went back into the plant allowing me to go by. How about that for discovering the unexpected - incredible.



You got to be prepared for some of the most strangest, unexpected methods of getting pass obstacles, you got to use your imagination as they have and sometimes it works by just trying it out.

Everything you see and hear plays a part in this huge game that has been made cunningly with much thought and implemented to precise detail. I hope there will be a sequel.


Graphics 95% - ""
Playability 96% - ""
Sound 94%- ""
Addiction 91% - ""
Lastability 90% - ""

Overall 93%
"Combined with the sound, graphics, and playablity it has to be the true master of Amiga beat'em ups"

(Amiga_Flame_Star_of_Excellence)
Amiga Flame Star
of Excellence


(Fight)(Fight)If you want to get the game check ClickBOOM's web site for full details or you'll find it in the shops:-


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