Changes for 2.1 beta 2 (b42 archive)

- added support for multiple CV3Ds in one machine. All installed
  CV3Ds share the same config right now. The first CV3D board
  will keep the known screenmode names (CV64/3D: xBit ..). All
  subsequent boards will get the board number added to the
  screen mode base name (CV64/3D.2: xBit .. etc.) and modified
  display IDs

Changes for 2.1 (b41 archive)

- bumped rev to 2.1

Changes for 2.0 beta 1049 (b40 archive)

- minor internal changes

Changes for 2.0 beta 1045 (b39 archive)

- minor changes for latest cgxsystem.library

Changes for 2.0 beta 1043 (b37 archive)

- fixed refresh problems for screens that were moved horizontally
  (screens that are smaller than the visible width and centered
  to the viewport are updated properly now)

Changes for 2.0 beta 1039 (b36 archive)

- The test screen option should now work properly again. (broken
  since 2.0 beta 1023, save config bug workaround)
- fixed a few problems with nextscreens in hicolour/truecolor modes.
  The refresh should be ok now.

Changes for 2.0 beta 1027 (b35 archive)

- added support for masked bitblits. This improves compatibility to
  programs like CygnusEd in 8 bit (no text crsr trouble anymore when
  scrolling) but  - as a drawback - reduces standard shell scrolling 

Changes for 2.0 beta 1023 (b34 archive)

- added wb tooltype support
  the env variable cybergraphx/bootlogo has now become a tooltype
- software crsr should now work as expected even on nextscreens
- added a workaround for the save config bug in cgxmode

Changes for 2.0 beta 1007 (b33 archive)

- fixed a problem with swaps of 2 colour screens. if the screen was
  swapped in the whole display was erased.


Changes for 2.0 beta

- mouse pointer colours are set correct now when a new view is
  opened

Changes for 2.0 beta 961

- fixes a bug in hardware acceleration code for planar to chunky
  blits

Changes for 2.0 beta 892

- Fixes corrupt text problems

- Code for masked templates rewritten. Should cure the problem with
  visible flashes when blitting masked templates in 8 bit mode

- Code for hardware acceleration of planar to chunky 
  bitmap blits added

- added support for input source switch
