PREPARING THE ARTWORK

The StereopJr/Pictures drawer contains a picture file called "Template".
It's an 8-colour IFF picture file with the palette and 320x256-dot format
that Stereop-Jr uses.  You can load it into a paint program, such as Deluxe
Paint or Personal Paint, erase it, and start painting.

When you paint the pictures for the background, middleground and foreground,
YOU MUST ALWAYS START WITH THIS TEMPLATE, or with a picture with the same
format as the Template.

Click {[P04,4,7] here } to look at the Template.

The shades of grey in the template palette represent what the shades in the
final stereoscopic picture will look like through the glasses.

Use ONLY the grey colours (4, 5, 6 and 7) to paint each ground.  Colour 0 is
the transparent black background colour.  Colours 1, 2 and 3 (red, blue and
yellow) will be ignored by Stereop-Jr and can be used for guide lines and
for transferring the outlines of the picture from one ground to another.

Remember that colours 0 to 3 are always transparent.  You can use these
colours freely in the background, but if you use them in the foreground or
middleground, you should be sure that a part using these colours isn't
going to be in front of a part NOT using these colours.

But don't worry about these things at first.  Make your first picture as
simple and quick as possible, like this one: {[P20,4,7] Rings }

When you're drawing the grounds, keep in mind that the brain uses many clues
when it sees the three-dimensional world.  The best 3-D pictures will use
ordinary shading, texture and perspective as well as stereoscopy.

Objects which are near the left or right edge of a Stereop-Jr picture may
have their red or blue elements cropped during the processing.  This will
sometimes interfere with the stereoscopic effect.  Try not to use such
objects in the foreground.

After you make a picture for a Stereop-Jr ground, always save it in the
standard IFF or IFF ILBM format.

Once Stereop-Jr is finished with your picture, you can load it back into
your paint program to trim it or to add a border.  Don't try to change the
background or foreground.  You CAN change the middleground if you use only
the neutral colours (0, 13, 19, 25, and 31).


{[000,0,1]------------------}
{[000,0,3]TRY THESE PROJECTS}
{[000,0,1]------------------}

Do you remember the dinosaur picture?  Click {[P19,4,7] here } to look at it again.
You can make your own version of it.  Look in the Grounds drawer and you'll
find its background, middleground and foreground pictures.  They're called
{[G15,4,7] DinoBG }, {[G16,4,7] DinoMG } and {[G17,4,7] DinoFG }.  You can change them around in your paint
program and make new dinosaur pictures.

In the Brushes drawer you'll find ten dinosaur and plant {[000,0,3]brushes}.  You can
load them into Deluxe Paint or Personal Paint by choosing LOAD in the BRUSH
menu.  Here are the two biggest ones: {[E01,4,7] TRex }  {[E02,4,7] Triceratops }

When you change around a Stereop-Jr ground with your paint program, always
save the new version with a different name.  NEVER change any of the files
in the StereopJr drawer.

You'll also find the grounds of the Snow picture and the {[P03,4,7] Comet } picture in
the Grounds drawer.  Try changing them as well.

The Snow grounds:     {[G09,4,7] SnowBG  }   {[G10,4,7] SnowMG  }   {[G11,4,7] SnowFG  }

The Comet grounds:    {[G12,4,7] CometBG }   {[G13,4,7] CometMG }   {[G14,4,7] CometFG }

And try this: make a picture using DinoBG as the background, DinoMG as the
middleground and {[000,0,3]CometFG} as the foreground.  See how many new combinations
you can make.
