
@5                  F1 Software catalogue F1-159 TO F1-101
@4                  ======================================
@3
             Please make cheques / P.Os payable to F1 Software
@2           ---------------------------------------------------
@6
   ALL TITLES WORK ON A500, A500+, A600 and A1200 UNLESS OTHERWISE STATED.
              ALL OF OUR TITLES REQUIRE AT LEAST 1 MEG OF MEMORY
@4
             -------------------------------------------------
@1             F 1   S O F T W A R E   L I S T I N G  P A R T  2
@4             -------------------------------------------------
@3
Each title is assigned to a page or more. Click on the 'Next' button below
to turn the next page. Click on 'Prev' for previous page. Click on 'Index'
when you are finished.
@4
If you want to move quickly through the pages click on the 'GOTO' button,
type in a page number and then press return.
@6





@3FISH HEAD BUDDA
F1-159
Matt West
3.99 1 Disk
@1Reqs:WB2 + 1MB chip
---------------------
This  game  is  like no other game you may have played, EVER!!  It's author
Matt  West as a knack of taking a simple idea and by adding his magic touch
can  create  a complete new gaming style, which will amaze you.  All Matt's
games  are  superbly  presented  in  a  witty  and  fun  way, with bold and
colourful  graphics.  I'll now handover to Matt to try and explain the game
to you.

F.H.B.   has  been  inspired  by  the principles of Buddhism.  In fact each
aspect  of  the  game  has  been  designed  to  represent  a Buddhist idea.
Therefore the game can be thought of as an allegory for Buddism in general.
The object is to break the cycle of life and achieve Nirvana.

To  do  this you must be reborn as a number of different creatures, finding
the final configuration of each and ascending to the next one.




@3HERMANS EDUCATIONAL ADVENTURES
F1-158
Dean Wood
6.99 4 Disks
@1Reqs:WB3 and a hard drive@5
-------------------------
A  new  character  to  F1 this month is Herman.  He's a Mario type chap who
wants  to  help  you  have  fun  on your computer and hopefully learn a few
things as you play.

The  package  can only be run from your hard drive and Dean Wood the author
as  made  the  task  of  setting  up the game a breeze.  A custom installer
guides  you  every step of the way, so within minutes you'll be playing the
games. The  program is split into 10 platform levels and 10 sub games which
are:


@3              * PICTURE PUZZLE
@1              * CARDS
@3              * NAUGHTS AND CROSSES
@1              * MUSIC
@3              * MATCH-IT








@1              * COUNTING
@3              * LETTERS
@1              * MEMORY
@3              * PAIRS
@1              * VOWELS

@5
Basically  you  can  jump  to  any  level  via  a transporter or reach your
selected   game   by   completing  a  colourful  platform  game.   Herman's
Educational  Adventures  should  keep  you or your kids occupied for weeks.
There are loads of things to explore, so load it up and start learning now.






@3PROTOTYPE
F1-157
Christopher Caleb
7.99 5 Disks
@1Reqs:WB2 or 3 and an external floppy drive or hard drive@5
-----------------------------------------------------------
This  is  a  cracking  game and no mistake, it's also very big infact for a
shoot'em up it's huge...5 disks of trigger pumping action.

Prototype  can run from floppies, but it's a tricky job and spoils the flow
of  the  game  a  bit.   Still  the option is there for all you floppy disk
freaks.   The game is very easy to install to hard drive as it comes with a
custom  made installer.  Once loaded up you are given your first mission to
destroy an enemy communication tower, let the action begin!!

The gameplay is very much like "Operation Wolf" or "Zombie Apocalipse", but
with  a  few  extras to spice it up a bit.  The enemy soldiers attack thick
and  fast, so you'd better have a quick trigger finger.  Once hit they also
seem to bleed a lot, but when you are armed with sub machine gun you've got
to  expect  a  bit  of gore.  You can collect power ups, including missiles
which  you'll  need  to  knock  down the comms tower.  The missions are set
across  the  globe from the jungle through to city streets and involve some
pretty tough missions.



@3GRAC V2 TUTOR
F1-156
Andy Gibson
4.99 2 Disks
@1Reqs:WB2 or 3 and an external floppy drive or hard drive@5
-----------------------------------------------------------
At last!  A proper GRAC tutorial has been written for both the beginner and
more  advanced  users.  This tutorial delves deep into every aspect of GRAC
from  what  each  button on your Editor does right down to writing scripts.
Everything is covered here.  Nothing has been left out.

If you want to know what the difference is between a Forground Object and a
Background  Object?   Look no further.  Having problems with Flags and what
they all mean?  Fear no more!!!

The  GRAC  V2  Tutorial  Disk  is  set  out  in  an Amigauide format and is
therefore  easy  to  follow  through  each section.  A lot of time has been
spent  not  only  on  what  each  button  on  your GRAC Editor does, but on
actually telling you how to write a game from scratch.




Even  every  one of the GRAC Commands are explained in full.  So if you are
having problems working on a GRAC game, chances are that this tutorial will
help  you  out.   As  if covering the GRAC Editor, Scripts, Commands wasn't
enough,  Andy has actually covered a wide range of topics missing from your
GRAC manual such as...Bugs, Tips, Full Easy To Follow Tutorial On Writing A
Game - In EASY Steps etc.

There  is  also  a handy utility included which will help you out (Amos Pro
source  also  included)  with Hex strings for some of GRAC's more harder to
use  commands.   Everything  has  been explained in very simple and easy to
understand terms.

Example  pictures  are  at hand to show you exactly what to do also.  These
can also be used in your own production(s).

The  tutorial  can be run from floppy or be installed to your hard drive by
the  supplied installer script.  (Please note that floppy users require two
disk drives to benefit fully from the tutorial.)

If you own GRAC GOLD V2 then this tutorial is a must have!  There has never
been a more in depth guide to GRAC...  Until now :^)



@4THE WORLD OF MAGIC
F1-155
Bosco Brothers
4.99 2 Disks
@1Reqs:WB2 or 3 and at least 2MB of free memory ie A600/A1200@3
-----------------------------------------------------------
A great new graphic adventure created by a new programming team called "The
Bosco Brothers", remember that you saw their work here first.

You  play Grendon, a sixteen year old boy.  You must direct him in his goal
to  become  a  mage  (Wizard).   You will have to find someone to teach him
first.   The  story  takes place in Kawamoon, a world of magic.  A world of
Dragons,  Orcs,  Goblins,  Werewolves, Kings, and evil priests that worship
the  god  Tyook.   Part of your training involves the art of herb mixing to
create  potions, some to heal and some to kill.  There is of course a story
to  follow  and  a  mission to complete.  The graphics and soundFX are well
designed and contain more than a hint of humour.

Some  people may consider some of the animation scenes a little disturbing,
because  of this the authors recommend that the game should only be sold to
cutomers  over twelve years of age.  That said I'm sure that this will keep
adventurers happy for ages.





@6STAR BOY
F1-154
Jonathan Caplin
3.99 1 Disk
@1Works on any 1meg+ Amiga@4
------------------------
Star  Boy  is  a  Shoot-em-up  / platform game with excellent graphics.  It
starts  by  introducing you to the basics of the game and then turns into a
fast  puzzle  platform  game.  Set over 55 levels and 5 themes, you control
Star  Boy,  whose  mission  is to collect various bombs to complete levels.
Complete  with  throwing  stars,  Star  Boy  can also swing from chains and
various  background  blocks,  activate  door  switches and use teleporters.
This game will to keep you busy for quite a while.

#7Demo version available.





@6STEREOP-JR
Ernest Ruckle
F1-153
3.99 (1 disk + DIY 3-D glasses kit)
@1Any 1mb Amiga@4
Stereop-Jr  is  a  creative  art program for children and adults.  It turns
three  normal  IFF pictures into a true stereoscopic (3D) picture, viewable
through  red/blue 3-D glasses.  The User makes the background, middleground
and  foreground of the picture in a paint program (such as Deluxe Paint) or
uses  the supplied pictures and loads them into Stereop-Jr.  The processing
is  interesting  to  watch  and  produces  pictures  with  an immediate and
absolutely  amazing  three-dimensional  effect,  that can be experienced by
everyone  with  normal  vision.   Just process the pictures, put on your 3D
glasses, wait about 20 seconds for your eyes to focus and you will then see
a  stunningly  3D picture that you can put your hand 'inside', the pictures
look  like they are not even on the screen.  Rated 96% and 93% in the Amiga
press.   The  program  includes  a  stereoscopic  interface, an illustrated
on-disk  User  Guide  and  a  simple  stereoscopic  game.  Please note that
Stereop-Jr  makes  TRUE  STEREOSCOPIC  pictures  and has nothing to do with
magic eye pictures or random dot stereograms.
@4
Demo  version available with 3D kit, please add an extra stamp to cover the
cost of the 3D kit.







@6SCAVENGER II
Ben Wright
F1-152
3.99 (1 disk)
@1REQUIRES: Any Amiga, Joystick required.@4
-------------------------------------------
A rather cool scrolling Asteriods clone with some rendered graphics.  Scav2
is  a  huge  Asteriods game with a difference.  You have to survive 12 huge
scrolling  levels by destroying asteriods, collecting powerups and avoiding
the guardians.  Hard drive installable.

#7Demo version available.








@6DARK CITADEL
Rob Massey
F1-151
6.99 (4 disks)
@1REQUIRES: 1 meg chip (i.e NOT A500) Joystick required.@4
----------------------------------------------------------
This  is  one  of  the  best  games  we have seen for a long time.  It is a
Valhalla  type  adventure  game  with real-life digitised speech.  The main
character is very cute and entertaining.

There  are 3 massive levels to the game (each level takes up a whole floppy
disk)  You  must  guide your animated character around the screens examing,
eating and picking up objects to manipulate other objects in order to solve
the  puzzles.   You  can also save your game at any stage.  Dark Citadel is
hard  disk  installable  (runs  much  better) and comes with an easy to use
installer.

#7Demo version available.










@6SOREFIST
R.McConnell
F1-150
3.99 (1 disk)
@1 REQUIRES:Any 1meg+ Amiga, A1200 recommended (speed wise).@4
-------------------------------------------------------------
This  beat  'em'  up  is  a  tribute to the best game of its era, RENEGADE.
Renegade  was a smash hit on the 8 bits and this conversion is really close
except  for the enhanced (i.e colour) graphics.  There are five hard worlds
to  conquer  with four difficulty levels and a 'turbo' mode in case you are
really in the mood to kick butt.  Joystick required.

#7Demo version available.










@6DISTANT DRUMS
Malcolm Bamber
F1-149
3.99 (1 disk)
---------------@1 REQUIRES:Any 1meg+ Amiga.@4
Distant  drums  is  a  small war game.  You have four worlds to conquer and
each  world  has  21 towns.  Each game will not take long to finish, it was
designed  for  short  games  just  to  pass  a  few hours away, rather long
labourious  conquests.  To win a game in Distant Drums you must capture all
21  towns  on  each  world.You  have  at your disposle, soliders, horsemen,
weapons and a set amount of cash to carry out your campaign.

#7Demo version available.







@6ABOVE TOP SECRET
Paul Nordovics
F1-148
3.99 (1 disk)
---------------@1 REQUIRES Workbench 2 or higher.@4

Above Top Secret was produced using Q:Whiz!, a simple quiz creating utility
available  from  F1,(see  F1-140)  and  shows  what  kind of results can be
achieved.This  disk  is  a stand-alone product and does not require Q:Whiz!
to work.

Above  Top  Secret  is  a  quiz  disk  completely  devoted  to Sci-Fi.  500
questions are available, consisting of the following subjects:

* Alien: 50 questions on the first (and best?) of the Alien films.
* Blade Runner (BRDC-92): 100 questions on the cult movie
* Doctor Who :100 questions covering the classic Doctor Who films & TV
* Red Dwarf :100 questions on the popular Red Dwarf television series
* Star Wars :50 questions covering the Star Wars trilogy of films
* The X-Files (Season Two):100 questions on the cult TV programme








@6POT LUCK 3, DATA DISK
Andy Gibson
F1-147
3.99 (1 disk1)
---------------@1 REQUIRES F1-065, THE ULTIMATE QUIZ II.@4

This  disk  contains  500  new  questions  and 1500 answers for the popular
Ultimate  Quiz  II.   As  the  title suggests the questions are of a random
subject  matter.   As  a  bonus  also  on this disk you will find a updater
program  to  fix  a  bug or two in Ult Quiz and allow you 9 playing credits
instead of three.











@4CLASSIC PUCMAN
Augenblick
F1-146
3.99 (1 disks)
---------------@1 Any Amiga.@3

This is a really great game.  The greatest and most simple arcade game ever
written  is  faithfully  reproduced here which even includes the exact same
sound  effects  as  in  the  original  arcade  game.  Every detail has been
reconstructed from the colours and graphics to the level design.  But there
are  added  features  too such as options to play in different modes 'Super
Pacman'  'Arcade'  etc.   1 or 2 players can play and this game is suitable
for  almost any age, my 3 year old son loves it and so does my Mum!  That's
two F1 titles mymumlikes, can you spot the other?  Send the answer to Steve
at F1 and win a booby prize.

#7Demo version available.





@2KEITH'S QUEST
Jasper Byrne
F1-145
6.99 (4 disks)
---------------@1Reqs: A1200 or A4000 (not as prev stated).@4

Another  great Point & Click Graphic Adventure game.  Thos one was inspired
by Relics Of Deldroneye, Jasper liked Relics so much he decided to make his
own  adventure  in a similar vein.  As you must of guessed it is very good,
otherwise it wouldn't be in the F1 scheme of course!

The  game was originally on 6 disks but using a good compressor the the lot
now  fits  on  4  disks.   You have plenty to do with nearly 6 megabytes of
adventuring,  there  are 53 locations, many of them huge scrolling ones, 16
pieces of original music, a mapscreen, bonus in-games including beat-em-up,
shoot-em-up  and exploration games.  Keith was 2 years in the making and it
shows.   A very good game indeed, Amiga Format, CU and Computing absolutely
LOVED  it,  you  will  too.   Don't  take my word for it check out the demo
version.

#7Demo version available.








@2EDWORD PRO V4.1
Martin Reddy
F1-144
3.99 (1 disk)
---------------@1 Works on ANY Amiga.@3

This  older,  bargain  priced, but FULL version of Edword Pro is for people
that  do  not have Workbench 2 or are on a budget.  Please see F1 Shareware
section for what Edword is all about.










@2BORIS BALL EXTRA LEVELS
P.Whitfield
F1-143
3.99 (1 disk)
---------------@1 REQUIRES BORIS BALL, F1-133.@3
This  disk  contains  600  new levels for perhaps the greatest bat 'n' ball
game  ever.   If  you  have  Boris  Ball  you  will know just how exciting,
addictive  and  fun  filled  it really is, and why its nearest rivals don't
even  come  close in terms of sheer playability.  This disk in effect gives
you  six  new complete versions of Boris.  These funtastic boards are about
as  WILD,  WEIRD  and WACKY as you are going to get, and will engage you in
many  happy  hours  of absolutely superb game play.  Each set of boards has
taken  P.  Whitfield hours on end to produce (considerably longer than most
people  would  probably  be willing to spend designing their own boards) in
order  to  get  them  absolutely  perfect  -  and  the  results  speak  for
themselves!   Presented  on  this essential data disk for any Boris fanatic
are  600  of  the  very  best  boards; all highly imaginative, original and
exciting.

To  install  the boards all you need do is double click on the install icon
and insert your Boris disk, it couldn't be easier.
#7Demo version available




@5THE EXPERIMENT
John Clay
F1-142
5.99 (3 disks)
---------------@1 Will work on any 1meg+ Amiga.
@4
At  last  GRAC  created adventure games are starting to appear, expect more
soon.   The  Experiment  is  three  disks of excellent adventuring, not too
difficult  but  challenging  enough  to make it enjoyable to solve.  In the
game,  you  play  the part of Bud Lightning - clean cut, shade wearing, all
round  nice-guy as he tries to save a Primitive Tribe from extinction after
his  base  is  attacked  by  the  nasty  Stingons.  Good graphics/music and
competently  designed,  this  will keeo adventurers quite for a while.  One
for  the collection.  The big bonus with the Experiment is even A500 owners
can play.

Demo version available.
-----------------------



@2OUTFALL
David Papworth
F1-141
3.99 (1 disk)
---------------@4 Will work on any Amiga.*****F1 BEST SELLER*****
This  is  a  brilliant  arcade game, it is a clone of a MegaDrive cartridge
game  that  I  have  never  seen,but  it  supposed to be a close rendition.
Outfall  is  one  of those very simple games that are so very addictive and
great  fun.   Based  on  the  Tetris theme, 'beans' fall down the screen in
pairs,  you manipulate and position the beans into groups the best you can,
4 beans of the same colour together will elimanate that group.  The idea is
to  keep  your 'board' as clear as possible of beans.  Just to add a bit of
spice  the  computer  randomly  throws  in some grey beans to messs you up.
Meanwhile your opponent (or the computer) is busy doing the same on its own
board,  the one who lasts longest is the winner.  There is quite a bit more
to it than that, but I will let you discover that for yourselves.

This  games  is  very slick, written in super-fast Machine Code and is very
configurable.   For  example  it  supports  1-8  players,  tournament mode,
demonstration  mode,pratice  mode,  3  difficulty levels, Pal/NTSC systems,
acceleration,  speed,  height  adjusters etc.  etc.  A possible F1 classic!
Highly recommended.
@6Demo version available.


@4Q:WHIZ
Paul Nordovics
F1-140
4.99 (2 disks)  Requires WB2 and at least 2 meg of memory.
---------------@5

Q:Whiz! - Creator@3
~~~~~~~~~~~~~~~~~
Here  we have a very simple, no frills quiz creating utility.  Unlike other
creator  utilities  which  incorporate features for designing quiz systems,
Q:Whiz!   -  Creator  is  written  purely  for  the creation of quiz games.
Everything  regarding  the  quiz  interface is already set up so there's no
messing  about  creating text boxes, buttons, scripts etc.  All you have to
do  is come up with the questions and choices which are then simply entered
into  the  Creator  and  saved to the Player disk provided.  And that's it!
The Player disk is a stand-alone disk used to distribute your quizzes.  The
Player disk containing your quiz files can be released as PD / Shareware or
you  could  even sell the disk yourself and make some money in the process!
Fame and fortune are just around the corner*.

No  programming knowledge is required to use the creator, though to get the
maximum  benefit from it, you will need a basic understanding of your Amiga
- not essential though.




Facilities  have been made to enable you to customize the quiz game to give
it  a unique look.  You can insert your own company logo screen and include
details  of  your  game  on the "ABOUT" screen included.  Screens have been
stored  in  IFF  format  enabling  you  to  load them into a suitable paint
program  for  editing.   Change  the  game  screen, game name logo, timers,
buttons  etc.   You can even have the quiz game laid out over the top of an
IFF screen if you want.

3  different  game screens have been included which can be used as they are
or form the basis of your own design.  There's also a screen of "game bits"
- timers, buttons etc to help you out.

Game  music  and sound fx can also be changed.  Full instructions have been
provided  on  how  to  use  the  creator  and  how  to get a disk ready for
distribution  -  there's  even  a  section  giving information about Public
Domain/Shareware etc.





@5Q:Whiz! - Player@3
~~~~~~~~~~~~~~~~
Used  to  distribute  your quizzes.  This is an improved version of Q:Whiz!
previously  sold  for  6.99  and  reviewed in CU Amiga.  Incorporates ideas
given  from  player  feedback, faster routines and bug fixes.  This version
has NOT been previously released.  Includes the following quiz files:

FILMS&TV
FormulaOne
MIX&PIC
MIX&PIC2
MIXEDBAG2
Red Dwarf (Easy)
Star Wars (Easy)
The X-Files (Season One)

Also contains a basic text file giving instructions on how to play the game
which  can  be  distributed  with  your  quiz  files  without  needing  any
modifications.

Demo version available.
-----------------------





@5ARCADE DARTS
B.Massey
F1-139
3.99 (1 disk)
---------------@4
Arcade  Darts  is  for  anyone who occasionally fancies a game of darts but
can't  find  either a dartboard or someone to play with !  With a selection
of  different  games  to  play,  a  range of computer opponents and sampled
speech  too,  it  could  turn  you  into a darts master without the need to
develop a beer belly !



Demo version available.
-----------------------






@6J-WINDOWS
John Housley
F1-138
4.99 (2 disks)
Workbench 2.1 or higher (NOT A2000/WB2.05), Amos Pro and Compiler required.
-------------------------------------------------------------------@5
J-Windows  is  a  huge, previously unreleasd Amos extension designed to let
you easily get at many of the interesting and useful parts of the operating
system.   The  speed  of  the  executables  is the fastest seen yet from an
Intuition  extension  and  J-Windows  supports  just  about  every  part of
intuition,  including  ListView,  which is pretty impressive.@4 In English,
this   means   WINDOWS,   AGA   graphics(WB3),proper   WORKBENCH   support.
@1J-Windows  contains  about  two  hundred  new  commands and is a 'PROPER'
extension,  not  a  set of procedures, though this is arguable since it can
use procedures that you can create through GadstoolBox, not supplied.  Full
control  of  Workbench  Windows.   We're not talking Workbench look- a-like
windows  on  AMOS  screens,  we're  talking  full,  proper,  multi-tasking,
good-looking  Intuition  Windows and running as FAST as a normal Wb prog.@3
Full  control  of  Workbench  screens,  including  AGA, HAM-8 all the other
interesting varieties of screens you can't use on AMOS.






This  includes  support  for  text (better than AMOS), drawing and changing
palettes.   Proper  gadgets  to  put  in your windows.  These are drawn and
handled  by  Intuition and the extension - you just say where and when.  By
the  way,  these  are  MUCH  easier  to  use than Interface gadgets.@6 Full
support  for  menus.   This  includes  checkable  items, mutual exclude and
hotkeys.   Supports  the  GadToolsBox  program,  which  makes the design of
complex user interfaces quick and easy.  Using this, you can create a fully
working  set of screens and windows with nice gadgets, all working, without
typing  a line of code!  Because coding in AMOS is so fast anyway, you will
be  able  to  write your program quicker than in almost any other language.
How  quick?   The  entire  examples set for this extension was written in 3
afternoons.   Beat  that!   @1You  can use the proper system file, font and
screen requesters.  In about 3 lines of code.












@5
Replacement  of the AMOS file handling system with a totally new one.  This
is faster (3-20 times faster...), and vastly more logical and efficient.  A
new  font  handling  system,  to  replace AMOS's bloody awful one.  Various
assorted  bug  fixes  for  AMOS,  including  the  equates system (which now
works),  and  the  Merge  Ascii  menu  item  which  exhibited  possibly the
strangest  bug  I've EVER seen...@4Commands allowing you to use exec lists.
Useful little utilities, such as one that generates code letting you easily
use procs from the system libraries (sort of an extension creator).  @3HUGE
manual  in  AmigaGuide  form,  including 13 tutorials covering almost every
aspect of the extension.  Examples of programs, most of which actually LOOK
GOOD and DO USEFUL things....Obviously lots more...
@4








@6ABSOLUTE BEGINNERS GUIDE TO WORKBENCH 3, Volume 5
Steve Bye
F1-137
3.99 (1 disk)
A1200/A4000
-------------@5
Vol 5 is the last disk in this series and its main topic is hints and tips.
Some of the subjects covered are:
* All the tricks on installing awkward programs onto your hard drive
* What to do when you get a 'Not validated' error on your HD,30 second cure!
* Everything you need to know about crunching files
* Ditto file formats
* What do those mysterious screen colours mean on boot up?
* How to format a disk for use on a PC
* How to change the Ram disk icon permanently
* The history of the Amiga
* How to cut down your Workbench and save tons of space
And theres more.

As  I  keep  saying you will need all the previous volumes of this guide to
get the best out of this disk.



@4THE GUIDE TO BLITZ
Neil Wright
F1-136
4.99 (2 disks)
---------------@3
Any Amiga.  (You will need the Blitz Basic programming language to make any
sense of this guide of course, Covers commands, including PD extensions, up
to V2.0)

The  guide  to Blitz is a truley MASSIVE tome spanning over 400 A4 pages of
text and covers virtually every subject you are ever likely to need to know
about.   This  superb  reference is an invaluable aid to beginners and will
serve  as  a great reference work for experts.  Guide To Blitz comes on two
disks, disk two is choc full of remmed example programs that are covered in
the main guide to save you any typing.

If  you  are  tired of the miniscule manual supplied with Blitz and need to
know what the commands REALLY do then now's your chance.

For  a  full  contents listing of the guide see the file 'Guide_2_Blitz' on
this disk.
----------------------------------------------------------------------------




@2PITCH 'N' PUTT
Paul Phelps
F1-135
7.99 (5 disks)
Any 1meg+ Amiga.
-----------------@4
F1's  first  golf game, PnP was chosen because of its sheer playabilty.  It
is  very  easy  to get in to, you don't even need to read the instructions,
though  an  in  depth  on-disk  manual is run if you boot up disk 2.  Pnp's
graphics  are  not  top quality but they are good enough, you hardly notice
anyway as you get sucked right into this game from the start.

Disks 3,4 and 5 contain extra courses which will guaruntee longevity.

There  is  not more much to say about a golf game really, err, get the ball
in the hole in as least shots as possible to beat your opponents.
---------------------------------------------------------------------------










@5AMOSZINE 11
Andy Gibson
F1-134
4.99 (2 disks)
Any 1meg+ Amiga.
-----------------@6
The  LAST  ISSUE  (for now, at least) of the Amos coders dream.  Wether you
are  beginner or expert you will learn from and enjoy participating in this
mag.  Join the friendly clan of the select Amos coders of the world.

Demo version available.
---------------------------------------------------------------------------








@2BORIS BALL
Ben Wyatt
F1-133
3.99 (1 disk)
Requires WB2 and at least 1.5MB of memory.
------------------------------------------@6
This  isn't  just another 'Bat 'n Ball' game, it has been written in direct
competetion  to  the  Shareware  hit  MegaBall.   The  author  was tired of
Megaball's  bad  points  (he  lists  them  in the doc file of the game) and
decided  to  correct  themand  Boris  is  the  result.  I found it to be an
exceptional  game in all areas, and I don't mind telling you that each time
I  loaded it to have a 'quick' test I ended up playing it for hours.  Boris
beats  Megaball  and slaughters the commercial (and old) Arkanoid game.  If
you enjoy this type of game you won't find much better anywhere.

*Load Workbench first to run this game. HD installable.

Demo version available.
---------------------------------------------------------------------------




@5GUITAR FRET MASTER PRO
Bob Stanley
F1-132
3.99 (1 disk)
Any 1meg+ Amiga.
----------------------------------@4
(Written by the author)
GFMaster is a Guitar Scales Tutor, which displays the scale
         shape along the neck and Tablature below.  It contains 141
         scales/runs and is aimed at anyone with a guitar, and if used
         along with GCDirPro (F1-069) makes an ideal package if you
         are just starting to play.
         Andre Digard who used to review Pd and L/ware programs for CU
         Amiga first suggested that I write a program of this type,
         but with Fast Fret by Keith Clatworthy already available I
         saw no point.  So when I brought Mike, my 6yr old son his
         first guitar I also purchased Fast Fret to help him.  While I
         found it an interesting program my son soon began to get
         irritated with it.  At first I put it down to his age and
         inexperience until Kev saw the program and found he had some
         of the same problems as Mike, so with the help of my son and
         Kev GFMaster was born.







         Also on the disk you will find: The Guitar, which is a brief
         history on the guitar, different string types, tuning etc.
         At the present it's not quite as complete as I would like,
         but I will complete it on day.
         Plus also, a colection of 120 arpeggio's in both text and M2T
         format.  I've included my original M2T files for those of you
         who have a copy of M2T (F1 disk: F1-071) so you can alter the
         fret positions, i.e. re-tab from the 4th gives a collection
         of stretch arpeggio's.

Demo version available.
------------------------------------------------------------------------







@4TEENY WEENYS
Malcolm Lavery
F1-131
3.99 (1 disk)
Requires: A1200/A4000
----------------------@1
This  game  is  outstanding, from the author of the top selling Magic Paint
Box.   The  graphics,  as  you  would expect are superb, well they would be
since  Mal  is  a commercial artist.  The game itself is great too, it is a
sort of Lemmings/Troddlers/Vikings clone.  This arcade/platform/puzzler has
great  sound  effects and music and tests the old grey matter somewhat.  TW
was  originally  sold  by  the  author  for  6 but you can get it now at a
bargain  3.99.  What are you waiting for?  Highly recommended.  Hard drive
installable.

Demo version available.

                       Reviewed in Amiga Format May 96
                         ***SELECTION OF THE MONTH***
      'This game is testament to the design skills and ingenuity of the
           programmer. Well done Malcolm, we all love playing it.'
---------------------------------------------------------------------------


@6BALLUNACY
Mark Seymour
F1-130
3.99 (1 disk)
Requires: 1meg+ WB2+.
--------------------@5
This  is  a  really  good  and original arcade puzzler & just my luck quite
awkward  to  describe, but here goes anyway.  Each level starts with a free
rolling  ball  that  you  need  to  guide  around  a  maze  type  screen by
manipulating  gates  and  running  the ball into power-ups, fairly standard
stuff  so  far,  but  you can also add your own 'gates' with a click of the
mouse  in  any  position and then swith the gates to manipulate the path of
the  ball  in  various directions.  It all sounds really complicated but it
isn't,  it  is  a  really  simple game to get into and really enjoyable and
addictive.   The  graphics are very nice and to top it all you even get the
level  designer chucked in so you can contine where the programmer left off
and  create  as many new levels as you want, the game comes with 20 levels.
The  designer is a doddle to use by the way and no programming is involved,
just mouse clicks.  Highly recommended.

Demo version available.
---------------------------------------------------------------------------




@6TELL THE TIME
Mike Austin
F1-127
3.99 (1 disk)
Educational (5-9 years approx)  Requires: Any 1 meg+ Amiga.
------------------------------@3
TELL THE TIME is based purely on helping Children to learn to tell the time
and consists of five levels.

Rather  than  follow  the  normal  trend  where  certain  levels have to be
completed  before moving on, this program allows the `User' to decide which
level he/she wants to do and for how long.  By pressing the ESC(ape) key at
certain  times  during  a  level, you will be returned to the Level Screen.
The five levels contain sub-games of a platform game, shoot-em-up, breakout
and  a  great  'watch  the  train'  animation.  All these treats need to be
earned though, by correctly telling the time.
---------------------------------------------------------------------------





@5A TOUR THROUGH TIME V1.12
Mike Austin
F1-126
5.99 (3 disks)
Educational  (8 years+ approx) Requires: any 1 meg+ Amiga
-------------------------------------------@4
The  purpose of this program is to give a brief coherent account of history
from  the  moment  of the creation of the Universe to the present day.  The
whole  program  is  represented  graphically by an imaginary "road" that is
exactly  one  mile  long.   This  mile  represents  the 15 billion years of
evolution  since  the creation of the Universe.  The road itself is used as
the  MAIN  MENU  and  is divided into three separate sections.  Each of the
three  main  sections  are  further  divided into 5 sub-sections.  Thus the
whole  program  is  contained  in  15  sub-sections  with  each sub-section
following  logically  onwards  from the previous one.  There are on average
three  to  four  pages  of text in each of the fifteen sub-sections and the
total  number  of  graphics  is  over 100.  The graphics themselves contain
textual  information  which  serves  to expand on the main text or a chosen
subject.





The  text itself is kept as non-technical as possible although sufficiently
detailed  to  explain  some  difficult  concepts.   The most up to date and
generally  accepted  information  has  been utilized.  Many areas are still
controversial,   for  example  lunar  and  planetary  formation  and  Man's
evolution.   Where more than one theory exists we have tried to include it.
The  program  is  designed to give the user an overall account of the world
and  universe  of  which  we  are  all  a  part.   Anybody  that  reads the
information  contained  within the program will come away with a fair grasp
of  the  formation  of the Earth and the evolution of life and mankind.  We
feel that this program is unique both in it's scope and content.@4

The  topics  covered  in  the  first  section  particularly  are frequently
neglected,  i.e.-  The  formation  of galaxies, stars and planets.  This is
partly  due  to  the difficult concepts involved and partly due to the fact
that  much  of  the relevant information has only recently been acquired by
satellites  and  giant  telescopes.   We  felt  it  was essential to devote
adequate space to these fascinating topics.

                       Rated 80% Amiga Shopper April 96
                   'This is a quality educational product'

Demo version available.
---------------------------------------------------------------------------


@3STRATEGY GAMES PACK
Gordon Miller
5.99 (3 disks)
Disk No. F1-125
Games           Requires: Any 1 meg+ Amiga.
------------------------------@4

Three good strategy games here offering great value at only 2 each.

Disk 1: It's Only Rock 'N Roll
One  of  the  winners of the recent Amiga Format Amos Pro competition.  You
have  just  formed  your  own  rock  band.  Your ambition is to be the most
succesful  rock  star  ever.   To  achieve  your  ambition  you  must  be a
millionare, have at least one No.  1 single and have three status symbols.

Disk 2: British Football
British Football is all about scoring goals.  no tactics, no management, no
finances, just goals.@4 The idea is simple, score as many goals as you can.
You may get one chance at goal, you may EVEN get five, but when your chance
comes  you  must  take  it.   after all, if you don`t SCORE, you don`t win.
Arcade strategy.








Disk 3: Space Warriors
This  is  a  kind of Mini 'elite' space trading game.  The year is 2180 AD.
The  human  race  has  conquered  space  and  spread  through  the  galaxy.
Through-out  history  man  has always fought, and this era is no different.
Battles  constantly  rage  on  in  the  skies.   There  are hundreds of men
desperate  to  prove  they are the best fighters and traders in the galaxy,
and  earn  the  ultimate title of space WARRIOR.  only the best can survive
the never-ending battles of crazed killers.

---------------------------------------------------------------------------








@5RELICS OF DELDRONEYE II
Chris & Lee Bamber
7.99 (5 Disks)
Disk No. F1-124
Game             Requires: 2 meg chip ram, i.e. A1200/A4000)
------------------------@6
Regular F1 customers will know by now that my favourite F1 game of all time
(so  far  anyway)  is  RELICS  1.   After a long wait the authors of Relics
released  Return To Zantis (F1-111) this was a 'link sequel' to keep Relics
fans  happy  while they waited over 18 months for Relics II.  Well, wait no
longer it is here, it is BIG, and it is BETTER than Relics 1.

A brief outline of the story so far:
After rescuing the king from the kidnappers and slaughtering them (Relics1)
You  (Falcon) was appointed the task of clearing the town Zantis of a bunch
of psycho crims.  On return to Deldroneye you find you have once again been
betrayed  and  have been left cruising in space alone on your ship, that is
until  you discover two Alien craft in the normally deserted quadrant.  You
decide to investigate.......

If you want to know more about this graphic adventure take a look at F1-018
and F1-111.  Highly recommended for any adventurer with 2 meg of chip ram+.







*The solution to Relics 1/Zantis and Relics II can be found in the
 'solutions' drawer on this disk.

                       RATED 89% By C.U Amiga March 96
                             'Highly recommended'

    ****Please note: Relics I or Relics II are *NOT* written with Grac****

Demo version available.
--------------------------------------------------------------------------











@5PUNTER V3.2R
Steve Bye
3.99 (1 disk)
Disk No. F1-122
Game           Requires: Workbench 2 or better & 1.5 meg free or more mem.
-----------------@3

This  is  quite a big update.  The whole cosmetic look of the game has been
improved and a few bugs fixed and these new features added:

* Press D to read the main doc file with Punter running in the background.
* Help screens where needed.
* Pressing any key from 1 to 9 will load in different music modules.
* choice of 0-999 Pre-run races ,to auto build up form.
* Three difficulty levels.
* punter rating.
* Player stats screen, bets record, horses trading record, profit etc.
* Full race details screen during race, inc tipsters selections.






Totally revamped tipsters section, the following info is given on each
tipster:

* SELECTIONS  *      How many tips given in the game so far.
* WINNERS     *      How many of the tips actually won.
* STRIKE RATE *      % of winners to selections.
* LEVEL STAKE *      Would you make a profit or loss following this tipster?

There  are  lots  and  lots  more  other  little things as well.  Hard disk
installable,  easy to use, and MUCHO FUN.  Weather you want a serious horse
racing  form sim or just a fun betting game for 1-4 players, Punter will do
the job for you.

                Rated 5 stars out of 5 in Amiga Power April 96
                          That's a 100% score innit!

Demo version available.
--------------------------------------------------------------------------




@5AMOSZINE 10
Andy Gibson
5.99 (3 disks)
Disk No. F1-121
Magazine         Requires:Any 1meg Amiga
--------------------------------@2

Disk 1:articles/tutorials/help/advice etc.
Disk 2:Archived (lha) source code
Disk 3:Archived (lha) source code/prgs

A  stonkingly good issue as usual.  More new talent has been drawn to AZ in
recent  months  due  to  the  exposure in the Amiga mags (See Amiga Shopper
cover  disk  Xmas  issue)  So  expect  lots of cool coding ideas/advice and
source  code.   The  Amos  Coders  Bible.   For beginners to Elite, all are
welcome.   If  you contribute articles to AZ you get the next issue sent to
you FREE.  See AZ for more details.

                      Rated 85% Amiga Shopper, April 96

Demo version available.
----------------------------------------------------------------------------


@6THE INTUITION EXTENSION V1.3a
Andy Church
3.99 (1 disk)
Disk No. F1-120
Development      Requires: Any 1meg Amiga + Amos/Amos Pro
--------------------------@4
Straight  from the USA, this wicked Intuition extension for Amos has been a
well kept secret from the Amos world for quite a while now.  Unless you are
a  regular to the Aminet (Dev/Amos) or on the Internet Amos Mailing list, I
doubt  very  much  if you have even heard of this great extension.  In some
ways  it is similar to Intos, that is in its ease of use, on the other hand
Intos  is very slow compared to this and the IE is a REAL extension and NOT
just  a set of procedures.  So, if you want professional loooking Workbench
style programs in Amos this is the one to get.  This program would cost you
$15  to  register  for  the  full  version  and the hassle and long wait of
sending off to Andy in America.


                       Rated 90% Amiga Shopper March 96
                         'an essential buy for Amos'








@3PARASITE
Shaun Waters
3.99 (1 disk)
Disk No. F1-119
Game            Requires: A1200/A4000@2

Black Dawn is back again!  This improved vrsion is now 1 or two players and
has  "layered"  levels.   If  you don't know what a Black Dawn game is then
take  a  peek at F1-115 and F1-085/86, needless to say it is as good as the
rest of the BD's, if not BETTER!
----------------------------------------------------------------------------









@5ABSOLUTE BEGINNERS GUIDE TO WORKBENCH 3, Vol 4
Steve Bye
3.99 (1 disk)
Disk No. F1-118
Tutorial        requires: Workbench 2.0 minimum, WB3.0/3.1 recommended
---------------------------@4
This  volume  covers the use of AmigaDos, how to handle archivers and cover
disk  archives  easily,  how  to create AmigaGuide documents, discussion on
programming   languages,   script  writing  and  how  to  create  your  own
compilation  disks  &  more inter-related subjects.  Comes with a free full
*exclusive*  to F1 program called Extractor which allows total beginners to
handle archives easily.

Please  note:   If  you are a beginner you MUST read vols 1,2+3 before this
one  as  it  is  an  on-going tutor.  Vol 1 is PD, please send 80p for your
copy.

*Extractor also appears on the F1 CD Vol 1.

See also Vol 2 F1-077, Vol 3 F1-109.




@6EPSILON 9
Edmund Clay
4.99 (2 disks)
Disk No. F1-117
---------------@2
required setup:    An Amiga with at least 1Mb. Users with only 1Mb may miss
                   out on some of the animation and music.

recommended        Second drive or (preferably) hard drive, 2Mb ram, 020
but not essential: processor or better.

Epsilon  9 is the sequal to the PD hit Starbase 13.  Don't worry though the
graphics  are  excellent  this  time and the game is even more challenging.
Epsilon  9 is a Monkey Island style adventure game (my favourite type!) and
is  absolutley  superb,  it could even given Relics Of Deldroneye a run for
its  money!   Eps'  was  created  with GR.A.C V2 by GR.A.C's author, Edmund
Clay.   I  can't  give  you  the story line as finding out is a part of the
game.  All I can say is that you are called to Starbase 13 after completing
your  previous  mission  sucessfully  and are given instructions for a new,
more deadly task.

--------------------------------------------------------------------------


@5WILLYS WEIRDY NIGHTMARE
Richard Williams
3.99 (1 disk)
Disk No. F1-116
---------------Amiga A1200/A4000 only@3

Willys Weirdy Nightmare is based on the classic Spectrum platform game 'Jet
Set  Willy'.   This  version,  however,  is  greatly enhanced.  Some of the
features you can expect are :-

* Approximately 500k worth of 64 colour graphics
* Loads of puzzles, hidden rooms etc.
* Save and load feature
* Good, solid gameplay (unlike some games nowadays !)
* Well over 150 levels !
* Loads in one go - no loading levels from disk
* A lot faster than the original

If  you enjoyed the old style platformers you will defiently love this one,
the  music  is  exceptional by the way and greatly adds to the early 1980's
atmosphere, excellent.
Demo version available.



@4BLACK DAWN 6 - HELLBOUND
S.Watters
4.99 (2 disks)
Disk No. F1-115
---------------A1200/A4000 only@1
So  now  is YOUR chance to play what has been described as the best BD game
ever.   It  certainly looks good and plays great.  If you don't know what a
Black Dawn game is like yet (where have you been living, in a cave?) it's a
kinda  Dungeon  Master clone, you rove around a 3D tunnel type maze thingy,
kicking butt and running away a lot.

HELLBOUND  is  the  first Black Dawn game to contain multilayered levels so
keep  an  eye out for lifts and holes to other levels.  It's also the first
Black Dawn game to be able to load and save games at any time when playing.
So if you think there is trouble ahead SAVE IT FIRST!

So,  if  you enjoyed our Legions Of Dawn extravaganza (and who didn't?) you
will love this one.
                         Reviewd in CU.Amiga, Jan 96
                                  RATED 73%




@4DIALOG PROCEDURES V4.0
John Kinsella
3.99 (1 disk)
Disk No. F1-114
---------------@6REQUIRES AMOS OR AMOS PRO (NOT EASY AMOS)

Another  treat  for Amos users.  These procedures were designed and written
to  allow the user to incorporate a fully working button interface in their
AMOS programs.  The main advantage about using these procedures is that you
do  not  need  to install a separate extension, and also you do not need to
address  the  Workbench  Intuition System, so that makes it a lot easier to
create  fully  working screens with simple command procedures.  As an added
bonus  the  system  works  a  LOT faster than operating intuition from Amos
using  an  extension.  All the bits that you would expect are included like
windows, 3D boxes.  file requester etc.

*Amoszine  issue  8 (F1-106) carried an earlier version of Dialog Procs V3,
that  was  Shareware  (5)  This  is  a  bug  fixed version with a lot more
features and no Shareware fee is required.
---------------------------------------------------------------------------




@4AMOSZINE 9
various
5.99
Disk No.F1-112
--------------@2Any 1meg+ Amiga
The  classic  Amos  coders  bible continues going from strength to strength
with  another  packed  issue of Amos programmers hints - tips - tutorials -
opinions  -  articles - problems solved - free professional graphics and of
course the obligatory bucket load of cool source code.  A must for any Amos
coder,  beginner  or professional.  Buy one issue, contribute some articles
and you can get your next copy free.

Demo version available.
---------------------------------------------------------------------------









@3RETURN TO ZANTIS
Lee Bamber
3.99
Disk No. F1-111
---------------@4Amiga A1200/A4000 only

This  is  NOT  Relics  Of  Deldroneye  2,  it  is  what  the author calls a
"Link-Sequel".   In his words, it is to keep quite all the people screaming
at  him  and  us  to  get Relics 2 done.  As R2 is taking a lot longer than
anticipated  Lee  has  decided to release this new Relics mini adventure to
keep  all  you hungry fans busy until R2 is ready.  Players of the original
Relics  will  feel  right at home with Return To Zantis, Zantis is the main
town in Relics remember.  I won't go into the plot and spoil it for you but
it is all excellent stuff and Relics fans will NOT feel cheated, Zantis has
lots  of brand new locations and takes many hours to complete.  Zantis is a
superb  addition  to  the  Relics  range  and  is  in  my book the 2nd best
adventure  game I have ever played after the original Relics.  A must have.
Completely recommended.  (See Relics F1-018 for more info)
---------------------------------------------------------------------------







@3CODENAME NANO
Malcolm Lavery
3.99
Disk No.F1-041
--------------@2
Nano is a thrust style game with georgous graphics and a perfect difficulty
level.  This is the full version that was, until recently being sold for 5
a  copy.  Mal is the author of F1 Gold title "Magic Paint Box", if you have
seen  the graphics in that you will know the very high quality to expect in
this  game  and  you  won't  be  disappointed.   Fly your "Thruster" around
rescuing  the hostages (who wave their arms at you frantically, al'a Desert
Strike) and get them to home base to complete the level.  Brilliant!

HARD DRIVE INSTALLABLE.  REQUIRES 2 Meg Chip. * IE. A1200/A4000 *

---------------------------------------------------------------------------







@3ABSOLUTE BEGINNERS GUIDE TO WORKBENCH 3, Vol 3 (Tools)
Steve Bye
3.99
Disk No.F1-109
--------------@5Workbench 2+ (Wbench 3.0 recommended)

This  is  the  third  part of the on-going series of Workbench 3 tutorials.
This  volume  concentrates  on  the  contents  of  the Tools drawer of your
Workbench disk.  It discusses what each program is for and how to use them.
There  are plenty of diagrams and easy to understand explanations.  Lots of
other  general  information is also covered.  This volume also looks at the
contents  of the Commodities drawer and the last part of the Extras3.0 disk
is covered.

It is recommended that you read Vol 1 and 2 first.  Vol 1 is available from
F1  FREE  if  you order volume 2 (see F1-077) If you would just like to try
vol 1 then send a disk and a stamp or 2X1st class stamps to cover costs.

--------------------------------------------------------------------------






@6PUSH AND PULL
Amonn Phillip
3.99
Disk No.F1-108
--------------@2A1200/A4000 ONLY

This  is  a  really  nice  looking  1 or 2 player arcade puzzler.  The main
objective of the game is to simply clear each level of nasties by "pushing"
blocks onto them, no quite as easy as it sounds as they appear to be fairly
intelligent  nasties!   .   You start the game with limited "pushing power"
and  have  to build this up by collecting "pills" that are hidden in blocks
that you crush on your crusade.  Other items you may find in crushed blocks
are  Extra  lives/speed  up/immune  and  a  mystery  power up.  Quite hard,
addictive and fun with very nice graphics.

--------------------------------------------------------------------------









@6AMOSZINE 8
various
5.99
Disk No.F1-106
--------------@3Any 1meg+ Amiga
The  Amos  legend  continues.   The  longest  surviving  (and growing) Amos
dedicated  disk  mag.   This  is  one of the best issues ever, catering for
beginners  to  "Ace  coder"  there's plenty here for everyone.  Some of the
highlights of this issue are:

* The complete source code to Fortress II.
* Tutorials for complete beginners.
* EXCLUSIVE demos of the new POWERBOBS extension And DMC Gold.
* Megabyte+ of cool source code, mostly new stuff written by the AZ team.
* Stacks of articles & a variety of programming subjects and probs solved.
* Lots of freely usable graphics drawn by a professional commercial artist.








@2MARTIAL MORPHERS
Lee Bamber
3.99
Disk No. F1-104
---------------@3Amiga A1200/A4000 ONLY

Here  is  one  for  Beat-Em-Up  fans.   Martial Morphers is a bit different
compared  to your usual Beat-Em-Up type game, here you control TWO fighters
at the same time, which requires a fair amount of strategic violence in the
right  place at the right time.  The sprites are IK+ style but again with a
difference,  as  you kick or punch you get some morphing thrown in for fun.
I  must  confess I am not a Beat-Em-Up addict but I enjoyed a few rounds of
this  game.   The presentation is nothing short of superb by the way.  From
the author of Relics Of Deldroneye - Fortress - Obliteratives - Aquakon.

---------------------------------------------------------------------------







@5TELE-SUBTITLE V3
John White
3.99
Disk No. F1-103
---------------@4 Any 1 meg+ Amiga
Tele  SubTitle  (TS) is a Video SubTitler meant for people, who just have a
basic  video  set up - I.e.  A Camcorder, A GenLock, An Amiga of course and
that's  about  it - and just want to SubTitle friends video films, etc with
as much ease as possible.

TS  is  very  easy to use.  You simply pick your subtitles from a main menu
until  you  have built up a Sequence and then you press the Test/Play icon,
which will send you to the `Total Control' part of the program.  From there
you simply use a set of sequence keys to display your subtitles, etc.  It's
as easy as that!  Here are its main features....

 * TS uses Bobs (Graphic Images) instead of Fonts, allowing you to use
   Cut `N' Paste type Fonts/Graphics, with upto 64 Cols, in your sequence.
 * TS can have upto 240 SubTitles (or 480 Lines) in a sequence.



 * TS can display upto 8 BackGround Bobs, upto 13 Numbers/Bobs, a small AMOS
   Animation and a SubTitle on the screen at the same time.
   8 BackGround Bobs - Good for Logos, BackGround Graphics, etc. They can be
                       turned Off/On.
    13 Numbers/Bobs  - Good for FootBall/Snooker Scores, Phone Numbers for
                       Quizes, Video Diaries to be shown abroad, etc. They
                       can be Increased/Decreased (for scores/results, etc),
            @4           Switched Off/On, etc.
           Animation - Good for Small Logos, etc. It can be Switched Off/On,
                       Paused/UnPaused, etc.
 * TS can display a Timer with all the above on the screen, except for the
   subtitle. A subtitle can be displayed, but you have to wait for the timer
   to finish!
   There are 3 Timers, which can be Paused, UnPaused, Reset, Cleared from
   the screen and Reversed from counting up-to-down or down-to-up. The 3
   timers are (with ranges) - 00:00 to 99:99  0:00 to 9:99  00 to 99.
 * TS can display the above (including the Timer condition) over a Picture.
 * TS has Bob Image Assignment, which allows you to assign any one of the
   125 Bobs, stored in the bob bank, to your Number bob, Animation Bob, etc.
   So many advantages to using this. The best of them being that you could
   set up more than one production's bob (graphic) images and just toggle
   (assign) between the images.




 * Resolutions supported:@4     Low - 320 x 256

                             High - 640 x 256

                   Low Interlaced - 320 x 512

                  High Interlaced - 640 x 512

                     Low Overscan - 368 x 290

                    High Overscan - 736 x 290

          Low Overscan Interlaced - 368 x 580

         High Overscan Interlaced - 736 x 580
---------------------------------------------------------------------------








@5INTRODUCING WORKBENCH V2.0
K.Winspear
6.99
Disk No. F1-101
---------------@3 ***REQUIRES A WORKBENCH 2 OR 3 AMIGA, i.e. NOT A500***
The  long awaited sequel to F1's most succesful title title ever is here at
last, again exclusively to the F1 Licenceware scheme.

This  new  version  comes  on  four disks packed to the brim with info that
covers  virtually  every  aspect  of Workbench 2 and 3.  There are now many
more  diagrams  (taking  up a whole disk in fact) A complete Amigados guide
and  reams  and  reams  of  text,  featuring  hints  and  tips and in depth
information  on general usage of the Workbench.  What made the original Int
Wb  so  popular  with the press and public was it's unique way of loading a
simulation  of Workbench and when you attempt to run a Workbench program it
displays  all the information relevent to that program, rather than running
the program itself.  This makes it a lot easier to remember what does what.






C.U.Amiga said "This should be bundled with all new Amiga's"

Int Wb V1 was also rated the THIRD BEST Educational title of 94/95 by AS.

It was also rated 90% by Amiga User International, and 90% C.U.Amiga

Star Performer (Best of the month) by Amiga Pro.

        * * * * V2 RATED AN AMAZING 95% BY C.U AMIGA SEPT 1995 * * * *
                       Tony Horgan said in the review:
           "I am very impressed in the sheer quality of this title"
      "This tutorial is essential for beginners and intermediate users."
           "Fantastic on-line-help"  "Easy to find your way around"
                          "I was Thoroughly chuffed"
       "The original was an excellent product, V2 has improved on it."

          * * * * V2 ALSO RATED 90% BY AMIGA SHOPPER NOV 95 * * * *



                             #7 CLICK ON 'INDEX'
