ADoom (Ported by Peter McGavin (p.mcgavin@irl.cri.nz)) ----- This is my port of choice. It requires only the ADoom archive from aminet, and a WAD. ECS is supported, as is AGA. CyberGraphics is also supported. "A 68020+ Amiga running at least OS 2.1, with at least about 8 Mb RAM." is required, as quoted from the Docs :-) It does not require an FPU, or an MMU. AGA speed is increased by using MCP c2p hacks/patches or by installing WPA8 from aminet. Although some people says this makes it worse. Oh well :-) ADoom remaps F11, F12 and PAUSE keys to [, ] and HELP respectively. So press [ to change the Gamma correction (brightness....) and HELP to pause. I advise you to pause the game before you flip back to workbench :-) ADoom Features: Sound, Joystick, TCP/IP Play, Multitasking Seems that ADoom can be "patched for 020 speedups" via a program called patchfor020 on aminet. Not sure if it makes it faster though :-)