@database AmigaPatchList2.7Aminet.guide @author Mark Knibbs @(c) Mark Knibbs 1997 @$VER: Amiga Patch List 2.7 (9.10.97) @node MAIN "Amiga Software Patch List 2.7 Aminet release (9.10.97)" @smartwrap @{line}@{jcenter}@{u}@{b}Amiga Patch List@{ub} Aminet release 2.7 (9-Oct-1997)@{uu}@{line} Copyright © 1997 by @{"Mark Knibbs" link AboutTheAuthor}@{par} @{jleft}@{b}IMPORTANT@{ub}: If you are concerned about the legality of this document, read about @{"copyright issues and the Aminet situation" link CopyrightIssues}.@{par} This is not the full version of the Amiga Patch List. The full version is currently @{b}NOT@{ub} available from Aminet sites, due to a (in my opinion) bizarre censorship policy. This is a cut-down Aminet version. Patches for the following games have been removed in this Aminet version: @{lindent 4}@{pari -2}@{par}@{b}·@{ub} Civilization@{par} @{b}·@{ub} Formula One Grand Prix@{par} @{b}·@{ub} Gunship@{par} @{b}·@{ub} Railroad Tycoon@{par} @{b}·@{ub} Silent Service@{pard}@{line} This document is a list of various patches for commercial Amiga software, to remove manual- and disk-based copy-protection. Of course, you should only alter a backup copy, and the altered copy is subject to the same distribution restrictions as the original program. Please don't use information in this file to distribute unauthorised copies of the games mentioned here. This document is for use by those who wish to back up their original software, or remove protection from the same (which can be @{i}very@{ui} annoying - for example the protection in Frontier).@{par} This document is freely distributable. Paul David Doherty has made a "front end" web page for the @{b}FULL VERSION@{ub} of the Amiga Patch List, available at the following URL:@{code} @{jcenter}http://www2.rz.hu-berlin.de/inside/angl/people/pdd/amipatch.html@{par}@{jleft}@{body} You can also download the latest @{b}FULL VERSION@{ub} of the Amiga Patch List from my web space at:@{code} @{jcenter}http://www.netcomuk.co.uk/~markk/index.html@{par}@{jleft}@{body} To apply these patches, I recommend that you use the 'Hex' file editor by Nicola Salmoria (available on Fish disk #517 and on Aminet). In each case the first byte of a file is at offset 0, and all figures apart from file lengths are in hexadecimal. If you're low on memory, you may have to use a sector-based file editor like NewZAP instead. To make a backup copy of games which have on-disk protection, use a copier which will not stop at an error, like SuperDuper. Remember, you should @{b}ALWAYS@{ub} write protect your original disks. @{b}NEVER@{ub} modify them.@{par} I use the 'CRC' program to calculate file checksums, before and after patching. Run CRC on your initial and final executables to verify their correctness. The CRC program is included in this distribution, and is also distributed with Zoom 5.4 by Olaf Barthel; see this for more information on CRC.@{par} If you have problems with any patches given here, please let @{"me" link AboutTheAuthor} know. If you've developed patches for any programs not included, please send them to me, preferably in a similar format to the ones below. Remember to give the version number if you know it. Future growth of this list depends on you! I don't own every original game in the world...@{par} @{code} @{" About Infocom Patches " link AboutInfocomPatches} @{" About LockPick " link AboutLockPick} @{" Where to find the tools mentioned here " link WhereToFindTools} @{" Copyright Issues " link CopyrightIssues} @{" Version History " link VersionHistory} @{" To Do " link ToDo} @{" About the Author " link AboutTheAuthor} @{" Help Wanted! " link HelpWanted!} @{body}The @{b}108@{ub} programs covered in this release are:@{code} @{" A Mind Forever Voyaging (Infocom) " link AMindForeverVoyaging} @{" Alien Breed Tower Assault AGA HD (Team 17) " link AlienBreedTowerAssaultAGAHD} @{" Art of Chess (SPA) " link ArtOfChess} @{" Back to the Future II (Images/Imageworks) " link BackToTheFutureII} @{" Balance of Power 1990 (Mindscape) " link BalanceOfPower1990} @{" Barbarian - The Ultimate Warrior (Palace) " link Barbarian} @{" Battle Command (Realtime Games/Ocean) " link BattleCommand} @{" Battlehawks 1942 (Lucasfilm Games) " link Battlehawks1942} @{" Battlestorm (Titus) " link Battlestorm} @{" Battletech - The Crescent Hawk's Inception (Westwood Associates/Infocom) " link Battletech} @{" Beast Busters (Images Design/Activision) " link BeastBusters} @{" Beneath a Steel Sky (Revolution/Virgin) " link BeneathASteelSky} @{" Birds of Prey (Argonaut/Electronic Arts) " link BirdsOfPrey} @{" Breach (Omnitrend/Artronic) " link Breach} @{" Breathless (Fields of Vision/Power Computing) " link Breathless} @{" Brian the Lion AGA (Reflections/Psygnosis) " link BrianTheLionAGA} @{" Budokan (Electronic Arts) " link Budokan} @{" Bureaucracy (Infocom) " link Bureaucracy} @{" Castles (Interplay Productions) " link Castles} @{" Champions of Krynn (Strategic Simulations, Inc.) " link ChampionsOfKrynn} @{" Chess Player 2150 (Oxford Softworks) " link ChessPlayer2150} @{" Civilization (Sid Meier/MicroProse) " link Civilization} @{" CJ in the USA (Genesis Software/Codemasters) " link CJInTheUSA} @{" CJ's Elephant Antics (Genesis Software/Codemasters) " link CJsElephantAntics} @{" Colorado (Silmarils/Action 16) " link Colorado} @{" Cybercon III (The Assembly Line/U.S. Gold) " link CyberconIII} @{" Defender of the Crown (Cinemaware) " link DefenderOfTheCrown} @{" Déjà Vu - A Nightmare Comes True (Icom Simulations/Mindscape) " link DéjàVu} @{" Déjà Vu II - Lost in Las Vegas (Icom Simulations/Mindscape) " link DéjàVuII} @{" Demon's Tomb - The Awakening (Silhouette Software/Melbourne House) " link DemonsTomb} @{" Dennis AGA (Ocean) " link DennisAGA} @{" D/Generation (Mindscape) " link DGeneration} @{" Dizzy's Excellent Adventures (Codemasters) " link Dizzy'sExcellentAdventures} @{" DragonStrike (Strategic Simulations, Inc.) " link DragonStrike} @{" Dune II (Westwood Associates/Virgin) " link DuneII} @{" Emerald Mine (Kingsoft) " link EmeraldMine} @{" E-motion (The Assembly Line/US Gold) " link E-motion} @{" Epic (Digital Image Design/Ocean) " link Epic} @{" Escape From Singe's Castle (ReadySoft) " link EscapeFromSingesCastle} @{" ESWAT (U.S. Gold) " link ESWAT} @{" Evil Garden (Demonware) " link EvilGarden} @{" Extensor (Golden Games/Smash 16) " link Extensor} @{" Eye of the Beholder (Westwood Associates/Strategic Simulations, Inc.) " link EyeOfTheBeholder} @{" Eye of the Beholder 2 (Westwood Associates/Strategic Simulations, Inc.) " link EyeOfTheBeholder2} @{" F/A-18 Interceptor (Electronic Arts) " link FA-18Interceptor} @{" Formula One Grand Prix (Geoff Crammond/MicroProse) " link FormulaOneGrandPrix} @{" Frontier (David Braben/Gametek) " link Frontier} @{" Gods (Bitmap Brothers/Renegade) " link Gods} @{" Graeme Souness Vector Soccer (Impulze) " link GraemeSounessVectorSoccer} @{" Gridrunner (Llamasoft) " link Gridrunner} @{" Gunship (MicroProse) " link Gunship} @{" Hired Guns (Psygnosis) " link HiredGuns} @{" Italy 1990 Winners Edition (U.S. Gold) " link Italy1990WinnersEdition} @{" Jumping Jackson (Infogrames) " link JumpingJackson} @{" Kelly X (16 Blitz) " link KellyX} @{" Knights of the Sky (MicroProse) " link KnightsOfTheSky} @{" Kult (Ere Informatique/Exxos) " link Kult} @{" Line of Fire (Creative Materials/U.S. Gold) " link LineOfFire} @{" M1 Tank Platoon (MicroProse) " link M1TankPlatoon} @{" Magic Boy (Blue Turtle/Empire) " link MagicBoy} @{" Magnetic Scrolls Collection Volume 1 (Magnetic Scrolls) " link MagneticScrollsCollectionVolume1} @{" Maniac Mansion (Lucasfilm Games) " link ManiacMansion} @{" Megatraveller 1 (Paragon/Empire) " link MegaTraveller1} @{" Midwinter II - Flames of Freedom (Maelstrom Games/Rainbird) " link MidwinterII} @{" Mindfighter (Abstract Concepts/Activision) " link Mindfighter} @{" MovieSetter (Gold Disk) " link MovieSetter} @{" North & South (Infogrames) " link North&South} @{" Ogre (Origin) " link Ogre} @{" Oscar AGA (Flair) " link OscarAGA} @{" Passing Shot (Teque Software Development/Imageworks) " link PassingShot} @{" Pinball Fantasies AGA (21st Century Entertainment) " link PinballFantasiesAGA} @{" Pool (Icon Design/Mastertronic) " link Pool} @{" Populous II (Bullfrog Productions/Electronic Arts) " link PopulousII} @{" Ports of Call (Aegis) " link PortsOfCall} @{" PowerMonger (Bullfrog Productions/Electronic Arts) " link PowerMonger} @{" Pro Tennis Tour II (Blue Byte/Ubi Soft) " link ProTennisTourII} @{" Raider (Celestial Software/Impressions) " link Raider} @{" Railroad Tycoon (MicroProse) " link RailroadTycoon} @{" Scroller 2 (The Soft Alternative) " link Scroller2} @{" Seymour Goes to Hollywood (Codemasters) " link SeymourGoesToHollywood} @{" Shufflepuck Cafe (Brøderbund/Domark) " link ShufflepuckCafe} @{" Silent Service (MicroProse) " link SilentService} @{" SimEarth (Maxis) " link SimEarth} @{" Sorcerer (Infocom) " link Sorcerer} @{" Spellbreaker (Infocom) " link Spellbreaker} @{" Starglider (Argonaut Software/Rainbird) " link Starglider} @{" Stationfall (Infocom) " link Stationfall} @{" Storm Across Europe (Strategic Simulations, Inc.) " link StormAcrossEurope} @{" Super Seymour Saves the Planet (Codemasters) " link SuperSeymourSavesThePlanet} @{" Super Tetris (Spectrum Holobyte) " link SuperTetris} @{" Sword of Aragon (Strategic Simulations, Inc.) " link SwordOfAragon} @{" The Amazing Spiderman (Oxford Digital Enterprises/Empire) " link TheAmazingSpiderman} @{" The Hound of Shadow (Eldritch Games/Electronic Arts) " link TheHoundOfShadow} @{" The Jetsons (MicroIllusions) " link TheJetsons} @{" Theme Park Mystery (Joined Up Software/Imageworks) " link ThemeParkMystery} @{" The New Zealand Story (Choice Software/Ocean) " link TheNewZealandStory} @{" The Secret of Monkey Island (Lucasfilm Games) " link TheSecretOfMonkeyIsland} @{" The Secret of Monkey Island II (Lucasfilm Games) " link TheSecretOfMonkeyIslandII} @{" The Settlers/Die Siedler (Blue Byte) " link TheSettlers} @{" Thunderboy (Time Warp Productions) " link Thunderboy} @{" Vaxine (The Assembly Line/US Gold) " link Vaxine} @{" Wings (Cinemaware) " link Wings} @{" Wiz & Liz (Lunatic Games/Psygnosis) " link Wiz&Liz} @{" Wizball (Ocean) " link Wizball} @{" Wonder Dog (Core Design) " link WonderDog} @{" Wonderland (Magnetic Scrolls) " link Wonderland} @{" Worms (Team 17) " link Worms} @{" Zool 2 AGA (Gremlin Graphics) " link Zool2AGA} @endnode @node AboutInfocomPatches "About Infocom Patches" @smartwrap @{line}Infocom story files contain a checksum used when you type '$verify' to check the correctness of the story file. Any changes to the story file, like removal of copy-protection, will necessitate a change to the checksum in order for '$verify' to continue to work correctly.@{par} When you save a game in progress, the first part of the story file is included in the save file; this includes the story file checksum. So if you load a saved game, @{i}saved when playing from an original story file@{ui}, when playing with a patched story file, there may be a problem with the '$verify' command due to the differing checksums. The interpreter may report a bad story file when in fact the story file is intact. Not every interpreter does this; Infocom's own does, but ZIP 2.0 does not.@{par} These patches were made possible by Mark Howell's TxD Infocom data file disassembler, Paul David Doherty's DebugTool 1.11, and Graham Nelson's Z-Code specification document. If you're interested in Infocom and interactive fiction in general, you should check out the FTP site ftp.gmd.de, in the directory /if-archive. @endnode @node AboutLockPick "About LockPick" @smartwrap @{line}LockPick 2.0 is a parameter-based disk copier which contains a very large number of parameters (504!). Some of the patches in this list came from LockPick. LockPick also allows backup of some disks which use a non-DOS format, something which isn't possible for a simple patch. You can download LockPick from the author's home page at the following URL:@{code} @{jcenter}http://www.cse.psu.edu/~bybell/lockpick.html @endnode @node WhereToFindTools "Where to find the tools mentioned here" @smartwrap @{code}@{line}@{u}Program Aminet path Aminet CD@{uu} @{b}DiskX@{ub} disk/misc/DiskX.lha Set 1 D @{b}FreeCopy 1.9@{ub} disk/bakup/freecopy19.lha Set 1 D @{b}Hex@{ub} disk/moni/HexED.lha Set 2 c @{b}Imploder 4.0@{ub} util/pack/imploder_4_0.lzh Set 1 A @{b}Mon 1.65@{ub} dev/moni/mon165.lha Set 1 A @{b}SuperDuper@{ub} disk/misc/SD3V13.lha Set 2 c @{b}TrackDOS@{ub} disk/misc/TrackDOS.lha Set 1 D @{b}xfd 1.15@{ub} util/pack/xfd115.lha Set 4 a @{b}Zoom 5.4@{ub} util/arc/Zoom_5_4.lha Set 1 a @{body}More recent versions of some of these programs may be on Aminet FTP sites, or later Aminet CDs. @endnode @node CopyrightIssues "Copyright Issues" @smartwrap @{line}@{b}This section contains important information. Please read it carefully@{ub}.@{par} Publication of the information contained in this document does not in itself infringe any copyrights. The simple fact is that @{i}THE AMIGA PATCH LIST IS PERFECTLY LEGAL@{ui}. So any decision not to publish, for example on Aminet FTP sites, amounts to censorship.@{par} To quote Paul David Doherty: @{lindent 4}@{pari -2}@{par}@{b}·@{ub} patches that only work if you own an original game are not in the same league as installers that only work with pirated games;@{par} @{b}·@{ub} crackers aren't interested in patches for original software because they prefer to crack those games themselves;@{par} @{b}·@{ub} pirates aren't interested in patches for original commercial software because they don't @{b}have@{ub} original protected software in the first place;@{par} @{b}·@{ub} the only beneficiary of such patches is the rightful owner of commercial software who wants to protect the valuable original disks from damage or wants to make the games HD installable.@{pard}@{line} I will add another couple of points: @{lindent 4}@{pari -2}@{par}@{b}·@{ub} In the case of games which have manual-based copy-protection, a patch to allow use without referring to the manual can greatly enhance game-play. Some games repeatedly ask for a word from the manual to be entered during the game. This is extremely annoying, and if you play the game a lot, causes the manual to become "dog-eared" quickly. If you regularly play many such games, you have to have many game manuals lying around, cluttering up your room, and making it more likely that some will get lost or damaged.@{par} @{b}·@{ub} If the owner of an original copy of a game with manual protection is intent on piracy, the existence of otherwise of a patch in this list will not stop them -- they will just photocopy the relevant section in the manual.@{pard}@{line} In any case, there are already programs on Aminet which install (copy-protected) games to hard disk -- see the many hard disk installers in game/patch. These remove the copy-protection anyway. So there is @{b}no justification@{ub} for the Aminet administrators refusing to accept this file.@{par} The current situation is that the full version of the Amiga Patch List is not being accepted by the Aminet administrators. I received the following email from Urban Mueller on 9-Oct-97:@{par} @{code}-------- message begins -------- Return-Path: mueller@indiac.relog.ch Received: from indiac.relog.ch (indiac.relog.ch [194.191.121.20]) by excalibur.netcom.net.uk (8.8.5 (SB)/8.8.5) with ESMTP id CAA27528 for ; Thu, 9 Oct 1997 02:45:20 +0100 (BST) Received: (from mueller@localhost) by indiac.relog.ch (8.8.5/8.8.5) id DAA21605; Thu, 9 Oct 1997 03:42:33 +0200 (MDT) From: Urban D Mueller Message-Id: <199710090142.DAA21605@indiac.relog.ch> Subject: Re: AmigaPatchList To: peter@dalling.u-net.com (Peter Dalling) Date: Thu, 9 Oct 1997 03:42:32 +0200 (MDT) Cc: umueller@wuarchive.wustl.edu, markk@netcomuk.co.uk, mscheler@aminet.org In-Reply-To: from "Peter Dalling" at Sep 3, 97 11:01:15 am X-Mailer: ELM [version 2.4 PL24 ME8] Content-Type: text > > Hi Urban, > > First off let me say thank you for what you are doing with Aminet, it is > the most valuable resource available to any Amiga user. > > My reason for writing is my concern regarding AmigaPatchList, it's latest > vesion (2.6) contains details on how to patch games which are still > available, or have now be re-issued in the UK. > > The following Microprose games have been re-released by Guildhall Leisure. > > Civilization > Formula One Grand Prix > Gunship > Railroad Tycoon > Silent Service > > Given the precarious nature of the Amiga scene at the moment, I think we > should be supporting the software houses by /buying/ these games, not > giving people the tools to make pirate copies. > > I believe you have previously refused to allow AmigaPatchList onto the > Aminet, I think you should review your decision and ban it again. Sorry about the long delay. Altho I think the file is legal as it is, I've decided to remove it until these are patches are gone. However that wasn't an easy decision, I tend to allow as much as possible. -Urban -------- message ends -------- @{body}What this means is that perfectly legal files can be removed from Aminet simply because someone disapproves for whatever reason of the archive contents. I don't believe this is an acceptable situation. If you agree, I suggest that you voice your concerns to the Aminet administrators, Urban Müller (umueller@wuarchive.wustl.edu) and Mattias Scheler (mscheler@aminet.org). Aminet should accept @{b}ALL@{ub} legal Amiga-related files. Sadly, considering the current state of the Amiga commercial software market, the (very weak) arguments against a list like this are in practice not relevant anyway. Almost all of the programs covered are available new any more, so revenue loss is not an issue. The points given above detail why the Patch List is unlikely to contribute to software piracy. What @{i}is@{ui} an issue however, is the fact that in almost every case @{b}it is impossible to replace your original disks@{ub} if something nasty happens to them.@{par} @endnode @node VersionHistory "Version History" @{u}Version History@{uu} 1.0 Initial release (not widely distributed). 1.1 Various minor changes, and the following new patches: AMFV release 79 Frontier 'Version to Gametek (Release 4) 1.05' Sorcerer releases 13, 18 Stationfall release 107 Thunderboy 1.2 More minor changes, and the following new patches: Breach 1.02e Kult Mindfighter Ogre 1.06 The Settlers Corrected version of Frontier to 1.05 in patch list. Added information to (hopefully) allow any version of Frontier to be patched. 1.3 More minor changes, and the following new patches: Budokan Emerald Mine (three versions) Epic 3.17 Extensor Gods 1.00 MovieSetter 1.0P Starglider Bug fix! Added another word to alter for 'The Settlers' patch. The old patch in v1.2 of this list was incomplete, and meant that the machine would crash after a while. 1.4 More minor changes, and the following new patches: Champions of Krynn 1.0 Demon's Tomb - The Awakening 1.00 DragonStrike 1.0 ESWAT Gridrunner 28/2/90 Line of Fire Storm Across Europe 1.0 Sword of Aragon 1.0 1.5 The following new patch added: Colorado 1.6 Yet more minor changes, and the following new patches added: Back to the Future II Theme Park Mystery 1.7 The following new patches added: CJ in the USA Dizzy Collection 1.8 Converted list to AmigaGuide format. Reformatted text to 77 columns. Added note to sysops/moderators. More minor changes. Changed my addresses. Removed Rob Northen flame. Changed AMFV and Sorcerer patches. The idea is to preserve gameplay as much as possible - now the game always asks for the same number or sequence of buttons; you are able to enter an incorrect number or sequence as in the original versions. Added note for Infocom patches. Changed name to Amiga Patch List; there aren't only games any more. The following new patches added: Barbarian - The Ultimate Warrior UK PAL Version 24/03/88 Beast Busters Brian the Lion AGA A1200 Computer Combat version Bureaucracy release 116 Castles CJ's Elephant Antics Dennis AGA Gunship 832.03 Oscar AGA Pro Tennis Tour II Scroller 2 1.01 Seymour Goes to Hollywood Silent Service 825.03 SimEarth Spellbreaker release 87 Super Seymour Saves the Planet Wizball Wonder Dog Zool 2 AGA A1200 Computer Combat version 1.81 Very minor changes (not released, as far as I can remember). The following new patch added: Pinball Fantasies AGA 1.9 More changes. Information on how to bypass protection in Chess Player 2150 added (there's a 'backdoor'), and the following new patch added: Super Tetris 2.0 Added 'Where to find tools' section. The following new patches added: E-motion Astra Pack version Kelly X PowerMonger 2.1 A couple of minor changes. Added button for Pinball Fantasies AGA in list of patches. Put the correct disk name in the patch for this game. The following new patches added: Beneath a Steel Sky Dune II Eye of the Beholder Eye of the Beholder 2 Jumping Jackson Megatraveller 1 Pinball Fantasies AGA (slightly different version) Railroad Tycoon 855.02 Many thanks to Tue Brisson for all the new patches in this version and the bug report! 2.2 Updated information on the XFD package. Vastly simplified the Zool 2 AGA patch - XFD now supports the cruncher used. As a side effect, the CRC values have changed. The following new patch added: Sorcerer release 6 2.3 The following new patches added (all except North & South integrated from LockPick or FreeCopy): Battletech - The Crescent Hawk's Inception 2.3 Cybercon III Déjà Vu - A Nightmare Comes True Déjà Vu II - Lost in Las Vegas Evil Garden Midwinter II - Flames of Freedom North & South Passing Shot Raider Shufflepuck Cafe 1.0 The Hound of Shadow The Jetsons 1.0 The New Zealand Story The Secret of Monkey Island Bug fix! The Railroad Tycoon patch didn't work. It didn't disable the two train limit if you picked the wrong train. Oops... (reported by Shafiq Rahaman - thanks!) Added SuperDuper and Imploder 4.0 to the 'Where to find...' section. Added information about the URL for the Amiga Patch List. Added 'Copyright Issues' section. Used some @{amigaguide} V40 features. Provided Workbench icons for the .guide and .readme files. Some more small changes. 2.4 Added 'About LockPick' and 'Help Wanted!' sections. The usual minor changes. The following new patches added: Magic Boy Sorcerer release 4 Spellbreaker release 63 The Secret of Monkey Island II Wiz & Liz 2.5 Updated LockPick information with URL of the author's home page. Added CRC information to Railroad Tycoon 855.02 patch. The following new patches added: Battlehawks 1942 Battlestorm Die Siedler (German version of The Settlers), two versions Graeme Souness Vector Soccer Worms 2.6 Updated Copyright Issues section. The following new patches added (the only one developed by myself is Italy 1990): Alien Breed Tower Assault AGA HD Breathless 1.00 Civilization (four versions) Hired Guns 39.25 Italy 1990 Winners Edition (from Super Sim Pack compilation) Maniac Mansion The Secret of Monkey Island II (another version - maybe the German release?), patch supplied by Thomas Straubinger @{b}NOTE:@{ub} From here on the history diverges. There are two versions, a cut-down one for Aminet distribution and a full one for distribution elsewhere. Some of the patches have been removed for the Aminet release. The entry below is for the full version. Complain to the Aminet administrators if you find this annoying. 2.7 Updated the Patch List to reflect the current Aminet censorship - please read the Copyright Issues section! Added note about bugged Maniac Mansion patch. Changed my email address to a generic equivalent. Corrected name of Codemasters Dizzy compilation. Updated Hired Guns information. The following new patch added: Civilization 855.04 German version @endnode @node ToDo "To Do" @{u}Changes to be made in a later version@{uu} Add more Emerald Mine versions; the Emerald Mines CD also contains original game files, it seems. Add patches for: Great Courts II (= Pro Tennis Tour II) The A600 version of Formula 1 Grand Prix Integrate more patches from FreeCopy, LockPick and Maverick. Use more @{amigaguide} V40 features. @endnode @node AboutTheAuthor "About The Author" @smartwrap @{line}I hope you find these patches useful. A large proportion were developed by myself, and can not be found in any parameter disk copiers.@{par} If you want to contribute a patch of your own, or have any comments or suggestions, send me email or alternatively a disk along with @{i}sufficient return postage@{ui}. Ideally, put some interesting software on the disk.@{par} Do not send large files by email without asking me first.@{par} @{code}Regards, -- Mark Knibbs mark_k@iname.com @{body}For the forseeable future, mail sent to the following address will reach me quickly:@{par} @{code} 25 Rutts Lane West Lavington DEVIZES Wiltshire SN10 4LN United Kingdom @endnode @node HelpWanted! "Help Wanted!" @smartwrap Is there a program that can decrypt Rob Northen copy-protection code? I haven't needed to use such a program for deprotecting any of the games which use this protection, but it would be interesting to see what his code actually does.@{par} I would also like to know the distribution status of the parameter disk copier Maverick. Is this still available? Who are the developers? @endnode @node AMindForeverVoyaging "A Mind Forever Voyaging (Infocom)" "@{u}A Mind Forever Voyaging@{uu}" (Infocom) @{b}Release 77 / Serial number 850814@{ub} File to alter: "story.data" (see comments below) File length: 262018 ( " " " ) @{u}Offset Change From Change To@{uu} $00001D 31 03 ;New game checksum $033461 10 01 $033469 20 01 Original CRC Checksum = $A26FEE15 Original WRAP Checksum = $213D1F80 Final CRC Checksum = $CD6EFB58 Final WRAP Checksum = $21991F80 @{b}Release 79 / Serial number 851122@{ub} File to alter: "story.data" (see comments below) File length: 262036 ( " " " ) @{u}Offset Change From Change To@{uu} $00001D 60 32 ;New game checksum $033471 10 01 $033479 20 01 Original CRC Checksum = $C942537B Original WRAP Checksum = $2F4E8ECA Final CRC Checksum = $9C7232AD Final WRAP Checksum = $2FAA8ECA Comments: This removes the 'Class One Security Mode Access Decoder' protection. You will always be asked to enter the security code corresponding to @{i}WHITE 89@{ui}, which is of course @{i}12@{ui}. These patches are for PC data files. The data files for Amiga versions may be padded to a multiple of 512 bytes. In this case the CRC checksums given above will be wrong. As far as I know, releases 77 and 79 were the only versions of AMFV released. Originator: Mark Knibbs @endnode @node AlienBreedTowerAssaultAGAHD "Alien Breed Tower Assault AGA HD (Team 17)" "@{u}Alien Breed Tower Assault AGA HD@{uu}" (Team 17) File to alter: "AB" File length: 279220 @{u}Offset Change From Change To@{uu} $00048A6 6614 4E71 $00048F0 67 60 Original CRC Checksum = $49010EEC Original WRAP Checksum = $CE04DB59 Final CRC Checksum = $0D9B3AA2 Final WRAP Checksum = $D504F2FC Comments: The game will no longer ask for disk 1. Originator: Probably Fairlight, patch sent to me by Tue Brisson @endnode @node ArtOfChess "Art of Chess (SPA)" "@{u}Art of Chess@{uu}" (SPA) File to alter: "c/cur" on disk "CHESS" File length: 136736 @{u}Offset Change From Change To@{uu} $0094F0 48E7 7FFE 7000 4E75 Original CRC Checksum = $B7E9B3D8 Original WRAP Checksum = $7ED611B0 Final CRC Checksum = $F448F879 Final WRAP Checksum = $57BD42B9 Comments: This patch removes the on-disk copy-protection. Originator: Mark Knibbs @endnode @node BackToTheFutureII "Back to the Future II (Images/Imageworks)" "@{u}Back to the Future II@{uu}" (Images/Imageworks) You need to use a disk editor for this patch, such as DiskX or the EditorTool in ProjectD 2.0. Locate block 1310 (track 59, sector 1, head 1). Search for the hex string 487A 000A (at offset $164). Replace this with 6000 08DA. Locate block 1315 (track 59, sector 6, head 1). Search for the hex string 6600 F6FA (at offset $4C). Replace this with 4E71 4E71. If your disk editor has a facility to correct the DOS block checksum, @{i}DO NOT DO THIS@{ui}. Comments: This patch removes the Rob Northen on-disk copy-protection. Due to a certain lameness on the part of the person who put the disk together, the game does not work on anything other than a 68000. [The header for a normal load file is executed, not skipped over.] To fix this, use your disk editor to change the 2 bytes at block 100 (track 4, sector 1, head 1), offset 0 (starting with $000003F3) to hex 601E. The game will work on a plain A1200 by doing this, but you may need to use Kickstart 1.2 or 1.3 and turn the cache off. Originator: Mark Knibbs @endnode @node BalanceOfPower1990 "Balance of Power 1990 (Mindscape)" "@{u}Balance of Power 1990@{uu}" (Mindscape) File to alter: "bop" on disk "BOP" File length: 269252 @{u}Offset Change From Change To@{uu} $040B8C 66D8 4E71 $040BE4 6600 FF7A 4E71 4E71 Original CRC Checksum = $C54051B2 Original WRAP Checksum = $6711DA19 Final CRC Checksum = $8CF43C50 Final WRAP Checksum = $97088B22 Comments: You no longer need to enter a word from the manual. Originator: FreeCopy 1.8 parameter @endnode @node Barbarian "Barbarian - The Ultimate Warrior (Palace) UK PAL Version 24/03/88" "@{u}Barbarian - The Ultimate Warrior@{uu}" (Palace) UK PAL Version 24/03/88 There are two files to alter. First, use a text editor to add a semicolon before the s of 'startit' in the s/startup-sequence file on the Barbarian disk. File to alter: "main" on disk "copy of Barbarian 1" File length: 35104 @{u}Offset Change From Change To@{uu} $00003A 4E40 4E71 2C78 0004 Original CRC Checksum = $D1ED5ED3 Original WRAP Checksum = $FB595158 Final CRC Checksum = $DCD9F8F0 Final WRAP Checksum = $49C67321 Comments: This patch removes the on-disk copy-protection. There are at least two versions of Barbarian. This patch is for the version given away several years ago with new Amigas as part of the 'Tenstar pack'. My original full-price release disk is a different version; all code is encrypted. If you have another version, try searching for 4E40 4E71, and replacing this with 2C78 0004. Originator: Mark Knibbs @endnode @node BattleCommand "Battle Command (Realtime Games/Ocean) Release Version V1.1 28/11/1990" "@{u}Battle Command@{uu}" (Realtime Games/Ocean) Release Version V1.1 28/11/1990 You need to use a disk editor for this patch, such as DiskX or the EditorTool in ProjectD 2.0. Locate block 165 (track 7, sector 0, head 1). Search for the hex string 487A 000A 23DF 0000 0010. Replace this with 203C AB7D 25B5 6000 08D4. If your disk editor has a facility to correct the DOS block checksum, @{i}DO NOT DO THIS@{ui}. Comments: This patch removes the Rob Northen on-disk copy-protection. To check the version number of your game, press Ctrl-V during play. If it says 'PRelease ...', then something has gone wrong. Originator: Mark Knibbs @endnode @node Battlehawks1942 "Battlehawks 1942 (Lucasfilm Games)" "@{u}Battlehawks 1942@{uu}" (Lucasfilm Games) File to alter: "BH" on disk "BHawk1" File length: 167936 @{u}Offset Change From Change To@{uu} $0025CA 6604 4E71 Original CRC Checksum = $D0BB928B Original WRAP Checksum = $7A880704 Final CRC Checksum = $229B157A Final WRAP Checksum = $7A881E97 Comments: Enter any password at the recognition test. Originator: LockPick 2.0 parameter @endnode @node Battlestorm "Battlestorm (Titus)" "@{u}Battlestorm@{uu}" (Titus) File to alter: "BAT" on disk "BAT" File length: 47308 @{u}Offset Change From Change To@{uu} $009886 4E55 0000 48E7 21FC 2506 0808 $00988C FFFE 33FC 0200 4E75 Original CRC Checksum = $4692CEA9 Original WRAP Checksum = $23C62120 Final CRC Checksum = $889A221E Final WRAP Checksum = $FCBE73DF Comments: This patch removes the on-disk copy-protection. Originator: LockPick 2.0 parameter @endnode @node Battletech "Battletech - The Crescent Hawk's Inception (Westwood Associates/Infocom)" "@{u}Battletech - The Crescent Hawk's Inception@{uu}" (Westwood Associates/Infocom) 2.3 File to alter: "Battletech/battletech" on disk "Battletech Version 2.3" File length: 204784 @{u}Offset Change From Change To@{uu} $00D5F1 01 00 Original CRC Checksum = $D4EC331D Original WRAP Checksum = $009662F8 Final CRC Checksum = $C0281F89 Final WRAP Checksum = $009762F8 Comments: You can choose anything when asked to identify a Mech part. Altering this file causes the $verify command on the disk to report that the file is bad. This is nothing to worry about. Originator: LockPick 2.0 parameter @endnode @node BeastBusters "Beast Busters (Images Design/Activision)" "@{u}Beast Busters@{uu}" (Images Design/Activision) File to alter: "bbusters" on disk " " [Disk 1] File length: 101036 @{u}Offset Change From Change To@{uu} $00004A 487A 000A 23DF 203C 96C1 AAFE $000050 00 60 $000052 0010 091C Original CRC Checksum = $52FAF321 Original WRAP Checksum = $98771586 Final CRC Checksum = $5CAF0DD7 Final WRAP Checksum = $A1BFAD98 Comments: This patch removes the Rob Northen on-disk copy-protection. Originator: Mark Knibbs @endnode @node BeneathASteelSky "Beneath a Steel Sky (Revolution/Virgin) Version 10\3\1994" "@{u}Beneath a Steel Sky@{uu}" (Revolution/Virgin) Version 10\\3\\1994 File to alter: "SteelSky" on disk "disk_15" (Boot Disk) File length: 187528 @{u}Offset Change From Change To@{uu} $0035F2 FF FE $005992 51 50 $009ADA 321A B2 34C0 B0 Original CRC Checksum = $3C4B6D2F Original WRAP Checksum = $A0A30275 Final CRC Checksum = $36E7DE32 Final WRAP Checksum = $A2A301CF Comments: This patch allows you to enter any code at Security Services. Originator: Delirium @endnode @node BirdsOfPrey "Birds of Prey (Argonaut/Electronic Arts)" "@{u}Birds of Prey@{uu}" (Argonaut/Electronic Arts) Open a CLI/Shell window, and type the following: Assign TEMP: CD "Birds of Prey:" GSG D bop_c TEMP:bop Then make the following changes to the file TEMP:bop. @{u}Offset Change From Change To@{uu} $09D47F 03 00 $09D4BA FFFF 0000 $09D564 FFFF 0000 Original CRC Checksum for decompressed bop file = $C649F94F Original WRAP Checksum for decompressed bop file = $50F86BAD Final CRC Checksum for decompressed bop file = $DD690012 Final WRAP Checksum for decompressed bop file = $50F86BB0 Next, type the following in a CLI/Shell window: CD "Birds of Prey:" GSG C TEMP:bop bop_c Comments: Enter @{i}19050@{ui} at the prompt. Originator: Mark Knibbs @endnode @node Breach "Breach (Omnitrend/Artronic) 1.06" "@{u}Breach@{uu}" (Omnitrend/Artronic) 1.06 File to alter: "Breach" on disk "Breach" File length: 101448 @{u}Offset Change From Change To@{uu} $00F7BC 4E55 FF02 50C0 4E75 Original CRC Checksum = $08B5CC7F Original WRAP Checksum = $2EC164D2 Final CRC Checksum = $B4A3BCDF Final WRAP Checksum = $2C57155F Comments: You no longer need to enter a key from the keys card. Originator: Mark Knibbs @endnode @node Breathless "Breathless (Fields of Vision/Power Computing) Version 1.00" "@{u}Breathless@{uu}" (Fields of Vision/Power Computing) Version 1.00 File to alter: "Breathless" on disk "BREATHLESS1" File length: 112280 @{u}Offset Change From Change To@{uu} $0016898 6614 4E71 Original CRC Checksum = $BDD45AFA Original WRAP Checksum = $066E0467 Final CRC Checksum = $99E5F281 Final WRAP Checksum = $5FF41DD0 Comments: Select any symbols at protection check. Originator: Tue Brisson @endnode @node BrianTheLionAGA "Brian the Lion AGA (Reflections/Psygnosis) A1200 Computer Combat version" "@{u}Brian the Lion AGA@{uu}" (Reflections/Psygnosis) A1200 Computer Combat version This patch is quite involved. Perform the following steps carefully. @{b}Stage 1@{ub} Using a utility such as TrackDOS, create disk images (901120 bytes long) of disks 2 and 3. If you've installed Brian the Lion on your hard disk, you can use the files 'DISK2.BTL' and 'DISK3.BTL' respectively. @{b}Stage 2@{ub} Load the @{i}disk 2@{ui} image file into Hex. Click in the Start gadget and enter '400'. Press Return. The start of the file should now read 'PP20'. Click in the End gadget, erase the number 'C03FF' and enter 'DF7'. Press Return. Save the file as 'RAM:tempfile.pp' @{b}Stage 3@{ub} Using a utility such as PowerPacker, DLD, xfdDecrunch or any program which can decrunch PowerPacker data files, decrunch the file 'RAM:tempfile.pp' to 'RAM:tempfile'. Now make the following change to the file 'RAM:tempfile'. File length: 13040 @{u}Offset Change From Change To@{uu} $000001 FA 75 Original CRC Checksum = $A20F4E6E Original WRAP Checksum = $F0C871C6 Final CRC Checksum = $5730D78A Final WRAP Checksum = $F14D71C6 Now use PowerPacker (I have version 4.0a - you may need this version too) to crunch the 'RAM:tempfile' file with 'Best' efficiency. Save it as 'RAM:tempfile.pp'. This should be 3576 bytes long. @{b}Stage 4@{ub} Load the @{i}disk 2@{ui} image file into Hex. Move to offset $400. Choose 'Insert File...' from the Project menu, and select 'RAM:tempfile.pp'. Move to offset $1BC00. Choose 'Insert File...' from the Project menu, and select 'RAM:tempfile.pp'. Save the file back to disk. Load the @{i}disk 3@{ui} image file into Hex. Move to offset $18C00. Choose 'Insert File...' from the Project menu, and select 'RAM:tempfile.pp'. Save the file back to disk. @{b}Stage 5@{ub} If you were altering your 'DISK2.BTL' and 'DISK3.BTL' files, you can now play your deprotected Brian the Lion from hard disk. If not, use TrackDOS to write the modified disk image files to your copies of disks 2 and 3. Comments: This patch removes the manual protection. The protection screen will no longer appear. Originator: Mark Knibbs @endnode @node Budokan "Budokan (Electronic Arts)" "@{u}Budokan@{uu}" (Electronic Arts) You need to use a disk editor for this patch, such as DiskX or the EditorTool in ProjectD 2.0. On disk 1, locate block 90 (track 4, sector 2, head 0). Search for the hex string 6700 000E 6100 FC08 Replace this with 4E71 4E71 4E71 4E71 If your disk editor has a facility to correct the DOS block checksum, @{i}DO NOT DO THIS@{ui}. Comments: Identify the crest as anything. Originator: LockPick parameter @endnode @node Bureaucracy "Bureaucracy (Infocom) Release 116 / Serial number 870602" "@{u}Bureaucracy@{uu}" (Infocom) Release 116 / Serial number 870602 File to alter: "story.data" (see comments below) File length: 243341 ( " " " ) @{u}Offset Change From Change To@{uu} $00001C FC65 FFBC ;New game checksum $027691 61 06 05 00 76 B4 B4 B4 B4 B4 $0276BB A0 00 C7 B4 B4 B4 Original CRC Checksum = $C78BC1AD Original WRAP Checksum = $BEF20C24 Final CRC Checksum = $D589CEA0 Final WRAP Checksum = $531C5D60 Comments: Part-way into the game, you will be asked five questions in the paranoid's house. This patch enables you to give any answer to each question. This patch is for the data file supplied as part of LTOI II for the PC. The data file for the Amiga version may be padded to a multiple of 512 bytes. In this case, the CRC and WRAP checksums given above will be wrong. Originator: Mark Knibbs @endnode @node Castles "Castles (Interplay)" "@{u}Castles@{uu}" (Interplay) File to alter: "CASTLES" on disk "Castles" File length: 155900 @{u}Offset Change From Change To@{uu} $0233CC 0CAC 297C $0233D4 57 50 Original CRC Checksum = $C0239A71 Original WRAP Checksum = $241B01F7 Final CRC Checksum = $764E2E69 Final WRAP Checksum = $0E4B01F7 Comments: Enter anything at the protection check. Originator: LockPick parameter @endnode @node ChampionsOfKrynn "Champions of Krynn (Strategic Simulations, Inc.) 1.0" "@{u}Champions of Krynn@{uu}" (Strategic Simulations, Inc.) 1.0 File to alter: "game" on disk "Disk One" File length: 479844 @{u}Offset Change From Change To@{uu} $0125C6 6600 FD98 4E71 4E71 $0125EC 6600 0012 4E71 4E71 Original CRC Checksum = $269CFBA1 Original WRAP Checksum = $D95F34C9 Final CRC Checksum = $33D1D755 Final WRAP Checksum = $A014FDFA Comments: Enter anything at the protection check. Originator: Mark Knibbs @endnode @node ChessPlayer2150 "Chess Player 2150 (Oxford Softworks)" Comments: This game has a built-in way to bypass the copy-protection! Simply enter 'TOBY' or 'toby' when asked to enter a word from the manual. Originator: The program's author, discovered by Mark Knibbs @endnode @node Civilization "Civilization (Sid Meier/MicroProse)" "@{u}Civilization@{uu}" (Sid Meier/MicroProse) This patch has been removed from the Aminet release. See the front page of this document for where to obtain the full version of the Amiga Patch List. @endnode @node CJInTheUSA "CJ in the USA (Genesis Software/Codemasters) 18.5.92" "@{u}CJ in the USA@{uu}" (Genesis Software/Codemasters) 18.5.92 (date from disk name) File to alter: "VC" on disk "CJ IN THE USA (18.5.92)" File length: 8384 The alterations needed here are quite involved. I will assume that you are using the 'Hex' file editor. You will also need FImp from the Imploder 4.0 distribution. Load the VC file into Hex. Click in the Start string gadget and enter the value 1E8. The start of the file should read 'CHFI'. Change this to 'IMP!'. Click in the End string gadget and change 1ED7 to 1ED1. Save the file as 'RAM:VCmain.im' From a CLI/Shell window enter the command 'FImp RAM:VCmain'. The file RAM:VCmain should be 23500 bytes long. Load the file 'RAM:VCmain' into Hex. Make the following changes: @{u}Offset Change From Change To@{uu} $000052 6100 0BC8 4E71 4E71 $00067E 67 60 Save the modified file back as 'RAM:VCmain'. From a CLI/Shell window enter the command 'FImp RAM:VCmain'. The file RAM:VCmain.im should be 7888 bytes long. Load the VC file from your (copy of the) CJ in the USA disk. Move to offset $1E8. Select 'Insert File...' from the Project menu, and select the file 'RAM:VCmain.im'. Still at offset $1E8, change the 'IMP!' string to 'CHFI'. Save the file as 'VC' on your CJ in the USA disk. Original CRC Checksum for VC file = $B5EE5BC9 Original WRAP Checksum for VC file = $E864AF82 Final CRC Checksum for VC file = $113DF5A4 Final WRAP Checksum for VC file = $0DF662E8 Comments: This patch removes the Rob Northen on-disk copy-protection. Originator: Mark Knibbs @endnode @node CJsElephantAntics "CJ's Elephant Antics (Genesis Software/Codemasters)" "@{u}CJ's Elephant Antics@{uu}" (Genesis Software/Codemasters) You need to use a disk editor for this patch, such as DiskX or the EditorTool in ProjectD 2.0. Locate block 22 (track 1, sector 0, head 0). Search for the hex string 6100 076A (at offset $58). Replace this with 4E71 4E71. Locate block 31 (track 1, sector 9, head 0). Search for the hex string 0000 0000 (at offset $60). Replace this with 433F 3C06. If your disk editor has a facility to correct the DOS block checksum, @{i}DO NOT DO THIS@{ui}. Comments: This patch removes the Rob Northen on-disk copy-protection. Originator: Mark Knibbs @endnode @node Colorado "Colorado (Silmarils/Action 16)" "@{u}Colorado@{uu}" (Silmarils/Action 16) File to alter: "T.X" on disk "Empty" File length: 51140 @{u}Offset Change From Change To@{uu} $000972 4EB9 6004 Original CRC Checksum = $39EF1466 Original WRAP Checksum = $917E361D Final CRC Checksum = $DE26600B Final WRAP Checksum = $917E24D2 Comments: This patch removes the on-disk copy-protection. Originator: Mark Knibbs @endnode @node CyberconIII "Cybercon III (The Assembly Line/U.S. Gold)" "@{u}Cybercon III@{uu}" (The Assembly Line/U.S. Gold) You need to use a disk editor for this patch, such as DiskX or the EditorTool in ProjectD 2.0. Locate block 226 (track 10, sector 6, head 0). Make the following changes: @{u}Offset in block Change From Change To@{uu} $000069 FB FC $000071 FE 02 $000075 FB FC $000077 F2 02 $000081 FB FC $000083 E6 02 If your disk editor has a facility to correct the DOS block checksum, @{i}DO NOT DO THIS@{ui}. Comments: The code to open every door is 'AAA'. Originator: LockPick 2.0 parameter @endnode @node DefenderOfTheCrown "Defender of the Crown (Cinemaware)" "@{u}Defender of the Crown@{uu}" (Cinemaware) File to alter: "Defender" on disk "Defender1" File length: 85324 @{u}Offset Change From Change To@{uu} $00DBAA 56CB FFFC 5548 2B3C 0000 0010 $00DBB2 5243 66EC 9043 203C 0000 03D8 Original CRC Checksum = $6AB84734 Original WRAP Checksum = $5EB85459 Final CRC Checksum = $98FEB406 Final WRAP Checksum = $1D273C0E Comments: This patch removes the on-disk copy-protection. Originator: LockPick parameter @endnode @node DéjàVu "Déjà Vu - A Nightmare Comes True (Icom Simulations/Mindscape)" "@{u}Déjà Vu - A Nightmare Comes True@{uu}" (Icom Simulations/Mindscape) File to alter: "Déjà Vu" on disk "DEJAVU" File length: 63296 @{u}Offset Change From Change To@{uu} $009A56 4EAC 8012 504F 203C 0000 012D $009B12 4EAC 8012 504F 203C 0000 012D $009B32 4EAC 8012 504F 203C 0000 03DD $009C16 4EAC 8012 504F 203C 0000 012D Original CRC Checksum = $3E0CB7E6 Original WRAP Checksum = $3D981578 Final CRC Checksum = $6246EB0A Final WRAP Checksum = $3DE20912 Comments: This patch removes the on-disk copy-protection. Originator: LockPick 2.0 parameter @endnode @node DéjàVuII "Déjà Vu II - Lost in Las Vegas (Icom Simulations/Mindscape)" "@{u}Déjà Vu II - Lost in Las Vegas@{uu}" (Icom Simulations/Mindscape) File to alter: "DejaVuII" on disk "DejaVuII" File length: 66916 @{u}Offset Change From Change To@{uu} $00A7C8 4EBA 600E Original CRC Checksum = $B5B44F92 Original WRAP Checksum = $5947BD53 Final CRC Checksum = $C973FA98 Final WRAP Checksum = $47F3BD53 Comments: This patch removes the on-disk copy-protection. Originator: LockPick 2.0 parameter @endnode @node DemonsTomb "Demon's Tomb - The Awakening (Silhouette Software/Melbourne House) 1.00" "@{u}Demon's Tomb - The Awakening@{uu}" (Silhouette Software/Melbourne House) 1.00 File to alter: "game" on disk "Demon's_Tomb" File length: 80864 @{u}Offset Change From Change To@{uu} $000DBA 4EBA F44C 4200 4E71 Original CRC Checksum = $3C2056DB Original WRAP Checksum = $3A8CE456 Final CRC Checksum = $ED2BDBE3 Final WRAP Checksum = $E067F110 Comments: This patch removes the on-disk copy-protection. Originator: Mark Knibbs @endnode @node DennisAGA "Dennis (Ocean) Amiga 1200 version, from 'Desktop Dynamite' pack" "@{u}Dennis@{uu}" (Ocean) Amiga 1200 version, from 'Desktop Dynamite' pack File to alter: "dennis" on disk " " [Disk A] File length: 168596 @{u}Offset Change From Change To@{uu} $00433E 48E7 4E75 Original CRC Checksum = $91E443DD Original WRAP Checksum = $C408BB50 Final CRC Checksum = $DC77D04E Final WRAP Checksum = $C408B5C2 Comments: This patch removes the Rob Northen on-disk copy-protection. Originator: Mark Knibbs @endnode @node DGeneration "D/Generation (Mindscape) 1.04/1.05 Jun 12 1992" "@{u}D/Generation@{uu}" (Mindscape) 1.04/1.05 Jun 12 1992 [Version string in dgen file says 1.04, in-game text says 1.05.] File to alter: "dgen" on disk "DGEN1" File length: 134220 @{u}Offset Change From Change To@{uu} $01C38D 00 01 Original CRC Checksum = $5A47D248 Original WRAP Checksum = $C4CF4A2C Final CRC Checksum = $14851D59 Final WRAP Checksum = $C4CE4A2C Comments: This patch removes the Rob Northen on-disk copy-protection. Disk 2 no longer needs to be protected. Originator: Mark Knibbs @endnode @node Dizzy'sExcellentAdventures "Dizzy's Excellent Adventures (Codemasters)" "@{u}Dizzy's Excellent Adventures@{uu}" (Codemasters) This is a two disk compilation of Dizzy games. Disk 1 contains Dizzy Panic and Spellbound Dizzy; disk 2 contains Bubble Dizzy, Prince of the Yolkfolk and Kwiksnax. The file 'VC' needs to be patched on both disks. The method used is similar to that for the 'CJ in the USA' patch given elsewhere. @{u}Disk 1@{uu} File to alter: "VC" on disk "SPELLBOUND (AMIGA V1.1)" File length: 6548 The alterations needed here are quite involved. I will assume that you are using the 'Hex' file editor. You will also need FImp from the Imploder 4.0 distribution. Load the VC file into Hex. Click in the Start string gadget and enter the value 1E8. The start of the file should read 'CHFI'. Change this to 'IMP!'. Click in the End string gadget and change 17AB to 17A5. Save the file as 'RAM:VCmain.im' From a CLI/Shell window enter the command 'FImp RAM:VCmain'. The file RAM:VCmain should be 20308 bytes long. Load the file 'RAM:VCmain' into Hex. Make the following changes: @{u}Offset Change From Change To@{uu} $000164 41FA 4E75 $000A9A 67 60 Save the modified file back as 'RAM:VCmain'. From a CLI/Shell window enter the command 'FImp RAM:VCmain'. The file RAM:VCmain.im should be 6054 bytes long. Load the VC file from (your copy of) disk 1. Move to offset $1E8. Select 'Insert File...' from the Project menu, and select the file 'RAM:VCmain.im'. Still at offset $1E8, change the 'IMP!' string to 'CHFI'. Save the file as 'VC' on disk 1. Original CRC Checksum for VC file = $7F863387 Original WRAP Checksum for VC file = $9C6D93DE Final CRC Checksum for VC file = $02E4882E Final WRAP Checksum for VC file = $AE5B7B68 @{u}Disk 2@{uu} File to alter: "VC" on disk "YOLKFOLK (AMIGA V1.1)" File length: 38208 The alterations needed here are quite involved. I will assume that you are using the 'Hex' file editor. You will also need FImp from the Imploder 4.0 distribution. Load the VC file into Hex. Click in the Start string gadget and enter the value 1E8. The start of the file should read 'CHFI'. Change this to 'IMP!'. Click in the End string gadget and change 9357 to 9351. Save the file as 'RAM:VCmain.im' From a CLI/Shell window enter the command 'FImp RAM:VCmain'. The file RAM:VCmain should be 52448 bytes long. Load the file 'RAM:VCmain' into Hex. Make the following changes: @{u}Offset Change From Change To@{uu} $000178 41FA 4E75 $000AA6 67 60 Save the modified file back as 'RAM:VCmain'. From a CLI/Shell window enter the command 'FImp RAM:VCmain'. The file RAM:VCmain.im should be 37712 bytes long. Load the VC file from (your copy of) disk 2. Move to offset $1E8. Select 'Insert File...' from the Project menu, and select the file 'RAM:VCmain.im'. Still at offset $1E8, change the 'IMP!' string to 'CHFI'. Save the file as 'VC' on disk 2. Original CRC Checksum for VC file = $C9C7E6AD Original WRAP Checksum for VC file = $94F24E33 Final CRC Checksum for VC file = $7910E490 Final WRAP Checksum for VC file = $3D181B4A Comments: This patch removes the Rob Northen on-disk copy-protection. Thanks to Keith Krellwitz for reporting the real title of this compilation. It was erroneously called 'Dizzy Collection' in previous versions of the Patch List. Originator: Mark Knibbs @endnode @node DragonStrike "DragonStrike (Strategic Simulations, Inc.) 1.0" "@{u}DragonStrike@{uu}" (Strategic Simulations, Inc.) 1.0 File to alter: "DStrike" on disk "DStrike" File length: 100292 @{u}Offset Change From Change To@{uu} $00211A 6E 60 Original CRC Checksum = $67EAFEF8 Original WRAP Checksum = $309700D6 Final CRC Checksum = $5C9FBFAE Final WRAP Checksum = $30970ED6 Comments: Enter anything at the protection check. Originator: Mark Knibbs @endnode @node DuneII "Dune II (Westwood Associates/Virgin)" "@{u}Dune II@{uu}" (Westwood Associates/Virgin) File to alter: "DuneII" on disk "DuneII_1" File length: 294584 (uncompressed) You need a cruncher or packer to carry out this patch. First uncompress "DuneII" using XfdDecrunch, Imploder, Powerpacker or similar. After alterations, use the cruncher to pack the "DuneII" file to under 200K and save it over the original version. (Original is compressed with Imploder mode 8.) Make the following change to the decompressed file: @{u}Offset Change From Change To@{uu} $013368 67 60 Original CRC Checksum for decompressed "DuneII" file = $6F515E1B Original WRAP Checksum for decompressed "DuneII" file = $650C51F7 Final CRC Checksum for decompressed "DuneII" file = $5382CBB5 Final WRAP Checksum for decompressed "DuneII" file = $6C0C51F7 Comments: Enter anything at the manual-protection. The datestamp for this version is 24-May-93. Originator: Paradox @endnode @node EmeraldMine "Emerald Mine (Kingsoft)" "@{u}Emerald Mine@{uu}" (Kingsoft) There are at least four versions of the Emerald Mine game engine around. The earliest is 28152 bytes long and seems to be unprotected. The time and score appear in the top-left corner of the screen during play. I give patches here for the other three versions, which I have dubbed 'Release 2', 'Release 3' and 'Release 4'. Release 3 has some minor improvements and bug fixes, like being slightly more system-legal during startup, and can run on NTSC machines. Also, the data files used by release 3 are encrypted, making it harder to cheat by editing the 'nam' file. Release 4 is broadly similar. @{b}Release 2@{ub} File to alter: "em" on disk "Emerald Mine", dated 24-Oct-86 13:24:13 File length: 30184 @{u}Offset Change From Change To@{uu} $00070D BA 3B 18 71 4E 71 $001EDA 67 60 Original CRC Checksum = $A26B0895 Original WRAP Checksum = $9DF942C0 Final CRC Checksum = $B83C0A6B Final WRAP Checksum = $9E423667 @{b}Release 3@{ub} File to alter: "em" on disk "Emerald Mine", dated 19-Sep-87 20:33:37 File length: 30440 @{u}Offset Change From Change To@{uu} $00067B BA 51 B6 71 4E 71 $0006EE 65 60 $00205A 67 60 $0020CC 67 60 $0026AF 18 D8 78 01 F2 7B 4E 71 4E 71 $003CD2 01F4 DE78 01F2 0257 4E71 4E71 Original CRC Checksum = $382F4312 Original WRAP Checksum = $3EC35708 Final CRC Checksum = $56B0DB6A Final WRAP Checksum = $6315C98E @{b}Release 4@{ub} File to alter: "em" on disk "Emerald Mine", dated 24-Nov-87 12:05:15 File length: 30628 @{u}Offset Change From Change To@{uu} $000677 BA 52 78 71 4E 71 $0006E6 65 60 $002118 67 60 $00218A 67 60 $00276D 18 D8 78 01 F2 7B 4E 71 4E 71 $003D90 01F4 DE78 01F2 0257 4E71 4E71 Original CRC Checksum = $29984D26 Original WRAP Checksum = $2CAAFDE0 Final CRC Checksum = $089DEB4A Final WRAP Checksum = $9DEF2436 Comments: These patches remove the disk-based copy-protection. They do not attempt to make the game any more system-legal (which is possible; I have EM running from my hard drive under 3.1 and 68030). How about releasing an updated, hard-disk installable version, Kingsoft? The author of The Settlers, Volker Wertich, was a co-author of Emerald Mine; it's nice to see that he's still writing really cool games... Originator: Mark Knibbs @endnode @node E-motion "E-motion (The Assembly Line/US Gold) Astra Pack version" "@{u}E-motion@{uu}" (The Assembly Line/US Gold) Astra Pack version File to alter: "mainbit" on disk "e-motion" File length: 314356 @{u}Offset Change From Change To@{uu} $0035D4 6100 0742 4E71 4E71 $0035D8 4A80 7000 Original CRC Checksum = $E782215D Original WRAP Checksum = $3F560786 Final CRC Checksum = $923F3EE1 Final WRAP Checksum = $2C64C057 Comments: This patch removes the on-disk copy-protection. Originator: Mark Knibbs @endnode @node Epic "Epic (Digital Image Design/Ocean) 3.17" "@{u}Epic@{uu}" (Digital Image Design/Ocean) 3.17 File to alter: "EPIC/EPIC" on disk "EPIC1" File length: 199712 @{u}Offset Change From Change To@{uu} $026750 67 60 $026758 67 60 Original CRC Checksum = $7FF27CA5 Original WRAP Checksum = $78FE75A8 Final CRC Checksum = $98C612DC Final WRAP Checksum = $86FE75A8 Comments: Enter anything at the protection check. This patch is for the hard-disk installable version 3.17 of Epic, as supplied in the A600HD software bundle. To check which version you have, use a file editor to search for the string '$Revision:'. If you have a different version, try searching for the hex string B200 67F4 6000 0008 4A11 6700, and changing both occurrences of 67 to 60. Originator: Mark Knibbs @endnode @node EscapeFromSingesCastle "Escape From Singe's Castle (ReadySoft)" "@{u}Escape From Singe's Castle@{uu}" (ReadySoft) File to alter: "Escape" on disk "escape A" File length: 53492 @{u}Offset Change From Change To@{uu} $00569C 66 60 $00A41A 6770 4E71 $00BED2 6600 0252 4E71 4E71 Original CRC Checksum = $37C6FCE9 Original WRAP Checksum = $D3DAA690 Final CRC Checksum = $ACA0056E Final WRAP Checksum = $8DBBD71E Comments: The protection screen will no longer appear. The version of the game that I have refuses to work under Kickstart 2.0 or higher. If you have a patch to correct this, please let me know. Originator: Mark Knibbs @endnode @node ESWAT "ESWAT (U.S. Gold)" "@{u}ESWAT@{uu}" (U.S. Gold) File to alter: "eswat" on disk "Eswat Disk #1" File length: 97520 @{u}Offset Change From Change To@{uu} $00B564 303C 009E 61 7200 4278 00 $00B56A 00AA 4E75 Original CRC Checksum = $BD2BAB4B Original WRAP Checksum = $8689094B Final CRC Checksum = $123E9C3D Final WRAP Checksum = $A5C479A6 Comments: This patch removes the on-disk copy-protection. Originator: Mark Knibbs @endnode @node EvilGarden "Evil Garden (Demonware)" "@{u}Evil Garden@{uu}" (Demonware) [PAL version] File to alter: "c/Evil" on disk "EvilGardenPal" File length: 57532 @{u}Offset Change From Change To@{uu} $00104D 55 75 $00115E 60FE 4240 Original CRC Checksum = $B9E540CF Original WRAP Checksum = $7EB742ED Final CRC Checksum = $77152A74 Final WRAP Checksum = $7E9761AB Comments: You will no longer be asked for a word from the manual. Originator: LockPick 2.0 parameter @endnode @node Extensor "Extensor (Golden Games/Smash 16)" "@{u}Extensor@{uu}" (Golden Games/Smash 16) Firstly, remove the 'Stack 6000' line from the s/startup-sequence file on the Extensor disk; this command is actually part of the copy-protection. Then alter the following file: File to alter: "Extensor" on disk "Extensor" File length: 192 @{u}Offset Change From Change To@{uu} $000076 4B 45 56 64 6F 73 Original CRC Checksum = $EEF588B4 Original WRAP Checksum = $C7400A3B Final CRC Checksum = $9A6BFCBA Final WRAP Checksum = $AA3FF111 Comments: This patch removes the on-disk copy-protection. The changes to the 'Extensor' file above simply replace the string 'KEV.library' with 'dos.library'. The 'Stack' program patches Exec OpenLibrary() to do this if the copy-protection check passed. However, the loader program itself is very badly coded. It uses A5 instead of A6 when calling the Exec library; hence it doesn't work under Kickstarts later than 1.3. Also, the game uses memory without allocating it first. Originator: Mark Knibbs @endnode @node EyeOfTheBeholder "Eye of the Beholder (Westwood Associates/Strategic Simulations, Inc.) "@{u}Eye of the Beholder@{uu}" (Westwood Associates/Strategic Simulations, Inc.) File to alter: "eob2" on disk "EOB1" File length: 190400 @{u}Offset Change From Change To@{uu} $019ABE 6606 4E71 $019AC4 67 60 Original CRC Checksum = $0E263ED4 Original WRAP Checksum = $3F5646C7 Final CRC Checksum = $8DB66136 Final WRAP Checksum = $46565E5C Comments: Enter anything at the protection check. This file has a datestamp of 30-Apr-91. Originator: Skid Row @endnode @node EyeOfTheBeholder2 "Eye of the Beholder 2 (Westwood Associates/Strategic Simulations, Inc.) "@{u}Eye of the Beholder 2@{uu}" (Westwood/Strategic Simulations, Inc.) According to Tue Brisson: Depending on the version, "EOBII" may or may not be crunched. The KIXX budget version is, and as far as I know it can't easily be decrunched. If you have a crunched version, try to decrunch it and save it over the original file before doing alterations. If the game boots without crashing, it has probably decrunched correctly and you can apply the patch. (Remember that on the KIXX version you will need to delete the file XLAN and remove it from the startup- sequence in order to fit the decrunched file onto the disk.) If it crashes, then it's too bad! At this point I don't know how to decrunch the KIXX version. (I could not decrunch the KIXX version properly. I tried several different unpackers; they all gave slightly different output but all of the decrunched files crashed. The cruncher was reported as PowerPacker4.0 Overlayed, but even PowerPacker could not decrunch correctly, neither could it repack the file.) File to alter: "EOBII" on disk "EOB II 1" File length: 299696 @{u}Offset Change From Change To@{uu} $000A64 43EDFFDE 22402248 Original CRC Checksum = $11F4393A Original WRAP Checksum = $502F0DCA Final CRC Checksum = $4BF54F1A Final WRAP Checksum = $71DCEB60 Comments: Enter anything at the protection check. Originator: Skid Row @endnode @node FA-18Interceptor "F/A-18 Interceptor (Bob Dinnerman/Electronic Arts)" "@{u}F/A-18 Interceptor@{uu}" (Bob Dinnerman/Electronic Arts) File to alter: "F-18 Interceptor" on disk "F-18 Interceptor" File length: 331232 @{u}Offset Change From Change To@{uu} $01CE60 660E 4E71 Original CRC Checksum = $FF0BB918 Original WRAP Checksum = $3FDA62E5 Final CRC Checksum = $EE8A1D80 Final WRAP Checksum = $577762E5 Comments: Enter any countercode when prompted. Originator: Nib 2.0 parameter @endnode @node FormulaOneGrandPrix "Formula One Grand Prix (Geoff Crammond/MicroProse) 1.02" "@{u}Formula One Grand Prix@{uu}" (Geoff Crammond/MicroProse) 1.02 This patch has been removed from the Aminet release. See the front page of this document for where to obtain the full version of the Amiga Patch List. @endnode @node Frontier "Frontier (David Braben/Gametek) [English versions]" "@{u}Frontier@{uu}" (David Braben/Gametek) [English versions] @{b}Version to Gametek (Release 1) 1.00@{ub} File to alter: "Frontier" on disk "Frontier" File length: 645752 @{u}Offset Change From Change To@{uu} $084EB4 67 60 Original CRC Checksum = $B0D17DAF Original WRAP Checksum = $B9F8CDF2 Final CRC Checksum = $B0A8218D Final WRAP Checksum = $C0F8CDF2 @{b}Version to Gametek (Release 4) 1.05@{ub} File to alter: "Frontier" on disk "Frontier" File length: 646772 @{u}Offset Change From Change To@{uu} $085278 67 60 Original CRC Checksum = $6360BEB9 Original WRAP Checksum = $7DF8651C Final CRC Checksum = $F41C4B5C Final WRAP Checksum = $84F8651C Comments: Press any letter key whenever the protection screen appears. There are several versions of Frontier around. To check which version you have, search for the string 'Version'. If your version is different, try searching for the hex string 28BB B002 6704 E88B, and change the 67 in this to 60. Originator: Mark Knibbs @endnode @node Gods "Gods (Bitmap Brothers/Renegade) 1.00" "@{u}Gods@{uu}" (Bitmap Brothers/Renegade) 1.00 You need to use a disk editor for this patch, such as DiskX or the EditorTool in ProjectD 2.0. On disk 1, locate block 1086 (track 49, sector 8, head 0). Search for the hex string 84 31C7 85F0 3121 1512 A3. Replace this with EC EA4C F3F1 5E2C F3F2 B6. If your disk editor has a facility to correct the DOS block checksum, @{i}DO NOT DO THIS@{ui}. Comments: This patch removes the on-disk copy-protection. To check the version number of your game, use the disk editor to display the bootblock as ASCII text. Originator: Crystal @endnode @node GraemeSounessVectorSoccer "Graeme Souness Vector Soccer (Impulze)" "@{u}Graeme Souness Vector Soccer@{uu}" (Impulze) You need to use a disk editor for this patch, such as DiskX or the EditorTool in ProjectD 2.0. Locate block 166 (track 7, sector 1, head 1). @{u}Offset in block Change From Change To@{uu} $000082 6600 00A0 4E71 4E71 Locate block 198 (track 9, sector 0, head 0). @{u}Offset in block Change From Change To@{uu} $0001B8 487A 4E75 Locate block 204 (track 9, sector 6, head 0). @{u}Offset in block Change From Change To@{uu} $0001CC 487A 000A 6000 092A Locate block 251 (track 11, sector 9, head 0). @{u}Offset in block Change From Change To@{uu} $0001CC 6600 00B6 4E71 4E71 If your disk editor has a facility to correct the DOS block checksum, @{i}DO NOT DO THIS@{ui}. Comments: This patch removes the Rob Northen on-disk copy-protection and the manual protection. You can enter anything when asked. Originator: Mark Knibbs @endnode @node Gridrunner "Gridrunner (Llamasoft) 28/2/90" "@{u}Gridrunner@{uu}" (Llamasoft) 28/2/90 File to alter: "GRIDRUN" on disk "protec" File length: 303748 @{u}Offset Change From Change To@{uu} $04097E $48E7 7F7E 4200 4E75 Original CRC Checksum = $D039FB81 Original WRAP Checksum = $1B466DB5 Final CRC Checksum = $4860C24C Final WRAP Checksum = $4C4F749C Comments: This patch removes the on-disk copy-protection. Originator: Mark Knibbs @endnode @node Gunship "Gunship (MicroProse) 832.03" "@{u}Gunship@{uu}" (MicroProse) 832.03 This patch has been removed from the Aminet release. See the front page of this document for where to obtain the full version of the Amiga Patch List. @endnode @node HiredGuns "Hired Guns (Psygnosis) Version 39.25" "@{u}Hired Guns@{uu}" (Psygnosis) Version 39.25 You need to unpack the file using xfdDecrunch before applying the patch. If playing from hard disk, simply copy the altered file to your "HiredGuns" drawer, replacing the old file. Then change the UNPACK tooltype in the icon from YES to NO. If playing from floppy disks, you can pack the file as a data file if you Ihave the ProPack cruncher (there is unlikely to be enough free space for the unpacked file). Else you could try packing with PowerPacker/Imploder/ CrunchMania (as executable). However, this is unlikely to work. File to alter: "Hired Guns" on disk "Hired Guns Disk 1" File length: 142248 (unpacked) @{u}Offset Change From Change To@{uu} $00101EC B019 6602 12C0 4E71 $00119CA 4A 42 $00119D0 67 60 Original CRC Checksum of unpacked file = $E2C4B20D Original WRAP Checksum of unpacked file = $0518762C Final CRC Checksum of unpacked file = $CD79C664 Final WRAP Checksum of unpacked file = $A97195BD Comments: Enter anything at the protection check. Originator: The Loons, sent to me by Tue Brisson. Thanks to Daniel Platt for the tooltype information. @endnode @node Italy1990WinnersEdition "Italy 1990 Winners Edition (U.S. Gold)" "@{u}Italy 1990 Winners Edition@{uu}" (U.S. Gold) File to alter: "football.prg" on disk "78 Track Master" File length: 135616 @{u}Offset Change From Change To@{uu} $00446E 4EB9 0001 380A 7200 4E71 4E71 Original CRC Checksum = $16C50060 Original WRAP Checksum = $F6A04C28 Final CRC Checksum = $6383A47F Final WRAP Checksum = $A830127A Comments: This patch removes the on-disk copy-protection. The version of the game that I have is part of the "Super Sim Pack" compilation. Originator: Mark Knibbs @endnode @node JumpingJackson "Jumping Jackson (Infogrames)" "@{u}Jumping Jackson@{uu}" (Infogrames) File to alter: "gloups" on disk "JJS" File length: 78836 @{u}Offset Change From Change To@{uu} $00AB88 6F00 0004 4E71 4E71 Original CRC Checksum = $0E39379B Original WRAP Checksum = $7FE859F0 Final CRC Checksum = $93746CF0 Final WRAP Checksum = $A0770B83 Comments: This patch removes the on-disk copy protection. If your original doesn't work you can make the copy work. Simply try installing the bootblock and it should boot fine (at least my version did). You will have to use OCS if you're running on an AGA machine, though. This version has a datestamp of 6-Mar-89. Originator: Tue Brisson, inspired by M.A.D. @endnode @node KellyX "Kelly X (16 Blitz)" "@{u}Kelly X@{uu}" (16 Blitz) File to alter: "kelly_x" on disk "protec" File length: 68052 @{u}Offset Change From Change To@{uu} $00C79A 48E7 7FFE 7000 4E75 Original CRC Checksum = $C1BF4C8F Original WRAP Checksum = $9F259A2A Final CRC Checksum = $AE2D873C Final WRAP Checksum = $D02E7311 Comments: This patch removes the on-disk copy-protection. Originator: Mark Knibbs @endnode @node KnightsOfTheSky "Knights of the Sky (MicroProse) 3.01" "@{u}Knights of the Sky@{uu}" (MicroProse) 3.01 File to alter: "knights" on disk "kots1" File length: 253248 @{u}Offset Change From Change To@{uu} $03D174 BA6D 3A2D $03D178 6658 4E71 Original CRC Checksum = $9538E019 Original WRAP Checksum = $A1077959 Final CRC Checksum = $43FB5665 Final WRAP Checksum = $392E795A Comments: Select any squadron at the protection check. Originator: Crystal @endnode @node Kult "Kult (Ere Informatique/Exxos)" "@{u}Kult@{uu}" (Ere Informatique/Exxos) File to alter: "KULT" on disk "BILLIARD" File length: 131440 @{u}Offset Change From Change To@{uu} $0000DE 3F39 6044 Original CRC Checksum = $4BF4F050 Original WRAP Checksum = $0C8C4402 Final CRC Checksum = $F20E90DD Final WRAP Checksum = $0C8C22F7 Comments: This patch removes the on-disk copy-protection. Originator: Mark Knibbs @endnode @node LineOfFire "Line of Fire (Creative Materials/U.S. Gold)" "@{u}Line of Fire@{uu}" (Creative Materials/U.S. Gold) You need Imploder 4.0 to carry out this patch. Run Imploder, and load the file "line" from the disk "LOF Data". When asked whether you want to deplode the file, click 'Yes'. Select an output file (for example "RAM:line"). Now make the following changes to the output file. @{u}Offset Change From Change To@{uu} $0091D8 41F9 0000 7200 4E75 Original CRC Checksum for decompressed "line" file = $ECA3E475 Original WRAP Checksum for decompressed "line" file = $14725166 Final CRC Checksum for decompressed "line" file = $FAB136F9 Final WRAP Checksum for decompressed "line" file = $E46B02F0 Next use Imploder to compress the modified file with compression mode 5, and save it over the original version. Comments: This patch removes the on-disk copy-protection. The protection is not very effective anyway; I backed up my original with SuperDuper, and the copy worked fine! Originator: Mark Knibbs @endnode @node M1TankPlatoon "M1 Tank Platoon (MicroProse) 849.01" "@{u}M1 Tank Platoon@{uu}" (MicroProse) 849.01 File to alter: "tankst" on disk "M1 Tank Platoon" File length: 221948 @{u}Offset Change From Change To@{uu} $011DB9 F4 F2 Original CRC Checksum = $3B2EC986 Original WRAP Checksum = $F1AE99D9 Final CRC Checksum = $D9A31B70 Final WRAP Checksum = $F1B099D9 Comments: Select any vehicle on the protection screen. Originator: Mark Knibbs @endnode @node MagicBoy "Magic Boy (Blue Turtle/Empire)" "@{u}Magic Boy@{uu}" (Blue Turtle/Empire) File to alter: "magic.bin" on disk " " File length: 211426 @{u}Offset Change From Change To@{uu} $00A43C 487A 000A 6000 08CA Original CRC Checksum = $E0D8BFA7 Original WRAP Checksum = $985FEA07 Final CRC Checksum = $CE198CE6 Final WRAP Checksum = $80D9E147 Comments: This patch removes the Rob Northen on-disk copy-protection. Originator: Mark Knibbs @endnode @node MagneticScrollsCollectionVolume1 "Magnetic Scrolls Collection Volume 1 (Magnetic Scrolls) 1.02 (10/7/91)" "@{u}Magnetic Scrolls Collection Volume 1@{uu}" (Magnetic Scrolls) 1.02 (10/7/91) There are three files to alter, corresponding to "Corruption", "Guild of Thieves" and "Fish!". If anyone has patches to fix the crash upon exit under Workbench 3.0 (and 68030), please let me know. "@{u}Corruption@{uu}" File to alter: "corr.2" on disk "Collection Three" File length: 772654 @{u}Offset Change From Change To@{uu} $007C16 6100 1D8C 4A01 660A 4E71 4E71 4E71 4E71 $007C1E 41EC 9076 610E 6100 4E71 4E71 4E71 4E71 $007C26 1D96 4E71 Original CRC Checksum = $D053451F Original WRAP Checksum = $46042EEB Final CRC Checksum = $50881DBF Final WRAP Checksum = $814C1247 "@{u}Fish!@{uu}" File to alter: "fish.2" on disk "Collection Four" File length: 593572 @{u}Offset Change From Change To@{uu} $007D2C 6100 FF6C 4A01 660A 4E71 4E71 4E71 4E71 $007D34 41EC 9076 610E 6100 4E71 4E71 4E71 4E71 $007C3C FF76 4E71 Original CRC Checksum = $CDBC528A Original WRAP Checksum = $1BC5F253 Final CRC Checksum = $567E3F59 Final WRAP Checksum = $E1030F7B "@{u}Guild of Thieves@{uu}" File to alter: "guild.2" on disk "Collection Two" File length: 599059 @{u}Offset Change From Change To@{uu} $008A2C 6100 FE6C 4A01 660A 4E71 4E71 4E71 4E71 $008A34 41EC 9076 610E 6100 4E71 4E71 4E71 4E71 $008A3C FE76 4E71 Original CRC Checksum = $E0A32646 Original WRAP Checksum = $C543254A Final CRC Checksum = $AF039564 Final WRAP Checksum = $89804173 Comments: The game will no longer ask for a word from the manual. Originator: Crystal @endnode @node ManiacMansion "Maniac Mansion (Lucasfilm Games)" "@{u}Maniac Mansion@{uu}" (Lucasfilm Games) File to alter: "Maniac" on disk "Maniac Disk 1" File length: 105276 @{u}Offset Change From Change To@{uu} $00602E 3388 0800 6100 2F2C $008F5C 4E55 0000 4E5D 4E75 B0FC 012D 660C 6002 $008F65 55 0000 4E5D 4E75 75 307C 013C 6002 $008F6D 55 0000 4E5D 75 3388 0800 Original CRC Checksum = $E35E3416 Original WRAP Checksum = $AD396493 Final CRC Checksum = $B312F0E4 Final WRAP Checksum = $9EF4AED0 Comments: Enter any code to open the security door. There is some confusion over different versions of this program. I bought the Kixx XL re-release second-hand. Either the previous owner had applied the patch from LockPick, or this was done by Kixx themselves. Please let me know if you can confirm this either way. Thanks to someone whose name I forget for sending me the original, unpatched version. This patch is badly bugged! You can not save or load games when using the patched executable. Originator: LockPick 2.0 parameter @endnode @node MegaTraveller1 "Mega Traveller 1 (Paragon/Empire)" "@{u}Mega Traveller 1@{uu}" (Paragon/Empire) File to alter: "startup.exe" on disk "MT_A" File length: 203440 @{u}Offset Change From Change To@{uu} $02DD48 67 60 Original CRC Checksum = $AF7B97D7 Original WRAP Checksum = $CC2A6D76 Final CRC Checksum = $37DB5AE7 Final WRAP Checksum = $D32A6D76 Comments: This patch removes the manual protection. You can select anything when prompted. Originator: Tue Brisson @endnode @node MidwinterII "Midwinter II - Flames of Freedom (Maelstrom Games/Rainbird)" "@{u}Midwinter II - Flames of Freedom@{uu}" (Maelstrom Games/Rainbird) File to alter: "mwII" on disk "program" File length: 505488 @{u}Offset Change From Change To@{uu} $0205A7 64 B079 60 33C0 $0205AD 60 660E 64 4E71 $0205B5 66 B079 62 33C0 $0205BB 62 67 66 60 Original CRC Checksum = $6E87DDD7 Original WRAP Checksum = $48CD2998 Final CRC Checksum = $05879759 Final WRAP Checksum = $CC86BDEE Comments: You can choose any faces at the security check. Originator: LockPick 2.0 parameter @endnode @node Mindfighter "Mindfighter (Abstract Concepts/Activision)" "@{u}Mindfighter@{uu}" (Abstract Concepts/Activision) File to alter: "Begin" on disk "Mindfighter" File length: 20284 @{u}Offset Change From Change To@{uu} $0049F0 48E7 7F7E 4200 4E75 Original CRC Checksum = $B636439A Original WRAP Checksum = $E3BCE3F8 Final CRC Checksum = $1512AD76 Final WRAP Checksum = $EAA41501 Comments: This patch removes the on-disk copy-protection. Originator: Mark Knibbs @endnode @node MovieSetter "MovieSetter (Gold Disk) 1.0P" "@{u}MovieSetter@{uu}" (Gold Disk) 1.0P There are three files to alter. File to alter: "MovieSetter" on disk "MovieSetter" File length: 235044 @{u}Offset Change From Change To@{uu} $01AA09 BA 71 $01AA10 10B2 4A40 67 4E71 4E71 60 Original CRC Checksum = $918ADD33 Original WRAP Checksum = $09C8E8D4 Final CRC Checksum = $0F64E9D6 Final WRAP Checksum = $05E0B215 File to alter: "SceneEditor" on disk "MovieSetter" File length: 180880 @{u}Offset Change From Change To@{uu} $013249 AC 71 $01324A 8344 4A40 67 4E71 4E71 60 Original CRC Checksum = $ACD0AD06 Original WRAP Checksum = $CDE8FC58 Final CRC Checksum = $75E0826E Final WRAP Checksum = $C9F3382B File to alter: "SetEditor" on disk "MovieSetter" File length: 137792 @{u}Offset Change From Change To@{uu} $00B8D5 AC 71 $00B8D6 8140 4A40 67 4E71 4E71 60 Original CRC Checksum = $BACE8F69 Original WRAP Checksum = $6116DDC7 Final CRC Checksum = $E4841EAC Final WRAP Checksum = $5D211796 Comments: You will no longer be asked to enter a word from the manual. Originator: Mark Knibbs @endnode @node North&South "North & South (Infogrames/Action Sixteen)" "@{u}North & South@{uu}" (Infogrames) There are at least two versions of North & South. The one that I own is a PAL version - it contains code to check if you are running a PAL machine; if not the game will hang. However, the patch for the other version is very likely to work too. You need to use a disk editor for this patch, such as DiskX or the EditorTool in ProjectD 2.0. Locate block 49 (track 2, sector 5, head 0). Make one of the following changes, depending on which version you have. @{b}PAL version@{ub} @{u}Offset in block Change From Change To@{uu} $000020 4EBA 75F0 4E71 4E71 If you want to disable the PAL check, make this change as well: $00002A 66 60 @{b}Other version@{ub} @{u}Offset in block Change From Change To@{uu} $00000E 4EBA 7546 4E71 4E71 If your disk editor has a facility to correct the DOS block checksum, @{i}DO NOT DO THIS@{ui}. Comments: This patch removes the on-disk copy-protection. Originator: Mark Knibbs @endnode @node Ogre "Ogre (Origin) 1.06" "@{u}Ogre@{uu}" (Origin) 1.06 File to alter: "ogre.ago" on disk "XELOK-1V2-SIG1" File length: 133232 @{u}Offset Change From Change To@{uu} $019737 01 00 Original CRC Checksum = $9F16A91A Original WRAP Checksum = $9832DA7B Final CRC Checksum = $3B3091D7 Final WRAP Checksum = $9832DA7C Comments: This patch removes the on-disk copy-protection. If you have a different version of Ogre, try searching for the string "Not a valid original disk!". If the byte immediately before this is 01, change it to 00. Originator: Mark Knibbs @endnode @node OscarAGA "Oscar (Flair Software) Amiga 1200 version, from 'Desktop Dynamite' pack" "@{u}Oscar@{uu}" (Flair Software) Amiga 1200 version, from 'Desktop Dynamite' pack File to alter: "10" on disk "Oscar1" File length: 212828 @{u}Offset Change From Change To@{uu} $009A16 6616 4E71 Original CRC Checksum = $495BD801 Original WRAP Checksum = $1AF76349 Final CRC Checksum = $E525082C Final WRAP Checksum = $1AF77AEE Comments: Enter anything at the protection check. Originator: Mark Knibbs @endnode @node PassingShot "Passing Shot (Teque Software Development/Imageworks)" "@{u}Passing Shot@{uu}" (Teque Software Development/Imageworks) You need to use a disk editor for this patch, such as DiskX or the EditorTool in ProjectD 2.0. Locate block 22 (track 1, sector 0, head 0). @{u}Offset in block Change From Change To@{uu} $000052 6000 00BE 0000 4EF9 0000 0CE8 Locate block 25 (track 1, sector 3, head 0). @{u}Offset in block Change From Change To@{uu} $000118 4A81 0090 12C1 2C81 0090 F4C1 $000126 0044 FFFF 0046 E244 FFFF E446 $00013E 11 F3 $00014A 18 FA $000192 10 F2 $0001D6 10 F2 Locate block 32 (track 1, sector 10, head 0). @{u}Offset in block Change From Change To@{uu} $000180 67 60 $0001BC 67 60 If your disk editor has a facility to correct the DOS block checksum, @{i}DO NOT DO THIS@{ui}. Comments: This patch removes the on-disk copy-protection. Originator: LockPick 2.0 @endnode @node PinballFantasiesAGA "Pinball Fantasies AGA (21st Century Entertainment)" "@{u}Pinball Fantasies AGA@{uu}" (21st Century Entertainment) File to alter: "pinball" on disk "PF1" File length: 6724 or 6732 (there seem to be two versions) @{u}Offset Change From Change To@{uu} $00096A 0C11 4E75 For 6724 byte file: Original CRC Checksum = $0B03C5B5 Original WRAP Checksum = $17BAAFD8 Final CRC Checksum = $269425FA Final WRAP Checksum = $17BA6D74 For 6732 byte file: Original CRC Checksum = $F95CAD66 Original WRAP Checksum = $E0790C0B Final CRC Checksum = $3373167E Final WRAP Checksum = $E078C9A7 Comments: This patch removes the manual protection. You can enter anything when prompted. Information on the 6724 bytes-long version was supplied by Tue Brisson. Originator: Mark Knibbs @endnode @node Pool "Pool (Icon Design/Mastertronic)" "@{u}Pool@{uu}" (Icon Design/Mastertronic) File to alter: "pool.o" on disk "POOL500" File length: 25460 @{u}Offset Change From Change To@{uu} $000028 4EB9 6004 $000032 66 60 Original CRC Checksum = $F7CE4D96 Original WRAP Checksum = $127CD8A7 Final CRC Checksum = $F943B252 Final WRAP Checksum = $0131DEA7 Comments: This patch removes the on-disk copy-protection. Originator: Mark Knibbs @endnode @node PopulousII "Populous II (Bullfrog Productions/Electronic Arts)" "@{u}Populous II@{uu}" (Bullfrog Productions/Electronic Arts) The Populous II executable is compressed. We need to decompress it before applying the patch; this is done using xfdDecrunch. You will need a directory with at least 300K free space; I'll call this TEMP:. From a CLI/Shell window, type: xfdDecrunch "POPULOUS II:populous.ii" TEMP: Now apply the patch to the TEMP:populous.ii file. File to alter: "TEMP:populous.ii" File length: 297996 @{u}Offset Change From Change To@{uu} $003340 66 67 Original CRC Checksum = $F61438F6 Original WRAP Checksum = $CADE3146 Final CRC Checksum = $5C3FF490 Final WRAP Checksum = $C9DE3146 You can now use a compression utility like Imploder or PowerPacker to compress the patched executable, and replace the original with this, or just copy it to wherever you have installed Populous II. Comments: Enter anything at the protection check. Originator: LockPick 2.0. The original LockPick patch hacked the compressed executable in a rather nasty way (to avoid having to decompress, patch, then re-compress). Changed by Mark Knibbs as we can decompress manually and apply the patch cleanly. @endnode @node PortsOfCall "Ports of Call (Aegis) 1.0" "@{u}Ports of Call@{uu}" (Aegis) 1.0 File to alter: "PortsOfCall" on disk "PoC" File length: 178996 @{u}Offset Change From Change To@{uu} $0038DA 67 60 Original CRC Checksum = $DE7F080B Original WRAP Checksum = $853084F4 Final CRC Checksum = $6268FCBB Final WRAP Checksum = $85308BF4 Comments: Enter anything at the protection check. Originator: FreeCopy 1.8 parameter @endnode @node PowerMonger "PowerMonger (Bullfrog Productions/Electronic Arts)" "@{u}PowerMonger@{uu}" (Bullfrog Productions/Electronic Arts) This patch is quite involved. We need to extract some compressed code from the disk, and from this recreate a file which xfdDecrunch can unpack. We can then patch the code, and re-crunch it. Perform the following steps carefully. @{b}Stage 1@{ub} Using a utility such as TrackDOS, create a disk image file (901120 bytes long) of the PowerMonger disk. @{b}Stage 2@{ub} Load the disk image file into Hex. Click in the Start gadget and enter '675F4'. Press Return. The first 12 bytes of the file should now read '00000000 00000000 0000FF88' in hex. Change these 12 bytes to read '0000FF80 0001B0D4 6D93928C'. Click in the End gadget, erase the number '74A0B' and enter 'FF8B'. Press Return. Save the file as 'RAM:tempfile.bytekillerdata' There are two small files in the PowerMonger directory of this distribution. Enter the following CLI command (as a single line, of course): 'Join PowerMonger/Head RAM:tempfile.bytekillerdata PowerMonger/Tail AS RAM:tempfile.bytekillerexe' @{b}Stage 3@{ub} Using a utility such as xfdDecrunch, decrunch the file 'RAM:tempfile.bytekillerexe' to 'RAM:tempfile'. Now make the following changes to the file 'RAM:tempfile'. File length: 110804 @{u}Offset Change From Change To@{uu} $00AC9C 9070 303C $00AC9E 10 00 Original CRC Checksum = $D3FAF504 Original WRAP Checksum = $8D4B69EF Final CRC Checksum = $4EE6FBB7 Final WRAP Checksum = $ED7F79EF We can now use the ByteKiller 1.3 cruncher, included in the ByteKiller directory of this distribution, to compress the patched file, ready for writing back to the PowerMonger disk. Enter the following CLI command: 'ByteKiller/ByteKiller.noforbid' [This is a patched version of ByteKiller 1.3, which doesn't disable multi- tasking during crunching, or flash the screen.] You should now see the following text in the CLI window: @{i}BYTEKILLER V 1.3 EXTENDED VERS. ADAPTED BY BLIZZARD / J.J. : 18.11.87@{ui} Allocate work space (KBbyte) : Enter '200' and press Return. Type 'RAM:tempfile' when the following appears: Filename to load (exit to leave, -(command) to execute CLI command.) Filename/Command : You should now see the following text: original length : $0001b0d4 offset (max $0800) :$ Enter '0800' for the offset. The program will now begin crunching the data. If you have a slow Amiga, this may take some time. When done, you will see the following: packed length : $0000ff8c create executeable file or data file ? (e/d): Enter 'd', to create a data file, and type 'RAM:tempfile.bytekillerdata' when the following text appears: save Filename (exit to leave, -(command) to execute CLI command.) Filename/Command : @{b}Stage 4@{ub} Now we have compressed the de-protected code, we need to replace the original data in the disk image file with this. Load the disk image file into Hex. Move to offset $675F4. Choose 'Insert File...' from the Project menu, and select 'RAM:tempfile.bytekillerdata'. The 12 bytes at the cursor should now read '0000FF80 0001B0D4 1F41F3FB' in hex. Change them to read '00000000 00000000 0000FF88'. Move to offset $77580. Change the 4 bytes here from '6D93928C' to '1F41F3FB'. Save the file back to disk. @{b}Stage 5@{ub} Use TrackDOS to write the modified image file to your copy of PowerMonger. If everything has gone to plan, you should now be able to play the deprotected game. Comments: This patch removes the manual protection. You will no longer be asked to enter a number from the manual. Originator: Original somewhat complex patch by Endless Piracy, modified and simplified (conceptually, at least) for this document by Mark Knibbs @endnode @node ProTennisTourII "Pro Tennis Tour II (Blue Byte/Ubi Soft) 2.25" "@{u}Pro Tennis Tour II@{uu}" (Blue Byte/Ubi Soft) 2.25 File to alter: "CODE.TOS" on disk "PTT_II" File length: 44084 @{u}Offset Change From Change To@{uu} $00008C 6100 176C 4E71 4E71 Original CRC Checksum = $88DCF48B Original WRAP Checksum = $482A455E Final CRC Checksum = $A0BA02B0 Final WRAP Checksum = $5AB90E59 Comments: You will no longer be asked to enter a code from the table. To find out whether you have this version, search for the string '2.25' in the CODE.TOS file. Originator: LockPick parameter @endnode @node Raider "Raider (Celestial Software/Impressions)" "@{u}Raider@{uu}" (Celestial Software/Impressions) File to alter: "raider" on disk "Raider" File length: 62156 @{u}Offset Change From Change To@{uu} $0000A4 6100 6010 Original CRC Checksum = $5B53B1AF Original WRAP Checksum = $3C1764AD Final CRC Checksum = $1223587D Final WRAP Checksum = $3D0764AD Comments: This patch removes the on-disk copy-protection. Originator: FreeCopy 1.9 @endnode @node RailroadTycoon "Railroad Tycoon (MicroProse)" "@{u}Railroad Tycoon@{uu}" (MicroProse) This patch has been removed from the Aminet release. See the front page of this document for where to obtain the full version of the Amiga Patch List. @endnode @node Scroller2 "Scroller 2 (The Soft Alternative) 1.01" "@{u}Scroller 2@{uu}" (The Soft Alternative) 1.01 File to alter: "scroller2" on disk " " File length: 4580 @{u}Offset Change From Change To@{uu} $00092C 487A 000A 203C 0273 $000930 23DF 0000 3749 4E74 Original CRC Checksum = $BE004ED7 Original WRAP Checksum = $E66258BA Final CRC Checksum = $F1D2A04D Final WRAP Checksum = $FB3607DC Comments: This patch removes the Rob Northen on-disk copy-protection. This patch is for the version of Scroller 2 on the September 1994 issue of 'Amiga Computing' magazine. This program is really badly written. You @{i}don't@{ui} need to kill the system like Scroller 2 does. It can't even make use of a hard disk. The same patch can be applied to the fixed version of the Scroller 2 executable on the October 1994 issue, but the CRC checksums above will be incorrect. Originator: Mark Knibbs @endnode @node SeymourGoesToHollywood "Seymour Goes to Hollywood (Codemasters)" "@{u}Seymour Goes to Hollywood@{uu}" (Codemasters) File to alter: "VC" on disk "SEYMOUR GOES TO HOLLYWOOD" File length: 15920 The alterations needed here are quite involved. I will assume that you are using the 'Hex' file editor. You will also need FImp from the Imploder 4.0 distribution. Load the VC file into Hex. Click in the Start string gadget and enter the value 1E8. Click in the End string gadget and change 3C47 to 3C41. Save the file as 'RAM:VCmain.im' From a CLI/Shell window enter the command 'FImp RAM:VCmain'. The file RAM:VCmain should be 31904 bytes long. Load the file 'RAM:VCmain' into Hex. Make the following changes: @{u}Offset Change From Change To@{uu} $000074 61 60 $000076 0728 0630 Save the modified file back as 'RAM:VCmain'. From a CLI/Shell window enter the command 'FImp RAM:VCmain'. The file RAM:VCmain.im should be 15426 bytes long. Load the VC file from your (copy of the) Seymour Goes to Hollywood disk. Move to offset $1E8. Select 'Insert File...' from the Project menu, and select the file 'RAM:VCmain.im'. Save the file as 'VC' on your Seymour Goes to Hollywood disk. Original CRC Checksum for VC file = $BA85B475 Original WRAP Checksum for VC file = $77E897AB Final CRC Checksum for VC file = $5DE90254 Final WRAP Checksum for VC file = $5C37A324 Comments: This patch removes the Rob Northen on-disk copy-protection. Originator: Mark Knibbs @endnode @node ShufflepuckCafe "Shufflepuck Cafe (Brøderbund/Domark) "@{u}Shufflepuck Cafe@{uu}" (Brøderbund/Domark) 1.0 You need to use a disk editor for this patch, such as DiskX or the EditorTool in ProjectD 2.0. Locate block 63 (track 2, sector 8, head 1). Replace the hex string 08B9 0007 00BF D100 (at offset $4A) with 203C 0000 0385 4E75. If your disk editor has a facility to correct the DOS block checksum, @{i}DO NOT DO THIS@{ui}. Comments: This patch removes the on-disk copy-protection. Originator: LockPick 2.0 parameter @endnode @node SilentService "Silent Service (MicroProse) 825.03" "@{u}Silent Service@{uu}" (MicroProse) 825.03 This patch has been removed from the Aminet release. See the front page of this document for where to obtain the full version of the Amiga Patch List. @endnode @node SimEarth "SimEarth (Maxis)" "@{u}SimEarth@{uu}" (Maxis) [version unknown] There are two files to alter, corresponding to the low-res and high-res versions of the game. @{b}Low-res version@{ub} File to alter: "SimEarth" on disk "SimEarthLores" File length: 252804 @{u}Offset Change from Change to@{uu} $00A7AA 6706 4E71 Original CRC Checksum = $A1C944BA Original WRAP Checksum = $4A48168A Final CRC Checksum = $B975776F Final WRAP Checksum = $4A482F1F @{b}High-res version@{ub} File to alter: "SimEarth" on disk "SimEarthHires" File length: 290676 @{u}Offset Change from Change to@{uu} $00D8CA 6706 4E71 Original CRC Checksum = $05D48223 Original WRAP Checksum = $CFBD4730 Final CRC Checksum = $371E4F4C Final WRAP Checksum = $CFBD5FC5 Comments: This patch removes the password requester. Originator: Marc Christiansen (tolot@utolot.toppoint.de). Thanks Marc! Please let me know the version number of your copy of SimEarth. @endnode @node Sorcerer "Sorcerer (Infocom)" "@{u}Sorcerer@{uu}" (Infocom) @{b}Release 4 / Serial number 840131@{ub} File to alter: "story.data" on disk "Sorcerer Disk" File length: 109734 Offset From To $00001D 36 2B ;New game checksum $00C596 0C 01 Original CRC Checksum = $CFB4C238 Original WRAP Checksum = $C312E1CD Final CRC Checksum = $C7C03493 Final WRAP Checksum = $C31DECCD @{b}Release 6 / Serial number 840508@{ub} File to alter: "story.data" on disk "Sorcerer Disk" File length: 109482 @{u}Offset Change From Change To@{uu} $00001D AC A1 ;New game checksum $00C514 0C 01 Original CRC Checksum = $B3B2E21A Original WRAP Checksum = $F786C4BA Final CRC Checksum = $5AD8FACE Final WRAP Checksum = $0291C4BB @{b}Release 13 / Serial number 851021@{ub} File to alter: "story.data" on disk "Sorcerer Disk" File length: 109056 @{u}Offset Change From Change To@{uu} $00001D D7 CC ;New game checksum $00C1D6 0C 01 Original CRC Checksum = $D886E08C Original WRAP Checksum = $1B6E0D62 Final CRC Checksum = $76CFBDFD Final WRAP Checksum = $1B791862 @{b}Release 15 / Serial number 851108@{ub} File to alter: "story.data" (see comments below) File length: 108683 ( " " " ) @{u}Offset Change From Change To@{uu} $00001D E3 D8 ;New game checksum $00C1D6 0C 01 Original CRC Checksum = $BE9A90B4 Original WRAP Checksum = $0B30A688 Final CRC Checksum = $8AC8A725 Final WRAP Checksum = $0B3BB188 @{b}Release 18 / Serial number 860904@{ub} File to alter: "story.data" (see comments below) File length: 111052 ( " " " ) @{u}Offset Change From Change To@{uu} $00001D E6 DB ;New game checksum $00CADA 0C 01 Original CRC Checksum = $B0CE80BC Original WRAP Checksum = $FD28208A Final CRC Checksum = $71F1FDDE Final WRAP Checksum = $FD332B8A Comments: This removes the Infotater copy-protection. The current code will always be @{i}bloodworm@{ui}, and the corresponding colour sequence is of course @{i}white@{ui}, @{i}gray@{ui}, @{i}black@{ui}, @{i}red@{ui}, @{i}black@{ui}. There is one small proviso here. The current code is decided very early on in the game. If you have saved a game from the original version @{i}before@{ui} the trunk is opened, then even if you load this into the deprotected version, the code remains the same. This shouldn't be a major problem, as the Guild Hall section is so small. If you have Amiga LTOI I, the Sorcerer data file is in the Sorcerer directory on disk 1. Releases 6, 15 and 18 were not (as far as I know) available on the Amiga; release 15 was included in PC LTOI I, for example. To use these versions with Infocom's Amiga interpreter, you need to pad the file length to a multiple of 512 bytes. Originator: Mark Knibbs @endnode @node Spellbreaker "Spellbreaker (Infocom)" "@{u}Spellbreaker@{uu}" (Infocom) @{b}Release 63 / Serial number 850916@{ub} File to alter: "Story.Data" on disk "Spellbreaker Disk" File length: 128480 Offset From To $00001D 0A 05 ;New game checksum $00551B 06 01 Original CRC Checksum = $5C2D1E44 Original WRAP Checksum = $AF5F41E1 Final CRC Checksum = $E4EE9942 Final WRAP Checksum = $AF6441E6 @{b}Release 87 / Serial number 860904@{ub} File to alter: "Story.Data" on disk "Spellbreaker Disk" File length: 129024 @{u}Offset Change From Change To@{uu} $00001D DC D7 ;New game checksum $005536 06 01 Original CRC Checksum = $A309647D Original WRAP Checksum = $D97A0903 Final CRC Checksum = $534C558A Final WRAP Checksum = $D97F0E03 Comments: About half way through the game, Belboz asks you to prove that you are truly yourself, by asking you one of six questions. You do not find out whether you answered correctly until later in the game. This patch makes Belboz always ask the same question: "Which mage had the motto, 'The hardest trick is making it look easy.'?". The answer is of course @{i}Barsap@{ui}. If you have Amiga LTOI I, you will find the Spellbreaker data file in the Spellbreaker directory on disk 1. Originator: Mark Knibbs @endnode @node Starglider "Starglider (Argonaut Software/Rainbird)" "@{u}Starglider@{uu}" (Argonaut Software/Rainbird) File to alter: "SG" on disk "StarGlider" File length: 342296 @{u}Offset Change From Change To@{uu} $00A50B FF 00 $00A61B FF 00 Original CRC Checksum = $929CF11A Original WRAP Checksum = $18DF3344 Final CRC Checksum = $19386170 Final WRAP Checksum = $18DF3542 Comments: You will always be asked to enter the word at page 2, paragraph 3, word 3 ('@{i}BELIEFS@{ui}') in the English novella, or page 30, paragraph 7, word 1 ('@{i}KATRA@{ui}') in the German novella. Originator: Mark Knibbs @endnode @node Stationfall "Stationfall (Infocom) Release 107 / Serial number 870430" "@{u}Stationfall@{uu}" (Infocom) Release 107 / Serial number 870430 File to alter: "Story.Data" on disk "Stationfall Disk" File length: 129024 @{u}Offset Change From Change To@{uu} $00001C 2871 2732 ;New game checksum $00BEE3 32 01 $00BEE7 84 00 $00BEE9 76 56 $00BEEF 04 01 $00BEF3 67 00 Original CRC Checksum = $C3825000 Original WRAP Checksum = $918218F1 Final CRC Checksum = $A6EE0A42 Final WRAP Checksum = $92E11A10 Comments: Instead of entering the number corresponding to the current GST from form QX-17-T, just enter the current GST (displayed at the top of the interpreter window). If you have Amiga LTOI I, you will find the Stationfall data file in the Stationfall directory on disk 3. Interestingly, the game doesn't store all the numbers on form QX-17-T. It derives the course heading you should enter from the current GST as follows (round down to the nearest integer at each stage): Heading = ( (GST÷50 - 132)^2 )÷4 + 103 The above patch simply changes the calculation to: Heading = GST. Originator: Mark Knibbs @endnode @node StormAcrossEurope "Storm Across Europe (Strategic Simulations, Inc.) 1.0" "@{u}Storm Across Europe@{uu}" (Strategic Simulations, Inc.) 1.0 File to alter: "Storm" on disk "Storm" File length: 318212 @{u}Offset Change From Change To@{uu} $0039F3 BA 0BA0 71 4E71 Original CRC Checksum = $1CA83A90 Original WRAP Checksum = $8BB4B883 Final CRC Checksum = $53D7858F Final WRAP Checksum = $48E3B8CC Comments: You will no longer be asked to enter a word from the manual. Originator: Mark Knibbs @endnode @node SuperSeymourSavesThePlanet "Super Seymour Saves the Planet (Codemasters)" "@{u}Super Seymour Saves the Planet@{uu}" (Codemasters) File to alter: "VC" on disk "SEYMOUR - 23.7.92" File length: 8372 The alterations needed here are quite involved. I will assume that you are using the 'Hex' file editor. You will also need FImp from the Imploder 4.0 distribution. Load the VC file into Hex. Click in the Start string gadget and enter the value 1E8. The start of the file should read 'CHFI'. Change this to 'IMP!'. Click in the End string gadget and change 1ECB to 1EC7. Save the file as 'RAM:VCmain.im' From a CLI/Shell window enter the command 'FImp RAM:VCmain'. The file RAM:VCmain should be 23544 bytes long. Load the file 'RAM:VCmain' into Hex. Make the following changes: @{u}Offset Change From Change To@{uu} $000056 6100 0C08 4E71 4E71 $000682 67 60 Save the modified file back as 'RAM:VCmain'. From a CLI/Shell window enter the command 'FImp RAM:VCmain'. The file RAM:VCmain.im should be 7880 bytes long. Load the VC file from your (copy of the) Super Seymour Saves the Planet disk. Move to offset $1E8. Select 'Insert File...' from the Project menu, and select the file 'RAM:VCmain.im'. Still at offset $1E8, change the 'IMP!' string to 'CHFI'. Save the file as 'VC' on your Super Seymour Saves the Planet disk. Original CRC Checksum for VC file = $CE90F0BF Original WRAP Checksum for VC file = $C2AA3DFD Final CRC Checksum for VC file = $C08E471E Final WRAP Checksum for VC file = $078BF80F Comments: This patch removes the Rob Northen on-disk copy-protection. Originator: Mark Knibbs @endnode @node SuperTetris "Super Tetris (Spectrum Holobyte)" "@{u}Super Tetris@{uu}" (Spectrum Holobyte) File to alter: "tetris" on disk "tetris" File length: 198868 @{u}Offset Change From Change To@{uu} $00519E 67 60 Original CRC Checksum = $A54FDC9D Original WRAP Checksum = $6844877B Final CRC Checksum = $04B15765 Final WRAP Checksum = $68448E7B Comments: Enter anything at the protection check. Originator: Mark Knibbs @endnode @node SwordOfAragon "Sword of Aragon (Strategic Simulations, Inc.) 1.0" "@{u}Sword of Aragon@{uu}" (Strategic Simulations, Inc.) 1.0 File to alter: "sword" on disk "Sword of Aragon" File length: 151252 @{u}Offset Change From Change To@{uu} $010CE0 67 60 Original CRC Checksum = $0D060DD7 Original WRAP Checksum = $6C334345 Final CRC Checksum = $D00DA0B8 Final WRAP Checksum = $73334345 Comments: Enter anything at the protection check. Originator: Mark Knibbs @endnode @node TheAmazingSpiderman "The Amazing Spiderman (Oxford Digital Enterprises/Empire)" "@{u}The Amazing Spiderman@{uu}" (Oxford Digital Enterprises/Empire) File to alter: "Spidey" on disk "Spidey" File length: 145516 @{u}Offset Change From Change To@{uu} $0064DE 66FA 4E71 $0064E4 66F4 4E71 Original CRC Checksum = $24D0FD58 Original WRAP Checksum = $B286008F Final CRC Checksum = $320F1ABB Final WRAP Checksum = $CB091918 Comments: Enter anything or press Return when asked the questions. Originator: Mark Knibbs @endnode @node TheHoundOfShadow "The Hound of Shadow (Eldritch Games/Electronic Arts)" "@{u}The Hound of Shadow@{uu}" (Eldritch Games/Electronic Arts) File to alter: "hound" on disk "DiskA" File length: 55868 @{u}Offset Change From Change To@{uu} $002012 660E 4E71 Original CRC Checksum = $0D3842C8 Original WRAP Checksum = $539032CC Final CRC Checksum = $F9D0859A Final WRAP Checksum = $53904A69 Comments: Enter anything at the protection check. Originator: LockPick 2.0 parameter @endnode @node TheJetsons "The Jetsons (MicroIllusions)" "@{u}The Jetsons@{uu}" (MicroIllusions) 1.0 11/6/89 File to alter: "jetson.dr" on disk "Jetsons_One" File length: 140040 @{u}Offset Change From Change To@{uu} $00687E 3FFF 015D Original CRC Checksum = $B0E90DFB Original WRAP Checksum = $8E4FF3CC Final CRC Checksum = $E20A7A50 Final WRAP Checksum = $8E50326E Comments: You will no longer be asked to enter a word from the comic book. Originator: LockPick 2.0 parameter @endnode @node ThemeParkMystery "Theme Park Mystery (Joined Up Software/Imageworks)" "@{u}Theme Park Mystery@{uu}" (Joined Up Software/Imageworks) You need to use a disk editor for this patch, such as DiskX or the EditorTool in ProjectD 2.0. Locate block 1483 (track 67, sector 9, head 0). @{u}Offset in block Change From Change To@{uu} $0000C4 4EB9 0001 B75A 4E71 4E71 4E71 Locate block 1714 (track 77, sector 9, head 1). @{u}Offset in block Change From Change To@{uu} $0001B2 0000 0000 8B26 336F If your disk editor has a facility to correct the DOS block checksum, @{i}DO NOT DO THIS@{ui}. Comments: This patch removes the Rob Northen on-disk copy-protection. Originator: Mark Knibbs @endnode @node TheNewZealandStory "The New Zealand Story (Choice Software/Ocean)" "@{u}The New Zealand Story@{uu}" (Choice Software/Ocean) You need to use a disk editor for this patch, such as DiskX or the EditorTool in ProjectD 2.0. Locate block 990 (track 45, sector 0, head 0). @{u}Offset in block Change From Change To@{uu} $000128 2F0E 4DFA FF86 48D6 203C F974 DB7D 21C0 $000130 FFFF 4DEE 0040 0024 6000 0538 Locate block 994 (track 45, sector 4, head 0). @{u}Offset in block Change From Change To@{uu} $000188 67 60 Locate block 1038 (track 47, sector 4, head 0). @{u}Offset in block Change From Change To@{uu} $0000F4 67 60 If your disk editor has a facility to correct the DOS block checksum, @{i}DO NOT DO THIS@{ui}. Comments: This patch removes the on-disk copy-protection. I tested it with the version of the game from Ocean's 'Addicted To Fun/ Rainbow Collection' compilation. Originator: LockPick 2.0 @endnode @node TheSecretOfMonkeyIsland "The Secret of Monkey Island (Lucasfilm Games)" "@{u}The Secret of Monkey Island@{uu}" (Lucasfilm Games) File to alter: "rooms/disk01.lec" on disk "Monkey1" File length: 411115 There are a large number of bytes to be changed, so follow this carefully. After loading the file into Hex, move to offset $063516. @{i}Change every byte between offsets $063516 and $0637ED inclusive@{ui} to hex $69. This corresponds to the symbol '¡'. Once you have got this far, it would be wise to save the current file. Now make the following changes to the file which you have just changed: @{u}Offset Change From Change To@{uu} $063596 69 96 $063617 69 00 $063698 69 23 $063719 69 FE $06379A 69 68 Original CRC Checksum = $8C9767AB Original WRAP Checksum = $AEF38A08 Final CRC Checksum = $2A89F323 Final WRAP Checksum = $A2B6C41C Comments: The code wheel screen will no longer appear. Originator: LockPick 2.0 parameter @endnode @node TheSecretOfMonkeyIslandII "The Secret of Monkey Island II (Lucasfilm Games)" "@{u}The Secret of Monkey Island II@{uu}" (Lucasfilm Games) English version File to alter: "monkey2.001" on disk "Monkey2 Disk 1" File length: 387155 @{u}Offset Change From Change To@{uu} $049BCA E16F 6B83 714F 6911 Original CRC Checksum = $91F24B23 Original WRAP Checksum = $1BADC4A1 Final CRC Checksum = $14CE5956 Final WRAP Checksum = $1E2034C1 Monkey Island 2 V1.0 (22.10.93) German version File length: 393086 @{u}Offset Change From Change To@{uu} $049F1D E16F 6B83 714F 6911 Original CRC Checksum = $5477B1F2 Original WRAP Checksum = $52B2D56A Final CRC Checksum = $678EF6CA Final WRAP Checksum = $C522F56C Comments: Enter anything at the protection check. Originator: Dytec, patch for German version contibuted by Thomas Straubinger. @endnode @node TheSettlers "The Settlers / Die Siedler (Blue Byte)" "@{u}The Settlers@{uu}" (Blue Byte) [English version] File to alter: "TheSettlers" on disk "The Settlers 3" File length: 192700 @{u}Offset Change From Change To@{uu} $006A6A 6600 FDBA 4E71 4E71 $007D00 67 60 $00BAAE 67 60 $00C3B8 67 60 $00CCEA 67 60 $017C3E 67 60 $0250BE 66D0 4E71 Original CRC Checksum = $0FC5A797 Original WRAP Checksum = $FB3B4E6C Final CRC Checksum = $AA085B16 Final WRAP Checksum = $B884935B "@{u}Die Siedler@{uu}" (Blue Byte) [German version] - first version File to alter: "DieSiedler" on disk "Die Siedler 3" File length: 192952 @{u}Offset Change From Change To@{uu} $006A7C 6600 FDBA 4E71 4E71 $007D12 67 60 $00BAC0 67 60 $00C3CA 67 60 $00CCFC 67 60 $017C50 67 60 $0251B4 66D0 4E71 Original CRC Checksum = $17541D5A Original WRAP Checksum = $B8C010AB Final CRC Checksum = $E998342F Final WRAP Checksum = $FDAECDF4 "@{u}Die Siedler@{uu}" (Blue Byte) [German version] - other version File to alter: "DieSiedler" on disk "Die Siedler 3" File length: 192772 @{u}Offset Change From Change To@{uu} $006A6E 6600 FDBA 4E71 4E71 $007D00 67 60 $00BA7A 67 60 $00C3AA 67 60 $00CC94 67 60 $017BE2 67 60 $025124 66D0 4E71 Original CRC Checksum = $47D371CE Original WRAP Checksum = $DDDD7C25 Final CRC Checksum = $E303C13F Final WRAP Checksum = $B385A8B5 Comments: Enter any three symbols to satisfy the protection check. It is conceivable that I haven't yet found all places to patch in the executable. If you find that strange things happen, or that the machine locks up or crashes after a while, please let me know. Originator: Mark Knibbs. The patch for the other version of "Die Siedler" was sent to me by someone calling themself "The Masterbrain". It is presumably based on my patch to the English version. @endnode @node Thunderboy "Thunderboy (Time Warp Productions)" "@{u}Thunderboy@{uu}" (Time Warp Productions) File to alter: "thunderboy" on disk "ThunderBoy" File length: 49628 @{u}Offset Change From Change To@{uu} $0001E0 206C 600E $0005F8 6108 4E71 Original CRC Checksum = $2A222214 Original WRAP Checksum = $BA38AD4A Final CRC Checksum = $D71E1527 Final WRAP Checksum = $8D2DAD4A Comments: This patch removes the on-disk copy-protection. Originator: Mark Knibbs @endnode @node Vaxine "Vaxine (The Assembly Line/US Gold)" "@{u}Vaxine@{uu}" (The Assembly Line/US Gold) File to alter: "vaxine" File length: 260672 @{u}Offset Change From Change To@{uu} $002C1C 67 60 Original CRC Checksum = $815122D0 Original WRAP Checksum = $DB26B6E7 Final CRC Checksum = $09FDDBCA Final WRAP Checksum = $E226B6E7 Comments: Select any code. Originator: LockPick parameter @endnode @node Wings "Wings (Cinemaware)" "@{u}Wings@{uu}" (Cinemaware) File to alter: "Wings" on disk "Reel 1" File length: 224424 @{u}Offset Change From Change To@{uu} $00FE08 2F2C D1B8 486C C172 Original CRC Checksum = $55F274F1 Original WRAP Checksum = $7C8E02FF Final CRC Checksum = $77BDC19A Final WRAP Checksum = $634E1345 Comments: Enter anything at the Pilot Authorisation screen. Originator: FreeCopy 1.8 parameter @endnode @node Wiz&Liz "Wiz & Liz (Lunatic Software/Psygnosis)" "@{u}Wiz & Liz@{uu}" (Lunatic Software/Psygnosis) You need to use a disk editor for this patch, such as DiskX or the EditorTool in ProjectD 2.0. On disk 1, locate block 787 (track 35, sector 6, head 1). @{u}Offset in block Change From Change To@{uu} $00018A 0C80 0000 03F3 317C 6008 0056 $000190 6600 00CA 4E71 4E71 If your disk editor has a facility to correct the DOS block checksum, @{i}DO NOT DO THIS@{ui}. Comments: This patch removes the Rob Northen on-disk copy-protection. Originator: Mark Knibbs @endnode @node Wizball "Wizball (Ocean)" "@{u}Wizball@{uu}" (Ocean) File to alter: "wizload" on disk "protec" File length: 1536 @{u}Offset Change From Change To@{uu} $000004 01 00 $000124 6100 0168 103C 0000 Original CRC Checksum = $A3923416 Original WRAP Checksum = $423BB653 Final CRC Checksum = $55F7FF1C Final WRAP Checksum = $93FFB7BB Comments: This patch removes the on-disk copy-protection. The version of Wizball that I have was distributed as part of the old 'Tenstar pack' software bundled with Amiga 500s. Originator: Mark Knibbs @endnode @node WonderDog "Wonder Dog (Core Design)" "@{u}Wonder Dog@{uu}" (Core Design) You need to use a disk editor for this patch, such as DiskX or the EditorTool in ProjectD 2.0. Locate block 1344 (track 61, sector 2, head 0). @{u}Offset in block Change From Change To@{uu} $000123 79 0007 6342 4ED0 7A 001E 6000 022C Locate block 1345 (track 61, sector 3, head 0). Move to offset $154 (this is the first of a large number of zero bytes, immediately following the hex string $0010 4E75). Change the first 16 zero bytes to the following: 317C 6046 0052 217C 9926 BE13 122E 4ED0 If your disk editor has a facility to correct the DOS block checksum, @{i}DO NOT DO THIS@{ui}. Comments: This patch removes the Rob Northen on-disk copy-protection. Originator: Mark Knibbs @endnode @node Wonderland "Wonderland (Magnetic Scrolls) 1.27f (April 5 1991)" "@{u}Wonderland@{uu}" (Magnetic Scrolls) 1.27f (April 5 1991) File to alter: "all.2" on disk "Wonderland Two" File length: 708814 @{u}Offset Change From Change To@{uu} $008200 41EC 9076 6106 4E71 4E71 4E71 Original CRC Checksum = $7582737E Original WRAP Checksum = $3306F7BD Final CRC Checksum = $516E4530 Final WRAP Checksum = $391739C2 Comments: The program will no longer ask for a word from the manual. Originator: Mark Knibbs, based on a patch to 'Magnetic Scrolls Collection Volume 1' by Crystal. @endnode @node Worms "Worms (Team 17)" "@{u}Worms@{uu}" (Team 17) File to alter: "WORMS" on disk "TW1" File length: 353940 (uncompressed) You need a cruncher or packer to carry out this patch. First uncompress "WORMS" using XfdDecrunch. After alterations, use a cruncher to pack the file and save it over the original version. (Original is compressed with CrunchMania.) @{u}Offset Change From Change To@{uu} $002424 202D 81E8 706F 4E71 Original CRC Checksum for decompressed "WORMS" file = $55C9D19F Original WRAP Checksum for decompressed "WORMS" file = $BFC72F0E Final CRC Checksum for decompressed "WORMS" file = $51B3FFCE Final WRAP Checksum for decompressed "WORMS" file = $243764CF Comments: Enter 111 to satisfy the protection check. Originator: The Masterbrain @endnode @node Zool2AGA "Zool 2 AGA (Gremlin Graphics) A1200 Computer Combat version" "@{u}Zool 2 AGA@{uu}" (Gremlin Graphics) A1200 Computer Combat version The file that needs to be patched here ('z2' on disk 'z2d1') is packed with a Rob Northen cruncher. In order to be able to apply the patch, we need to unpack the file, patch this, and repack the resulting file in order to fit it back onto the disk. @{b}NOTE:@{ub} You will need a recent version of the XFD package to unpack the z2 file. Version 1.13 is definitely sufficient. From a CLI/Shell window, type: 'xfdDecrunch z2d1:z2 RAM:z2.unpacked' (Replace RAM: with some other directory with sufficient space if necessary.) Now we have to remove the protection from the 'z2.unpacked' file. File to alter: "RAM:z2.unpacked" File length: 409372 @{u}Offset Change From Change To@{uu} $016C18 33FC 4E75 Original CRC Checksum = $E167238E Original WRAP Checksum = $9DCE8E6D Final CRC Checksum = $BB3A3376 Final WRAP Checksum = $83558E6D Now use Imploder to compress the patched z2.unpacked file. Any efficiency above 2 will do; ensure that Library mode is off. Save the compressed file to 'z2d1:z2', replacing the original z2 file. If all went well, you should now be able to play your deprotected copy of Zool 2 AGA. Comments: This patch removes the code-wheel protection. The protection screen will no longer appear. Originator: Mark Knibbs @endnode