What is AnimatED?
-----------------

AnimatED allows you to add sound and timing to your IFF-animations
using an easy to use GUI. Let's introduce some powerful features
available in AnimatED:

* Support for IFF-animations (modes 5 and 7).

* Support for all screenmodes (including AGA),

* IFF-soundsamples, which can be played through any channel you like.
  You can also set the volume and the pitch at which the sample will be
  played. Looped soundsamples are supported.

* Framespeed, change at any point in your animation the speed at which
  your animation is played. The speed is measured in Frames Per Second.

* Wait, pause your animation for an amount set in seconds.

* Play Sound-/Noise-/ProTracker modules during your animation.

* Do a palette fade on any frame.

* Your finished productions can be easily played back in realtime using
  the stand-alone freely distributable AnimatEDPlay program.


What are the system requirements?
---------------------------------

For AnimatED you'll need an Amiga with at least Kickstart 2.04 and 2Mb
of memory, more memory is recommended. AnimatED also needs a 68020
processor or better.


What's new in version 1.44?
---------------------------

* Added the 'Whilst loading show' option to the Load Script event,
  which makes it possible to display the last shown frame or a blank
  screen whilst the new animation loads.

* The listviewer now centres around the framenumber which was last
  shown or found after doing a search event.

* Added a 'Default' button right next to the pitch slider in the
  Sound event window. When pressed this will set the pitch slider to
  the default pitch of the currently selected soundsample.

* Renamed the Fade frame event to Fade event which now also allows
  to fade soundsample, tracker- and medmodule volumes.

* Added the 'Close Workbench' option to Prefs which allows you to
  close the Workbench screen giving you more free Chip memory.

* Removed the ugly looking screenbar which showed up when animations
  smaller than 320 pixels wide were displayed.

* HAM animations are now automatically recognised by AnimatED.


What's new in version 1.45?
---------------------------

* Fixed a bug in AnimatEDPlay which caused the 'click on a script icon to
  execute it if AnimatEDPlay is in the same drawer'-method not to work.

