@database MI_WHITE.guide
@author "Tom de Ruyter"
@$VER: MTG.guide 2.1 jan.97
@node MAIN "Mirage - White Cards"
@{" " link MTG_CARD_LISTS.guide/CL_MI}
                             @{b}Mirage - White Cards@{ub}

            @{" Afterlife              " link AFTER}     @{" Alarum                 " link ALARU}
            @{" Auspicious Ancestor    " link AUSPI}     @{" Benevolent Unicorn     " link BENEV}
            @{" Blinding Light         " link BLIND}     @{" Celestial Dawn         " link CELES}
            @{" Civic Guildmage        " link CIVIC}     @{" Dazzling Beauty        " link DAZZL}
            @{" Disempower             " link DISEM}     @{" Disenchant             " link 4E_WHITE.guide/DISEN}
            @{" Divine Offering        " link LG_WHITE.guide/DIVOF}     @{" Divine Retribution     " link DIVIN}
            @{" Ektundu Griffin        " link EKTEN}     @{" Enlightened Tutor      " link ENLIG}
            @{" Ethereal Champion      " link ETHER}     @{" Favorable Destiny      " link FAVOR}
            @{" Femeref Healer         " link FEMHE}     @{" Femeref Knight         " link FEMKN}
            @{" Femeref Scouts         " link FEMSC}     @{" Healing Salve          " link 4E_WHITE.guide/HEALI}
            @{" Illumination           " link ILLUM}     @{" Iron Tusk Elephant     " link IRONT}
            @{" Ivory Charm            " link IVORY}     @{" Jabari's Influence     " link JABAR}
            @{" Mangara's Blessing     " link MANBL}     @{" Mangara's Equity       " link MANEQ}
            @{" Melesse Spirit         " link MELES}     @{" Mtenda Griffin         " link MTGRI}
            @{" Mtenda Herder          " link MTHER}     @{" Noble Elephant         " link NOBLE}
            @{" Null Chamber           " link NULLC}     @{" Pacifism               " link PACIF}
            @{" Pearl Dragon           " link PEARL}     @{" Prismatic Circle       " link PRISM}
            @{" Rashida Scalebane      " link RASHI}     @{" Ritual of Steel        " link RITUA}
            @{" Sacred Mesa            " link SACRE}     @{" Shadowbane             " link SHADO}
            @{" Sidar Jabari           " link SIDAR}     @{" Soul Echo              " link SOULE}
            @{" Spectral Guardian      " link SPECT}     @{" Sunweb                 " link SUNWE}
            @{" Teremko Griffin        " link TEREM}     @{" Unyaro Griffin         " link UNYAR}
            @{" Vigilant Martyr        " link VIGIL}     @{" Wall of Resistance     " link WALLO}
            @{" Ward of Lights         " link WARDO}     @{" Yare                   " link YARE_}
            @{" Zhalfirin Commander    " link ZHCOM}     @{" Zhalfirin Knight       " link ZHKNI}
            @{" Zuberi, Golden Feather " link ZUBER}

@endnode
@node AFTER "Afterlife"

@{b}Afterlife@{ub}

Color   = White
Rarity  = MI(U)
Type    = Instant
Cost    = 2W
Artist  = Pete Venters

Text(MI): Bury target creature and put an Essence Token into play under
          control of that creature's controller. Treat this token as a 1/1
          white creature with flying.

 @{b}NO RULINGS@{ub}

@endnode
@node ALARU "Alarum"

@{b}Alarum@{ub}

Color   = White
Rarity  = MI(C)
Type    = Instant
Cost    = 1W
Artist  = Andrew Robinson

Text(MI): Untap target non-attacking creature. That creature gets +1/+3
          until end of turn.

 @{b}NO RULINGS@{ub}

@endnode
@node AUSPI "Auspicious Ancestor"

@{b}Auspicious Ancestor@{ub}

Color   = White
Rarity  = MI(R)
Type    = Summon Ancestor (2/3)
Cost    = 3W
Artist  = Zina Saunders

Text(MI): If Auspicious Ancestor is put into the graveyard from play,
          gain 3 life.
          <1>: Gain 1 life. Use this ability only when a white spell
          is successfully cast and only once for each such spell.

 @{b}NO RULINGS@{ub}

@endnode
@node BENEV "Benevolent Unicorn"

@{b}Benevolent Unicorn@{ub}

Color   = White
Rarity  = MI(C)
Type    = Summon Unicorn (1/2)
Cost    = 1W
Artist  = David A. Cherry

Text(MI): Whenever a spell assigns damage to a creature or player, that
          damage is reduced by 1.

 @{b}NO RULINGS@{ub}

@endnode
@node BLIND "Blinding Light"

@{b}Blinding Light@{ub}

Color   = White
Rarity  = MI(U)
Type    = Sorcery
Cost    = 2W
Artist  = Hannibal King

Text(MI): Tap all non-white creatures.

 @{b}NO RULINGS@{ub}

@endnode
@node CELES "Celestial Dawn"

@{b}Celestial Dawn@{ub}

Color   = White
Rarity  = MI(R)
Type    = Enchantment
Cost    = 1WW
Artist  = Liz Danforth

Text(MI): All non-land cards you own that are not in play are white. All
          non-land permanents you control are white. All lands you control
          are plains. All colored mana symbols in all costs on all of
          these cards and permanents are <W>.

 @{" Rulings " link MTG_CARD_C.guide/CELDA}

@endnode
@node CIVIC "Civic Guildmage"

@{b}Civic Guildmage@{ub}

Color   = White
Rarity  = MI(C)
Type    = Summon Wizard (1/1)
Cost    = W
Artist  = Andrew Robinson

Text(MI): <GT>: Target creatures gets +0/+1 until end of turn.
          <UT>: Put target creature you control on top of owner's library.

 @{b}NO RULINGS@{ub}

@endnode
@node DAZZL "Dazzling Beauty"

@{b}Dazzling Beauty@{ub}

Color   = White
Rarity  = MI(C)
Type    = Instant
Cost    = 2W
Artist  = Harold McNeill

Text(MI): Play only when defense is chosen. Target unblocked creature is
          considered blocked. Draw a card at the beginning of the next
          turn's upkeep.

 @{" Rulings " link MTG_CARD_D.guide/DAZZL}

@endnode
@node DISEM "Disempower"

@{b}Disempower@{ub}

Color   = White
Rarity  = MI(C)
Type    = Instant
Cost    = 1W
Artist  = John Matson

Text(MI): Put target artifact or enchantment on top of owner's library.

 @{b}NO RULINGS@{ub}

@endnode
@node DIVIN "Divine Retribution"

@{b}Divine Retribution@{ub}

Color   = White
Rarity  = MI(R)
Type    = Instant
Cost    = 1W
Artist  = Charles Gillespie

Text(MI): For each attacking creature Divine Retribution deals 1 damage to
          target attacking creature.

 @{b}NO RULINGS@{ub}

@endnode
@node EKTEN "Ektundu Griffin"

@{b}Ektundu Griffin@{ub}

Color   = White
Rarity  = MI(C)
Type    = Summon Griffin (2/2)
Cost    = 3W
Artist  = David A. Cherry

Text(MI): Flying, first strike.

 @{b}NO RULINGS@{ub}

@endnode
@node ENLIG "Enlightened Tutor"

@{b}Enlightened Tutor@{ub}

Color   = White
Rarity  = MI(U)
Type    = Instant
Cost    = W
Artist  = Dan Frazier

Text(MI): Search your library for an artifact or enchantment card and
          reveal that card to all players. Shuffle your library and put
          the revealed card back on top of it.

 @{" Rulings " link MTG_CARD_E.guide/ENLIG}

@endnode
@node ETHER "Ethereal Champion"

@{b}Ethereal Champion@{ub}

Color   = White
Rarity  = MI(R)
Type    = Summon Avatar (3/4)
Cost    = 2WWW
Artist  = Terese Nielsen

Text(MI): Pay 1 life: Prevent 1 damage to Ethereal Champion.

 @{b}NO RULINGS@{ub}

@endnode
@node FAVOR "Favorable Destiny"

@{b}Favorable Destiny@{ub}

Color   = White
Rarity  = MI(U)
Type    = Enchant Creature
Cost    = 1W
Artist  = Tom Gianni

Text(MI): As long as enchanted creature's controller controls at least one
          other creature, enchanted creature cannot be the target of spells
          or effects. As long as enchanted creature is white, it gets +1/+2.

 @{b}NO RULINGS@{ub}

@endnode
@node FEMHE "Femeref Healer"

@{b}Femeref Healer@{ub}

Color   = White
Rarity  = MI(C)
Type    = Summon Cleric (1/1)
Cost    = 1W
Artist  = Steve Luke

Text(MI): <T>: Prevent 1 damage to any creature or player.

 @{b}NO RULINGS@{ub}

@endnode
@node FEMKN "Femeref Knight"

@{b}Femeref Knight@{ub}

Color   = White
Rarity  = MI(C)
Type    = Summon Knight (2/2)
Cost    = 2W
Artist  = Tony Roberts

Text(MI): Flanking.
          <W>: Attacking does not cause Femeref Knight to tap this turn.

 @{b}NO RULINGS@{ub}

@endnode
@node FEMSC "Femeref Scouts"

@{b}Femeref Scouts@{ub}

Color   = White
Rarity  = MI(C)
Type    = Summon Scouts (1/4)
Cost    = 2W
Artist  = Zak Plucinski

 @{b}NO RULINGS@{ub}

@endnode
@node ILLUM "Illumination"

@{b}Illumination@{ub}

Color   = White
Rarity  = MI(U)
Type    = Interrupt
Cost    = WW
Artist  = David O'Connor

Text(MI): Counter target artifact or enchantment spell. That spell's
          caster gains an amount of life equal to the spell's casting cost.

 @{b}NO RULINGS@{ub}

@endnode
@node IRONT "Iron Tusk Elephant"

@{b}Iron Tusk Elephant@{ub}

Color   = White
Rarity  = MI(U)
Type    = Summon Elephant (3/3)
Cost    = 4W
Artist  = Tony Roberts

Text(MI): Trample.

 @{b}NO RULINGS@{ub}

@endnode
@node IVORY "Ivory Charm"

@{b}Ivory Charm@{ub}

Color   = White
Rarity  = MI(C)
Type    = Instant
Cost    = W
Artist  = Gerry Grace

Text(MI): Choose one; all creatures get -2/-0 until end of turn; or prevent
          1 damage to any creature or player; or tap target creature.

 @{b}NO RULINGS@{ub}

@endnode
@node JABAR "Jabari's Influence"

@{b}Jabari's Influence@{ub}

Color   = White
Rarity  = MI(R)
Type    = Instant
Cost    = 3WW
Artist  = Gerry Grace

Text(MI): Play only after combat. Gain control of target non-artifact,
          nonblack creature that attacked  you this turn and put a -1/-0
          counter on it.

 @{b}NO RULINGS@{ub}

@endnode
@node MANBL "Mangara's Blessing"

@{b}Mangara's Blessing@{ub}

Color   = White
Rarity  = MI(U)
Type    = Instant
Cost    = 2W
Artist  = David A. Cherry

Text(MI): Gain 5 life. If a spell or effect by an opponent causes you to
          discard Mangara's Blessing, gain 2 life and return Mangara's
          Blessing from your graveyard to your hand at end of turn.

 @{" Rulings " link MTG_CARD_M.guide/MANBL}

@endnode
@node MANEQ "Mangara's Equity"

@{b}Mangara's Equity@{ub}

Color   = White
Rarity  = MI(U)
Type    = Enchantment
Cost    = 1WW
Artist  = Alan Rabinowitz

Text(MI): When you play Mangara's Equity, choose black or red. During your
          upkeep, pay <1W> or bury Mangara's Equity. For each 1 damage a
          creature of the chosen color deals to you or a white creature you
          control, Mangara's Equity deals 1 damage to that creature.

 @{b}NO RULINGS@{ub}

@endnode
@node MELES "Melesse Spirit"

@{b}Melesse Spirit@{ub}

Color   = White
Rarity  = MI(U)
Type    = Summon Angel (3/3)
Cost    = 3WW
Artist  = Gerry Grace

Text(MI): Flying. Protection from black.

 @{b}NO RULINGS@{ub}

@endnode
@node MTGRI "Mtenda Griffin"

@{b}Mtenda Griffin@{ub}

Color   = White
Rarity  = MI(U)
Type    = Summon Griffin (2/2)
Cost    = 3W
Artist  = Janine Johnston

Text(MI): Flying.
          <WT>: Return Mtenda Griffin to owner's hand and return target
          Griffin card in your graveyard to your hand. Use this ability
          only during your upkeep.

 @{" Rulings " link MTG_CARD_M.guide/MTGRI}

@endnode
@node MTHER "Mtenda Herder"

@{b}Mtenda Herder@{ub}

Color   = White
Rarity  = MI(C)
Type    = Summon Scout (1/1)
Cost    = W
Artist  = Zina Saunders

Text(MI): Flanking.

 @{b}NO RULINGS@{ub}

@endnode
@node NOBLE "Noble Elephant"

@{b}Noble Elephant@{ub}

Color   = White
Rarity  = MI(C)
Type    = Summon Elephant (2/2)
Cost    = 3W
Artist  = Tony Roberts

Text(MI): Banding, Trample.

 @{b}NO RULINGS@{ub}

@endnode
@node NULLC "Null Chamber"

@{b}Null Chamber@{ub}

Color   = White
Rarity  = MI(R)
Type    = Enchant World
Cost    = 3W
Artist  = Douglas Shuler

Text(MI): You and target opponent each name any card except a basic land.
          Those cards cannot be played.

 @{" Rulings " link MTG_CARD_N.guide/NULLC}

@endnode
@node PACIF "Pacifism"

@{b}Pacifism@{ub}

Color   = White
Rarity  = MI(C)
Type    = Enchant Creature
Cost    = 1W
Artist  = Robert Bliss

Text(MI): Enchanted creature cannot attack or block.

 @{b}NO RULINGS@{ub}

@endnode
@node PEARL "Pearl Dragon"

@{b}Pearl Dragon@{ub}

Color   = White
Rarity  = MI(R)
Type    = Summon Dragon (4/4)
Cost    = 4WW
Artist  = Ian Miller

Text(MI): Flying.
          <W>: +0/+1.

 @{b}NO RULINGS@{ub}

@endnode
@node PRISM "Prismatic Circle"

@{b}Prismatic Circle@{ub}

Color   = White
Rarity  = MI(C)
Type    = Enchantment
Cost    = 2W
Artist  = Pete Venters

Text(MI): Cumulative Upkeep <1>.
          When you play Prismatic Circle, choose a color.
          <1>: Prevent all damage to you from a source of the chosen
          color. Treat further damage from that source normally.

 @{b}NO RULINGS@{ub}

@endnode
@node RASHI "Rashida Scalebane"

@{b}Rashida Scalebane@{ub}

Color   = White
Rarity  = MI(R)
Type    = Summon Legend (3/4)
Cost    = 3WW
Artist  = Randy Gallegos

Text(MI): <T>: Bury target attacking or blocking Dragon. Gain an amount
          of life equal to that Dragon's power.

 @{b}NO RULINGS@{ub}

@endnode
@node RITUA "Ritual of Steel"

@{b}Ritual of Steel@{ub}

Color   = White
Rarity  = MI(C)
Type    = Enchant Creature
Cost    = 2W
Artist  = Mark Poole

Text(MI): Draw a card at the beginning of the upkeep of the turn after
          Ritual of Steel comes into play. Enchanted creature gets +0/+2.

 @{b}NO RULINGS@{ub}

@endnode
@node SACRE "Sacred Mesa"

@{b}Sacred Mesa@{ub}

Color   = White
Rarity  = MI(R)
Type    = Enchantment
Cost    = 2W
Artist  = Margaret Organ-Kean

Text(MI): During your upkeep, sacrifice a Pegasus or bury Sacred Mesa.
          <W1>: Put a Wild Pegasus token into play. Treat this token as a
          1/1 white creature with flying that counts as a Pegasus.

 @{" Rulings " link MTG_CARD_S.guide/SACME}

@endnode
@node SHADO "Shadowbane"

@{b}Shadowbane@{ub}

Color   = White
Rarity  = MI(U)
Type    = Instant
Cost    = 1W
Artist  = Douglas Shuler

Text(MI): Prevent all damage to you or a creature you control from any one
          source. If that source is black, gain 1 life for each 1 damage
          prevented in this way.

 @{b}NO RULINGS@{ub}

@endnode
@node SIDAR "Sidar Jabari"

@{b}Sidar Jabari@{ub}

Color   = White
Rarity  = MI(R)
Type    = Summon Legend (2/2)
Cost    = 3W
Artist  = Gerry Grace

Text(MI): Flanking.
          If Sidar Jabari attacks, tap target creature defending player
          controls.

 @{b}NO RULINGS@{ub}

@endnode
@node SOULE "Soul Echo"

@{b}Soul Echo@{ub}

Color   = White
Rarity  = MI(R)
Type    = Enchantment
Cost    = XWW
Artist  = Ron Spencer

Text(MI): When you play Soul Echo, put X echo counters on it. At the
          beginning of your upkeep if there are no echo counters on Soul
          Echo bury it. Otherwise, target opponent may choose that for
          each 1 damage dealt to you until your next upkeep, you instead
          remove 1 echo counter from Soul Echo. You do not lose the game
          as a result of having less than 1 life.

 @{" Rulings " link MTG_CARD_S.guide/SOUEC}

@endnode
@node SPECT "Spectral Guardian"

@{b}Spectral Guardian@{ub}

Color   = White
Rarity  = MI(R)
Type    = Summon Guardian (2/3)
Cost    = 2WW
Artist  = Mike Dringenberg

Text(MI): As long as Spectral Guardian is untapped, noncreature artifacts
          cannot be the target of spells or effects.

 @{b}NO RULINGS@{ub}

@endnode
@node SUNWE "Sunweb"

@{b}Sunweb@{ub}

Color   = White
Rarity  = MI(R)
Type    = Summon Wall (5/6)
Cost    = 3W
Artist  = Dan Frazier

Text(MI): Flying.
          Sunweb cannot block creatures with power 2 or less.

 @{b}NO RULINGS@{ub}

@endnode
@node TEREM "Teremko Griffin"

@{b}Teremko Griffin@{ub}

Color   = White
Rarity  = MI(C)
Type    = Summon Griffin (2/2)
Cost    = 3W
Artist  = Martin McKenna

Text(MI): Banding, Flying.

 @{b}NO RULINGS@{ub}

@endnode
@node UNYAR "Unyaro Griffin"

@{b}Unyaro Griffin@{ub}

Color   = White
Rarity  = MI(U)
Type    = Summon Griffin (2/2)
Cost    = 3W
Artist  = Al Davidson

Text(MI): Flying.
          Sacrifice Unyaro Griffin: Counter target red spell that assigns
          damage to you or a creature you control. Play this ability as an
          interrupt.

 @{b}NO RULINGS@{ub}

@endnode
@node VIGIL "Vigilant Martyr"

@{b}Vigilant Martyr@{ub}

Color   = White
Rarity  = MI(U)
Type    = Summon Martyr (1/1)
Cost    = W
Artist  = Rebecca Guay

Text(MI): Sacrifice Vigilant Martyr: Regenerate target creature.
          <WWT>: Sacrifice Vigilant Martyr: Counter target spell that
          targets an enchantment in play. Play this ability as an
          interrupt.

 @{b}NO RULINGS@{ub}

@endnode
@node WALLO "Wall of Resistance"

@{b}Wall of Resistance@{ub}

Color   = White
Rarity  = MI(C)
Type    = Summon Wall (0/3)
Cost    = 1W
Artist  = Harold McNeill

Text(MI): Flying.
          At the end of any turn in which Wall of Resistance is dealt
          damage, put a +0/+1 counter on it.

 @{b}NO RULINGS@{ub}

@endnode
@node WARDO "Ward of Lights"

@{b}Ward of Lights@{ub}

Color   = White
Rarity  = MI(C)
Type    = Enchant Creature
Cost    = WW
Artist  = Mike Dringenberg

Text(MI): You may choose to play Ward of Lights as an instant; if you do,
          bury it at end of turn. Enchanted creature gains protection from
          a color of your choice. The protection granted by Ward of Lights
          does not bury Ward of Lights.

 @{b}NO RULINGS@{ub}

@endnode
@node YARE_ "Yare"

@{b}Yare@{ub}

Color   = White
Rarity  = MI(R)
Type    = Instant
Cost    = 2W
Artist  = Ron Spencer

Text(MI): Target creature defending player controls gets +3/+0 until end of
          turn. That creature may be assigned to block up to three
          creatures this turn, all blocks must be legal.

 @{b}NO RULINGS@{ub}

@endnode
@node ZHCOM "Zhalfirin Commander"

@{b}Zhalfirin Commander@{ub}

Color   = White
Rarity  = MI(U)
Type    = Summon Knight (2/2)
Cost    = 2W
Artist  = Stuart Griffin

Text(MI): Flanking.
          <WW1>: Target Knight gets +1/+1 until end of turn.

 @{b}NO RULINGS@{ub}

@endnode
@node ZHKNI "Zhalfirin Knight"

@{b}Zhalfirin Knight@{ub}

Color   = White
Rarity  = MI(C)
Type    = Summon Knight (2/2)
Cost    = 2W
Artist  = John Bolton

Text(MI): Flanking.
          <WW>: First Strike until end of turn.

 @{b}NO RULINGS@{ub}

@endnode
@node ZUBER "Zuberi, Golden Feather"

@{b}Zuberi, Golden Feather@{ub}

Color   = White
Rarity  = MI(R)
Type    = Summon Legend (3/3)
Cost    = 4W
Artist  = Alan Rabinowitz

Text(MI): Flying.
          Zuberi, Golden Feather counts as a Griffin. All other Griffins
          get +1/+1.

 @{b}NO RULINGS@{ub}

@endnode
