@database LG_BLUE.guide
@author "Tom de Ruyter"
@$VER: MTG.guide 2.1 jan.97
@node MAIN "Legends - Blue Cards"
@{" " link MTG_CARD_LISTS.guide/CL_LG}
                             @{b}Legends - Blue Cards@{ub}

            @{" Acid Rain              " link ACIDR}     @{" Anti-Magic Aura        " link ANTIM}
            @{" Azure Drake            " link AZURE}     @{" Backfire               " link BACKF}
            @{" Boomerang              " link BOOME}     @{" Brine Hag              " link BRINE}
            @{" Devouring Deep         " link DEVOU}     @{" Dream Coat             " link DREAM}
            @{" Elder Spawn            " link ELDER}     @{" Enchantment Alteration " link ENCHA}
            @{" Energy Tap             " link ENERG}     @{" Field of Dreams        " link FIELD}
            @{" Flash Counter          " link FLCOU}     @{" Flash Flood            " link FLFLO}
            @{" Force Spike            " link FORCE}     @{" Gaseous Form           " link GASEO}
            @{" Glyph of Delusion      " link GLYPH}     @{" In the Eye of Chaos    " link INTHE}
            @{" Invoke Prejudice       " link INVOK}     @{" Juxtapose              " link JUXTA}
            @{" Land Equilibrium       " link LANDE}     @{" Mana Drain             " link MANAD}
            @{" Part Water             " link PARTW}     @{" Psionic Entity         " link PSION}
            @{" Psychic Purge          " link PSYCH}     @{" Puppet Master          " link PUPPE}
            @{" Recall                 " link RECAL}     @{" Relic Bind             " link RELIC}
            @{" Remove Soul            " link REMOV}     @{" Reset                  " link RESET}
            @{" Reverberation          " link REVER}     @{" Sea King's Blessing    " link SEAKI}
            @{" Segovian Leviathan     " link SEGOV}     @{" Silhouette             " link SILHO}
            @{" Spectral Cloak         " link SPECT}     @{" Telekinesis            " link TELEK}
            @{" Teleport               " link TELEP}     @{" Time Elemental         " link TIMEE}
            @{" Undertow               " link UNDER}     @{" Venarian Gold          " link VENAR}
            @{" Wall of Vapor          " link WOVAP}     @{" Wall of Wonder         " link WOWON}
            @{" Zephyr Falcon          " link ZEPHY}

@endnode
@node ACIDR "Acid Rain"

@{b}Acid Rain@{ub}

Color   = Blue
Rarity  = LG(R)
Type    = Sorcery
Cost    = 3U
Artist  = NeNe Thomas

Text(LG): Destroys all forests in play.

 @{b}NO RULINGS@{ub}

@endnode
@node ANTIM "Anti-Magic Aura"

@{b}Anti-Magic Aura@{ub}

Color   = Blue
Rarity  = LG(C1)
Type    = Enchant Creature
Cost    = 2U
Artist  = Douglas Shuler

Text(LG): All enchantments on target creature are destroyed. Target
          creature cannot be further targeted by instants, sorceries,
          or enchantments.

 @{" Rulings " link MTG_CARD_A.guide/ANTIM}

@endnode
@node AZURE "Azure Drake"

@{b}Azure Drake@{ub}

Color   = Blue
Rarity  = LG(U1) / CR(U3)
Type    = Summon Drake (2/4)
Cost    = 3U
Artist  = Dan Frazier

Text(LG): Flying

Text(CR): Flying

Flavor Text: @{i}The Azure Drake would be more powerful were it
             not so easily distracted.@{ui}

 @{b}NO RULINGS@{ub}

@endnode
@node BACKF "Backfire"

@{b}Backfire@{ub}

Color   = Blue
Rarity  = LG(U1) / 4E(U)
Type    = Enchant Creature
Cost    = U
Artist  = Brian Snoddy

Text(LG): For each point of damage done to you from target creature,
          Backfire does one point of damage to target creature's
          controller.

Text(4E): Backfire deals 1 damage to target creature's controller for
          each 1 damage dealt to you by that creature.

 @{b}NO RULINGS@{ub}

@endnode
@node BOOME "Boomerang"

@{b}Boomerang@{ub}

Color   = Blue
Rarity  = LG(C2) / CR(C3) / MI(C)
Type    = Instant
Cost    = UU
Artist  = Brian Snoddy (LG/CR) / Richard Kane Ferguson (MI)

@{b}NOTE@{ub}The Mirage card has different artwork
      and another Flavor Text.

Text(MI): Return target permanent to owner's hand.

Text(LG): Return target permanent to owner's hand; enchantments on target
          permanent are destroyed.

Text(CR): Return target permanent to owner's hand.

Flavor Text: @{i}"O! call back yesterday, bid time return."
              ---William Shakespeare,@{ui} King Richard the Second

 @{b}NO RULINGS@{ub}

@endnode
@node BRINE "Brine Hag"

@{b}Brine Hag@{ub}

Color   = Blue
Rarity  = LG(U1)
Type    = Summon Hag (2/2)
Cost    = 2UU
Artist  = Quinton Hoover

Text(LG): On the turn during which Hag is placed in the graveyard, all
          creatures who dealt damage to Hag that turn become 0/2 creatures.
          Use counters to mark these creatures.

 @{" Rulings " link MTG_CARD_B.guide/BRINE}

@endnode
@node DEVOU "Devouring Deep"

@{b}Devouring Deep@{ub}

Color   = Blue
Rarity  = LG(C2)
Type    = Summon Devouring Deep (1/2)
Cost    = 2U
Artist  = Liz Danforth

Text(LG): Islandwalk

Flavor Text: @{i}"Full fathom five thy father lies;
              Of his bones are coral made;
              Those are pearls that were his eyes;
              Nothing of him that doth fade,
              But doth suffer a sea-change
              Into something rich and strange."
              ---William Shakespeare,@{ui} The Tempest

 @{b}NO RULINGS@{ub}

@endnode
@node DREAM "Dream Coat"

@{b}Dream Coat@{ub}

Color   = Blue
Rarity  = LG(U1)
Type    = Enchant Creature
Cost    = U
Artist  = Anthony Waters

Text(LG): Caster may change target creature's color to any other color.
          This ability is played as an interrupt. Limit of one change per
          turn. Cost to tap, maintain, or use a special ability of target
          creature remains entirely unchanged.

Flavor Text: @{i}"Adopt the character of the twisting octopus, which
              takes on the appearance of the nearby rock. Now follow
              in this direction, now turn a different hue."
              ---Theognis,@{ui} Elegies 1, 215

 @{" Rulings " link MTG_CARD_D.guide/DREAM}

@endnode
@node ELDER "Elder Spawn"

@{b}Elder Spawn@{ub}

Color   = Blue
Rarity  = LG(R)
Type    = Summon Spawn (6/6)
Cost    = 4UUU
Artist  = Jesper Myrfors

Text(LG): Elder Spawn cannot be blocked by red creatures. Sacrifice one of
          your islands during your upkeep or Elder Spawn does 6 damage to
          you and is buried.

 @{b}NO RULINGS@{ub}

@endnode
@node ENCHA "Enchantment Alteration"

@{b}Enchantment Alteration@{ub}

Color   = Blue
Rarity  = LG(C1) / CR(U3)
Type    = Instant
Cost    = U
Artist  = Brian Snoddy

Text(LG): Switch target enchantment from one creature to another or from
          one land to another. The controller of the enchantment does not
          change. New target of enchantment must be valid or this spell
          has no effect. Treat this as if the enchantment had just been
          cast on the new target.

Text(CR): Switch target enchantment from one creature to another or from
          one land to another; that enchantment's new target must be legal.
          The controller of the enchantment does not change. Treat the
          enchantment as though it were just cast on the new target.

 @{" Rulings " link MTG_CARD_E.guide/ENCHA}

@endnode
@node ENERG "Energy Tap"

@{b}Energy Tap@{ub}

Color   = Blue
Rarity  = LG(C2) / 4E(C)
Type    = Sorcery
Cost    = U
Artist  = Daniel Gelon

Text(LG): Target untapped creature you control becomes tapped. Add an
          amount of colorless mana equal to target creature's casting
          cost to your mana pool.

Text(4E): Tap target creature you control. Add an amount of colorless mana
          equal to that creature's casting cost to your mana pool.

 @{" Rulings " link MTG_CARD_E.guide/ENETA}

@endnode
@node FIELD "Field of Dreams"

@{b}Field of Dreams@{ub}

Color   = Blue
Rarity  = LG(R)
Type    = Enchant World
Cost    = U
Artist  = Kaja Foglio

Text(LG): The top card of each player's library is always face up.

Flavor Text: @{i}Some people say that the world is round, and if you
             travel far enough you'll come to the other side, where
             everything is upside down.@{ui}

 @{" Rulings " link MTG_CARD_F.guide/FIELD}

@endnode
@node FLCOU "Flash Counter"

@{b}Flash Counter@{ub}

Color   = Blue
Rarity  = LG(C2)
Type    = Interrupt
Cost    = 1U
Artist  = Harold McNeill

Text(LG): Counters target interrupt or instant spell.

Flavor Text: @{i}"She grinned at me - a wicked grin. `I hope you weren't
              relying too heavily on that, my dear.'"
              ---Medryn Silverwand,@{ui} Diary

 @{b}NO RULINGS@{ub}

@endnode
@node FLFLO "Flash Flood"

@{b}Flash Flood@{ub}

Color   = Blue
Rarity  = LG(C2) / CR(C3)
Type    = Instant
Cost    = U
Artist  = Tom Wanerstrand

Text(LG): Destroy target red permanent, or return target mountain to
          owner's hand. Enchantments on target land are destroyed.

Text(CR): Destroy target red permanent or return target mountain to
          owner's hand.

Flavor Text: @{i}Many people say that no power can bring the
             mountains low. Many people are fools.@{ui}

 @{" Rulings " link MTG_CARD_F.guide/FSHFL}

@endnode
@node FORCE "Force Spike"

@{b}Force Spike@{ub}

Color   = Blue
Rarity  = LG(C2)
Type    = Interrupt
Cost    = U
Artist  = Bryon Wackwitz

Text(LG): Target spell is countered unless its caster spends an
          additional <1>.

 @{" Rulings " link MTG_CARD_F.guide/FOSPI}

@endnode
@node GASEO "Gaseous Form"

@{b}Gaseous Form@{ub}

Color   = Blue
Rarity  = LG(C1) / 4E(C)
Type    = Enchant Creature
Cost    = 2U
Artist  = Phil Foglio

Text(LG): Damage done to target creature by creatures it blocks, or that
          block it, is reduced to 0. Creature deals no damage during
          combat.

Text(4E): Target creature neither deals nor receives damage during combat.

Flavor Text: @{i}"...[A]nd gives to airy nothing
              A local habitation and a name."
              ---William Shakespeare,@{ui} A Midsummer Night's Dream

 @{" Rulings " link MTG_CARD_G.guide/GASEO}

@endnode
@node GLYPH "Glyph of Delusion"

@{b}Glyph of Delusion@{ub}

Color   = Blue
Rarity  = LG(C1)
Type    = Instant
Cost    = U
Artist  = Susan van Camp

Text(LG): Put X counters on one target creature that target wall blocked
          during this turn; X is the power of the blocked creature.
          Creature does not untap as normal while it has one or more of
          these counters on it. Remove one counter during creature's
          controller's upkeep.

 @{" Rulings " link MTG_CARD_G.guide/GLYDE}

@endnode
@node INTHE "In the Eye of Chaos"

@{b}In the Eye of Chaos@{ub}

Color   = Blue
Rarity  = LG(R)
Type    = Enchant World
Cost    = 2U
Artist  = Brian Snoddy

Text(LG): All instants and interrupts are countered unless their caster
          pays an additional X, where X is the casting cost of the spell
          being cast.

 @{" Rulings " link MTG_CARD_I.guide/INTHE}

@endnode
@node INVOK "Invoke Prejudice"

@{b}Invoke Prejudice@{ub}

Color   = Blue
Rarity  = LG(R)
Type    = Enchantment
Cost    = UUUU
Artist  = Harold McNeill

Text(LG): If opponent casts a Summon spell that does not match the color of
          one of the creatures under your control, that spell is countered
          unless the caster pays an additional X, where X is the casting
          cost of the Summon spell.

 @{" Rulings " link MTG_CARD_I.guide/INVOK}

@endnode
@node JUXTA "Juxtapose"

@{b}Juxtapose@{ub}

Color   = Blue
Rarity  = LG(R) / CR(U1)
Type    = Sorcery
Cost    = 3U
Artist  = Justin Hampton

Text(LG): Target Player and caster each choose one of the creatures they
          control with the highest casting cost. Exchange control of these
          creatures. Then do the same for artifacts. Juxtapose does not
          tap or untap these cards. The control of any enchantment cards
          played on these permanents is unchanged. If one player does not
          have an artifact or creature do not trade that type of card.

Text(CR): You and target player each choose one of the creatures you
          control with the highest casting cost. Exchange control of
          these creatures. Then do the same  for artifacts. If one of
          the players does not control a creature or artifact, don't
          exchange that type of card.

 @{" Rulings " link MTG_CARD_J.guide/JUXTA}

@endnode
@node LANDE "Land Equilibrium"

@{b}Land Equilibrium@{ub}

Color   = Blue
Rarity  = LG(R)
Type    = Enchantment
Cost    = 2UU
Artist  = Jesper Myrfors

Text(LG): If your opponent controls at least as much land as you do, he or
          she must sacrifice a land for each land he or she puts into play.

 @{" Rulings " link MTG_CARD_L.guide/LANDE}

@endnode
@node MANAD "Mana Drain"

@{b}Mana Drain@{ub}

Color   = Blue
Rarity  = LG(U1)
Type    = Interrupt
Cost    = UU
Artist  = Mark Tedin

Text(LG): Counters target spell. At the beginning of your next main phase,
          add <X> to your mana pool, where X is the casting cost of target
          spell.

 @{" Rulings " link MTG_CARD_M.guide/MANDR}

@endnode
@node PARTW "Part Water"

@{b}Part Water@{ub}

Color   = Blue
Rarity  = LG(U1)
Type    = Sorcery
Cost    = XXU
Artist  = NeNe Thomas

Text(LG): X target creatures gain islandwalk until end of turn.

Flavor Text: @{i}"... and the waters were a wall unto them on their
              right hand, and on their left."
              ---Exodus, 14:22@{ui}

 @{" Rulings " link MTG_CARD_P.guide/PARTW}

@endnode
@node PSION "Psionic Entity"

@{b}Psionic Entity@{ub}

Color   = Blue
Rarity  = LG(R) / 4E(R)
Type    = Summon Entity (2/2)
Cost    = 4U
Artist  = Justin Hampton

Text(LG): <T>: Psionic Entity does 2 damage to any target but does 3
          damage to itself.

Text(4E): <T>: Psionic Entity deals 2 damage to target creature or player
          and 3 damage to itself.

Flavor Text: @{i}Creatures of the AEther are notorious for neglecting
             their own well-being.@{ui}

 @{" Rulings " link MTG_CARD_P.guide/PSIEN}

@endnode
@node PSYCH "Psychic Purge"

@{b}Psychic Purge@{ub}

Color   = Blue
Rarity  = LG(C1)
Type    = Sorcery
Cost    = U
Artist  = Susan van Camp

Text(LG): Psychic Purge does 1 damage to any target. If a spell cast by
          opponent or a permanent under opponent's control causes you to
          discard this card, opponent loses 5 life. Effects that prevent
          or redirect damage may not be used to counter this loss of life.

 @{" Rulings " link MTG_CARD_P.guide/PSYPU}

@endnode
@node PUPPE "Puppet Master"

@{b}Puppet Master@{ub}

Color   = Blue
Rarity  = LG(U1) / CR(U3)
Type    = Enchant Creature
Cost    = UUU
Artist  = Sandra Everingham

Text(LG): If target creature is placed in the graveyard, return creature to
          owner's hand. All enchantments on target creature are destroyed.
          You may pay <UUU> to return Puppet Master to its owner's hand if
          target creature returns to its owner's hand.

Text(CR): If target creature is put into the graveyard, return it to its
          owner's hand.
          <UUU>: Return Puppet Master to its owner's hand. Use this ability
          when the creature Puppet Master enchants returns to its owner's
          hand.

 @{" Rulings " link MTG_CARD_P.guide/PUPPE}

@endnode
@node RECAL "Recall"

@{b}Recall@{ub}

Color   = Blue
Rarity  = LG(R) / CR(U3)
Type    = Sorcery
Cost    = XXU
Artist  = Brian Snoddy

Text(LG): Sacrifice X cards from your hand and then bring X cards from your
          graveyard to your hand. Then remove Recall from the game.

Text(CR): Choose and discard X cards from your hand to take X target cards
          from your graveyard and put them into your hand. Remove Recall
          from the game.

 @{" Rulings " link MTG_CARD_R.guide/RECAL}

@endnode
@node RELIC "Relic Bind"

@{b}Relic Bind@{ub}

Color   = Blue
Rarity  = LG(U1) / 4E(R)
Type    = Enchant Artifact
Cost    = 2U
Artist  = Christopher Rush

Text(LG): When target artifact is tapped, the controller of Relic Bind can
          choose to do 1 damage to any player or give 1 life to any player.

Text(4E): When target artifact opponent controls becomes tapped, you may
          give 1 life or have Relic Bind deal 1 damage to target player.

 @{" Rulings " link MTG_CARD_R.guide/RELBI}

@endnode
@node REMOV "Remove Soul"

@{b}Remove Soul@{ub}

Color   = Blue
Rarity  = LG(C2) / CR(C3)
Type    = Interrupt
Cost    = 1U
Artist  = Brian Snoddy

Text(LG): Counter target summon spell.

Text(CR): Counter target summon spell.

Flavor Text: @{i}Nethya stiffened suddenly, head cocked as if
             straining to hear some distant sound, then
             fell lifeless to the ground.@{ui}

 @{" Rulings " link MTG_CARD_R.guide/REMSO}

@endnode
@node RESET "Reset"

@{b}Reset@{ub}

Color   = Blue
Rarity  = LG(U1)
Type    = Interrupt
Cost    = UU
Artist  = Nicola Leonard

Text(LG): All your lands untap. Reset can only be played on an opponent's
          turn after his or her upkeep phase.

 @{" Rulings " link MTG_CARD_R.guide/RESET}

@endnode
@node REVER "Reverberation"

@{b}Reverberation@{ub}

Color   = Blue
Rarity  = LG(R)
Type    = Instant
Cost    = 2UU
Artist  = Justin Hampton

Text(LG): Damage from one sorcery spell is redirected to its caster.

 @{" Rulings " link MTG_CARD_R.guide/REVER}

@endnode
@node SEAKI "Sea King's Blessing"

@{b}Sea King's Blessing@{ub}

Color   = Blue
Rarity  = LG(U1)
Type    = Instant
Cost    = U
Artist  = Randy Asplund-Faith

Text(LG): Changes the color of one or more target creatures to blue until
          end of turn. You choose which and how many creatures are
          affected. Cost to tap, maintain, or use a special ability of
          target creatures remains entirely unchanged.

 @{b}NO RULINGS@{ub}

@endnode
@node SEGOV "Segovian Leviathan"

@{b}Segovian Leviathan@{ub}

Color   = Blue
Rarity  = LG(U1) / 4E(U)
Type    = Summon Leviathan (3/3)
Cost    = 4U
Artist  = Melissa Benson

Text(LG): Islandwalk

Text(4E): Islandwalk

Flavor Text: @{i}"Leviathan, too! Can you catch him with a fish-hook
              or run a line round his tongue?"
              ---Job 40:25@{ui}

 @{b}NO RULINGS@{ub}

@endnode
@node SILHO "Silhouette"

@{b}Silhouette@{ub}

Color   = Blue
Rarity  = LG(U1)
Type    = Instant
Cost    = 1U
Artist  = Kaja Foglio

Text(LG): Until end of turn, damage done to target creature by spells or
          effects that target it is reduced to 0.

 @{b}NO RULINGS@{ub}

@endnode
@node SPECT "Spectral Cloak"

@{b}Spectral Cloak@{ub}

Color   = Blue
Rarity  = LG(U1)
Type    = Enchant Creature
Cost    = UU
Artist  = Rob Alexander

Text(LG): Target creature cannot be the target of instants, sorceries, fast
          effects, or enchantments unless creature is tapped.

 @{" Rulings " link MTG_CARD_S.guide/SPECL}

@endnode
@node TELEK "Telekinesis"

@{b}Telekinesis@{ub}

Color   = Blue
Rarity  = LG(R)
Type    = Instant
Cost    = UU
Artist  = Daniel Gelon

Text(LG): Target creature deals no damage during combat this turn.
          Creature becomes tapped and may not untap as normal during
          its controller's next two untap phases.

 @{" Rulings " link MTG_CARD_T.guide/TELEK}

@endnode
@node TELEP "Teleport"

@{b}Teleport@{ub}

Color   = Blue
Rarity  = LG(R) / CR(U1)
Type    = Instant
Cost    = UUU
Artist  = Douglas Shuler

Text(LG): Target creature cannot be blocked until end of turn. Play after
          attack is declared and before defense is chosen.

Text(CR): Target creature becomes unblockable until end of turn. Cast only
          after attack is declared and before defense is chosen.

 @{b}NO RULINGS@{ub}

@endnode
@node TIMEE "Time Elemental"

@{b}Time Elemental@{ub}

Color   = Blue
Rarity  = LG(R) / 4E(R)
Type    = Summon Elemental (0/2)
Cost    = 2U
Artist  = Amy Weber

Text(LG): <2UUT>: Return target permanent to owner's hand. Cannot
          target permanents with enchantment cards played on them.
          If Time Elemental blocks or attacks it is destroyed and
          does 5 damage to controller.

Text(4E): <2UUT>: Return target permanent to owner's hand. You cannot use
          this ability on permanents with enchantment cards played on them.
          If Time Elemental blocks or attacks, destroy it at end of combat.
          In this case, Time Elemental deals 5 damage to its controller.

 @{" Rulings " link MTG_CARD_T.guide/TIMEL}

@endnode
@node UNDER "Undertow"

@{b}Undertow@{ub}

Color   = Blue
Rarity  = LG(U1)
Type    = Enchantment
Cost    = 2U
Artist  = Randy Asplund-Faith

Text(LG): Creatures with islandwalk may be blocked as if they did not have
          this ability.

 @{b}NO RULINGS@{ub}

@endnode
@node VENAR "Venarian Gold"

@{b}Venarian Gold@{ub}

Color   = Blue
Rarity  = LG(C1)
Type    = Enchant Creature
Cost    = XUU
Artist  = Daniel Gelon

Text(LG): Put X counters on target creature. Target creature becomes
          tapped when Venarian Gold is cast. Creature does not untap as
          normal if it has any of these counters on it. Remove one counter
          during creature's controller's upkeep phase.

 @{" Rulings " link MTG_CARD_V.guide/VENAR}

@endnode
@node WOVAP "Wall of Vapor"

@{b}Wall of Vapor@{ub}

Color   = Blue
Rarity  = LG(C1) / CR(C3)
Type    = Summon Wall (0/1)
Cost    = 3U
Artist  = Richard Thomas

Text(LG): Damage done to Wall of Vapor by creatures it blocks is reduced
          to 0.

Text(CR): Damage  dealt  to Wall of Vapor by creatures it blocks is reduced
          to 0.

Flavor Text: @{i}"Walls of a castle are made out of stone,
              Walls of a house out of bricks or of wood.
              My walls are made out of magic alone,
              Stronger than any that ever have stood."
              ---Chrysoberyl Earthsdaughter,@{ui} Incantations

 @{" Rulings " link MTG_CARD_W.guide/WALVA}

@endnode
@node WOWON "Wall of Wonder"

@{b}Wall of Wonder@{ub}

Color   = Blue
Rarity  = LG(U1) / CR(U3)
Type    = Summon Wall (1/5)
Cost    = 2UU
Artist  = Richard Thomas

Text(LG): <2UU>: Gain +4/-4 and allow Wall to Wonder to attack this turn.

Text(CR): <2UU>: +4/-4  until end of turn; Wall of Wonder can attack this
          turn.

Flavor Text: @{i}So confusing is the Wall's appearance that few
             of its victims even see it move.@{ui}

 @{" Rulings " link MTG_CARD_W.guide/WALWO}

@endnode
@node ZEPHY "Zephyr Falcon"

@{b}Zephyr Falcon@{ub}

Color   = Blue
Rarity  = LG(C1) / 4E(C)
Type    = Summon Falcon
Cost    = 1U
Artist  = Heather Hudson

Text(LG): Flying
          Attacking does not cause Zephyr Falcon to tap.

Text(4E): Flying
          Attacking does not cause Zephyr Falcon to tap.

Flavor Text: @{i}Although greatly prized among falconers, the Zephyr
             Falcon is capricious and not easily tamed.@{ui}

 @{b}NO RULINGS@{ub}

@endnode
