@database DK_WHITE.guide
@author "Tom de Ruyter"
@$VER: MTG.guide 2.4 apr.97
@node MAIN "The Dark - White Cards"
@{" " link MTG_CARD_LISTS.guide/CL_DK}
                            @{b}The Dark - White Cards@{ub}

                            @{" Angry Mob           " link ANGRY}
                            @{" Blood of the Martyr " link BLOOD}
                            @{" Brainwash           " link BRAIN}
                            @{" Cleansing           " link CLEAN}
                            @{" Dust to Dust        " link DUSTT}
                            @{" Exorcist            " link EXORC}
                            @{" Fasting             " link FASTI}
                            @{" Festival            " link FESTI}
                            @{" Fire and Brimstone  " link FIREA}
                            @{" Holy Light          " link HOLYL}
                            @{" Knights of Thorn    " link KNIGH}
                            @{" Martyr's Cry        " link MARTY}
                            @{" Miracle Worker      " link MIRAC}
                            @{" Morale              " link MORAL}
                            @{" Pikemen             " link PIKEM}
                            @{" Preacher            " link PREAC}
                            @{" Squire              " link SQUIR}
                            @{" Tivadar's Crusade   " link TIVAD}
                            @{" Witch Hunter        " link WITCH}

@endnode
@node ANGRY "Angry Mob"

@{b}Angry Mob@{ub}

Color   = White
Rarity  = DK(U2) / 4E(U)
Type    = Summon Mob (2+*/2+*)
Cost    = 2WW
Artist  = Drew Tucker

Text(4E): Trample
          During your turn, Angry Mob has power and toughness each equal to
          2  plus the number of swamps opponents control. During other
          turns, Angry Mob has power and toughness 2/2.

Text(DK): Trample
          During your turn, the *'s are both equal to the total number of
          swamps all opponents control. During any other player's turn, *
          equals 0.

 @{" Rulings " link MTG_CARD_A.guide/ANGRY}

@endnode
@node BLOOD "Blood of the Martyr"

@{b}Blood of the Martyr@{ub}

Color   = White
Rarity  = DK(U2) / CR(U3)
Type    = Instant
Cost    = WWW
Artist  = Christopher Rush

Text(CR): Until end of turn, you may redirect to yourself all damage dealt
          to any number of creatures. The source of the damage does not
          change.

Text(DK): For the remainder of the turn, you may redirect damage done to
          any number of creatures to yourself instead.

Flavor Text: @{i}The willow knows what the storm does not: that the power
             to endure harm outlives the power to inflict it.@{ui}

 @{" Rulings " link MTG_CARD_B.guide/BMART}

@endnode
@node BRAIN "Brainwash"

@{b}Brainwash@{ub}

Color   = White
Rarity  = DK(C3) / 4E(C)
Type    = Enchant Creature
Cost    = W
Artist  = Pete Venters

Text(4E): Target creature cannot attack unless its controller pays an
          additional <3>.

Text(DK): Target creature may not attack unless its controller pays <3> in
          addition to any other costs required for the creature to attack.

Flavor Text: @{i}"They're not your friends; they despise you.
              I'm the only one you can count on. Trust me."@{ui}

 @{" Rulings " link MTG_CARD_B.guide/BWASH}

@endnode
@node CLEAN "Cleansing"

@{b}Cleansing@{ub}

Color   = White
Rarity  = DK(U1)
Type    = Sorcery
Cost    = WWW
Artist  = Pete Venters

Text(DK): All land is destroyed. Players may prevent Cleansing from
          destroying specific lands by paying 1 life for each land they
          wish to protect. Effects that prevent or redirect damage may not
          be used to counter this loss of life.

 @{" Rulings " link MTG_CARD_C.guide/CLING}

@endnode
@node DUSTT "Dust to Dust"

@{b}Dust to Dust@{ub}

Color   = White
Rarity  = DK(C3)
Type    = Sorcery
Cost    = 1WW
Artist  = Drew Tucker

Text(DK): Removes two target artifacts from the game.

Flavor Text: @{i}Tervish never noticed that the amulet had vanished.
             It had disappeared not only from his possession,
             but from his memory as well.@{ui}

 @{" Rulings " link MTG_CARD_D.guide/DUSTT}

@endnode
@node EXORC "Exorcist"

@{b}Exorcist@{ub}

Color   = White
Rarity  = DK(U1)
Type    = Summon Exorcist (1/1)
Cost    = WW
Artist  = Drew Tucker

Text(DK): <1WT>: Target black creature is destroyed.

Flavor Text: @{i}Though they often bore little greater charm than
             the demons they battled, exorcists were always
             welcome in Scarwood.@{ui}

 @{b}NO RULINGS@{ub}

@endnode
@node FASTI "Fasting"

@{b}Fasting@{ub}

Color   = White
Rarity  = DK(U2)
Type    = Enchantment
Cost    = W
Artist  = Douglas Shuler

Text(DK): You may choose to skip your draw phase; if you do so, you gain 2
          life. If you draw a card for any reason, Fasting is destroyed.
          During your upkeep, put a hunger counter on Fasting. When
          Fasting has five hunger counters on it, it is destroyed.

 @{" Rulings " link MTG_CARD_F.guide/FASTI}

@endnode
@node FESTI "Festival"

@{b}Festival@{ub}

Color   = White
Rarity  = DK(C3)
Type    = Instant
Cost    = W
Artist  = Mark Poole

Text(DK): Opponent may not declare an attack this turn. Play during
          opponent's upkeep phase.

Flavor Text: @{i}Only after the townsfolk had drawn us into their merry
             celebration did we discover that their holiday rituals
             held a deeper purpose.@{ui}

 @{" Rulings " link MTG_CARD_F.guide/FESTI}

@endnode
@node FIREA "Fire and Brimstone"

@{b}Fire and Brimstone@{ub}

Color   = White
Rarity  = DK(U2)
Type    = Instant
Cost    = 3WW
Artist  = Jeff A. Menges

Text(DK): Fire and Brimstone does 4 damage to target player and 4 damage to
          you. Can only be used during a turn in which target player has
          declared an attack.

 @{b}NO RULINGS@{ub}

@endnode
@node HOLYL "Holy Light"

@{b}Holy Light@{ub}

Color   = White
Rarity  = DK(C3)
Type    = Instant
Cost    = 2W
Artist  = Drew Tucker

Text(DK): All non-white creatures get -1/-1 until end of turn.

Flavor Text: @{i}"Bathed in hallowed light, the infidels looked upon the
              impurities of their souls and despaired."
              ---The Book of Tal@{ui}

 @{b}NO RULINGS@{ub}

@endnode
@node KNIGH "Knights of Thorn"

@{b}Knights of Thorn@{ub}

Color   = White
Rarity  = DK(U1)
Type    = Summon Knights (2/2)
Cost    = 3W
Artist  = Christopher Rush

Text(DK): Protection from red, banding.

Flavor Text: @{i}"With a great cry, the Goblin host broke and ran as the
              first wave of Knights penetrated its ranks."
              ---Tivadar of Thorn, History of the Goblin Wars@{ui}

 @{b}NO RULINGS@{ub}

@endnode
@node MARTY "Martyr's Cry"

@{b}Martyr's Cry@{ub}

Color   = White
Rarity  = DK(U1)
Type    = Sorcery
Cost    = WW
Artist  = Jeff A. Menges

Text(DK): All white creatures are removed from the game. Players must draw
          one card for each white creature they control that is lost in
          this manner.

Flavor Text: @{i}"It is only fitting that one such as I should die in
              pursuit of knowledge."
              ---Vervamon the Elder@{ui}

 @{" Rulings " link MTG_CARD_M.guide/MACRY}

@endnode
@node MIRAC "Miracle Worker"

@{b}Miracle Worker@{ub}

Color   = White
Rarity  = DK(C3)
Type    = Summon Miracle Worker (1/1)
Cost    = W
Artist  = Ron Spencer

Text(DK): <T>: Destroy target enchantment card on a creature you control.

Flavor Text: @{i}"Those blessed hands could bring surcease to
              even the most tainted soul."
              ---Sister Betje, Miracles of the Saints@{ui}

 @{" Rulings " link MTG_CARD_M.guide/MIRAC}

@endnode
@node MORAL "Morale"

@{b}Morale@{ub}

Color   = White
Rarity  = DK(C3) / 4E(C)
Type    = Instant
Cost    = 1WW
Artist  = Mark Poole

Text(4E): All attacking creatures get +1/+1 until end of turn.

Text(DK): All attacking creatures gain +1/+1 until end of turn.

Flavor Text: @{i}"After Lacjsi's speech, the Knights grew determined
              to crush their ancient enemies clan by clan."
              ---Tivadar of Thorn, History of the Goblin Wars@{ui}

 @{b}NO RULINGS@{ub}

@endnode
@node PIKEM "Pikemen"

@{b}Pikemen@{ub}

Color   = White
Rarity  = DK(C3) / 4E(C)
Type    = Summon Pikemen (1/1)
Cost    = 1W
Artist  = Dennis Detwiller

Text(4E): Banding, first strike

Text(DK): Banding, first strike

Flavor Text: @{i}"As the cavalry bore down, we faced them with swords
              drawn and pikes hidden in the grass at our feet.
              `Don't lift your pikes 'til I give the word,' I said."
              ---Maeveen O'Donagh, Memoirs of a Soldier@{ui}

 @{" Rulings " link MTG_CARD_P.guide/PIKEM}

@endnode
@node PREAC "Preacher"

@{b}Preacher@{ub}

Color   = White
Rarity  = DK(U1)
Type    = Summon Preacher (1/1)
Cost    = 1WW
Artist  = Quinton Hoover

Text(DK): <T>: Gain control of one of opponent's creatures. Opponent
          chooses which target creature you control. If Preacher becomes
          untapped, you lose control of this creature; you may choose not
          to untap Preacher as normal during your untap phase. You also
          lose control of the creature if Preacher leaves play or at end of
          game.

 @{" Rulings " link MTG_CARD_P.guide/PREAC}

@endnode
@node SQUIR "Squire"

@{b}Squire@{ub}

Color   = White
Rarity  = DK(C3)
Type    = Summon Squire (1/2)
Cost    = 1W
Artist  = Dennis Detwiller

Flavor Text: @{i}"Of twenty yeer of age he was, I gesse. Of his stature
              he was of even lengthe, And wonderly deliver, and
              greete of strengthe."
              ---Geoffrey Chaucer, The Canterbury Tales@{ui}

 @{" Rulings " link MTG_CARD_S.guide/SQUIR}

@endnode
@node TIVAD "Tivadar's Crusade"

@{b}Tivadar's Crusade@{ub}

Color   = White
Rarity  = DK(U2)
Type    = Sorcery
Cost    = 1WW
Artist  = Dennis Detwiller

Text(DK): All Goblins are destroyed.

 @{" Rulings " link MTG_CARD_T.guide/TIVAD}

@endnode
@node WITCH "Witch Hunter"

@{b}Witch Hunter@{ub}

Color   = White
Rarity  = DK(U1) / CR(U3)
Type    = Summon Hunter (1/1)
Cost    = 2WW
Artist  = Jesper Myrfors

Text(CR): <T>: Witch Hunter deals 1 damage to target player.
          <1WWT>: Return target creature any opponent controls to owner's
          hand.

Text(DK): <T>: Witch Hunter does 1 damage to target player.
          <1WWT>: Return target creature opponent controls from play to
          owner's hand. Enchantments on target creature are destroyed.

 @{" Rulings " link MTG_CARD_W.guide/WITCH}

@endnode
