#include <exec/types.h>
/*----- Sprite format: h = 32 ------ */
/*--Sprite containing lower order two planes:   */
UWORD __chip U2[68] = {
  0x0000, 0x0000, /* VStart, VStop */
  0x4000, 0x4000,	/*  .@..............  */
  0x8000, 0x4000,	/*  oO..............  */
  0x0000, 0x0000,	/*  ................  */
  0x0000, 0x0000,	/*  ................  */
  0x9600, 0x9600,	/*  @..@.@@.........  */
  0xdb00, 0x9100,	/*  @o.@o.o@........  */
  0xda80, 0x9200,	/*  @o.@o.@.o.......  */
  0xdd00, 0x9400,	/*  @o.@o@.o........  */
  0x6f00, 0x6700,	/*  .@@.o@@@........  */
  0x3380, 0x0000,	/*  ..oo..ooo.......  */
  0x0000, 0x0000,	/*  ................  */
  0x0000, 0x0000,	/*  ................  */
  0x0000, 0x0000,	/*  ................  */
  0x0000, 0x0000,	/*  ................  */
  0x0000, 0x0000,	/*  ................  */
  0x0000, 0x0000,	/*  ................  */
  0x0000, 0x0000,	/*  ................  */
  0x0000, 0x0000,	/*  ................  */
  0x0000, 0x0000,	/*  ................  */
  0x0000, 0x0000,	/*  ................  */
  0x0000, 0x0000,	/*  ................  */
  0x0000, 0x0000,	/*  ................  */
  0x0000, 0x0000,	/*  ................  */
  0x0000, 0x0000,	/*  ................  */
  0x0000, 0x0000,	/*  ................  */
  0x0000, 0x0000,	/*  ................  */
  0x0000, 0x0000,	/*  ................  */
  0x0000, 0x0000,	/*  ................  */
  0x0000, 0x0000,	/*  ................  */
  0x0000, 0x0000,	/*  ................  */
  0x0000, 0x0000,	/*  ................  */
  0x0000, 0x0000,	/*  ................  */
  0x0000, 0x0000 }; /* End of Sprite */

