#include <exec/types.h>
/*----- Sprite format: h = 32 ------ */
/*--Sprite containing lower order two planes:   */
UWORD __chip Two[68] = {
  0x0000, 0x0000, /* VStart, VStop */
  0x4000, 0x4000,	/*  .@..............  */
  0x8000, 0x4000,	/*  oO..............  */
  0x0000, 0x0000,	/*  ................  */
  0x0000, 0x0000,	/*  ................  */
  0xe898, 0xe898,	/*  @@@.@...@..@@...  */
  0x7cec, 0x48a4,	/*  .@oo@o..@o@.o@..  */
  0x6ef6, 0x4aa4,	/*  .@o.@o@.@o@o.@o.  */
  0x6df6, 0x4da4,	/*  .@o.@@.@@o@o.@o.  */
  0x6eda, 0x4898,	/*  .@o.@oo.@o.@@.o.  */
  0x244c, 0x0000,	/*  ..o..o...o..oo..  */
  0x0000, 0x0000,	/*  ................  */
  0x0000, 0x0000,	/*  ................  */
  0x0000, 0x0000,	/*  ................  */
  0x0000, 0x0000,	/*  ................  */
  0x0000, 0x0000,	/*  ................  */
  0x0000, 0x0000,	/*  ................  */
  0x0000, 0x0000,	/*  ................  */
  0x0000, 0x0000,	/*  ................  */
  0x0000, 0x0000,	/*  ................  */
  0x0000, 0x0000,	/*  ................  */
  0x0000, 0x0000,	/*  ................  */
  0x0000, 0x0000,	/*  ................  */
  0x0000, 0x0000,	/*  ................  */
  0x0000, 0x0000,	/*  ................  */
  0x0000, 0x0000,	/*  ................  */
  0x0000, 0x0000,	/*  ................  */
  0x0000, 0x0000,	/*  ................  */
  0x0000, 0x0000,	/*  ................  */
  0x0000, 0x0000,	/*  ................  */
  0x0000, 0x0000,	/*  ................  */
  0x0000, 0x0000,	/*  ................  */
  0x0000, 0x0000,	/*  ................  */
  0x0000, 0x0000 }; /* End of Sprite */

