#include <exec/types.h>
/*----- Sprite format: h = 32 ------ */
/*--Sprite containing lower order two planes:   */
UWORD __chip Rel[68] = {
  0x0000, 0x0000, /* VStart, VStop */
  0x4000, 0x4000,	/*  .@..............  */
  0x8000, 0x4000,	/*  oO..............  */
  0x0000, 0x0000,	/*  ................  */
  0x0000, 0x0000,	/*  ................  */
  0xe7a0, 0xe7a0,	/*  @@@..@@@@.@.....  */
  0xf7f0, 0x9420,	/*  @oo@.@oooo@o....  */
  0xef30, 0xe720,	/*  @@@.o@@@..@o....  */
  0xf7b0, 0x9420,	/*  @oo@.@ooo.@o....  */
  0xdfb8, 0x97b8,	/*  @o.@o@@@@.@@@...  */
  0x4bdc, 0x0000,	/*  .o..o.oooo.ooo..  */
  0x0000, 0x0000,	/*  ................  */
  0x0000, 0x0000,	/*  ................  */
  0x0000, 0x0000,	/*  ................  */
  0x0000, 0x0000,	/*  ................  */
  0x0000, 0x0000,	/*  ................  */
  0x0000, 0x0000,	/*  ................  */
  0x0000, 0x0000,	/*  ................  */
  0x0000, 0x0000,	/*  ................  */
  0x0000, 0x0000,	/*  ................  */
  0x0000, 0x0000,	/*  ................  */
  0x0000, 0x0000,	/*  ................  */
  0x0000, 0x0000,	/*  ................  */
  0x0000, 0x0000,	/*  ................  */
  0x0000, 0x0000,	/*  ................  */
  0x0000, 0x0000,	/*  ................  */
  0x0000, 0x0000,	/*  ................  */
  0x0000, 0x0000,	/*  ................  */
  0x0000, 0x0000,	/*  ................  */
  0x0000, 0x0000,	/*  ................  */
  0x0000, 0x0000,	/*  ................  */
  0x0000, 0x0000,	/*  ................  */
  0x0000, 0x0000,	/*  ................  */
  0x0000, 0x0000 }; /* End of Sprite */

