#include <exec/types.h>
/*----- Sprite format: h = 32 ------ */
/*--Sprite containing lower order two planes:   */
UWORD __chip L2[68] = {
  0x0000, 0x0000, /* VStart, VStop */
  0x4000, 0x4000,	/*  .@..............  */
  0x8000, 0x4000,	/*  oO..............  */
  0x0000, 0x0000,	/*  ................  */
  0x0000, 0x0000,	/*  ................  */
  0x8c00, 0x8c00,	/*  @...@@..........  */
  0xc600, 0x8200,	/*  @o...o@.........  */
  0xc500, 0x8400,	/*  @o...@.o........  */
  0xca00, 0x8800,	/*  @o..@.o.........  */
  0xee00, 0xee00,	/*  @@@.@@@.........  */
  0x7700, 0x0000,	/*  .ooo.ooo........  */
  0x0000, 0x0000,	/*  ................  */
  0x0000, 0x0000,	/*  ................  */
  0x0000, 0x0000,	/*  ................  */
  0x0000, 0x0000,	/*  ................  */
  0x0000, 0x0000,	/*  ................  */
  0x0000, 0x0000,	/*  ................  */
  0x0000, 0x0000,	/*  ................  */
  0x0000, 0x0000,	/*  ................  */
  0x0000, 0x0000,	/*  ................  */
  0x0000, 0x0000,	/*  ................  */
  0x0000, 0x0000,	/*  ................  */
  0x0000, 0x0000,	/*  ................  */
  0x0000, 0x0000,	/*  ................  */
  0x0000, 0x0000,	/*  ................  */
  0x0000, 0x0000,	/*  ................  */
  0x0000, 0x0000,	/*  ................  */
  0x0000, 0x0000,	/*  ................  */
  0x0000, 0x0000,	/*  ................  */
  0x0000, 0x0000,	/*  ................  */
  0x0000, 0x0000,	/*  ................  */
  0x0000, 0x0000,	/*  ................  */
  0x0000, 0x0000,	/*  ................  */
  0x0000, 0x0000 }; /* End of Sprite */

