#include <exec/types.h>
/*----- Sprite format: h = 32 ------ */
/*--Sprite containing lower order two planes:   */
UWORD __chip Add[68] = {
  0x0000, 0x0000, /* VStart, VStop */
  0x4000, 0x4000,	/*  .@..............  */
  0x8000, 0x4000,	/*  oO..............  */
  0x0000, 0x0000,	/*  ................  */
  0x0000, 0x0000,	/*  ................  */
  0x6738, 0x6738,	/*  .@@..@@@..@@@...  */
  0xb7bc, 0x94a4,	/*  @.o@.@oo@.@oo@..  */
  0xfef6, 0xf4a4,	/*  @@@@o@o.@o@o.@o.  */
  0xfef6, 0x94a4,	/*  @oo@o@o.@o@o.@o.  */
  0xdf7a, 0x9738,	/*  @o.@o@@@.o@@@.o.  */
  0x4b9c, 0x0000,	/*  .o..o.ooo..ooo..  */
  0x0000, 0x0000,	/*  ................  */
  0x0000, 0x0000,	/*  ................  */
  0x0000, 0x0000,	/*  ................  */
  0x0000, 0x0000,	/*  ................  */
  0x0000, 0x0000,	/*  ................  */
  0x0000, 0x0000,	/*  ................  */
  0x0000, 0x0000,	/*  ................  */
  0x0000, 0x0000,	/*  ................  */
  0x0000, 0x0000,	/*  ................  */
  0x0000, 0x0000,	/*  ................  */
  0x0000, 0x0000,	/*  ................  */
  0x0000, 0x0000,	/*  ................  */
  0x0000, 0x0000,	/*  ................  */
  0x0000, 0x0000,	/*  ................  */
  0x0000, 0x0000,	/*  ................  */
  0x0000, 0x0000,	/*  ................  */
  0x0000, 0x0000,	/*  ................  */
  0x0000, 0x0000,	/*  ................  */
  0x0000, 0x0000,	/*  ................  */
  0x0000, 0x0000,	/*  ................  */
  0x0000, 0x0000,	/*  ................  */
  0x0000, 0x0000,	/*  ................  */
  0x0000, 0x0000 }; /* End of Sprite */

