
                            render.library
                            --------------
              1996 by Captain Bifat / TEK neoscientists


                             future plans



  features that are not (yet) implemented - in no particular order:

  > ConvertChunky() should use a palette's render buffers, and the
  overhead should be reduced. (Both for higher speed, especially
  when called line-by-line.)

  > RGB filter hooks
  this  feature  will  allow you to perform gamma correction, R/G/B,
  contrast,  saturation, brightness filtering, and whatever comes to
  your mind, in a single render go. some functions have already been
  implemented internally, but there are still problems unsolved.

  > dither modes
  ordered dithering should be implemented next.

  > 16bit/15bit support

  > histogram import/export functions
  have  you  ever  felt  the  need  to save, load, merge histograms?
  (well, i admit i haven't...)

  > qualitative/quantitative, popularity and fuzzy quantization

  > inserted rendering of HAM clip areas is not correctly
  implemented yet.

  > high-level frontend: extreme simplification for many standard
  tasks, such as scaling/rendering logos, allocating screen-pens etc.
  (currently being worked on. this will be a seperate library.)

  > scale interpolation (at least for 24bit data)
