Short: A powerful gfx-converter, V1.02 Author: Frank Pagels (frank.pagels@rostock.netsurf.de) Uploader: frank.pagels@rostock.netsurf.de Version: 1.02 Type: gfx/conv Replaces: gfx/conv/ArtPRO1.0.lha changes to v1.00 V1.02 16.02.1997 - "Load RAW" crashed --> fixed - Universalloader don't work under Kick 2.0 --> Fixed - The palette editor would not work under Kick 2.0 because i used only Kick 3.0 funktions :( --> Fixed - "Conf. Overwrite" in the Global Settings work opposite to the intended funktion --> Fixed - After a Iconify the loader/saver names was not correctly restored --> Fixed - Documentation reworked and cleaned. - Developer stuff for the RenderLib now included ArtPRO is a new gfx-converter not only for coders. It's currently able to convert IFF-Brushes in a comfortable manner into different formats, like RAW, Raw Blit, Sprites and more. Reders images in every color depth based on the fantastic render.library by Timm S. Müller Some awesome features of ArtPRO 1.02: Comfortable GUI * Font-sentitive GUI * All functions driven by gadgets or keyboard equivalents * No menus on screens with weird resolutions and colors * Lots of options and settings for your individual taste * A new fantastic loader and Saver management with locale prefs * Comfortable brush cutting controlled on a seperate screen Highly flexible source code generation * Generates Assembler, C, Pascal, E, and Basic source * Handles variable indenting with tabs or spaces * Output may be bytes, words, or longwords Image conversion * Handles IFF to RAW as well as RAW to IFF * Supports interleaved blitter formats * Outputs as IFF, source, binary, or link-object * Includes additional blitter words for shifted blitting * Automatically saves the colors associated with an image * Handles 12bit and 24bit truecolor output * Datatype support * external loader/saver BMP,PCX,TIFF,GIF and GIFANIM Extensive sprite support * Handles sprites in either 4 or 16 colors * Handles sprites being 16 / 32 / 64 pixels wide * Outputs as source, binary, or link-object * Allows you to cut several sprites in a single go * Automatically calculates sprites' control words according to their screen positions * User-customized control word calculation Color functions * Renders images into every color depth you find on amiga * Supports LoadRGB, pure, and copperlist formats * Generates AGA copperlists * Handles 4 and 32 bit color depths for LoadRGB * Outputs as IFF, source, binary, or link-object * Handles palette import as RAW and IFF * Color-bias lets you control an image's saturation, contrast, brightness, and R/G/B in real-time * Palette editor Masking functions * Generates brush masks for either interleaved or noninterleaved blitting * Supports specific mask colors contact author: Frank Pagels Kolumbusring 39 Rostock 18106 E-Mail: frank.pagels@rostock.netsurf.de