
Here's how I have a number of Paragon/StarNet doors setup at Inquestor.

If you're having trouble getting P2M running, this info might save you a
bit of time and heartache.

-PFD (14 Dec 94)

-------------------------------------------------------------------------
Dir structure of: BBS:Doorfiles2/DOOR262

     GE (dir)
          MAPS (dir)
            map.map                          map2.map
          ANSI (dir)
            ge.ansi                          textbox.ansi
       GE                               GE.data
       GE.docs                          ge.news
       ge.planets                       
  Door.exe                         

Script:

ASSIGN DOORS: BBS:Doorfiles2/DOOR262

P2M DOORS:GE/GE

flush
bz

-------------------------------------------------------------------------
Dir structure of: BBS:Doorfiles2/DOOR260

     Sector2 (dir)
       force.data                       planet.data
       player.data                      Sector2.txt
       SectorWarsII                     team.data
  Door.exe                         Install.Guide

Script:

ASSIGN DOORS: BBS:Doorfiles2/DOOR260
CD DOORS:

P2M DOORS:Sector2/sectorWarsII

flush
bz

-------------------------------------------------------------------------
Dir structure of: BBS:Doorfiles2/DOOR259

  Door.exe                         ReadMe
  SROUND                           surrounded.high

Script:

ASSIGN DOORS: BBS:Doorfiles2/DOOR259
CD Doors:

P2M DOORS:Sround

flush
bz

-------------------------------------------------------------------------
Dir structure of: BBS:Doorfiles2/DOOR258

  Door.exe                         peg
  peg.txt                          

Script:

ASSIGN DOORS: BBS:Doorfiles2/DOOR258

CD Doors:

P2M DOORS:Peg NULL

flush
bz

-------------------------------------------------------------------------
Dir structure of: BBS:Doorfiles2/DOOR257

  Door.exe                         othello

Script:

ASSIGN DOORS: BBS:Doorfiles2/DOOR257
CD Doors:

P2M DOORS:Othello

flush
bz

-------------------------------------------------------------------------
Dir structure of: BBS:Doorfiles2/DOOR299

  Clock                            Clock.doc
  Door.exe                         

Script:

ASSIGN DOORS: BBS:Doorfiles2/DOOR299
CD Doors:

P2M DOORS:Clock NULL

flush
bz
WAIT 2 secs
-------------------------------------------------------------------------
Dir structure of: BBS:Doorfiles2/DOOR272

  Door.exe                         WordScramble
  WordScramble.ANSI                WordScramble.DAT
  WordScramble.DOC                 

Script:

ASSIGN DOORS: BBS:Doorfiles2/DOOR272
CD DOORS:

P2M DOORS:WordScramble

flush
bz

-------------------------------------------------------------------------
Dir structure of: BBS:Doorfiles2/DOOR271

  Death                            Death.c
  Death.doc                        Door.exe

Script:

assign doors: BBS:Doorfiles2/door271/
cd doors:
SYS:c/p2m doors:death
flush
bz
-------------------------------------------------------------------------
Dir structure of: BBS:Doorfiles2/DOOR269

     Chess (dir)
       chess.exe                        Game1
       Game1.moves                      Game2
       Game2.moves                      Game3
       Game3.moves                      Game4
       Game4.moves                      Game5
       Game5.moves                      gamecounter
       gamenames                        
  ChessSetup.Doc                   Door.exe
  maint                            

Script:

Assign doors: BBS:Doorfiles2/door269/
cd doors:chess/
SYS:c/p2m doors:chess/chess.exe
bz
flush

-------------------------------------------------------------------------
Dir structure of: BBS:Doorfiles2/DOOR268

  Door.exe                         Messages1.TXT
  Messages2.TXT                    Messages3.TXT
  Messages5.TXT                    SpcEmp.CFG
  spcemp.doc                       SpcEmp17
  SpcPlayer.DAT                    SpEmp.News
  SpEmp.Scores                     SpEmp.Scores.14Jan
  SpEmp.Scores.18Nov               sysop.doc
  Teams.DAT                        

Script:

assign DOORS: BBS:Doorfiles2/Door268
cd doors:
SYS:c/P2M doors:SpcEmp17
bz
flush
-------------------------------------------------------------------------
Dir structure of: BBS:Doorfiles2/DOOR267

     GlobalWar (dir)
       GlobalWar                        GW.con
       GW.dat                           GW.doc
       GWalltime.txt                    GWerr.txt
       GWpoints.doc                     GWscores.txt
       GWteam.doc                       
  Door.exe                         NULPROG

Script:

run BBS:Doorfiles2/Door267/NulProg
avail >nil:
bz
flush

assign DOORS: BBS:Doorfiles2/Door267
cd doors:

SYS:c/P2M Doors:GlobalWar/GlobalWar
bz
flush
-------------------------------------------------------------------------
Dir structure of: BBS:Doorfiles2/DOOR266

  Door.exe                         SE.DAT
  SpcEmp.CFG                       spcemp.doc
  SpcEmp10                         SpEmp0.News
  SpEmp0.Scores                    SpEmp0.Scores.30Mar92
  SpEmp0.Scores.4Mar92             

Script:

assign DOORS: BBS:Doorfiles2/Door266
cd doors:
SYS:c/P2M doors:SpcEmp10
bz
flush
-------------------------------------------------------------------------
Dir structure of: BBS:Doorfiles2/DOOR255

     Dungeon (dir)
       10.txt                           12.txt
       13.txt                           14.txt
       15.txt                           2.txt
       3.txt                            4.txt
       5.txt                            7.txt
       8.txt                            9.txt
       Backup.GR1                       Backup.TXT
       config                           door.gr1
       door.txt                         doorf.gr1
       doorf.txt                        doorfr.gr1
       doorfr.txt                       doorl.gr1
       doorl.txt                        doorlf.gr1
       doorlf.txt                       doorlfr.gr1
       doorlfr.txt                      doorlr.gr1
       doorlr.txt                       doorr.gr1
       doorr.txt                        Dungeon
       Dungeon.file                     instructions.GR1
       instructions.txt                 LordPic.GR1
       LordPic.TXT                      map.GR1
       map.txt                          MonsterPic10.GR1
       MonsterPic10.TXT                 monsterpic11.GR1
       monsterpic11.TXT                 MonsterPic12.GR1
       MonsterPic12.TXT                 MonsterPic13.GR1
       MonsterPic13.TXT                 MonsterPic14.GR1
       MonsterPic14.TXT                 MonsterPic20.GR1
       MonsterPic20.TXT                 MonsterPic21.GR1
       MonsterPic21.TXT                 monsterpic22.GR1
       monsterpic22.TXT                 monsterpic23.GR1
       monsterpic23.TXT                 MonsterPic30.GR1
       MonsterPic30.TXT                 MonsterPic31.GR1
       MonsterPic31.TXT                 MonsterPic32.GR1
       MonsterPic32.TXT                 MonsterPic33.GR1
       MonsterPic33.TXT                 MonsterPic34.GR1
       MonsterPic34.TXT                 MonsterPic35.GR1
       MonsterPic35.TXT                 MonsterPic40.GR1
       MonsterPic40.TXT                 MonsterPic50.GR1
       MonsterPic50.TXT                 MonsterPic60.GR1
       MonsterPic60.TXT                 MonsterPic70.GR1
       MonsterPic70.TXT                 MonsterPic80.GR1
       MonsterPic80.TXT                 playerpic.GR1
       playerpic.txt                    title.gr1
       title.txt                        Type_Me
  BUGS_LISTING.TXT                 CHANGES.TXT
  Door.exe                         README.1ST

Script:

ASSIGN DOORS: BBS:Doorfiles2/DOOR255

P2M DOORS:Dungeon/Dungeon D

flush
bz

-------------------------------------------------------------------------
Dir structure of: BBS:Doorfiles2/DOOR253

  BattleShipP                      BattleShipP.cmd
  BattleShipP.Scores               BattleShipP.txt
  BattleShipP1.70.axt              BattleShipP1.70.dxt
  Door.exe                         

Script:

ASSIGN DOORS: BBS:Doorfiles2/DOOR253
Assign BattleShipPDir: Doors:

CD Doors:
P2M DOORS:BattleShipP NULL

flush
bz

-------------------------------------------------------------------------
Dir structure of: BBS:Doorfiles2/Door252

  AnsiTest                         AnsiTest.doc
  Door.exe                         

Script:

ASSIGN DOORS: BBS:Doorfiles2/DOOR252

P2M DOORS:Ansitest

flush
bz
-------------------------------------------------------------------------
Dir structure of: BBS:Doorfiles2/DOOR256

     BlackMar (dir)
       1.txt                            10.txt
       10pic.gr1                        10pic.txt
       11.txt                           11pic.gr1
       11pic.txt                        12.txt
       12pic.gr1                        12pic.txt
       13pic.gr1                        13pic.txt
       14pic.gr1                        14pic.txt
       15.txt                           15pic.gr1
       15pic.txt                        16.txt
       16pic.gr1                        16pic.txt
       17pic.gr1                        17pic.txt
       1pic.gr1                         1pic.txt
       2.txt                            20pic.gr1
       20pic.txt                        2pic.gr1
       2pic.txt                         3.txt
       3pic.gr1                         3pic.txt
       4pic.gr1                         4pic.txt
       5.txt                            5pic.gr1
       5pic.txt                         6.txt
       6pic.gr1                         6pic.txt
       7pic.gr1                         7pic.txt
       8.txt                            8pic.gr1
       8pic.txt                         9pic.gr1
       9pic.txt                         door.gr1
       door.txt                         doorf.gr1
       doorf.txt                        doorfr.gr1
       doorfr.txt                       doorl.gr1
       doorl.txt                        doorlf.gr1
       doorlf.txt                       doorlfr.gr1
       doorlfr.txt                      doorlr.gr1
       doorlr.txt                       doorr.gr1
       doorr.txt                        dungeon.cfg
       dungeon.exe                      Dungeon.file
       dungeonturn.file                 instructions.GR1
       instructions.txt                 MAP.GR1
       MAP.txt                          pauser.GR1
       playerpic.gr1                    playerpic.txt
       title.gr1                        title.txt
       typeme                           
  Door.exe                         DungeonDeaths
  dungeonturn.file                 read.txt
  README.1ST                       

Script:

ASSIGN DOORS: BBS:Doorfiles2/DOOR256

P2M DOORS:Blackmar/Dungeon.exe D

flush
bz

-------------------------------------------------------------------------
Dir structure of: BBS:Doorfiles3/DOOR301

  Door.exe                         Hang.top
  Hangman                          Hangman.CFG
  Hangman.doc                      HighScores
  Player.DAT                       Words.DAT

Script:

ASSIGN DOORS: BBS:Doorfiles3/DOOR301
ASSIGN HANGMAN: DOORS:
CD DOORS:

P2M DOORS:Hangman

flush
bz

-------------------------------------------------------------------------
Dir structure of: BBS:Doorfiles3/DOOR312

     HL (dir)
       Card1.Gr1                        Card1.Txt
       Card10.Gr1                       Card10.Txt
       Card11.Gr1                       Card11.Txt
       Card12.Gr1                       Card12.Txt
       Card13.Gr1                       Card13.Txt
       Card2.Gr1                        Card2.Txt
       Card3.Gr1                        Card3.Txt
       Card4.Gr1                        Card4.Txt
       Card5.Gr1                        Card5.Txt
       Card6.Gr1                        Card6.Txt
       Card7.Gr1                        Card7.Txt
       Card8.Gr1                        Card8.Txt
       Card9.Gr1                        Card9.Txt
       High.cfg                         
  Door.exe                         High.cfg
  HighL                            Highl.doc

Script:

ASSIGN DOORS: BBS:Doorfiles3/DOOR312
ASSIGN HL: DOORS:HL
cd doors:

P2M DOORS:HighL NULL

flush
bz

-------------------------------------------------------------------------
Dir structure of: BBS:Doorfiles3/DOOR311

  Door.exe                         TwentyOne
  TwentyOne.doc                    

Script:

ASSIGN DOORS: BBS:Doorfiles3/DOOR311

cd doors:

P2M DOORS:TwentyOne

flush
bz

-------------------------------------------------------------------------
Dir structure of: BBS:Doorfiles3/DOOR310

     safe (dir)
       safe.cfg                         safe.exe
       safehelp.txt                     SafeTopScorer
       scores                           
  Door.exe                         setup.doc

Script:

ASSIGN DOORS: BBS:Doorfiles3/DOOR310

cd doors:

P2M DOORS:Safe/safe.exe NULL

flush
bz

-------------------------------------------------------------------------
Dir structure of: BBS:Doorfiles3/DOOR309

     mine (dir)
       minefield                        
  Door.exe                         mine.doc

Script:

ASSIGN DOORS: BBS:Doorfiles3/DOOR309
cd doors:

P2M DOORS:mine/minefield

flush
bz

-------------------------------------------------------------------------
Dir structure of: BBS:Doorfiles3/DOOR308

     friday (dir)
       body.des                         cabin.des
       d0                               d1
       d2                               d3
       d4                               d5
       d6                               d7
       d8                               d9
       friday                           intro.txt
       j1                               j2
       j3                               
  Door.exe                         friday.doc

Script:

ASSIGN DOORS: BBS:Doorfiles3/DOOR308

cd doors:

P2M DOORS:friday/friday NULL

flush
bz

-------------------------------------------------------------------------
Dir structure of: BBS:Doorfiles3/DOOR307

  BJRead.me                        BlackJack
  Door.exe                         

Script:

assign DOORS: BBS:Doorfiles3/Door307
cd doors:
SYS:c/P2M doors:BlackJack
bz
flush
-------------------------------------------------------------------------
Dir structure of: BBS:Doorfiles3/DOOR306

  Door.exe                         drag

Script:

assign doors: BBS:Doorfiles3/door306
cd doors:
SYS:C/p2m doors:drag

-------------------------------------------------------------------------
Dir structure of: BBS:Doorfiles3/DOOR305

  BRAD EVANS.sav                   Door.exe
  MATTHEW HOUSTON.sav              SIMON PHILLIPS.sav
  World                            World.dat
  World.doc                        

Script:

ASSIGN DOORS: BBS:Doorfiles3/DOOR305
ASSIGN WORLD: DOORS:

P2M DOORS:World

flush
bz

-------------------------------------------------------------------------
Dir structure of: BBS:Doorfiles3/DOOR304

     adv (dir)
       Adv                              Adv.cfg
       Adv.doc                          Adv.scores
       AdvData                          AdvMsgs
       advscores                        IAN MCRAE.adv
  Door.exe                         

Script:

ASSIGN DOORS: BBS:Doorfiles3/DOOR304
CD Doors:

P2M DOORS:adv/adv

flush
bz

-------------------------------------------------------------------------
Dir structure of: BBS:Doorfiles3/DOOR303

  Casino                           Casino.DOC
  Door.exe                         

Script:

ASSIGN DOORS: BBS:Doorfiles3/DOOR303
CD DOORS:
P2M DOORS:Casino NULL

flush
bz

-------------------------------------------------------------------------
Dir structure of: BBS:Doorfiles3/DOOR302

  Door.exe                         HAM
  HAM.CFG                          HAM.DOC
  Ham.top                          READ.ME

Script:

ASSIGN DOORS: BBS:Doorfiles3/DOOR302
CD DOORS:

P2M DOORS:Ham

flush
bz

-------------------------------------------------------------------------
