SKWISHY ANIMATION ----------------- This animation was created in order to demonstrate how easy it is to use our beloved AMIGA to create animation entirely within the machine. The character 'SKWISHY' first materialised as part of an animation tutorial in the June 1996 issue of Amiga Shopper Magazine. I used skwishy to show how a character can be created and animated using just the drawing tools of a program like Deluxe Paint. I also wanted a character that would emphasise the basic animation techniques such as 'squash and stretch'. Skwishy ( really a variation of the 'bouncing ball') uses the aforementioned technique to great effect as he jumps around. I decided to use other cartoony devices like the 'double take' where Skwishy first sets eyes on Missy Skwishy to give a certain typical animated cartoon feel. Skwishy, in design, could be said to be my homage to early animated cartoon characters. If you are just beginning to animate on the AMIGA then you may already have found out that animation uses LOTS of memory. There really is no alternative other than to upgrade your machine by purchasing a memory expansion. Look on the bright side, memory SIMMS have dropped in price by half in the last month or so. I had intended to add sound to Skwishy but sound, unfortunately, is not present on this version due to time restraints. I hope you enjoy the animation and, above all, are inspired to have a go. The AMIGA is a superb animation tool. When I first started in animation I had to wait two weeks to see the results of my labours on film! Have FUN, Dale.