Date: Fri, 26 Dec 1997 22:40:20 -0800 From: Mike McCool Subject: [IML] AMIGA: imagn won't recognize PAR Damned aggravation! Has anyone else encountered this prob? I'm trying to load an animated brush sequence from the PAR as an environment map on a blob object, and it claims it can't find the brush. I was just rendering the goddam anim and it was finding the brushes fine, then--as Imagine FREQUENTLY does since 2.0--it crashed my machine. Restarting, re-load project, start over (with PAR running in the background), and it claims it can't find the brush PAR:paint/brush.0001. (I know it's SEEING the par, 'cause I'm rendering the frames to the PAR, and the file names begin to show up on the PAR drive even before imagine has time to send the stupid screen prompt that it can't find PAR:paint/brush.0001. So why the hell, if it's finding the PAR to write to, can't it find the PAR to read from? Dumb dumb dumb!). Excuse this post xmas anger, but imagine's caused me more prob's lately than it's helped me. ---------------------------------- From: "Ash R. J. Wyllie" I'm not quite sure what is going on, after the restart it looks like everything is running normally. AFAIK PAR cannot have more than one file "open" at a time. As soon as Imagine starts rendering it opens the output fileand that blocks access to the brush file. As to why it worked the first time... -ash (Where is John Galt when you need him?) ---------------------------------- From: Mike McCool Nope. This doesn't bother the PAR at all. I've had various renderers pulling as many as nine different animated brushmaps from the par at the same time, while frames are being RENDERED to the PAR. But the answer is indeed in the crash. After reboot, the PAR defaulted to its own "par" format, which, of course, Imagine couldn't recognize. (Thanx, everyone, for your input here. I'm back up and flying with imagine again. Aren't love/hate relationships the strongest . . . ?). ---------------------------------- From: Mike McCool > What IS PAR??? Sorry. I hate that kind of trick speak, myself, and shouldn't assume everyone knows what all the initials stand for. PAR means Personal Animation Recorder. It's from Digital Processing Systems, and it allows recording/playback of animations in full 24bit video at 30 fps. Has its own dedicated video hard drive. On the PC side, they're called PVR's (stands for Personal Video Recorder). These, in combination with a Time Base Corrector, represent the original non-linear editing devices, and, naturally, they started on the Amiga.