=======
CHANGES
=======

v0.64
	Fixed the Vordo exit
	Fixed joystick control in party selection
	Added support for cursor keys/enter key

v0.63
	Prefrences control added to Party Mode menu
	Residual Spells added

v0.62
	Monsters now occur less randomly - minimum delay between encounters
	Removed mouse pointer with HIDE ON
	Improved Turing's SCAN power - now pauses!
	Fixed crash on fast processors (?)
	Fixed crash if Rescue called from planned encounter

v0.61
	Rescue routine for first dungeon
	Joystick control fixed - now works with WINE LIST menus
	Reworked skill dice - now +2d6-2d6
	Reworked level advancement - +1 or +10%
	Reduced incidence of wandering monsters
	Fixed bug with cola drink- now restores MP

v0.60
	Joystick Control added
	"Cancel" from spell selection menu
	Player BOB now uses the graphics for the first conscious character
	Up to 4 separate parties operating independently
	Two new party characters, bringing total to 7
	Lots of new graphics, monsters, yadda yadda yadda

v0.51 Second Test Release
	Improved PC movement speed
	Added MFx Graphics Commands
	Fixed a bug which would cause the game to crash if a character
		died of poisoning during combat.

v0.50 First Test Release


==========
KNOWN BUGS
==========
	Certain computers may fail to run this game. It may have

something to do with memory, 1 Meg being the apparent cutoff point.

I'll need more info on this bug before I know for sure what 

configurations will trigger it.

	The save game routine is unsafe on AFS disks. If in doubt,

run the game from a FFS floppy. This appears to be a bug in AMOS.


=======
CREDITS
=======
	The programmer wishes to thank the following people for
their invaluable help in the development and testing of this game:

	Ken Axsom
	Fabrizio Bazzo
	Andrew ``Mushroom'' Kellett
	Wayne O'Donnell
	Erico Patricio Monteiro
	Jens Vang Petersen
	Kenneth Spence
