This file lists the names of the various possible image files, stored in "AmigaMUD:images/" that the standard scenario will try to access. Nothing will go wrong if you don't have any or some of these images. But, those who like pictures in addition to text and the rough drawings that the scenario produces, might prefer having these images. Unfortunately, I'm not an artist, so I haven't done many of them. Feel free to replace the ones I've done, and to do new ones of your own and send them to me, so that they can be included in future releases. Most of the images in the V1.1 release were done by Michiel van den Donker. With the V1.1 release, the system supports a higher resolution display, and can convert colours from those in the image file to those available in the display. New images should likely be in a 320 x 200 x 5 size to be the most useful. MUD only handles IFF ILBM images. People with non-AGA machines can only use the lower-res 160 x 100 x 5 format, however. Things work best in general if you use the standard colour palette that the MUD client uses, so that colour conversion isn't necessary (its slow!), and so that other stuff in the graphics window doesn't get its colors changed. That palette is: 0x000, /* 00 - black */ 0x777, /* 01 - dark grey */ 0x999, /* 02 - medium grey */ 0xccc, /* 03 - light grey */ 0xfff, /* 04 - white */ 0xd00, /* 05 - brick red */ 0xf00, /* 06 - red */ 0xf80, /* 07 - red-orange */ 0xf90, /* 08 - orange */ 0xfc0, /* 09 - gold */ 0xfd0, /* 10 - cadmium yellow */ 0xff0, /* 11 - lemon yellow */ 0xbf0, /* 12 - lime green */ 0x0f0, /* 13 - green */ 0x8e0, /* 14 - light green */ 0x2c0, /* 15 - dark green */ 0x0b1, /* 16 - forest green */ 0x0bb, /* 17 - blue green */ 0x0db, /* 18 - aqua */ 0x1fb, /* 19 - light aqua */ 0x6fe, /* 20 - sky blue */ 0x6ce, /* 21 - light blue */ 0x00f, /* 22 - blue */ 0x69f, /* 23 - dark blue */ 0xc1f, /* 24 - violet */ 0xc0e, /* 25 - purple */ 0xf99, /* 26 - flesh */ 0xfad, /* 27 - pink */ 0xdb9, /* 28 - tan */ 0xc80, /* 29 - brown */ 0xa70, /* 30 - medium brown */ 0xa87 /* 31 - dark brown */ The pens currently used by default in the client are: 0 - shows up in the borders, due to the Amiga hardware 1 - initial pen, button letter background, button highlighted letters 2 - button outer border 3 - button middle border 4 - default icon pen, button inner border 6 - default cursor pen 9 - button letter colour, button highlighted background colour 17, 18, 19 - normally used by the pointer (hardware sprite 0) The pens used by the buttons can be changed, as can those for the cursor and the icons. (commands 'icon[s]' and 'cursor'). The scenario knows the names of the above set of colours. This is used for the above commands and in some of the building commands. Beware that reading this list can give you hints that you might rather not see! Character images: Characters/Caretaker Characters/Packrat Characters/Squirrel Characters/Postman Characters/Questor Characters/rat Characters/snake Characters/dog Characters/gremlin Characters/wolf Characters/troll Characters/blackBear Characters/deer Characters/moose Characters/largeRat Characters/largeSnake Characters/goblin Characters/hugeRat Characters/hugeSnake Characters/fighterGoblin Characters/hugeSpider Characters/trackerSpider Characters/troll Characters/drinkingTroll Characters/drinkingGoblin Characters/birds Characters/rockpile Characters/guardianTroll Images for the town area: Objects: Town/recorder Town/pearTree Town/pear Town/plateTop Town/pen Town/pad Town/carryall Town/lamp Town/camera Town/photo Town/plateBottom Town/SecurityDoor1 Town/SecurityDoor2 Town/trapdoor Town/letter Town/bulletin Town/mailbox Town/bboard Locations: Town/streets Town/roadNorth Town/pearField Town/mall Town/mall-E Town/utilityTunnel Town/securityDoor Town/utilityPit Town/utilityStart Town/utilitySouth Town/utilityNorth Town/newsroom Town/telegramOffice Town/bguild Town/questRoom Images for the squirrel area: Objects: Squirrel/AlcoveDoor1 Squirrel/AlcoveDoor2 Squirrel/broom Squirrel/dustmop Squirrel/rollingPin Squirrel/potholder Squirrel/kitchendoor Squirrel/couch Squirrel/chair Squirrel/coffeetable Squirrel/bed Squirrel/hairbrush Squirrel/mirror Squirrel/oaktree Squirrel/weed Squirrel/hoe Squirrel/rake Squirrel/fork Squirrel/bugTape Squirrel/tapeDispenser Squirrel/wad Squirrel/bugspray Squirrel/oaktree2 Squirrel/trunk Squirrel/branch Locations: Squirrel/alcove Squirrel/ante Squirrel/kitchen Squirrel/valley1 Squirrel/valley12 Squirrel/valley13 Images for the Proving Grounds: Objects: Proving/dagger Proving/stiletto Proving/shortSword Proving/longSword Proving/twoHandedSword Proving/warAxe Proving/poleaxe Proving/leatherArmour Proving/studdedArmour Proving/chainMail Proving/plateMail Proving/woodenShield Proving/bronzeShield Proving/ironShield Proving/flashingSword Proving/HammerOfThor Proving/enchantedShield Proving/manholeCover Proving/furWrappings Proving/hideShield Proving/flint Proving/oilLamp Proving/oilcan Proving/sack Proving/cowpie Proving/appleTree Proving/apple Proving/stream Proving/barGrating Proving/gratingLatch Proving/sewerGrateOutside Proving/sewerGrateInside Proving/trickle Proving/spiderEgg Proving/ironKey Proving/keyHole Proving/chasmBridge Proving/doorFromChasm Proving/doorToChasm Proving/doorOutside Proving/winch Proving/doorInside Proving/trollShovel Proving/goblinDagger Proving/goblinSword Proving/goblinAxe Proving/goblinLeatherArmour Proving/goblinChainMail Proving/goblinPlateMail Proving/troll-hideShield Proving/mushroom Proving/strengthPotion Proving/speedPotion Proving/excessPotion Proving/map1 Proving/map2 Locations: Proving/entrance Proving/armoury Proving/healer Proving/crossRoads Proving/road2 Proving/store Proving/alley1 Proving/alley2 Proving/gateSouth Proving/gateNorth Proving/pasture18 Proving/alley3 Proving/alley4 Proving/behindHealer Proving/forest2 Proving/forest6 Proving/forest7 Proving/cavern Proving/spiderDen Proving/spiderDen-v Proving/chasm1 Proving/chasm2 Proving/trollRoom Proving/tunnelX4 Proving/doors2 Proving/doors3 Proving/shovelRoom Proving/sewerChamber1 Proving/sewerChamber2 Proving/sewerChamber3 Proving/sewerTunnel27 Proving/sewerTunnel27-W Proving/sewerTunnel36 Proving/sewerTunnel36-D Proving/sewerChamber4 Proving/chamber Proving/tunnel57 Proving/chamber6 Proving/goblinArmoury Proving/goblinHealer Proving/goblinStore Proving/shaman Proving/chamber5 If you make good images of any of these, just uuencode them and email them to me. If I include your picture in the next release, you will get credit for it. Note that the newsroom and the telegram office are not present in the version of the database included in the release. I could also use some different icons, especially for the monsters in the Proving Grounds. All of them are 15 x 15 (leaving space between them) one-bit-per-pixel images. I need icons for: rat, snake, dog, gremlin, wolf, troll, black bear, deer, moose, goblin, spider + larger varieties of many Better version of the icons I already have would be good, too.