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LoadText


AFTextDT/LoadText

  BOOL = LoadText(char *filename, struct Screen *screen)

DESCRIPTION Loads a file from disk. If a screen parameter is passed, default values for font and font attributes will be used from the screen, otherwise the default pubscreen (most likely Workbench) will be used to attain these values.

INPUTS filename - pointer to a filename screen - screen pointer

RESULT TRUE - if success FALSE - if failure

BUGS none known

SEE ALSO none