// AppMenu.hpp // // Deryk B Robosson // May 9, 1996 //////////////////////////////////////////////////////////////////////////////#ifndef __APPMENU_HPP__ #define __APPMENU_HPP__
////////////////////////////////////////////////////////////////////////////// // INCLUDES #include "aframe:include/aframe.hpp" #include "aframe:include/object.hpp" #include "aframe:include/window.hpp" #include <workbench/startup.h> #include <workbench/workbench.h>
#include <clib/icon_protos.h> #include <clib/wb_protos.h>
////////////////////////////////////////////////////////////////////////////// // Definitions
////////////////////////////////////////////////////////////////////////////// // AppMenu Class
class AFAppMenu : public AFObject { public: AFAppMenu(); ~AFAppMenu();
virtual char *ObjectType() { return "AppMenu"; };
virtual BOOL AddItem(AFWindow *window, UBYTE* name, ULONG menuid, LPMsgPort appmsgport); virtual void RemoveItem();
private: struct WorkbenchBase *WorkbenchBase; struct IconBase *IconBase; struct AppMenuItem *am; struct AppMessage *amsg; struct WBArg *argptr;
AFWindow *m_pwindow; ULONG m_menuid; UBYTE *m_itemname; };
////////////////////////////////////////////////////////////////////////////// #endif // __APPMENU_HPP__