/* New Orleans */ /*********************************************************** \* data for first level *\ "l1",PALETTE,BACKITEM,GFX, DELAY,RANDOM,TODO, \* easy *\ DELAY,RANDOM,TODO, \* medium *\ DELAY,RANDOM,TODO, \* hard *\ \* data for second level *\ "LEVELNAME",PALETTE,BACKITEM,GFX, DELAY,RANDOM,TODO, \* easy *\ DELAY,RANDOM,TODO, \* medium *\ DELAY,RANDOM,TODO, \* hard *\ end \* no more levels to define *\ PALETTE = 0-3 colourset BACKITEM = 0-3 block to fill the background GFX = 0-4 gfx for the cars DELAY frequency of new cars 5 = very fast , 20 = very slow RANDOM randomvalue, if a new car is really added 0 = added everytime , 7 = added not so often TODO number of cars to leave the screen before bonusmode ***********************************************************/ /* color 0=blue-green 1=green 2=blue 3=green-grey backitem 0=border-box 1=double-cross 2=smallbox 3=bigbox gfx 0=long box 1=small-cars 2=circle 3=triangle 4=box */ "l2",3,3,0, /* level 1 */ 13,5,100, 11,4,160, 10,4,220, "l4",1,0,2, /* level 2 */ 14,4,100, 12,4,120, 11,4,200, robots,2, "l3",2,3,1, /* level 3 */ 11,5,140, 10,4,200, 9,4,250, "l5",0,1,3, /* level 4 */ 10,6,100, 9,4,150, 8,4,200, "l6",1,2,4, /* level 5 */ 13,4,100, 12,3,130, 11,3,200, robots,2, "l1",3,0,0, /* level 6 */ 14,4,120, 13,4,150, 12,4,200, robots,2, end