+-------------------------------------------------------------------------+ | | | BLOB KOMBAT | | ~~~~~~~~~~~~~ | +-------------------------------------------------------------------------+ | © 1995 Pink Pig Software | +-------------------------------------------------------------------------+ | Concept, Design & Graphics: Dan Blackburn | | Programming: Dave McGlashan | | Music: Disco Dave Llewellyn | +-------------------------------------------------------------------------+ oOoOoOoOoOo ABSTRACT: Welcome to "Blob Kombat", a simple, yet addictive, game which ~~~~~~~~ requires only one or two friends and an AMIGA 1200. We hope you will have as much fun playing this game as we did creating it during the long, hot summer of 1995. oOoOoOoOoOo SHAREWARE MESSAGE: This version of Blob Kombat is only a demo. The full ~~~~~~~~~~~~~~~~~ version cost only six pounds to buy and features... o Twenty levels of multi-player mayhem o Some graphical embellishments o A level editor o A copy of the BLITZ 2 source code o Full support from PINK PIG SOFTWARE o The satisfaction of helping a fledgling software company in it`s infancy All you have to do is send a cheque or postal order for six pounds (seven pounds fifty pence outside the uk) payable to PINK PIG SOFTWARE to either of the address at the bottom of this document. oOoOoOoOoOo LOADING THE GAME: To play "Blob Kombat" all you have to do is double-click ~~~~~~~~~~~~~~~~~ on the "Play!" icon. The game should load without any fuss. If it doesn't, then it is likely that you have a dodgy copy. REMEMBER: This game will only work on AMIGA 1200 and 4000 machines. oOoOoOoOoOo GAME OPTIONS: Selectable from the main menu, Game Options is used to ~~~~~~~~~~~~ alter the number of players and how they are controlled. The purple blob is player one and is always controlled through joystick 1. The green blob is player two and is always controlled by joystick 2 (the mouse port). The red blob is player three and is always controlled by the keyboard. You can switch any of these players on and off at will from this menu, but you can only exit if one or none of them is switched off. "Blob Kombat" is a two or three player game. The default setting is joystick 1 and the keyboard players switched on and the joystick 0 player switched off. You can also alter the number of lives your blob starts with. This is restricted to between 3 and 9 lives. oOoOoOoOoOo PLAYING THE GAME: The aim of the game is simple. You are a blob who must ~~~~~~~~~~~~~~~~ fight for your life in an arena against other blobs. To kill the other blobs you must jump onto their eyes and squash them. Upto three blobs may fight in the arena at once. The game allows for two players on joysticks and one player on keys. The controls are simple: left and right move you left and right and fire makes you jump. If you hold down fire you can jump higher than if you tap it. When you die, the number of lives you have decreases. When your lives reach zero you are out of the game. The game continues until only one blob is left in the arena. After you die, if you have lives remaining, you are teleported back into the arena to continue fighting. You will be invincible for a short while. oOoOoOoOoOo POWER-UPS: Sometimes during play, a power-up token will appear. Grab the ~~~~~~~~~ token and it will affect either you or your opponents. The power-ups available are colour-coded: EXTRA LIFE (Blue) - adds one to your lives. NOTE: You cannot have more than nine lives. SLOW DOWN (Green) - slows your opponents down and makes them easier to catch. BIG JUMP (Red) - makes you jump higher. INVINCIBILITY (Orange) - makes you invincible for a short period. While you are invincible the other blobs will simply bounce off your head. FREEZE (Purple) - turns the other blobs to stone WINGS (Grey) - you sprout wings and gain the ability to fly. oOoOoOoOoOo LOADING ARENAS: In the full game you can load from 20 arenas that we have ~~~~~~~~~~~~~~ provided, and design your own with the Editor. However in this demo release, you can only play one level and the LOAD ARENA function on the main menu has been disabled. oOoOoOoOoOo IMPORTANT STUFF: Although BLOB KOMBAT is copyright of PINK PIG SOFTWARE. ~~~~~~~~~~~~~~~ This demo version is freely distributable. Make as many copies as you see fit. PROBLEMS: Should you come across any difficulties try all the stuff they ~~~~~~~~ put in the cover-disks section of any Amiga magazine before getting in touch with us. We can be reached at: http://www.cms.dmu.ac.uk/~se2dmg/pig/ on the internet (from october 1995) or PINK PIG SOFTWARE PINK PIG SOFTWARE 7 Derrymore Road 19 Ferndale Avenue Willerby Willerby Hull Hull HU10 6ES HU10 6AF oOoOoOoOoOo THANKS TO: Chris Russell, Rick Syrett, "D.I.S.C.O." Dave Llewellyn ~~~~~~~~~ ^ | Ooooh! Who's that then? -------------------+