SOLEAU SOFTWARE * * * OIL CAP ARCADE GAME * * * Version 6.2 Program by William Soleau March 1991 Requires Mouse and EGA Graphics Card Requires Files: OILCAP.OV1 OILCAP.OV2 OILCAP.OV3 OILCAP.OV4 OILCAP.OV5 OILCAP.JFT INSTRUCTIONS Welcome to Oil Cap.... The objective of Oil Cap is to create a consecutive series of links as long as possible through which the oil can flow without reaching a dead end. At the beginning of each level, there will be a starting square. It will say "Start" on it. It is from this grid that the oil will begin to flow once the clock timer reaches 0:00. At the bottom of the screen (below the game board), you will see four blocks of links. Your mouse cursor will be on the forth one across. This is the present link to be placed onto the 8 X 11 grid board. Select that link by pressing the left button on your mouse. The link will then disappear, and your cursor will now be visible on the game board. You must remember what that link looked like because you won't be able to see it again until you place it on the board. Simply find the grid with your mouse cursor where you want to put that link and press the left button again to place it there. Once you place the link, the other pieces below will move over one, and you can continue placing links until the clock counts down to 0:00 and the oil starts to flow from the starting grid. You can still place links on the game board even while the oil is flowing, but don't let the oil run out of links to move through, or that level will end and your score will be totaled. SPECIAL LINKS There are many special links which you can use to increase your score. Bonus links sometimes appear on the grid board. Each one of these has either 100/200/500/1000 points written on it. If you can make the oil pass through these links, that number will be added to your total at the end of the round. Also you will find special 50 point links that occasionally will come along to be placed by you. These links are very squiggly. This makes the oil spend more time getting through them, thus giving you valuable time racing to keep ahead of the gushing oil. You cannot place links on any black grid or the starting grid. Once the oil starts to flow, and has passed through a link, it also cannot be replaced by a new link. You ARE allowed to place a link on top of an existing link, however there will be a time delay of 4 or 5 seconds in which you will have to wait before you can continue to lay links. Therefore place your links carefully and think ahead. By looking at the links that are coming up, you can figure out just where to place the link to the best advantage. Certain links are built like this (+) which means that the oil can either pass down through it or across it. If you can get the oil to pass through itself, then 100 points will be added to you score. If you can get 4/8/12/16 crosses of oil, you also get bonus points. (see scoring) On some levels, there will be a floating black grid that will move around the board each time you select a link to place. It sometimes will appear in the place you might want to put your present link... get the idea! (you'll have to wait until your next selection to make it move) OIL RIGS At certain levels there will be a Oil Rig on the game board. NO MATTER WHAT, YOU MUST MAKE THE OIL END UP FLOWING INTO THE BOTTOM OF THAT RIG, OR ELSE THE GAME WILL BE OVER, NO MATTER HOW MANY POINTS YOU HAVE SCORED THAT ROUND! END OF LEVEL The round will end once the oil has found it cannot continue to flow. The points will then be totaled up. For each link not used, it will deduct 60 points from your score. To continue onto the next level you must have at least a certain number of points, which is calculated as follows. (your present score)+ 200 + ( Level*20 ) Therefore at level 1, you need at least 220 points in order to continue to the next level. The score you need to reach for the next level will be shown at the bottom of the screen, along with your score and the present level. On the right hand side of your screen, there is a special box marked crosses, which will keep track of how many times you got the oil to cross itself during game play. The game will end if you do not reach your total needed for continuation of play, or if there is an Oil Rig present on the grid board and you did not end the flow of oil there, no matter how many points you scored. Remember! If you see a Oil Rig on the game board, YOU MUST END THE OIL THERE! or the game will end. CLOCK / OIL SPEED In the upper right hand side of the board, there is a clock. At the beginning, you will have 40 seconds to place your links before the oils starts to flow. At the higher levels, the clock will only give you 35 then 30...25 etc.... The speed of the oil flow will increase at level 7. NOTE: For 50/66mhz Computers Only or Real Cheaters If you have anything under a 33mhz computer the game will set the proper speed. If you find that it is too fast, then create a special file called OILCAP.SPD and put 0 in the file. To do this: At the Dos prompt type -> COPY CON OILCAP.SPD (enter) type -> 0 (enter) press KEY ASSIGNMENTS & SCORING

ause ound Toggle igh Scores uit Oilcap 50 point links = 50 points 100 point links = 100 points 200 point links = 200 points 500 point links = 500 points 1000 point links = 1000 points 4 oil crosses = 1000 points 8 oil crosses = 3000 points 12 oil crosses = 5000 points 16+ oil crosses = 10000 points Oil Rig = 100 points Unused link = minus 60 Unused Oil Rig = Game over BONUS ROUNDS Every 10000 points, you will get a special bonus round. You don't have to worry about reaching any score to continue. All points you acquire, will be added to you score. Unused links will not be subtracted, so the bonus round can only increase your score. SPEEDING UP OIL Speeding up oil when links are placed If you have placed all your links down and are just waiting for the oil to finish running through the pipes, just press the to speed the oil to its destination. This will eliminate the waiting time while the oil flows through your links. Pause Button Due to many requests, I have added a Pause button for the game. *** CONCLUSION *** Upon the ending of the game, your score will be compared to the top 10 high scores. If you are within the top ten, you will be recorded as such. This version has a total of 12 levels, for unlimited levels see the Upgrade details below or the Oil_reg.doc file. *** ENJOY *** * NOTE WINDOWS USERS * Running Oilcap under Windows may cause unexpected results. The game should be played by loading it directly from the Dos prompt. * UPGRADE DESCRIPTION & SOLEAU SOFTWARE MEMBERSHIP * OilCap is distributed as Shareware. You are welcome to give this game to your friends or local BBS. If you like OilCap and continue to use it, we ask you to register the game with us. Soleau Software depends on registrations in order to provide the user an alternative to expensive commercial software. The registered version of OilCap greatly speeds up the loading and exiting of the program, plus gives you UNLIMITED levels of play. Your $12.00 registration of OilCap will instantly make you a Soleau Software Member. All members receive special discounts on our other games through our special bonus package offers sent with your disk. Members also have the option to include an extra $6.00 dollars for our Member Game Pack which has EIGHT of our most popular Shareware EGA/VGA games on a High Density Floppy Disk. This offer is for Members Only, so please take the time to read the Oil_reg.doc for details and register Oilcap today! We at Soleau Software thank you for your support and hope you will continue to enjoy this as well as our other Shareware products. Sincerely, William Soleau President Soleau Software 163 Amsterdam Avenue Suite 213 New York, NY 10023