Oxyd is designed as an adventure in science and exploration. Like your historic counterparts, you are thrust into unknown and dangerous worlds that will challenge you with every step you take. Don't ruin this wonderful and mind-expanding experience by reading the hints provided below! Resist the temptation, and, if you seriously get stuck somewhere, read only the hint provided for that level. Level 1 introduces the basic game concept behind Oxyd. You will see eight Oxyd tokens in the center of the screen. When you bounce into one of them with your marble, the Oxyd will open up and reveal a hidden color or pattern. Now try to find the matching color hidden beneath on of the remaining Oxyds. Once all Oxyds have been matched, the landscape is solved and you move on to the next one. Patches of quicksand and the rotating Jack make life difficult for you in this level. Level 2 contains six Oxyds that need to be paired off. However, two of them are apparently sealed off in a room with no obvious access. There is a note giving you a hint on how to solve this puzzle. To pick up the note, roll over it with your marble, then hit the left mouse button to read it. Level 3 consists of several rooms. Check the screen borders to find out where the other rooms are. You will find the mirror useful. It slides along the track if you hit it hard enough, and it will turn if you touch it lightly. Level 4 has another room above, and you will notice some interesting effects on the mouse there. In this level you will have to learn how to shift objects in your personal inventory. Everything you're carrying is displayed at the bottom of the screen. Only the object in the left-most position of the inventory may be activated. So, if you want to use the umbrella, hit the tab key on your Mac (right mouse button on other machines) and shift the token. Then hit the left mouse button to activate it. If you want to get rid of the useless messages you have collected in this level, activate them with the left mouse button and cut the message short by hitting the tab key (right mouse button). Level 5 is full of gadgets you will have to explore. The blinking lights and the border pieces are very important. Listen for the sound of doors opening! You can't see them, but maybe there's an adjacent room somewhere! Sliding doors and switches, there is a connection here. Remember how to fly, and how to shift tokens in your inventory? Level 6 gives you an entire room full of dangerous toys. Get bombs by bouncing into one of the dispensors. Ignite bombs by placing a stick of dynamite next to them. The shovel fills in dents you have created in the ground. Wooden blocks help bridge chasms. Level 7 is deceptively easy. Start with the left-most object, or else you'll get stuck. Level 8 takes you down a long corridor. Don't do anything until you get to the end of it. Then activate the coffee break, collect your wits, hit the left mouse button to resume the game, and bring the marble to a complete stop just short of the swimming pool. Now go looking for the Oxyds. Level 9 needs to be completed in just the right sequence. Start with the wooden piece on the left, then blow up the blocking pieces in the center and top left portion of the screen. You will need a bomb and a stick of dynamite to remove the last blocking piece. Level 10 is a meditation landscape. Watch the action for a short while. The black holes will not destroy your marbles, so don't worry. When marbles reappear on the left or right side of the platforms, slowly drag one of them away toward a pocket and place it there. When all four marbles are placed in their individual pockets, let go of the mouse so that the marbles come to a complete rest and you can advance to the next level. Slow dragging motions are the key to success here, and level 10 will tell you a lot about the quality of your mouse: Wobbly movement, delayed action and similar control problems are a good indication that your mouse needs to be cleaned. Dirt tends to build up on the rollers inside the mouse, making it less precise and responsive. You would not notice this problem very much during your regular applications, but Oxyd's level 10 becomes very frustrating if your mouse has dirty feet. Use a mouse cleaner kit, or carefully scrape the built-up off the rolers with a small screw driver. Level 11 may only be played up to the point where you encounter the magic brick. The magic brick carries a page number, line and column reference for use with the Oxyd book. There is no way around it, other than typing in the magic formula found in the Oxyd book. Order the Oxyd book from your local dealer, book store or by sending a check to Dongleware Publishing ($ 39.00 plus $ 3.00 shipping and handling. Massachusetts residents add 5% sales tax). While you're waiting for your Oxyd book to arrive, enjoy the first 10 levels of the dual player game with a friend. To do this, you will have to link your computers by modem, null-modem cable, MIDI cable (Atari only) or AppleTalk network.