MANYBOINK by RALPH RUSSELL 01/87 You've seen Boink and FujiBoink. Are you ready for ManyBoink. I got the idea (and the animation data) from a program written by Leo L. Schwab for the AMIGA. On the AMIGA, sprites were used to animate 6 boinkers. Once the program starts there are some keys that will control it. P = Pause (any key will restart it) Q = Quit (if you've had enough) 1-9 = Number of boinkers (minimum = 2/maximum = 96) This is a public domain program and is not to be sold for profit. This program may be copied and distributed freely as long as a copy of this file that you are reading is included with the program.