DEMOLITION MAN 1.3 by Clayton Walnum COPYRIGHT NOTICE: This program and its accompanying documentation are copyright 1991 by Clayton Walnum. All Rights Reserved. DEMOLITION MAN 1.3 is shareware, and while it may be distributed freely, if you enjoy the program, you should send a $10 registration fee to the author at the address below. Your support of shareware programs is greatly appreciated. Thank you. This program and documentation may be distributed only as an ARCed file containing all four of the game files (DMLTN_13.PRG, DMLOWDAT.DAT, DMHIDAT.DAT, and DMLTN_13.TXT) in unmodified form! The ARC file must be named DMLTN_13.ARC. LOADING THE GAME: Place the four files included (DMLTN_13.PRG, DMLOWDAT.DAT, DMHIDAT.DAT, and DMLTN_13.TXT) into the same directory, and then double-click the DMLTN_13.PRG file. The program will load and run. Note that DEMOLITION MAN 1.3 must be run in low or high resolution. THE OBJECT OF THE GAME: When you load DEMOLITION MAN 1.3, you'll see a 10x10 grid. Fifteen bombs are hidden somewhere in the grid. It's your task to locate them all--without blasting yourself into gooey gobs. HOW TO PLAY: Place the mouse pointer on one of the squares that make up the grid, and click the left mouse button. The square will disappear, and whatever is beneath it--either a bomb, a number, or a blank space--will be revealed. A number tells you how many bombs there are in the eight squares surrounding that location. By using the numbers as clues, you can figure out where many bombs are. If you expose a blank space, all connected blank squares and their bordering number squares will be uncovered. Sometimes, as much as half the game board may be revealed with a single move. If you happen to uncover a bomb, your game ends immediately, and the locations of all the other bombs are revealed. When you're through examining the board, click the mouse button, and a dialog box will appear, asking if you want to play again or would rather exit to the desktop. Click the appropriate button. MARKING BOMBS: When you think you know the location of a bomb, click its square once with the right mouse button. A small flag will appear on the square, marking it for your reference and locking it from accidental clicking. If you should change your mind about a flag, click it twice with the right button, and the square will return to normal. If you explode a bomb while you have incorrect markers on the board, the bad markers will appear as bombs with X's through them. If you suspect that a square hides a bomb but are not sure, you can place a question mark on the square by clicking it twice with the right mouse button. Note that question mark squares are not locked from clicking. They can be exposed just like any other square, by clicking them with the left mouse button. To change a question mark to a flag, click it twice with the right mouse button. To remove a question mark, click it once with the right mouse button. ENDING THE GAME: The game is over either when you hit a bomb or when you've revealed all the non-bomb squares in the grid. If you manage to win the game, you'll get a congratulatory message. In either case, a dialog box will give you a chance to play again or exit to the desktop. SHAREWARE: If you enjoy this program, please do your part to support the shareware concept. The required $10 fee is very reasonable for the hours of enjoyment you can get from a game. Simply print out the following form, fill it in, and drop it in the mail with your check or money order. (If you don't have a printer, just send a check along with your name and address.) You may also use your Visa or MasterCard. Note that the C source code for this game, shipped via first class mail on a single-sided disk, is available for an additional $9. The author will respond to all contributors. C-MANSHIP COMPLETE: Also, don't forget Clayton Walnum's new book, C-MANSHIP COMPLETE, the only programming manual for the Atari ST that teaches both basic C programming and GEM applications programming. John Jainschigg of ATARI EXPLORER said of C-MANSHIP "Within its genre, it has all the earmarks of a classic text." And according to Charles F. Johnson of CodeHead software, "C-manship is a terrific way to learn the C language in general and ST programming in particular. Highly recommended!" COMING IN SEPTEMBER '91 FROM CLAYTON WALNUM: This September check your favorite bookstore for Clayton Walnum's new book, MASTER POPULOUS, published by Howard W. Sams & Co. This complete guide to Bullfrog's phenomenal game includes full strategies for improving game play, as well as an interview with Peter Molyneaux, the creator of POPULOUS, and an in-depth preview of the forthcoming POPULOUS II. ------------------------------------------------------------ | Mail to: Clayton Walnum | | c/o Taylor Ridge Books | | P.O. Box 78 | | Manchester, CT 06040 | | | | Name: ______________________________________________ | | Address: ______________________________________________ | | ______________________________________________ | | ______________________________________________ | | | | Visa/MC #_____________________________ Exp. __________ | | Signature: ______________________________________ | | | | __ Demolition Man Registration -- $10 | | __ Demolition Man C source code -- $9 (Free shipping) | | | | __ C-manship Complete with DS disk -- $29.95 + $3 P&H | | (SS disks are $5 extra. Postage outside U.S. is $5.) | | | | __ Master Populous -- $14.95 + $3 P&H ($5 outside U.S.) | ------------------------------------------------------------