#define CONSOLE 0  	/* TREE */
#define FSLIDER 1  	/* OBJECT in TREE #0 */
#define FUP 2  	/* OBJECT in TREE #0 */
#define FDOWN 3  	/* OBJECT in TREE #0 */
#define FSLID 4  	/* OBJECT in TREE #0 */
#define FBUTTON 5  	/* OBJECT in TREE #0 */
