;struct weapontype { ; int attrib,fluidnum,range,distoff, ; rangedenom,luck,force,maxhit,aimacc,weapsnd,weapinv; ; char *picturename; }; ; ; a f r d r l f m a w i P ; t l a i a u o a i e n i ; t u n s n c r x m a v c ; r i g t g k c p e ; i d e e e h a n n ; b # o i c s t a ; f d t c n m ; f . d # e 9 3600 000 000 50 1 400 4 50 -1 2 findfat.vga 9 3600 000 000 50 1 800 16 100 -1 2 findfat.vga 4 3607 1500 -500 500 65 500 16 6450 2 26 wandfat.vga ; 0 3603 500 200 16000 1 0 1 3122 -1 28 grenfat.vga ; 0 3604 1500 -500 500 65 500 16 32075 0 15 gunfat.vga ; 0 3603 500 200 16000 1 0 1 3122 -1 1 grenfat.vga ; 0 3606 500 200 16000 1 0 1 3122 3 25 rockfat.vga ; 0 3601 2500 -100 20 7 2100 23 12950 7 16 pistfat.vga ; 0 3601 500 200 16000 1 0 1 50 -1 46 peelfat.vga