System 8 V 0.61b (formerly known as Sega 8) ---------------- This is an emulator for SEGA Z80 based games. Up to now it emulates Pitfall II and Wonder Boy Deluxe. IT IS NOT TO BE DISTRIBUTED WITH ROMS.PLEASE DO NOT ASK ME FOR ROMS. Game ROMs should be in the appropriate directories. Dip switches settings are saved in these.Read the addendum for bit settings meaning. Wonder Boy Deluxe directory name is WBDELUXE ROM names and sizes are: WBD1.BIN 8,192 WBD2.BIN 8,192 WBD3.BIN 8,192 WBD4.BIN 8,192 WBD5.BIN 8,192 WBD6.BIN 8,192 WB.004 32,768 WB.005 32,768 WB.006 16,384 WB.007 16,384 WB.008 16,384 Pitfall II directory name is PITFALL2 ROM names and sizes are: EPR6454A 16,384 EPR6455 16,384 EPR6462 8,192 EPR6469A 8,192 EPR6470A 8,192 EPR6471A 8,192 EPR6472A 8,192 EPR6473 8,192 EPR6474A 8,192 EPR6623 16,384 EPR6624A 16,384 EPR6625 16,384 GENERAL ISSUES -This is a DOS program.This means that most probably will run badly under Windows 95.This has been somewhat fixed since last version. -Matrox VGA cards incompatibility has been resolved. -No sound.No joystick.No scanlines.No VESA modes. -Hand made palette.Quite close,but using color PROMS would be nicer! WONDERBOY DELUXE FEATURES & BUGS -Fully playable. The "reset bug" in version 0.6 is no more! -DSW defaults have been changed.Energy sap is now set to slow.Delete old .dsw file in WBDELUXE directory before running the emulator to change to new default settings. -The emulator code roms are from a bootleg rom set,meanwhile graphics comes from the original board,which has crypted Z80 code. -Wobbly objects? -No tile clipping. PITFALL 2 FEATURES & BUGS -Collisions with bonuses don't work correctly,but all of the game sections are playable,apart from the ballon trip.You can skip this section by starting at beginning of section 3. -Color cycling has now been fixed. IN GAME KEYS: ------------ 1 player one start 3 insert coin 5 test switch 6 service switch ARROW KEYS joystick emulation :) ALT firebutton 1 CTRL firebutton 2 TAB toggles VSYNC mode on/off.Allows faster (and jerkier!) update. ESC guess what? While running Pitfall II press F1 or F2 to reset the game and start at beginning of section 1 or 3. ACKNOWLEDGEMENTS: ---------------- Ishmair for the very good Z80 core. Adam Seychell for DOS32 extender. Thierry Lescot for hosting my emu,for Sega games support and his System 16 emu. Mirko Buffoni for spotting and fixing the Matrox incompatibility.And for the Son Son driver ;) Anyone who gave feedback on my previous works. Roberto jdoe@micronet.it ADDENDUM: -------- Pitfall 2 dipswitch settings. ----------------------------- *DIP 0* 76543210 ^^^^^^^^ ?TCSSLL? T = Time (0=Two minutes/1=Three minutes) C = Continue (0=On/1=Off) S = Stage (00=Fourth,01=Third,10=Second,11=First) L = Lives (00=Unlimited,01=Five,10=Four,11=Three) *DIP 1* 76543210 ^^^^^^^^ ????CCCC C = coin mode (many coin configurations) Wonderboy dipswitch settings. (thanks to Enrique Rodriguez) ----------------------------- *DIP 0* 76543210 ^^^^^^^^ EDC?LL?? E = Energy consumption speed (0=Slow,1=Fast) D = Difficulty level (0=Very difficult,1=Easy) C = Continue (0=Off,1=On) L = Lives (00=Endless,01=Five,10=Four,11=Three) *DIP 1* 76543210 ^^^^^^^^ ???????? - Coin modes. Note: Dip switches are bit complemented.