M.A.M.E. - Multiple Arcade Machine Emulator Copyright (C) 1997, 1998 by Nicola Salmoria and the MAME team Please note that many people helped with this project, either directly or by releasing source code which was used to write the drivers. We are not trying to appropriate merit which isn't ours. See the acknowledgemnts section for a list of contributors, however please note that the list is largely incomplete. See also the CREDITS section in the emulator to see the people who contributed to a specific driver. Again, that list might be incomplete. We apologize in advance for any omission. All trademarks cited in this document are property of their respective owners. Usage and Distribution Licence ------------------------------ I. Purpose ---------- MAME is strictly a no profit project. Its main purpose is to be a reference to the inner workings of the emulated arcade machines. This is done for educational purposes and to preserve many historical games from the oblivion they would sink into when the hardware they run on will stop working. Of course to preserve the games you must also be able to actually play them; you can see that as a nice side effect. It is not our intention to infringe any copyrights or patents pending on the original games. All of the source code is either our own or freely available. To work, the emulator requires ROMs of the original arcade machines, which must be provided by the user. No portion of the code of the original ROMs is included in the executable. II. Cost -------- MAME is free. The source code is free. Selling it is not allowed. III. ROM Images --------------- You are not allowed to distribute MAME and ROM images on the same physical medium. You ARE allowed to make them available for download on the same web site, but only if you warn users about the copyright status of the ROMs and the legal issues involved. You are NOT allowed to make MAME available for download together with one giant big file containing all of the supported ROMs, or any files containing more than one ROM set each. You are not allowed to distribute MAME in any form if you sell, advertise or publicize illegal CD-ROMs or other media containing ROM images. Note that the restriction applies even if you don't directly make money out of that. The restriction of course does not apply if the CD-ROMs are published by the ROMs copyrights owners. IV. Distribution Integrity -------------------------- MAME must be distributed only in the original archives. You are not allowed to distribute a modified version, nor to remove and/or add files to the archive. Adding one text file to advertise your web site is tolerated only if your site contributes original material to the emulation scene. V. Source Code Distribution --------------------------- If you distribute the binary, you should also distribute the source code. If you can't do that, you must provide a pointer to a place where the source can be obtained. VI. Reuse of Source Code ------------------------- This chapter might not apply to specific portions of MAME (e.g. CPU emulators) which bear different copyright notices. The source code cannot be used in a commercial product without a written authorization of the authors. Use in non commercial products is allowed and indeed encouraged; however if you use portions of the MAME source code in your program, you must make the full source code freely available as well. Derivative works are allowed (provided source code is available), but discouraged: MAME is a project continuously evolving, and you should, in your best interest, submit your contributions to the development team, so that they are integrated in the main distribution. Usage of the _information_ contained in the source code is free for any use. However, given the amount of time and energy it took to collect this information, we would appreciate if you made the additional information you might have freely available as well. How to Contact Us ----------------- Here are some of the people contributing to MAME. If you have comments, suggestions or bug reports about an existing driver, check the driver's Credits section to find who has worked on it, and send comments to that person. If you are not sure who to contact, write to Mirko or Nicola. If you have comments specific to a system other than DOS (e.g. Mac, Win32, Unix) should be sent to the respective port maintainer. Don't send them to Mirko or Nicola - they will be ignored. You can send source code to mame@lim.dsi.unimi.it. Do not use this address for non-source code bug reports. Nicola Salmoria MC6489@mclink.it Mirko Buffoni mix@lim.dsi.unimi.it Mike Balfour mab22@po.cwru.edu Aaron Giles agiles@sirius.com Chris Moore chris.moore@writeme.com Brad Oliver bradman@primenet.com Andrew Scott ascott@utkux.utcc.utk.edu Martin Scragg mnm@onaustralia.com.au Zsolt Vasvari shakemejazz@aol.com Bernd Wiebelt bernardo@studi.mathematik.hu-berlin.de DON'T SEND BINARY ATTACHMENTS WITHOUT ASKING FIRST, *ESPECIALLY* ROM IMAGES. THESE ARE NOT SUPPORT ADDRESSES. Support questions sent to these addresses *will* be ignored. Please understand that this is a *free* project, mostly targeted at experienced users. We don't have the resources to provide end user support. Basically, if you can't get the emulator to work, you are on your own. First of all, read the docs carefully. If you still can't find an answer to your question, try checking the beginner's sections that many emulation pages have (e.g. http://208.8.142.105/mame/), or ask on the appropriate Usenet newsgroups (e.g. comp.emulators.misc) or on the emulation message boards (e.g. http://www.darkening.com/dave/cgi/MessageBoards/MAME/mameboard.html). Supported Games --------------- Here is a quick list of the currently supported games; read on for details. The list doesn't include variants of the same game. ================================================================================ | | |Accurate| |Hi score|Cocktail|Directory | | Game Name |Playable| colors | Sound | save | mode | Name | ================================================================================ | 005 | Yes | Yes | No | Yes | Yes | 005 | |----------------------|--------|--------|--------|--------|--------|----------| | 10 Yard Fight | Yes | Yes | Yes | Yes | No | yard | |----------------------|--------|--------|--------|--------|--------|----------| | 1942 | Yes | Yes | Yes | Yes | Yes | 1942 | |----------------------|--------|--------|--------|--------|--------|----------| | 1943 | Yes | Yes | Yes(2) | Yes | No | 1943 | |----------------------|--------|--------|--------|--------|--------|----------| | Amidar | Yes | Yes | Yes | Yes | Yes | amidar | |----------------------|--------|--------|--------|--------|--------|----------| | Anteater | Yes | No | Yes | Yes | No | anteater | |----------------------|--------|--------|--------|--------|--------|----------| | Arabian | Yes | Close | Yes | Yes | No | arabian | |----------------------|--------|--------|--------|--------|--------|----------| | Armored Car | Yes | No | Yes | Yes | No | armorcar | |----------------------|--------|--------|--------|--------|--------|----------| | Arkanoid | No | Yes | No | No | No | arkanoid | |----------------------|--------|--------|--------|--------|--------|----------| | Asteroids | Yes | Yes | Yes(1) | Yes | No | asteroid | |----------------------|--------|--------|--------|--------|--------|----------| | Asteroids Deluxe | Yes | Yes | Yes(1) | Yes | No | astdelux | |----------------------|--------|--------|--------|--------|--------|----------| | Astro Blaster | Yes | Yes | Yes(1) | Yes | Yes | astrob | |----------------------|--------|--------|--------|--------|--------|----------| | Astro Fighter | Yes | No | No | No | No | astrof | |----------------------|--------|--------|--------|--------|--------|----------| | Bagman | Yes | Yes | Music | Yes | Yes | bagman | |----------------------|--------|--------|--------|--------|--------|----------| | Bank Panic | Yes | Yes | Yes | Yes | Yes | bankp | |----------------------|--------|--------|--------|--------|--------|----------| | Battle of Atlantis | Yes | Yes? | Yes | Yes | No | atlantis | |----------------------|--------|--------|--------|--------|--------|----------| | Battle Zone | Yes | Close | Yes(1) | Yes | No | bzone | |----------------------|--------|--------|--------|--------|--------|----------| | Berzerk | Yes | Yes | No | Yes | No | berzerk | |----------------------|--------|--------|--------|--------|--------|----------| | Black Tiger | Yes | Yes | Yes(2) | Yes | No | blktiger | |----------------------|--------|--------|--------|--------|--------|----------| | Black Widow | Yes | Close | Yes | No | No | bwidow | |----------------------|--------|--------|--------|--------|--------|----------| | Blaster | Yes | Yes | Yes | Yes | No | blaster | |----------------------|--------|--------|--------|--------|--------|----------| | Blue Print | Yes | No | Yes | Yes | Yes | blueprnt | |----------------------|--------|--------|--------|--------|--------|----------| | Bomb Jack | Yes | Yes | Yes | Yes | Yes | bombjack | |----------------------|--------|--------|--------|--------|--------|----------| | Bosconian | Yes | Yes | Yes | Yes | No | bosco | |----------------------|--------|--------|--------|--------|--------|----------| | Break Thru | Yes | Yes | No | No | Yes | brkthru | |----------------------|--------|--------|--------|--------|--------|----------| | Bubble Bobble | Yes | Yes | Partial| Yes | No | bublbobl | |----------------------|--------|--------|--------|--------|--------|----------| | Bubbles | No | Yes | Yes | Yes | No | bubbles | |----------------------|--------|--------|--------|--------|--------|----------| | Bump 'n Jump | Yes | Yes | Yes | Yes | No | bnj | |----------------------|--------|--------|--------|--------|--------|----------| | Burger Time | Yes | Yes | Yes | Yes | No | btime | |----------------------|--------|--------|--------|--------|--------|----------| | Carnival | Yes | Yes |Partl(1)| Yes | No | carnival | |----------------------|--------|--------|--------|--------|--------|----------| | Centipede | Yes | Yes | Yes | Yes | Yes | centiped | |----------------------|--------|--------|--------|--------|--------|----------| | Champion Baseball | Yes | Yes? | Yes | No | No | champbas | |----------------------|--------|--------|--------|--------|--------|----------| | Circus | Yes | Close |Partial | Yes | No | circus | |----------------------|--------|--------|--------|--------|--------|----------| | Circus Charlie | Yes | No | Yes | Yes | Yes | circusc | |----------------------|--------|--------|--------|--------|--------|----------| | Cloak & Dagger | Yes | Yes | Yes | No | No | cloak | |----------------------|--------|--------|--------|--------|--------|----------| | Colony 7 | Yes | Yes | Yes | Yes | No | colony7 | |----------------------|--------|--------|--------|--------|--------|----------| | Commando | Yes | Yes | Yes(2) | Yes | Yes | commando | |----------------------|--------|--------|--------|--------|--------|----------| | Congo Bongo | Yes | Yes | Yes(1) | Yes | No | congo | |----------------------|--------|--------|--------|--------|--------|----------| | Coors Light Bowling | Yes | Yes | Yes | Yes | Yes | capbowl | |----------------------|--------|--------|--------|--------|--------|----------| | Cosmic Avenger | Yes | Yes? | Yes | Yes | Yes | cavenger | |----------------------|--------|--------|--------|--------|--------|----------| | Crazy Climber | Yes | Yes | Yes | Yes | Yes | cclimber | |----------------------|--------|--------|--------|--------|--------|----------| | Crazy Kong | Yes | Yes | Yes | Yes | Yes | ckong | |----------------------|--------|--------|--------|--------|--------|----------| | Crystal Castles | Yes | Yes | Yes | Yes | Yes | ccastles | |----------------------|--------|--------|--------|--------|--------|----------| | Defender | Yes | Yes | Yes | Yes | No | defender | |----------------------|--------|--------|--------|--------|--------|----------| | Demolition Derby | Yes | Yes | No | No | No | destderb | |----------------------|--------|--------|--------|--------|--------|----------| | Diamond Run | Yes | Yes | Yes(2) | Yes | Yes | diamond | |----------------------|--------|--------|--------|--------|--------|----------| | Dig Dug | Yes | Yes | Yes | Yes | No | digdugnm | |----------------------|--------|--------|--------|--------|--------|----------| | Dig Dug 2 | Yes | Yes | Yes | Yes | No | digdug2 | |----------------------|--------|--------|--------|--------|--------|----------| | Discs of Tron | Yes | Yes | Yes | Yes | No | dotron | |----------------------|--------|--------|--------|--------|--------|----------| | Domino Man | Yes | Yes | Yes | Yes | No | domino | |----------------------|--------|--------|--------|--------|--------|----------| | Donkey Kong | Yes | Yes | Yes(1) | Yes | No | dkong | |----------------------|--------|--------|--------|--------|--------|----------| | Donkey Kong Jr. | Yes | Yes | Yes(1) | Yes | No | dkongjr | |----------------------|--------|--------|--------|--------|--------|----------| | Donkey Kong 3 | Yes | Yes | No | Yes | No | dkong3 | |----------------------|--------|--------|--------|--------|--------|----------| | Eggs | Yes | No | Yes | Yes | No | eggs | |----------------------|--------|--------|--------|--------|--------|----------| | Exerion | Yes | No | Yes | Yes | No | exerion | |----------------------|--------|--------|--------|--------|--------|----------| | Elevator Action | Yes | Yes | Yes | Yes | Yes | elevator | |----------------------|--------|--------|--------|--------|--------|----------| | Eliminator | Yes | Close | Yes(1) | Yes | No | elim2 | |----------------------|--------|--------|--------|--------|--------|----------| | Espial | Yes | Yes? | Yes | Yes | No | espial | |----------------------|--------|--------|--------|--------|--------|----------| | Exed Exes | Yes | Yes |Partial | Yes | No | exedexes | |----------------------|--------|--------|--------|--------|--------|----------| | Exerion | Yes | No | Yes | No | No | exerion | |----------------------|--------|--------|--------|--------|--------|----------| | Fantasy | Yes | Yes | Yes | No | Yes | fantasy | |----------------------|--------|--------|--------|--------|--------|----------| | Fire Trap | Yes | Yes | No | No | Yes | firetrap | |----------------------|--------|--------|--------|--------|--------|----------| | Food Fight | Yes | Yes | Yes | Yes | No | foodf | |----------------------|--------|--------|--------|--------|--------|----------| | Frenzy | Yes | Yes | No | No | No | frenzy | |----------------------|--------|--------|--------|--------|--------|----------| | Frogger | Yes | Close | Yes | Yes | No | frogger | |----------------------|--------|--------|--------|--------|--------|----------| | Front Line |Partial.| Yes | Yes | No | Yes | frontlin | |----------------------|--------|--------|--------|--------|--------|----------| | Future Spy | No | No | No | No | No | futspy | |----------------------|--------|--------|--------|--------|--------|----------| | Galaga | Yes | Yes | Yes(1) | Yes | Yes | galaga | |----------------------|--------|--------|--------|--------|--------|----------| | Galaxian | Yes | Yes | Yes | Yes | No | galaxian | |----------------------|--------|--------|--------|--------|--------|----------| | Gauntlet | Yes | Yes | Yes | Yes | No | gauntlet | |----------------------|--------|--------|--------|--------|--------|----------| | Gauntlet 2 | Yes | Yes | Yes | Yes | No | gaunt2 | |----------------------|--------|--------|--------|--------|--------|----------| | Ghosts 'n Goblins | Yes | Yes | Yes(2) | Yes | Yes | gng | |----------------------|--------|--------|--------|--------|--------|----------| | Gorf | Yes | No | No | Yes | No | gorf | |----------------------|--------|--------|--------|--------|--------|----------| | Gravitar | Yes | Close | Yes | Yes | No | gravitar | |----------------------|--------|--------|--------|--------|--------|----------| | Green Beret | Yes | Yes | Yes | Yes | Yes | gberet | |----------------------|--------|--------|--------|--------|--------|----------| | Gunsmoke | Yes | Yes | Yes(2) | Yes | No | gunsmoke | |----------------------|--------|--------|--------|--------|--------|----------| | Gyruss | Yes | Yes | Yes | Yes | Yes | gyruss | |----------------------|--------|--------|--------|--------|--------|----------| | Hunchback | No | n/a | No | n/a | No | hunchy | |----------------------|--------|--------|--------|--------|--------|----------| | Hyper Sports | Yes | No |No Speech Yes | Yes | hyperspt | |----------------------|--------|--------|--------|--------|--------|----------| | Invinco | Yes | Yes? | No | No | No | invinco | |----------------------|--------|--------|--------|--------|--------|----------| | Invinco / Head On 2 | Yes | Yes? | No | No | No | invho2 | |----------------------|--------|--------|--------|--------|--------|----------| | Iron Horse | Yes | No | Yes | No | No | ironhors | |----------------------|--------|--------|--------|--------|--------|----------| | Jr. Pacman | Yes | Yes | Yes | Yes | No | jrpacman | |----------------------|--------|--------|--------|--------|--------|----------| | Journey | Yes | Yes |Partial.| Yes | No | journey | |----------------------|--------|--------|--------|--------|--------|----------| | Joust | Yes | Yes | Yes | Yes | No | joust | |----------------------|--------|--------|--------|--------|--------|----------| | Jump Bug | Yes | No | Yes | Yes | No | jumpbug | |----------------------|--------|--------|--------|--------|--------|----------| | Jumping Jack | Yes | Yes | Yes | Yes | No | jjack | |----------------------|--------|--------|--------|--------|--------|----------| | Jungle King | Yes | Yes | Yes | Yes | Yes | junglek | |----------------------|--------|--------|--------|--------|--------|----------| | Kangaroo | Yes | No | Yes | No | No | kangaroo | |----------------------|--------|--------|--------|--------|--------|----------| | Kick | Yes | Yes | Yes | Yes | No | kick | |----------------------|--------|--------|--------|--------|--------|----------| | Kick Rider | Yes | Yes | Yes | Yes | No | kickridr | |----------------------|--------|--------|--------|--------|--------|----------| | Kosmik Krooz'r | Yes | Yes | Yes | Yes | No | kroozr | |----------------------|--------|--------|--------|--------|--------|----------| | Krull | Yes | Yes | Yes | Yes | n/a | krull | |----------------------|--------|--------|--------|--------|--------|----------| | Kung Fu Master | Yes | Yes | Yes | Yes | Yes | kungfum | |----------------------|--------|--------|--------|--------|--------|----------| | Lady Bug | Yes | Yes | Yes | Yes | Yes | ladybug | |----------------------|--------|--------|--------|--------|--------|----------| | Legendary Wings | Yes | Yes | Yes(2) | Yes | No | lwings | |----------------------|--------|--------|--------|--------|--------|----------| | Loco-Motion | Yes | No | Yes | Yes | No | locomotn | |----------------------|--------|--------|--------|--------|--------|----------| | Lost Tomb | Yes | No | Yes | No | No | losttomb | |----------------------|--------|--------|--------|--------|--------|----------| | Lunar Lander | Yes | Yes | Yes(1) | Yes | No | llander | |----------------------|--------|--------|--------|--------|--------|----------| | Lunar Rescue | Yes | Yes | Yes | Yes | No | lrescue | |----------------------|--------|--------|--------|--------|--------|----------| | Mad Planets | Yes | Yes? | Yes | Yes | No | mplanets | |----------------------|--------|--------|--------|--------|--------|----------| | Major Havoc | Yes | Yes | Yes | No | No | mhavoc | |----------------------|--------|--------|--------|--------|--------|----------| | Make Trax | Yes | Yes? | Yes | Yes | Yes | maketrax | |----------------------|--------|--------|--------|--------|--------|----------| | Mappy | Yes | Yes | Yes | Yes | No | mappy | |----------------------|--------|--------|--------|--------|--------|----------| | Mario Bros. | Yes | Yes |Partl(1)| Yes | No | mario | |----------------------|--------|--------|--------|--------|--------|----------| | Mat Mania | Yes | Yes? |No speech Yes | No | matmania | |----------------------|--------|--------|--------|--------|--------|----------| | Mikie | Yes | Yes? | Yes | No | No | mikie | |----------------------|--------|--------|--------|--------|--------|----------| | Millipede | Yes | No | No | Yes | No | milliped | |----------------------|--------|--------|--------|--------|--------|----------| | Minefield | Yes | No | Yes | No | No | minefld | |----------------------|--------|--------|--------|--------|--------|----------| | Missile Command | Yes | Yes | Yes | Yes | No | missile | |----------------------|--------|--------|--------|--------|--------|----------| | Monster Bash | Yes | Yes | Yes(1) | Yes | Yes | monsterb | |----------------------|--------|--------|--------|--------|--------|----------| | Moon Cresta | Yes | Yes | Yes | Yes | No | mooncrst | |----------------------|--------|--------|--------|--------|--------|----------| | Moon Patrol | Yes | Yes | Yes | Yes | No | mpatrol | |----------------------|--------|--------|--------|--------|--------|----------| | Moon Quasar | Yes | Yes | Yes | Yes | No | moonqsr | |----------------------|--------|--------|--------|--------|--------|----------| | Motos | Yes | No | Yes | Yes | No | motos | |----------------------|--------|--------|--------|--------|--------|----------| | Mouse Trap | Yes | No | No | Yes | No | mtrap | |----------------------|--------|--------|--------|--------|--------|----------| | Mr. Do! | Yes | Yes | Yes | Yes | Yes | mrdo | |----------------------|--------|--------|--------|--------|--------|----------| | Mr. Do's Castle | Yes | Yes | Yes | Yes | No | docastle | |----------------------|--------|--------|--------|--------|--------|----------| | Mr. Do! Run Run | Yes | Yes | Yes | Yes | No | dorunrun | |----------------------|--------|--------|--------|--------|--------|----------| | Mr. Do! Wild Ride | Yes | Yes | Yes | Yes | No | dowild | |----------------------|--------|--------|--------|--------|--------|----------| | Ms Pac Man | Yes | Yes | Yes | Yes | Yes | mspacman | |----------------------|--------|--------|--------|--------|--------|----------| | Mysterious Stones | Yes | Close | No | Yes | No | mystston | |----------------------|--------|--------|--------|--------|--------|----------| | Naughty Boy | Yes | Yes | Yes | Yes | No | naughtyb | |----------------------|--------|--------|--------|--------|--------|----------| | Nibbler | Yes | Yes | Yes | Yes | Yes | nibbler | |----------------------|--------|--------|--------|--------|--------|----------| | Omega Race | Yes | Yes | No | Yes | No | omegrace | |----------------------|--------|--------|--------|--------|--------|----------| | Pac Man | Yes | Yes | Yes | Yes | Yes | pacman | |----------------------|--------|--------|--------|--------|--------|----------| | Pac & Pal | Yes | Yes | Yes | Yes | No | pacnpal | |----------------------|--------|--------|--------|--------|--------|----------| | Pengo | Yes | Yes | Yes | Yes | Yes | pengo | |----------------------|--------|--------|--------|--------|--------|----------| | Pepper II | Yes | No | No | Yes | No | pepper2 | |----------------------|--------|--------|--------|--------|--------|----------| | Phoenix | Yes | Yes | Yes(1) | Yes | No | phoenix | |----------------------|--------|--------|--------|--------|--------|----------| | Pinball Action | Yes | Yes | No | No | No | pbaction | |----------------------|--------|--------|--------|--------|--------|----------| | Pisces | Yes | Yes | Yes | Yes | No | pisces | |----------------------|--------|--------|--------|--------|--------|----------| | Pleiads | Yes | Yes? | Limited| Yes | No | pleiads | |----------------------|--------|--------|--------|--------|--------|----------| | Pooyan | Yes | No | Yes | Yes | Yes | pooyan | |----------------------|--------|--------|--------|--------|--------|----------| | Popeye | Yes | Yes | Yes | Yes | No | popeyebl | |----------------------|--------|--------|--------|--------|--------|----------| | Pop Flamer | Yes | Yes | Yes | No | No | popflame | |----------------------|--------|--------|--------|--------|--------|----------| | Pulsar | Yes | Yes? | No | No | No | pulsar | |----------------------|--------|--------|--------|--------|--------|----------| | Qix | Yes | Yes | Yes | Yes | No | qix | |----------------------|--------|--------|--------|--------|--------|----------| | Quantum | Yes | No | Yes | Yes | No | quantum | |----------------------|--------|--------|--------|--------|--------|----------| | Q*Bert | Yes | Yes |Partial | Yes | No | qbert | |----------------------|--------|--------|--------|--------|--------|----------| | Q*Bert Qubes | Yes | Yes |Partial | Yes | No | qbertqub | |----------------------|--------|--------|--------|--------|--------|----------| | Radar Scope | Yes | No |Partial | No | No | radarscp | |----------------------|--------|--------|--------|--------|--------|----------| | Rally X | Yes | No | Yes(1) | Yes | No | rallyx | |----------------------|--------|--------|--------|--------|--------|----------| | Rampage | Yes | Yes | Yes | No | No | rampage | |----------------------|--------|--------|--------|--------|--------|----------| | Rastan | Yes | Close | Yes | No | No | rastan | |----------------------|--------|--------|--------|--------|--------|----------| | Red Baron | Yes | Close | Yes(1) | Yes | No | redbaron | |----------------------|--------|--------|--------|--------|--------|----------| | Reactor | Yes | Yes | Yes | Yes | No | reactor | |----------------------|--------|--------|--------|--------|--------|----------| | Rescue | Yes | No | Yes | No | No | rescue | |----------------------|--------|--------|--------|--------|--------|----------| | Robot Bowl | Yes | Yes | No | No | No | robotbwl | |----------------------|--------|--------|--------|--------|--------|----------| | Robotron | Yes | Yes | Yes | Yes | No | robotron | |----------------------|--------|--------|--------|--------|--------|----------| | Roc'n Rope | Yes | Close | Yes | Yes | Yes | rocnrope | |----------------------|--------|--------|--------|--------|--------|----------| | Sarge | Yes | Yes | Yes | Yes | No | sarge | |----------------------|--------|--------|--------|--------|--------|----------| | Satan's Hollow | Yes | Yes | Yes | Yes | No | shollow | |----------------------|--------|--------|--------|--------|--------|----------| | Scramble | Yes | Yes | Yes | Yes | No | scramble | |----------------------|--------|--------|--------|--------|--------|----------| | Sea Wolf ][ | Yes | No | No | Yes | No | seawolf2 | |----------------------|--------|--------|--------|--------|--------|----------| | Section Z | Yes | Yes | Yes(2) | Yes | No | sectionz | |----------------------|--------|--------|--------|--------|--------|----------| | Seicross | Yes | Yes | Yes | No | No | seicross | |----------------------|--------|--------|--------|--------|--------|----------| | Shao-Lin's Road | Yes | No | No | No | No | shaolins | |----------------------|--------|--------|--------|--------|--------|----------| | Sidearms | Yes | Yes |Partial | No | No | sidearms | |----------------------|--------|--------|--------|--------|--------|----------| | Silkworm | Yes | Yes | No | No | No | silkworm | |----------------------|--------|--------|--------|--------|--------|----------| | Sinistar | No | Yes | Yes | Yes | No | sinistar | |----------------------|--------|--------|--------|--------|--------|----------| | Snap Jack | Yes | Yes? | Yes | Yes | Yes | snapjack | |----------------------|--------|--------|--------|--------|--------|----------| | Solar Fox | Yes | Yes | Yes | Yes | No | solarfox | |----------------------|--------|--------|--------|--------|--------|----------| | Son Son | Yes | Yes | Yes | Yes | n/a | sonson | |----------------------|--------|--------|--------|--------|--------|----------| | Space Attack | Yes | No | No | No | No | sspaceat | |----------------------|--------|--------|--------|--------|--------|----------| | Space Duel | Yes | Close | Yes | Yes | No | spacduel | |----------------------|--------|--------|--------|--------|--------|----------| | Space Firebird | Yes | Yes | No | No | No | spacefb | |----------------------|--------|--------|--------|--------|--------|----------| | Space Fury | Yes | Close | Yes(1) | Yes | No | spacfury | |----------------------|--------|--------|--------|--------|--------|----------| | Space Invaders | Yes | Yes | Yes(1) | Yes | No | invaders | |----------------------|--------|--------|--------|--------|--------|----------| | Space Odyssey | Yes | Yes | Yes(1) | Yes | No | spaceod | |----------------------|--------|--------|--------|--------|--------|----------| | Space Panic | Yes | Close | No | Yes | No | panic | |----------------------|--------|--------|--------|--------|--------|----------| | Space Zap | Yes | Maybe | No | Yes | No | spacezap | |----------------------|--------|--------|--------|--------|--------|----------| | Spectar | Yes | Yes | No | No | No | spectar | |----------------------|--------|--------|--------|--------|--------|----------| | Splat | Yes | Yes | Yes | Yes | No | splat | |----------------------|--------|--------|--------|--------|--------|----------| | Sprint 2 | Yes | Maybe | No | n/a | n/a | sprint2 | |----------------------|--------|--------|--------|--------|--------|----------| | Spy Hunter | Yes | Maybe | Yes | Yes | No | spyhunt | |----------------------|--------|--------|--------|--------|--------|----------| | Starforce | Yes | Yes | Yes | Yes | No | starforc | |----------------------|--------|--------|--------|--------|--------|----------| | Stargate | Yes | Yes | Yes | Yes | No | stargate | |----------------------|--------|--------|--------|--------|--------|----------| | Star Trek | Yes | Close | Yes(1) | Yes | No | startrek | |----------------------|--------|--------|--------|--------|--------|----------| | Star Wars | Yes | Close | Yes | No | No | starwars | |----------------------|--------|--------|--------|--------|--------|----------| | Super Bagman | Yes | Yes | Music | Yes | Yes | sbagman | |----------------------|--------|--------|--------|--------|--------|----------| | Super Basketball | Yes | Yes |No Speech No | No | sbasketb | |----------------------|--------|--------|--------|--------|--------|----------| | Super Cobra | Yes | Yes | Yes | Yes | No | scobra | |----------------------|--------|--------|--------|--------|--------|----------| | Super PacMan | Yes | Yes | Yes | Yes | No | superpac | |----------------------|--------|--------|--------|--------|--------|----------| | Super Zaxxon | Yes | Yes | No | Yes | No | szaxxon | |----------------------|--------|--------|--------|--------|--------|----------| | Swimmer | Yes | No | Yes | No | Yes | swimmer | |----------------------|--------|--------|--------|--------|--------|----------| | Tac/Scan | Yes | Close | Yes(1) | Yes | No | tacscan | |----------------------|--------|--------|--------|--------|--------|----------| | Tapper | Yes | Yes | Yes | Yes | No | tapper | |----------------------|--------|--------|--------|--------|--------|----------| | Targ | Yes | Yes | No | No | No | targ | |----------------------|--------|--------|--------|--------|--------|----------| | Tempest | Yes | Close | Yes | Yes | No | tempest | |----------------------|--------|--------|--------|--------|--------|----------| | Track & Field | Yes | Yes |No Speech Yes | No | hyperspt | |----------------------|--------|--------|--------|--------|--------|----------| | Traverse USA | Yes | No | Yes | Yes | No | travrusa | |----------------------|--------|--------|--------|--------|--------|----------| | Robby Roto | Yes | No | No | Yes | No | robby | |----------------------|--------|--------|--------|--------|--------|----------| | Targ | Yes | Close | No | No | No | targ | |----------------------|--------|--------|--------|--------|--------|----------| | The End | Yes | No | Yes | Yes | No | theend | |----------------------|--------|--------|--------|--------|--------|----------| | The Tower of Druaga | Yes | Yes | Yes | Yes | No | todruaga | |----------------------|--------|--------|--------|--------|--------|----------| | Three Stooges | Yes | Yes |Partial | Yes | No | 3stooges | |----------------------|--------|--------|--------|--------|--------|----------| | Timber | Yes | Yes | Yes | Yes | No | timber | |----------------------|--------|--------|--------|--------|--------|----------| | Time Pilot | Yes | Yes | Yes | Yes | Yes | timeplt | |----------------------|--------|--------|--------|--------|--------|----------| | Time Pilot 84 | Yes | Yes | Yes | Yes | No | tp84 | |----------------------|--------|--------|--------|--------|--------|----------| | Track & Field | Yes | Yes |No Speech Yes | Yes | trackfld | |----------------------|--------|--------|--------|--------|--------|----------| | Traverse USA | Yes | Close | Yes | Yes | No | travrusa | |----------------------|--------|--------|--------|--------|--------|----------| | Triple Punch | Yes | Yes | Yes | Yes | No | triplep | |----------------------|--------|--------|--------|--------|--------|----------| | Tron | Yes | Yes | Yes | Yes | No | tron | |----------------------|--------|--------|--------|--------|--------|----------| | Turtles | Yes | Yes | Yes | Yes | Yes | turtles | |----------------------|--------|--------|--------|--------|--------|----------| | Tutankham | Yes | Yes | Yes | No | No | tutankhm | |----------------------|--------|--------|--------|--------|--------|----------| | Two Tigers | Yes | Yes | Yes | Yes | No | twotiger | |----------------------|--------|--------|--------|--------|--------|----------| | Uniwars | Yes | Yes | Yes | Yes | No | uniwars | |----------------------|--------|--------|--------|--------|--------|----------| | Vanguard | Yes | Yes | Yes(1) | Yes | Yes | vanguard | |----------------------|--------|--------|--------|--------|--------|----------| | Vastar | Yes | No | Yes | No | No | vastar | |----------------------|--------|--------|--------|--------|--------|----------| | Venture | Yes | No | No | Yes | No | venture | |----------------------|--------|--------|--------|--------|--------|----------| | Vulgus | Yes | Yes | Yes | Yes | No | vulgus | |----------------------|--------|--------|--------|--------|--------|----------| | Wacko | Yes | Yes | Yes | Yes | No | wacko | |----------------------|--------|--------|--------|--------|--------|----------| | War of the Bugs | Yes | Yes | Yes | Yes | No | warofbug | |----------------------|--------|--------|--------|--------|--------|----------| | Warlords | Yes | No | Yes | No | No | warlord | |----------------------|--------|--------|--------|--------|--------|----------| | Warp Warp | Yes | No | No | Yes | No | warpwarp | |----------------------|--------|--------|--------|--------|--------|----------| | Wild Western | No | Yes | Yes | n/a | Yes | wwestern | |----------------------|--------|--------|--------|--------|--------|----------| | Wizard of Wor | Yes | Maybe | No | Yes | No | wow | |----------------------|--------|--------|--------|--------|--------|----------| | Yie Ar Kung Fu | Yes | Yes | Yes(1) | Yes | Yes | yiear | |----------------------|--------|--------|--------|--------|--------|----------| | Xevious | Yes | Yes | Yes(1) | Yes | No | xevious | |----------------------|--------|--------|--------|--------|--------|----------| | Zaxxon | Yes | No | No | Yes | No | zaxxon | |----------------------|--------|--------|--------|--------|--------|----------| | Zektor | Yes | Close |Part(1).| Yes | No | zektor | |----------------------|--------|--------|--------|--------|--------|----------| | Zoo Keeper | Yes | Yes | Yes | Yes | No | zookeep | |----------------------|--------|--------|--------|--------|--------|----------| (1) Needs samples provided separately (2) Use the -fm option for OPL emulation instead of digital emulation 10 Yard Fight ("yard") ====================== Clones supported: Vs. version ("vsyard") Known issues: - Vs. mode runs only in cocktail mode (second player controls inverted). That's probably how the game is designed. 1943 ("1943") ============= Clones supported: 1943 Kai ("1943kai") Known issues: - Colors in test mode are not correct, but the board the PROMs were read from does the same. The colors in the game seem to be correct. - To be able to access items 4-7 in the test menu, you must keep 3 pressed while pressing F3. Amidar ("amidar") ================= Clones supported: Japanese version ("amidarjp"). This version has a worse attract mode and does not display the number of jumps left. bootleg version called Amigo ("amigo") version running on Scrtamble hardware ("amidars") Known issues: - What do the dip switches do? Anteater ("anteater") ===================== This runs on the Super Cobra board. Graphic is garbled with an address shuffling. Arrows Move around CTRL Retreat tongue Known issues: - Graphics are now perfect - I don't know where coin counter is located. The game requires 4 credits to start Arabian ("arabian") =================== Arrows Move around CTRL Kick F1 Enter test mode Arkanoid ("arkanoid") ===================== Not playable Clones supported: US version ("arknoidu") Armored Car ("armorcar") ======================== Press the second player button #2 (default: S) + F3 to enter test mode Asteroids ("asteroid") ====================== Clones supported: alternate version ("asteroi2") Asteroids Deluxe ("astdelux") Astro Blaster ("astrob") ======================== Clones supported: version 1 ("astrob1") To quote from Clay Cowgill's page ( http://wwwpro.com/clay/roms_stuff.html ) about the version 1 ROMs: This ROM set appears to be the "original" Astro Blaster ROMs. There are no on-screen instructions and the progression of waves is very difficult. I believe they were replaced by version 2 (below) to make the game a little easier. The game behaves a little differently than version 2 when starting up-- the more coins you put in, the more ships you get to start with. Astro Fighter ("astrof") ======================== Clones supported: alternate version ("astrof2") Bagman ("bagman") ================= Known issues: - Guards easily get stuck in corners and disappear after a while. This doesn't happen in the original and is probably due to copy protection, probably read at location A000. Battlezone ("bzone") ==================== Clones supported: alternate version ("bzone2") There are two control methods: 1) E,I,D,K,Space: Close to the original controls (two up/down sticks) 2) Arrow keys+CTRL: simulates a 4-way joystick Known issues: - The hardware itself produces red and green vectors. However (to save costs?) the original monitor was a white one and had a red/green overlay. This is implemented, but only line endpoints are checked, so you'll sometimes see incorrectly colored lines. Berzerk ("berzerk") =================== Clones supported: earlier, very rare version ("berzerk1") Black Tiger ("blktiger") ======================== Clones supported: Black Dragon ("blkdrgon") Known issues: - Colors are accurate, but the color space is downgraded from 4x4x4 to 3x3x2. Bomb Jack ("bombjack") ====================== Arrows Move around CTRL Jump Press fire to skip the ROM/RAM test at the beginning. In the dip switch menu, DIFFICULTY 1 refers to the speed of the mechanical bird, while DIFFICULTY 2 to the number and speed of enemies. SPECIAL refers to how often the (E) and (S) coins appear. Known issues: - There is a bit in the sprite attributes which I don't know what means: it seems to be set only when the (B) materializes. - The INITIAL HIGH SCORE setting doesn't only set that, it does something else as well - but I don't know what. Bosconian ("bosco") =================== Midway copyright Arrows Move around CTRL Fire Clones supported: Namco copyright ("bosconm") Known issues: - some of the dip switches for bosconm are wrong. Break Thru ("brkthru") ====================== Keep 1 & 2 pressed and hit F3 to enter test mode, then hit 3 to proceed through the tests. Bubble Bobble ("bublbobl") ========================== Arrows Move around ALT Jump CTRL Fire Clones supported: bootleg version called "Bobble Bobble" ("boblbobl") another bootleg, which has a dip switch setting for Super Bobble Bobble ("sboblbob") Known issues: - Currently, the original version doesn't work at all due to the copy protection. Use the bootleg instead. Bubbles ("bubbles") =================== Clones supported: "red label" version ("bubblesr") Bump 'n Jump ("bnj") ==================== In test mode, press 3 to advance through the various tests. Clones supported: Burnin' Rubber ("brubber") the service ROM is missing for this one so service mode doesn't work. Known issues: - The continue timer runs too fast, this is related to the VBlank input bit timing. Burger Time ("btime") ===================== In test mode, press 3 to advance through the various tests. Clones supported: different ROM set, without Midway copyright and different attract mode ("btimea") Carnival ("carnival") ===================== Arrows Move around CTRL Fire Centipede ("centiped") ====================== Known issues: - What is the clock speed of the original machine? I'm currently using 1Mhz, I don't know if the game runs correctly. Circus Charlie ("circusc") ========================== Hold down Start 1 & Start 2 keys to enter test mode on start up; then use Start 1 to advance to the next screen Clones supported: alternate version which allows to select the level to play ("circusc2") Colony 7 ("colony7") ==================== Clones supported: alternate version ("colony7a") Commando ("commando") ===================== Arrows Move around CTRL Fire Press CTRL during the startup message to enter the test screen Clones supported: Japanese version 'Senjo no ookami' (The wolf of battlefield) ("commandj") Congo Bongo ("congo") ===================== Runs on almost the same hardware as Zaxxon. Use F2 to enter test mode, then 1 to advance from one test to the following. Clones supported: UK version, called Tip Top ("tiptop") Known issues: - What do the dip switches do? Coors Light Bowling ("capbowl") =============================== F2 enter service mode (press it on the high score screen) Known issues: - The colors are accurate, however the color space is reduced from 4x4x4 to 3x3x2. Crazy Climber ("cclimber") ========================== Clones supported: Japanese version ("ccjap") bootleg version ("ccboot") Crazy Kong ("ckong") ==================== This Donkey Kong clone runs on the same hardware as Crazy Climber, most notable differencies being a larger character set and the display rotated 90 degrees. Clones supported: alternate version ("ckonga") bootleg version by Jeutel ("ckongjeu") bootleg version by Alca ("ckongalc") version running on Scramble hardware ("ckongs") Known issues: - music doesn't work correctly in "ckongs". Crystal Castles ("ccastles") ============================ To start a game, press the JUMP button. '1' and '2' work only in cocktail mode. Known issues: - Keyboard control isn't up to the task. Use the mouse. - Sound. It's better! The game sounds are slightly slow..... - When the cabinet is set to Cocktail, pressing 2 while in the switch test screen of the test mode is supposed to flip the screen. This doesn't work yet, since the screen is not refreshed. Defender ("defender") =========================== Known issues: - The joystick controls are strange, but Defender had lots of buttons.. ;-) Demolition Derby ("destderb") ============================= MCR/III hardware Press F2 before initial screen to configure Track Steer player 1 CTRL Accelerate forward ALT Accelerate backward Known issues: - Players 2-4 aren't fully supported - No sound (it should work in theory) Diamond Run ("diamond") ======================= This game runs on the same hardware as Ghosts 'n Goblins Arrows Move around Known issues: - Don't know if banks mode switch is correct - Very slow Dig Dug ("digdugnm") ==================== Namco copyright Arrows Move around CTRL Pump Clones supported: Atari copyright ("digdugat") Dig Dug 2 ("digdug2") ===================== Runs on the same hardware as Mappy Arrows Move around CTRL Pump ALT Drill Discs of Tron ("dotron") ======================== MCR/III hardware Press F2 before initial screen to configure Arrows Move around CTRL Fire Track Aim ALT Deflect A/Z Vertical Aim Known issues: - The game stops when you reach the level where you can aim up and down. Domino Man ("domino") ===================== MCR/II hardware Press F2 before initial screen to configure Arrows Move around CTRL Remove domino/Swat Donkey Kong ("dkong") ===================== Arrows Move around CTRL Jump Clones supported: japanese nintendo version ("dkongjp"). In this version barrels do not come down a ladder when you are standing at the top of it, and the levels play in the order barrels-pies-elevators-girders instead of barrels-girders-barrels-elevators-girders... Donkey Kong Jr. ("dkongjr") =========================== Runs on hardware similar to Donkey Kong Arrows Move around CTRL Jump Clones supported: Japanese, maybe earlier version, with levels playing in the order 1-2-3-4 instead of 1-4-1-3-4-1-2-3-4, a different title screen, 11 characters high scores, and no copyright notice ("dkngjrjp") Another Japanese (?) version, with levels playing in the order 1-2-3-4 ("dkjrjp") bootleg version, with levels playing in the order 1-2-3-4 ("dkjrbl") Donkey Kong 3 ("dkong3") ======================== Runs on hardware similar to Donkey Kong Arrows Move around CTRL Fire F1 Test (keep it pressed - very nice, try it!) Known issues: - The colors come from a bootleg board. They might not be the same as the original version. Elevator Action ("elevator") ============================ Runs on the same hardware as Jungle King. Arrows Move around CTRL Fire ALT Jump Clones supported: bootleg version ("elevatob") Known issues: - The original version doesn't work consistently due to the copy protection. Use the bootleg version instead. - Some sprite priority problems (people half disappearing behind doos etc.) Eliminator ("elim2") ==================== Two players version Clones supported: four players version ("elim4") Exerion ("exerion") =================== Known issues: - The background graphics are missing. Fire Trap ("firetrap") ====================== Clones supported: Japanese booleg ("firetpbl") Known issues: - Due to copy protection, the original version doesn't work. Use the bootleg instead. Frogger ("frogger") =================== Arrows Move around Clones supported: alternate version, smaller, with different help, but still (C) Sega 1981 ("frogsega") bootleg version, which runs on a modified Scramble board ("froggers") Front Line ("frontlin") ======================= Runs on the same hardware as Jungle King. Known issues: - The aiming dial is not emulated. - Can't kill or be killed. Future Spy ("futspy") ===================== Doesn't work because the program ROMs are encrypted. Galaga ("galaga") ===================== Original version with Midway copyright In the test screen, use movement & fire to change & hear sound effects Clone supported: Namco copyright ("galaganm") Bootleg version ("galagabl") Another bootleg called Gallag ("gallag") Known issues: - Sometimes explosion sprites appear on the left of the screen. Galaxian ("galaxian") ===================== Original version with Namco copyright Arrows Move around CTRL Fire F2 Test mode original with Midway copyright ("galmidw") and several bootlegs: one with Namco copyright ("galnamco") Super Galaxian ("superg") Galaxian Part X ("galapx") Galaxian Part 1 ("galap1") Galaxian Part 4 ("galap4") Galaxian Turbo ("galturbo") Defend the Terra Attack on the Red UFO ("redufo") Known issues: - The star background is probably not entirely accurate. Gauntlet ("gauntlet") ===================== Only the hacked version which doesn't require a slapstic is supported. Known issues: - Colors are accurate, however the palette is reduced from a 16-bit IRGB (4-4-4-4) to 8-bit RGB (3-3-2) color space. Gauntlet 2 ("gaunt2") ===================== Only the hacked version which doesn't require a slapstic is supported. Known issues: - Colors are accurate, however the palette is reduced from a 16-bit IRGB (4-4-4-4) to 8-bit RGB (3-3-2) color space. Ghosts 'n Goblins ("gng") ========================= Arrows Move around CTRL Fire ALT Jump F2 Test mode Clones supported: alternate version with different graphics (the last weapon is a cross instead of a shield) ("gngcross") Japanese version 'Makai-mura' ("gngjap") Known issues: - To continue a game, insert a coin and keep CTRL pressed while pressing 1 (or 2) Gorf ("gorf") ============= Arrows Move around CTRL Fire Known issues: - Speed of invaders/galaxians/scrolling text is too fast. - You can crash into the background (i.e. on the warp screen) Green Beret ("gberet") ====================== Arrows Move around CTRL Knife ALT Fire Clones supported: US version, called Rush'n Attack ("rushatck") Known issues: - The music starts with what seems a correct pitch, but changes after you die for the first time or finishe the first level. Weird. Gravitar ("gravitar") ===================== Arrows Left & Right rotate ship, Up trust CTRL Fire ALT Shield Gyruss ("gyruss") =================== Konami copyright Arrows Move around CTRL Fire Clones supported: licensed to Centuri ("gyrussce") Gunsmoke ("gunsmoke") ==================== Capcom copyright Clones supported: Romstar license ("gunsmrom") Japanese version ("gunsmokj") Hunchback ("hunchy") ==================== Runs on a modified Donkey Kong Jr. board. Doesn't work at all due to the custom CPU. Hyper Sports ("hyperspt") ========================= To have the high score table properly initialized, the first time you run the game you should go into the dip switch menu, set World Records to Erase on Reset, reset the game (F3), and the set the dip switch backto Don't Erase. Invinco ("invinco") ================= Press button 2 to select the game. Known issues: - dip switches not verified Invinco / Head On 2 dual game ("invho2") ======================================== Known issues: - dip switches not verified Journey ("journey") =================== MCR/II hardware with MCR/III video Press F2 before initial screen to configure Arrows Move around CTRL Fire Known issues: - No support for the cassette music Joust ("joust") =============== white/green label version Clones supported: white/red label version ("joustwr") green label version ("joustg") red label version ("joustr") All of the alternate versions are older, and have the pterodactyl bug. The order, from older to newer, is: white/red - green - red - white/green Jump Bug ("jumpbug") ==================== Clones supported: "Sega" version (probably a bootleg) ("jbugsega") Jumping Jack ("jjack") ====================== CTRL+F3 Test mode Known issues: - Dip switches not verified Jungle King ("junglek") ======================= Clones supported: Jungle Hunt ("jhunt") Kangaroo ("kangaroo") ============================ This runs on hardware very similar to Arabian. In test mode, to test sound press 1 and 2 player start simultaneously. Punch + 1 player start moves to the crosshatch pattern. Known issues: - F3 doesn't reset the game, it hangs it up. Kick Rider ("kickridr") ======================= Arrows Move around CTRL Kick CTRL+F3 Test mode Known issues: - Dip switches are wrong Kosmik Krooz'r ("kroozr") ========================== MCR/II hardware Press F2 before initial screen to configure Arrows Move Track Aim X/Z Aim CTRL Fire ALT Shields Known issues: - Movement should be via an analog joystick Krull ("krull") =============== The first time you run the game, you should go into service mode, select 4. Bookkeeping, Reset Krull Elite to have the high score table properly initialized. Kung Fu Master ("kungfum") ========================== Arrows Move around Ctrl Kick Alt Punch F1+F3 Test mode Clones supported: bootleg version copyright by O.K. ("kungfub") Legendary Wings ("lwings") ========================== Clones supported: Japanese version ("lwingsjp") Known issues: - dip switch support is partial. - The colors should be accurate, but the color space is downgraded from 4x4x4 to 3x3x2. Loco-Motion ("locomotn") ==================== Arrows Move around CTRL Accelerate Known issues: - What do the dip switches do? Lost Tomb ("losttomb") ====================== This runs on a Super Cobra hardware. Arrows Move around CTRL Whip E,S,D,F Fire Press E+F3 to enter test mode Known issues: - I don't know where coin counter is located. The game requires 4 credits to start Lunar Lander ("llander") ======================== Arrows Left and Right to rotate Arrows Up and Down to thrust A Abort Mouse emulates the thrust poti. Known issues: - Selftest does not work. It seems page 0 and 1 are mirrored, and the cpu emulation can't handle this correctly Lunar Rescue ("lrescue") ======================== Arrows Move around CTRL Fire T Activate Tilt Clones supported: Destination Earth ("desterth") (uses Space Invaders color scheme) Known issues: A free credit is awarded on the first docking of the first game. Mad Planets ("mplanets") ======================== Runs on the same hardware as Q*Bert Arrows Move around CTRL Fire Z,X Dialer control F1 Test mode F2 Select Major Havoc ("mhavoc") ======================= Clones supported: earlier version ("mhavoc2") Return to Vax ("mhavocrv") Make Trax ("maketrax") ====================== Clones supported: Crush Roller, which is a bootleg version modified to run on a Pac Man board. ("crush") Known issues: - Colors are accurate for Crush Roller, but they could be wrong for Make Trax. Mappy ("mappy") =============== Arrows Left and Right to move CTRL Open door F1 Skip level Clones supported: Japanese version ("mappyjp") Mario Bros. ("mario") ===================== F2 Test (keep it pressed - very nice, try it!) Mat Mania ("matmania") ====================== Clones supported: Exciting Hour ("excthour") Known issues: - Most colors seem correct, but the audience graphics use purple instead of blue? Mikie ("mikie") =============== Hold down Start 1 & Start 2 keys to enter test mode on start up; then use Start 1 to advance to the next screen Known issues: - Some colors are not very convincing, they might be wrong. Millipede ("milliped") ====================== As you can imagine, this runs on the same hardware as Centipede. Arrows Move around CTRL Fire Known issues: - What is the clock speed of the original machine? I'm currently using 1Mhz, I don't know if the game runs correctly. - High scores don't seem to work. Moon Cresta ("mooncrst") ======================== This runs on a hardware very similar to Galaxian. The ROMs are encrypted. Nichibutsu copyright. Arrows Move around CTRL Fire Clones supported: Unencrypted Gremlin version ("mooncrsg") Unencrypted version, probably bootleg ("mooncrsb") bootleg version called Fantazia ("fantazia") Known issues: - The graphics ROMs in the "mooncrst" set are wrong. - The star background is probably not entirely accurate. Moon Patrol ("mpatrol") ======================= Arrows Move around CTRL Fire ALT Jump F2+F3 Test mode (press and release, then be patient. After the RAM/ROM tests, press 2 for an additional menu of options, then left/right to choose the option, and 1 to select it) Clones supported: bootleg version, called Moon Ranger ("mranger") Known issues: - The background might not be entirely accurate - Colors in test mode are not correct (black instead of R, G, B). The other colors in the game seem to be correct, so I don't know what's going on. - Some problems with sound, which might be due to imperfect 6808 emulation. Moon Quasar ("moonqsr") ======================= This runs on a modified Moon Cresta board. Arrows Move around CTRL Fire Known issues: - The star background is probably not entirely accurate. Mouse Trap ("mtrap") ==================== 4+F3 to enter service mode Mr. Do! ("mrdo") ================ Arrows Move around CTRL Fire F1 Skip level CTRL+F3 Test mode Clones supported: Version with additional Taito copyright ("mrdot") Mr. Lo! ("mrlo") Mr. Du! ("mrdu") Mr. Do's Castle ("docastle") ============================ Arrows Move around CTRL Fire CTRL+F3 Test mode Clones supported: Different (probably earier) version called Mr. Do vs the Unicorns. It has significant differences in the gameplay ("douni") Another alternate version, differences are unknown ("docastl2") Known issues: - Dip switches don't work Mr. Do! Run Run ("dorunrun") ============================ CTRL+F3 Test mode Clones supported: Super Piero ("spiero") Mr. Do! WildRide ("dowild") =========================== Arrows Move around CTRL Fire CTRL+F3 Test mode Ms Pac Man ("mspacman") ======================= Only the bootleg version is supported. CTRL Speed up cheat Clones supported: Miss Pac Plus ("mspacatk") Known issues: - Speed cheat doesn't work in Miss Pac Plus - In Miss Pac Plus the bonus fruits move through the maze walls. This is normal, the original does the same. Naugthy Boy ("naughtyb") ======================== Arrows Move around CTRL Throw the stone Known issues: - some colors seem wrong, maybe the PROM is bad or I made some mistake in its interpretation. Pac Man ("pacman") ================== CTRL Speed up cheat Clones supported: Pac Man modification ("pacmod") Namco Pac Man ("namcopac") another Namco version, slightly different from the above ("pacmanjp") Hangly Man ("hangly") Puck Man ("puckman") Piranha ("piranha") Pac Man with Pac Man Plus graphics (this is NOT the real Pac Man Plus) ("pacplus") bootleg version running on Galaxian hardware ("pacmanbl") Pengo ("pengo") =============== Original version, encrypted, with "Popcorn" music. Clones supported: alternate version (earlier), not encrypted, with different music and no slow screen draw ("pengoa") bootleg called Penta, encrypted ("penta") Pepper II ("pepper2") ===================== 3+F3 Test mode Phoenix ("phoenix") =================== Amstar copyright Arrows Move around CTRL Fire ALT Barrier Clones supported: Taito copyright ("phoenixt") T.P.N. copyright ("phoenix3") Known issues: - The startup tune is missing. Pisces ("pisces") ================= This runs on a modified Galaxian board. Arrows Move around CTRL Fire Known issues: - The star background is probably not entirely accurate. - What do the dip switches do? Pooyan ("pooyan") ================= Clones supported: bootleg version called Pootan ("pootan") Popeye ("popeyebl") ============================= Bootleg version. The original version is not supported. Pulsar ("pulsar") ================= Runs on the same hardware as Carnival Known issues: - dip switches not verified Qix ("qix") =========== Keep F2 pressed to enter test mode, then F1 to advance to the next test. There are no dip switches, press F1 to enter the service mode, then F1 Next screen F2 Next line F5 Up F6 Down The first time you run the game, it will ask the language. You can use F1 to proceed through all the configuration screens, or just reset (F3). To change the language afterwards, delete the QIX.HI file from the HI directory and re-run the program. Clones supported: Qix II ("qix2") Known Issues: - In cocktail mode, player 2 controls don't work right. Quantum ("quantum") =================== Clones supported: Alternate version ("quantum2") Q*Bert ("qbert") ================ Arrows Move around F1 Test mode F2 Select To enter your name in the high score list, use 1 or 2. The first time you run the game, you should go into service mode, select 4. Options/Parameters, Reset High Score Table to have the high score table properly initialized. Clones supported: Japanese version ("qbertjp") Q*Bert Qubes ("qbertqub") ========================= Arrows Move around F1 Test mode F2 Select To enter your name in the high score list, use 1 or 2. Known issues: - The first time you run the game, you have to reset (F3) when the empty supreme noser table appears, then the table will be correctly filled. Alternatively, you can insert a coin before this empty table appears... Rally X ("rallyx") ================== Arrows Move around CTRL Smoke F2 Test Clones supported: New Rally X ("nrallyx") Known issues: - Sprites are not turned off appropriately. - Colors are not correct in Rally X. They are in New Rally X. - Dip switches for New Rally X are not correct Rampage ("rampage") =================== MCR/III hardware Press F2 before initial screen to configure Arrows Move George around CTRL George Punch ALT George Jump R,D,F,G Move Lizzie around A Lizzie Punch S Lizzie Jump Rastan ("rastan") ================= Clones supported: Rastan Saga ("rastsaga") Known issues: - Choppy. - Rastan Saga doesn't always boot, use F3 to make it start. Reactor ("reactor") =================== Arrows Move around CTRL Player 1 Energy ALT Player 1 Decoy 1 Player 2 Energy 2 Player 3 Decoy F1 Test mode F2 Select Known issues: - the highscores of the 7-lives games are not saved. You see - you can spend 2 credits and get a game with 7 lives, or spend 1 credit and get 3 lives, and each has its own highscore table. Currently, only the 3-lives game table is saved. Red Baron ("redbaron") ====================== Arrows Bank left and right CTRL Fire - Red Baron tries to calibrate its analog joystick at the start, so you'll have to move the "joystick" a bit before you can fly in all four directions. Rescue ("rescue") =================== This game works on the same board of Super Cobra. Graphic is garbled with an address shuffling. Arrows Move around CTRL Fire Press 1+F3 to enter test mode Known issues: - The colors should be correct, however the sky is black instead of blue. - I don't know where coins per credit selector is. The game requires 4 credits to start. Robotron ("robotron") =============== Clones supported: yellow/orange label version, where quarks are incorrectly called Cubeoids during the demo ("robotryo") Roc'n Rope ("rocnrope") ======================= Clones supported: bootleg called Rope Man ("ropeman") Knon issues: - Colors come from the bootleg version, they might be correct for that version, but they are wrong for the original. - The bootleg version crashes when you start a game. This is might be due to a slightly different encryption scheme. Scramble ("scramble") ===================== The video hardware is very similar to Galaxian, main differences being that bullets are not vertical lines and the star background doesn't scroll. Arrows Move around CTRL Fire ALT Bomb Known issues: - The star background is probably not entirely accurate. Also, maybe it should be clipped at the top and bottom of the screen? Section Z ("sectionz") ====================== Same hardware as Legendary Wings. Known issues: - The colors should be accurate, but the color space is downgraded from 4x4x4 to 3x3x2. Seicross ("seicross") ===================== Runs on almost the same hardware as Crazy Climber, but not exactly the same. Arrows Move around CTRL Fire (if SW7B is enabled) Known issues: - Setting SW7B to 1 will turn on FIRE ability Sidearms ("sidearms") ===================== Clones supported: Japanese version ("sidearjp") Known issues: - The blinking star background is missing. Silkworm ("silkworm") ===================== On startup, keep BOTH start 1 and start 2 pressed to use the test mode. Known issues: - The colors are accurate, but the color space is downgraded from 4x4x4 to 3x3x2. Snap Jack ("snapjack") ====================== Runs on the same hardware as Lady Bug Known issues: - 2 player controls don't work. - What do the dip switches do? Space Attack ("sspaceat") ========================= Runs on same hardware as Carnival Note that this is NOT the same as "Space Attack II", which runs on Space Invaders hardware. Known issues: - dip switches not verified Space Duel ("spacduel") ======================= Arrows Left & Right rotate ship CTRL Fire ALT Thrust SPACE Shields - Press "2" to choose level, the game won't start otherwise. Space Firebird ("spacefb") ========================== Arrows Move around ALT Fire CTRL Escape Known issues: - Red screen "flash" when you die is not supported - Background Starfield not supported. It is NOT a Galaxians type starfield Bugs which aren't: - The sprites/characters don't use transperancy in the real game. This is not a bug Space Fury ("spacfury") ======================= Clones supported: revision C ("spacfurc") Space Invaders ("invaders") =========================== Arrows Move around CTRL Fire T Activate Tilt Clones supported: Super Earth Invasion ("earthinv") Space Attack II ("spaceatt") Invaders Revenge ("invrvnge") Galaxy Wars ("galxwars") Space Invaders Part 2 (Taito) - this one is a color game, unlike the others ("invadpt2") Space Phantoms ("spaceph") Rolling Crash ("rollingc") Cosmic Monsters ("cosmicmo") Known issues: - The colors used in Invaders Revenge may be wrong. - Space Invaders Part 2 doesn't turn red when you die. Space Invaders Deluxe ("invdelux") ================================== Arrows Move around CTRL Fire T Activate Tilt N Reset the name of the person with the highest score to MIDWAY Preset mode: Space Invaders Deluxe provided a way the operator could enter his/her name each time the machine was turned on. HIGH SCORE AND NAME DISPLAY PROGRAM 1. Turn preset mode ON in the DIP switch screen 2. Insert one credit 3. Depress one player select button 'Preset Mode' will be displayed on screen 4. Depress one player select button again to increase score until previous high-score is beaten. Note: If you press the two player select button you can skip the starting level as well. 5. Depress fire button to start game. After all bases have been destroyed the alphabet will be displayed on screen. A new name may now be entered. 6. Turn preset mode OFF in the DIP switch screen to re-establish game mode. Space Panic ("panic") ===================== Arrows Move around CTRL Fire1 ALT Fire2 Clones supported: alternate version, probably an earlier revision (it doesn't display the level number) ("panica") Space Zap ("spacezap") ====================== Arrows Move the base CTRL Fire1 ALT Fire2 (Direction arrow must be pressed together) Splat ("splat") =============== Too many keys, use the Keyboard setup menu to see them all ;-) Spy Hunter ("spyhunt") ====================== MCR/III hardware variant Press F2 before initial screen to configure UP Accelerate DOWN Decelerate LEFT Steer left RIGHT Steer right CTRL Machine guns ALT Smoke screen SPACE Weapons van SHIFT Oil slick BUTTON5 Missiles ENTER Toggle gearshift (note you can't start in high gear) Known issues: - Steering and acceleration should be via analog controls - Palette seems to be slightly off Star Force ("starforc") ======================= Clones supported: Mega Force ("megaforc") Stargate ("stargate") ===================== Known issues: - The joystick controls are strange, but Stargate had lots of buttons.. ;-) Star Wars ("starwars") ====================== Known issues: - Dip switches not functional, but you can change game settings through the self test menus. Super Basketball ("sbasketb") ============================= Hold down Start 1 & Start 2 keys to enter test mode on start up; then use Start 1 to advance to the next screen Super Cobra ("scobra") ====================== Runs on the same hardware as Scramble. This is the version with Stern copyright. Arrows Move around CTRL Fire ALT Bomb Clones supported: Konami copyright ("scobrak") bootleg version ("scobrab") Known issues: - The star background is probably not entirely accurate. Also, maybe it should be clipped at the top and bottom of the screen? Super Pacman ("superpac") ========================= Midway copyright Arrows Move around CTRL Speed Clones supported: Namco copyright ("superpcn") Super Zaxxon ("szaxxon") ======================== Known issues: - The program ROMs are encrypted. The game seems to work, but there might be misbehaviours caused by imperfect decryption. Tapper ("tapper") ================= Clones supported: Root Beer Tapper ("rbtapper") Tempest ("tempest") =================== Arrows Left & Right move around CTRL Zap ALT Super Zapper Mouse emulates spinner. Clones supported: Tempest Tubes ("temptube") Known issues: - Several people complained that mouse control is reversed. This is not the case. The more abvious place where this can be seen is the level selection screen at the beginning: move the mouse right, the block goes right. Anyway, if you don't like the key assignments, you can change them. The End ("theend") ================== This runs on a Scramble hardware. Arrows Move around CTRL Fire Known issues: - The star background is probably not entirely accurate. Also, maybe it should be clipped at the top and bottom of the screen? - Bullets are wrong Three Stooges ("3stooges") ========================== IJKL Moe Moves around ALT Moe Fire ESDF Larry Moves around ENTER Larry Fire Arrows Curly Moves around CTRL Curly Fire Timber ("timber") ================= MCR/III hardware Press F2 before initial screen to configure Arrows Move around CTRL Chop left ALT Chop right Time Pilot ("timeplt") ====================== Arrows Move around CTRL Fire Clones supported: bootleg version ("spaceplt") Time Pilot 84 ("tp84") ====================== Known issues: - sound is quite wrong - some sprites are displayed with wrong colors Track & Field ("trackfld") ========================== To have the high score table properly initialized, the first time you run the game you should go into the dip switch menu, set World Records to Erase on Reset, reset the game (F3), and the set the dip switch backto Don't Erase. Clones supported: Hyper Olympic ("hyprolym") Triple Punch ("triplep") ======================== Known issues: - sometimes the game resets after you die. This is probably caused by the copy protection. Tron ("tron") ============= MCR/II hardware Press F2 before initial screen to configure Arrows Move around CTRL Fire Track Aim X/Z Aim Turtles ("turtles") =================== Runs on the same hardware as Amidar Clones supported: Another official version called Turpin ("turpin") Tutankham ("tutankhm") ====================== Arrows Move around CTRL Fire left ALT Fire Right SPACE Flash Bomb Known issues: - David Dahl reported a probable missing ROM ("ra1_9a.snd"???), but the area 2000-2fff doesn't seem to be used. Maybe different music roms are available since there is a place for a 3rd ROM. Two Tigers ("twotiger") ======================= MCR/II hardware Press F2 before initial screen to configure Track Adjust pitch X/Z Adjust pitch CTRL Fire ALT Bomb Known issues: - Two players not well supported Uniwars ("uniwars") =================== This runs on a modified Galaxian board. Arrows Move around CTRL Fire Clones supported: The original Japanese version, Gingateikoku No Gyakushu ("japirem") Known issues: - The star background is probably not entirely accurate. - What does dip switch 6 do? Vastar ("vastar") ================= Known issues: - Some wrong sprite graphics (e.g. when you die) Venture ("venture") =================== 3+F3 Test mode Wacko ("wacko") =============== MCR/II hardware Press F2 before initial screen to configure Track Move around Arrows Fire War of the Bugs ("warofbug") ============================ This runs on the same hardware as Galaxian. Arrows Move around CTRL Fire Known issues: - The star background is probably not entirely accurate. - What do the dip switches do? Warlords ("warlord") ==================== Q,W Move player 1 I,O Move player 2 1,2 Fire player 1/2 Known issues: - The movement keys cannot be remapped. Wizard of Wor ("wow") ===================== Arrows Move around CTRL Fire F2 Test mode (keep it pressed) The original machine had a special joystick which could be moved either partially or fully in a direction. Pushing it slightly would turn around the player without moking it move. The emulator assumes that you are always pushing the joystick fully, to simulate the "half press" you can press Alt. Known issues: - No background stars. Xevious ("xevious") =================== Atari/Namco copyright Clones supported: Namco copyright ("xeviousn") Super Xevious ("sxevious") Known issues: - Sometimes explosion sprites appear at the top of the screen. Zaxxon ("zaxxon") ================= Use F2 to enter test mode, then 1 to advance from one test to the following. Zoo Keeper ("zookeep") ====================== Keep F2 pressed to enter test mode, then F1 to advance to the next test. There are no dip switches, press F1 to enter the service mode, then F1 Next screen F2 Next line F5 Up F6 Down The first time you run the game, it will ask the location. You can change the name using F5/F6 a F2, then F1 to proceed through all the configuration screens, or just reset (F3). Known issues: - Every time you start the emulation, you get a free credit Acknowledgements ---------------- First of all, thanks to Allard van der Bas (avdbas@wi.leidenuniv.nl) for starting the Arcade Emulation Programming Repository at http://valhalla.ph.tn.tudelft.nl/emul8 Without the Repository, I would never have even tried to write an emulator. Unfortunately, the original Repository is now closed, but its spirit lives on in MAME. Z80Em Portable Zilog Z80 Emulator Copyright (C) Marcel de Kogel 1996,1997 Note: the version used in MAME is slightly modified. You can find the original version at http://www.komkon.org/~dekogel/misc.html. M6502 Emulator Copyright (C) Marat Fayzullin, Alex Krasivsky 1996 Note: the version used in MAME is slightly modified. You can find the original version at http://freeflight.com/fms/. I86 emulator by David Hedley, modified by Fabrice Frances (frances@ensica.fr) M6809 emulator by John Butler, based on L.C. Benschop's 6809 Simulator V09. M68000 emulator taken from the System 16 Arcade Emulator by Thierry Lescot. Allegro library by Shawn Hargreaves, 1994/97 SEAL Synthetic Audio Library API Interface Copyright (C) 1995, 1996 Carlos Hasan. All Rights Reserved. Video modes created using Tweak 1.6b by Robert Schmidt, who also wrote TwkUser.c. AY-3-8910 emulation based on various code snippets by Ville Hallik, Michael Cuddy, Tatsuyuki Satoh, Fabrice Frances, Nicola Salmoria. YM-2203 and YM-2151 emulation by Tatsuyuki Satoh. OPL based YM-2203 emulation by Ishmair (ishmair@vnet.es). POKEY emulator by Ron Fries (rfries@aol.com). Many thanks to Eric Smith, Hedley Rainnie and Sean Trowbridge for information on the Pokey random number generator. Big thanks to Gary Walton (garyw@excels-w.demon.co.uk) for too many things to mention them all. Usage ----- MAME [name of the game to run] [options] for example MAME mspacman -soundcard 0 will run Ms Pac Man without sound options: -scanlines/-noscanlines (default: -scanlines) if the default mode doesn't work with your monitor/video card (double image/picture squashed vertically), use -noscanlines. -vesa Tries to automatically pick the best VESA mode available. -vesa1 use a standard VESA 1.2 mode instead of custom video mode. By default this simulates scanlines unless the above option ('-noscanlines') is given, or the game is too wide to fit on the screen. You probably want to try this if the custom modes don't work correct for you. Use PGUP/PGDN to scroll the game up/down if the game is too tall to fit entirely on the screen. -vesa2b same as '-vesa1' except this uses VESA2.0 banked mode extension -vesa2l same as '-vesa1' except this uses VESA2.0 linear mode extension (recommended if available since it is faster than VESA 1.2 -XxY where X and Y are width and height (ex: '-800x600') This is the preferred method for selecting the VESA resolution. For possible X/Y combinations see below -320 tell MAME to use a vesa 320x240 video mode If you get an error '320x240 not supported', you probably need Scitech's Display Doctor, which provides the 'de facto' standard VESA implementaion (http://www.scitechsoft.com) Note: this is a nice alternative to '-640x480 -noscanlines' -400 same as above, video mode is 400x300 -512 same as above, video mode is 512x384 -640 same as above, video mode is 640x480 -800 same as above, video mode is 800x600. -1024 same as above, video mode is 1024x768 -1280 same as above, video mode is 1280x1024 -1600 same as above, video mode is 1600x1200 -skiplines N since most games use a screen taller than 240 lines, they won't fit in the screen. The parameter 'N' sets the initial number of lines to skip at the top of the screen. You can adjust the position while the game is running using the PGUP and PGDOWN keys. Note: this works _only_ if a VESA mode is selected, e.g. ('-640x480 -skiplines 10') -double/-nodouble (default: -double) use nodouble to disable pixel doubling in VESA modes (faster, but smaller picture) -vgafreq n where n can be 0 (default) 1, 2 or 3. use different frequencies for the custom video modes. This could reduce flicker, especially in the 224x288noscanlines mode. WARNING: THE FREQUENCIES USED MIGHT BE WAY OUTSIDE OF YOUR MONITOR RANGE, AND COULD EVEN DAMAGE IT. USE THESE OPTIONS AT YOUR OWN RISK. -vsync/-novsync (default: -novsync) syncronize video display with the video beam instead of using the timer. This option can only be used if the selected video mode has an appropriate refresh rate; MAME will otherwise refuse to start, telling you the actual refresh rate of the video mode, and the rate it should have. If you are using a tweaked mode, MAME will try to automatically pick the correct setting for -vgafreq; you can still override it using the -vgafreq option. Note: the 224x288 noscanlines mode doesn't work on most cards. This mode is used by many games, e.g. Pac Man and Galaga. If it doesn't work on your card, either use the scanlines version, or don't use -vsync. If you are using a VESA mode you should use the program which came with your video card to set the appropriate refresh rate. Note that when this option is turned on, speed will NOT downgrade nicely if your system is not fast enough (i.e.: jerkier gameplay). -ror rotate the display clockwise by 90 degrees. -rol rotate display anticlockwise -flipx flip display horizontally -flipy flip display vertically -ror and -rol provide authentic *vertical* scanlines, given you turn your monitor to its side. CAUTION: A monitor is a complicated, high voltage electronic device. There are some monitors which were designed to be rotated. If yours is _not_ one of those, but you absolutely must turn it to its side, you do so at your own risk. ****************************************************** PLEASE DO NOT LET YOUR MONITOR WITHOUT ATTENTION IF IT IS PLUGGED IN AND TURNED TO ITS SIDE ****************************************************** -soundcard n select sound card (if this is not specified, you will be asked interactively) -sr n set the audio sample rate. The default is 44100. Smaller values (e.g. 22050, 11025) will cause lower audio quality but faster emulation speed. -sb n set the audio sample bits, either 8 or 16. The default is 8. 16 will increase quality with certain games, but decrease speed. This is a software setting, not hardware. The sound card will always be used in 16 bit mode, if possible. -joy n/-nojoy (default: -nojoy) allow joystick input, n can be: 0 - normal 2 button joystick 1 - CH Flightstick Pro 2 - Stick/Pad with 4 buttons 3 - Stick/Pad with 6 buttons 4 - dual joysticks 5 - Wingman Extreme (or Wingman Warrior without spinner) Press F7 to calibrate the joystick. Calibration data will be saved in mame.cfg. If you're using different joytypes for different games, you may need to recalibrate your joystick every time. -fm/-nofm (default: -nofm) use the SoundBlaster OPL chip for music emulation in some games. This is faster, but emulation is less faithful. -log create a log of illegal memory accesses in ERROR.LOG -help, -? display current mame version and copyright notice -list display a list of currently supported games -listfull display a list of game directory names + description -listroms display selected game required roms -listsamples display selected game required samples -romdir specify an alternate directory where to load the ROMs from -mouse/-nomouse (default: -mouse) enable/disable mouse support -frameskip n skip frames to speed up the emulation. For example, if the game normally runs at 60 fps, "-frameskip 1" will make it run at 30 fps, and "-frameskip 2" at 20 fps. Use F11 to check the speed your computer is actually reaching. If the game is too slow, increase the frameskip value. Note that this setting can also affect audio quality (some games sound better, others sound worse). Maximum value for frameskip is 3. -vg is no longer supported. It's now the default when using vesa for vector games. -aa/-noaa (default: -noaa) use some crude form of anti_aliasing for the vector games. -cheat Cheats like the speedup in Pac Man or the level skip in many other games are disabled by default. Use this switch to turn them on. -debug Activate the integrated debugger. During the emulation, press tilde to enter the debugger. -record nnn Record joystick input on file nnn. -playback nnn Playback joystick input from file nnn. -savecfg save the configuration into mame.cfg -ignorecfg ignore mame.cfg and start with the default settings The following keys work in all emulators: Tab Enter coonfiguration menu. Press Tab or Esc to get back to the emulation. P Pause F3 Reset F4 Show the game graphics. Use cursor keys to change set/color, F4 or Esc to return to the emulation. F7 Calibrate the joystick F8 Change frame skip on the fly (60, 30, 20, or 15) F9 To change volume percentage thru 100,75,50,25,0 values F10 Toggle speed throttling F11 Toggle speed display F12 Save a screen snapshot. The default target directory is PCX, you have to create it yourself, it will not be created by the program if it isn't there. numpad +/- Volume adjust left shift + numpad +/- Gamma correction adjust ESC Exit emulator