XEVIOUS - Copyright 1982 by NAMCO Ltd.  --------------------------------------   Overview Xevious is one of those rare games that is able to combine excellent graphics and sound with fun and challenging game play. The graphics are as good as Zaxxon's or Tron's, but the game play is much better. The basic concept is simple, as in all shoot-em-up games - try to stay alive as long as possible, while ranking up points by blasting anything that gets in your way. But Xevious adds a few new twists that make it far more interesting than a simple shoot-em-up. The basic premise of Xevious is to fly a Solvalou spacecraft over various landscapes while 32 different enemies try to destroy you from the ground and air. The Solvalou can fly anywhere on the bottom half of the screen, an advantage when dodging enemy shots. Your spacecraft is equipped with two weapons: a fire button, which shoots missiles straight ahead to hit air targets, and a bomb button, which drops powerful bombs on the ground targets. A bombsight moving across the screen in front of your ship shows where each bomb will land. If the cross hairs are over a ground target, the radar glows bright red.   Flying Enemies Several types of metallic enemy crafts will attack from the air, each with its own method. The first to appear are the rings, your weakest enemy. Often, they won't even shoot at you, making them easy targets for your missiles. The evasive stingray shaped ships are the most difficult to hit and they fire several shots at a time. There is one type of flying obstacle that can't be destroyed by any weapon. The flying shields, rotating mirror-like walls that float through the air by the dozens, create a mobile obstacle course for your ship and deflect your shots away. Ships flying around the shields can be very dangerous; they will be protected from your shots.   Ground Targets The ground targets are pyramids or circular domes that attack by shooting up at you. They always appear in the same places, so anticipating their location is very helpful. Destroying them is important because ground targets are worth much more than air targets. There are two types of moving ground targets: Mobile Ground Bases and Tanks. Mobile Ground Bases always appear in the same places and always move in patterns. They can and will shoot at you, so destroy them as soon as possible. Just place your bombing target slightly ahead of them in the pattern and drop a bomb. Tanks behave a little more intelligently than Mobile Ground Bases. They only move north and south across the screen, but they sense your bomb dropping and react to it. They won't shoot at you, so they're nothing more than a distraction and cheap points. If you must destroy them, use two bombs. They react only to one bomb at a time, and will move right into the second one.   Sol Citadels (Domes) The last type of ground target is underground domes. They are completely hidden from your view, and can only be destroyed by two bombs. The first brings the dome to the surface, and the second destroys it. Underground domes don't fire at you, but destroying them is worthwhile - you get 2000 points for bringing one up, and 2000 more for destroying it.   Andor Genesis Mothership The most awesome of the Xevious forces is the immense Mother Ship. A low hum warns you of its approach. The Mother Ship flies at a lower altitude than your Solvalou, so firing at it is useless. Only a direct bomb hit on one of its glowing hatches will do any damage.   Black Balls Black balls are the last - and perhaps the most annoying -Xevious adversary. There are three different types and they appear on the screen and then explode into bullets if you don't destroy them quickly enough. The first type is the smallest and most troublesome. These appear out of nowhere and then disappear quickly, leaving bullets all across the screen. The larger black balls appear later in the game. One type stops near the bottom of the screen and explodes into a semicircle of shots, which are hard to avoid because they appear so suddenly. The other type of black ball is the largest and most devastating. It stops higher up on the screen and then explodes, spraying shots in a complete circle. The only effective way to deal with any black balls is to shoot them before they explode.   Snowstorm In addition to all of these various types of opponents, you have one other concern in Xevious - the weather. Periodically, you will encounter a snowstorm, where small crystals fly diagonally through the air. These crystals can destroy your ship, so stay near the bottom of the screen and shoot any crystals that come toward you. The storm never lasts long, so just try to survive it, rather than chasing down the crystals.   Hidden Flags Some of the best - and most important - features of Xevious are carefully hidden in the game. Secret targets hidden at certain points in the terrain can earn you extra turns or thousands of points. These targets always occur in the same places, but the only clue you'll have to their position is a red glow in your bombing sights when you're directly over them. One type of hidden target is the flags. Each flag lies along a horizontal line across the terrain, and can only be uncovered by dropping a bomb directly on it. Since the flags are not always at the same points on the lines, you must drop bombs all across the screen to find them. When a bomb hits a hidden flag, the flag will suddenly appear with a small "S" next to it. Exposing the flag earns you 1000 points, but the real value of the flags comes when you pass over one - an extra turn is awarded for each flag you pass over.   After the end of the terrain (arround 400,000 points), the game starts over again with all of the hidden targets in the same locations again. But before you can go back to the beginning, you must pass through the biggest challenge in the game - four sets of defense sites and domes that will attack you with a barrage of shots that is almost impossible to survive. Although the folks at Atari probably thought this section was so hard that players would never get through it, it is possible to survive if you plan everything out. Start with your Solvalou all the way forward on the screen, so that you can drop back and continue firing when the defense sites come on the screen. This will give you extra time to hit all of the ground enemies that are attacking. It's best to move through each set of ground enemies in a sweeping motion that brings you to the right edge of the screen and then back to the left. You must slip in between many of the shots fired by ground enemies while you do this, and at the same time you must destroy enough of them to allow you to continue moving forward. The sets are a little over one screen length apart, so there is just enough time to get back in position and move forward after each set. Thanks to TAD PERRY & ERIC GINNER Copyright by JoyStik - the Arcade Magazine