What's new in JoyEmu 3.3? JOYEM/JOYEMU: * "unrolled" functions and definitions in JoyEm and JoyEmu: should be faster (even though they take up a little more memory now..) JOYCP: * fixed a stupid bug that locked the computer in a strict loop with interrupts disabled if just one joystick was connected to the PC The emulation should be faster now, especially if all repeat delays for fire buttons are set to 0.