This file describes how to get CINEMU up and running.
For a full description of the CINEMU "*.INI" file format see:
CINEMU.DOC
I'll start by answering the most frequently asked questions:
- There is currently no sound support.
- There is currently no overlay support, though color *is* supported.
- There is currently no joystick support.
- There *is* mouse support for the appropriate games.
- There are no graphic modes supported other that the default 640x350.
- Star Hawk does not, and cannot support a mouse.
As time goes by and I continue to tinker with the emulator, these things will
show up...
--------------------------------------------------------------------
Setting up CINEMU
Unzip the file CINEMU.ZIP into it's own directory using:
PKUNZIP -d CINEMU
or if you're using WinZip, be sure to specify "Use directory names".
This will create an empty directory "ROMS\" under your current directory,
this is where you should place your game ROMs.
For legal reason the game ROMs are not included with this emulator, you'll
have to find them elsewhere.
Assuming you've unzipped the file CINE11.ZIP to a directory on the C: drive
called "C:\CINEMU", and you've copied your game ROMs to the subdirectory
"C:\CINEMU\ROMS", the output of a "DIR /S" command should look similar
to this:
Directory of C:\CINEMU
.
08-08-97 10:54p
.. 08-08-97 10:54p
ROMS 08-12-97 5:28a
CINEMU DOC 17,611 08-12-97 5:12a
CINEMU EXE 35,344 08-11-97 8:34a
SCANCODE EXE 38,178 08-07-97 3:55a
README TXT 4,638 08-12-97 5:31a
REVISION TXT 902 08-06-97 11:44p
ARMOR INI 2,186 08-09-97 12:33p
ARMOR2 INI 2,698 08-09-97 12:35p
BARRIER INI 2,556 08-11-97 10:33p
BOXNBUGS INI 2,735 08-09-97 12:43p
DEMON INI 2,338 08-09-97 2:26p
DEMON2 INI 2,999 08-09-97 2:38p
RIPOFF INI 2,079 08-09-97 2:27p
RIPOFF2 INI 2,582 08-09-97 2:31p
SOLAR INI 2,383 08-09-97 2:32p
SPACEWAR INI 3,503 08-09-97 2:38p
SPEEDFRK INI 1,854 08-09-97 2:40p
STARCAS INI 1,992 08-09-97 2:40p
STARHAWK INI 2,633 08-09-97 12:29p
SUNDANCE INI 3,841 08-09-97 3:35a
TAILGUNR INI 2,753 08-09-97 2:53p
WARRIOR INI 2,570 08-09-97 5:40a
WOTW INI 1,606 08-09-97 2:54p
22 file(s) 139,981 bytes
Directory of C:\CINEMU\ROMS
. 08-12-97 5:28a
.. 08-12-97 5:28a
ARMOR T7 4,096 08-13-92 3:43p
ARMOR P7 4,096 08-13-92 3:43p
ARMOR U7 4,096 08-13-92 3:43p
ARMOR R7 4,096 08-13-92 3:43p
BARRIER P7 2,048 12-20-96 2:52p
BARRIER R7 2,048 12-20-96 2:52p
BARRIER T7 2,048 12-20-96 2:52p
BARRIER U7 2,048 12-20-96 2:52p
BOXNBUGS U1A 4,096 04-26-93 7:45p
BOXNBUGS U1B 4,096 04-26-93 7:45p
BOXNBUGS U2A 4,096 04-26-93 7:45p
BOXNBUGS U2B 4,096 04-26-93 7:45p
BOXNBUGS U3A 4,096 04-26-93 7:45p
BOXNBUGS U3B 4,096 04-26-93 7:45p
BOXNBUGS U4A 4,096 04-26-93 7:45p
BOXNBUGS U4B 4,096 04-26-93 7:45p
DEMON P7 4,096 12-20-96 2:52p
DEMON R7 4,096 12-20-96 2:52p
DEMON T7 4,096 12-20-96 2:52p
DEMON U7 4,096 12-20-96 2:52p
RIPOFF P7 2,048 08-13-92 12:40p
RIPOFF R7 2,048 08-13-92 12:40p
RIPOFF T7 2,048 08-13-92 12:40p
RIPOFF U7 2,048 08-13-92 12:40p
SOLAR P7 4,096 08-13-92 12:41p
SOLAR R7 4,096 08-13-92 12:41p
SOLAR T7 4,096 08-13-92 12:41p
SOLAR U7 4,096 08-13-92 12:41p
SPACEWAR R7 2,048 08-13-92 3:44p
SPACEWAR U7 2,048 08-13-92 3:44p
SPEEDFRK U7 2,048 04-13-97 11:01a
SPEEDFRK R7 2,048 04-13-97 11:01a
SPEEDFRK T7 2,048 04-13-97 11:01a
SPEEDFRK P7 2,048 04-13-97 11:01a
STARCAS P7 2,048 08-13-92 12:41p
STARCAS R7 2,048 08-13-92 12:41p
STARCAS T7 2,048 08-13-92 12:41p
STARCAS U7 2,048 08-13-92 12:41p
STARHAWK U7 2,048 01-18-93 9:14p
STARHAWK R7 2,048 01-18-93 9:14p
SUNDANCE U7 2,048 02-16-97 10:42p
SUNDANCE T7 2,048 02-16-97 10:43p
SUNDANCE R7 2,048 02-16-97 10:44p
SUNDANCE P7 2,048 02-16-97 10:46p
TAILGUNR R7 2,048 04-27-93 3:02p
TAILGUNR P7 2,048 04-27-93 3:01p
TAILGUNR U7 2,048 04-27-93 3:02p
TAILGUNR T7 2,048 04-27-93 3:02p
WARRIOR R7 2,048 04-04-97 10:12p
WARRIOR P7 2,048 04-04-97 10:13p
WARRIOR U7 2,048 04-04-97 10:14p
WARRIOR T7 2,048 04-04-97 10:15p
WOTW U7 4,096 10-18-96 10:34p
WOTW T7 4,096 10-18-96 10:36p
WOTW R7 4,096 10-18-96 10:37p
WOTW P7 4,096 10-18-96 10:39p
56 file(s) 163,840 bytes
You're now ready to run the emulator.
To run the emulator type one of the following:
CINEMU ARMOR to play Armor Attack (Single Player)
CINEMU ARMOR2 to play Armor Attack (Dual Players)
CINEMU BARRIER to play Barrier
CINEMU BOXNBUGS to play Boxing Bugs
CINEMU DEMON to play Demon (Single Player)
CINEMU DEMON2 to play Demon (Dual Players)
CINEMU RIPOFF to play Rip Off (Single Player)
CINEMU RIPOFF2 to play Rip Off (Dual Players)
CINEMU SOLAR to play Solar Quest
CINEMU SPACEWAR to play Space War
CINEMU SPEEDFRK to play Speed Freak
CINEMU STARCAS to play Star Castle
CINEMU STARHAWK to play Star Hawk
CINEMU SUNDANCE to play Sundance
CINEMU TAILGUNR to play Tailgunner
CINEMU WARRIOR to play Warrior (well not really...)
CINEMU WOTW to play War of the Worlds
Each game will display it's Keyboard mapping before starting the emulator.
--------------------------------------------------------------------
I'd like to thank the following people for their help and suggestions:
Jeff Coleburn -- for his excellent CINEMU Hacking page:
http://www.netaxs.com/~vsp/cinema/cinema1.html
I basically stole all the .INI files from his page and used many of
them as a start to my current batch of .INI files. So if any of you
helped with these files, thanks!
If you have questions on CINEMU, be sure to check out his page!
Joe L. Ng -- for his testing of the current version.
He's the sole reason CINEMU still supports JoyKey and JoyEmu! He also
helped with the timings on a 486-50mhz CPU since I don't own one. He's
found that some games will not run at full speed on this setup.
(Sorry Joe!)
I now officially claim the need for a 486-66mhz or above to run all the
games at full speed, since I do have access to one of these.
Bill Bradley -- for his deciphering of Demon.
Having no schematic for Demon, he saved me the trouble of hacking it
myself!
He (along with Jeff) did a great job of decoding Speed Freak, setting
up the keyboard in a decent attempt at simulating a steering wheel.
They made the game playable before the inclusion of a mouse.
Michael Defrank, and Valerio Verrando -- who both sent me Star Hawk .INI
files.
This is another control panel without a schematic, so thanks guys for
the information!
CYBERYOGI Christian Oliver (=CO=) Windler -- who actually mapped the second
player control panel to Sundance without a schematic, what a pain!
I'm sure =CO= will make his way into heaven by hacking the security system
at the pearly gate. (Or by simply explaining to St. Peter the philosophy
behind LOGOLOGIE until Peter says "Fine! Whatever! Pass!
Next please!!" ;^)
He's also the reason the number of allowable inputs have been raised to
64.
Cameron Mac Millan -- who has created a batch of files design to more easily
support JoyEmu.
His .INI files can be found on his excellent Emulation Page at:
http://www.inderby.co.uk/~freeplay
And last but far from least,
Bill Paul -- who's work on the Cinematronics Home Page has made for a
*very* nice platform for placing all my Techno-nerd / Emulator stuff.
If you've downloaded this emulator from a different site, be sure to go
back and check out Bill's hompage (the home of this emulator) at:
http://www.concentric.net/~Zonn
And all the people I've missed...
Thanks all!
-Zonn