System specific notes


BeOS

Frodo may be started from the shell or from the Browser. When started from the shell, Frodo accepts a single argument: The name of a preferences file to load instead of the default "Frodo Prefs".

At first, the window for the emulation settings appears. The actual emulation is started by a click on "Start". Then the emulation window appears in which the C64 startup message is displayed.

You can quit from the running emulation by selecting the "Quit" menu item.

Frodo should be run in a 256-color workspace for maximum speed.

Sampled sounds are only played correctly if "Limit Speed" is on and "Draw every n-th frame" is set to "1" and if the emulation can sustain 100% speed.

Unix

Frodo accepts a single argument when started from the shell: The name of a preferences file to load instead of the default "~/.frodorc".

First the emulation window appears in which the C64 startup message is displayed. If you have Tcl/Tk 4.1 installed and the file "TkGui.tcl" is in the current directory, a second window opens for the emulation settings.

If you have no Tcl/Tk or are using the SVGAlib version under Linux, you have to copy the included "Frodo Prefs" file to "~/.frodorc" and edit it by hand (read "Prefs.cpp" to find out about the syntax of the settings file). You can quit from the running emulation by pressing F10.

Sound is currently only supported under Linux and HP-UX. Sampled sounds are only played correctly if "Limit Speed" is on and "Draw every n-th frame" is set to "1" and if the emulation can sustain 100% speed.

MacOS

Frodo is started by double-clicking its icon.

You can quit from the running emulation by selecting the "Quit" menu item.

Frodo should be run with 8-bit color depth. The "DIR" 1541 emulation mode and SAM are currently not implemented.

See the file "MacFrodo Notes" for more information.

AmigaOS

Frodo should be started from the shell. When started from the shell, Frodo accepts a single argument: The name of a preferences file to load instead of the default "Frodo Prefs".

At first, the window for the emulation settings appears. The actual emulation is started by a click on "OK". Then the emulation window appears in which the C64 startup message is displayed.

You can quit from the running emulation by selecting the "Quit" menu item.

Frodo opens its windows on the default public screen. This screen should be a 256-color screen on a graphics card, otherwise the emulation will be very slow.

The AmigaOS version is somewhat experimental. You need AHI to get sound, but the sound emulation is not very good. It might be better to leave the SID emulation turned of for now. Only one joystick (on port 2) is supported.

WIN32

Frodo accepts a single argument: the name of a preferences file to load instead of the default "Frodo.fpr".

Joysticks are supported if you have the appropriate drivers installed (use period on the keypad to swap the real joystick 1 and joystick 2). The standard Frodo joystick emulation using the numeric keypad is also supported (use NumLock to toggle keyboard joystick 1 and joystick 2).

Frodo requires the DirectX runtime to be installed on your computer. If you have Windows NT 4.0 installed then you should have DirectX already. If you have Windows 95 and do not have DirectX installed already you can find it here. You may also need to get a more recent driver for your video card.

Frodo works correctly in 8, 15, 16, 24, or 32 bit color depths but higher depths are increasingly CPU intensive. If you have a P133 with an accelerated PCI video card you may be able to use an 8-bit color windowed mode with audio without skipping any frames (i.e., a full 50 frames per second). If you have a P166 you may be able to to use a 16-bit color windowed mode at full speed. If you have a Pro200 you may beable to use a 32-bit color windowed mode at full speed. Other computers should try full screen mode to achieve the best possible frame rate since in that case Frodo can use a fast double-buffered 8 bit color mode without conflicting with the desktop color depth.