=============================================================================== SSSS tt lll lll SS SS tt ll ll SS tttttt eeee ll ll aaaa SSSS tt ee ee ll ll aa SS tt eeeeee ll ll aaaaa SS SS tt ee ll ll aa aa SSSS tt eeeee llll llll aaaaa A Multi-platform Atari 2600 VCS Emulator =============================================================================== A Bradford W. Mott production in association with Aaron Giles, Seunghee Lee, Jeff Miller, and Darrell Spice Jr. =============================================================================== If you would like to give something back to the Stella project then find something on the list below that you can handle and send mail to bwmott@eos.ncsu.edu. * Write a short article about the history of the Atari 2600 * Create icons for each of the 2600 games that can be used with Fvwm95 and maybe Windows 95 * Create a 2600 development system that includes a 6502/6507 assembler and some tutorials * Port Stella to other operating systems. Basically this involves writing a new Terminal class implementation (see Term.hxx and Term???.cxx). - Amiga - Mac (680x0) - NextStep * Port the sound system for Linux to other versions of Unix * Write a few 2600 games so we can include them with the distribution (maybe a tetris clone or a card game) * Modify TermX11.cxx so it can open windows on two displays. This would allow players to be at different workstations and play over the net :-) * Improve the TermX11.cxx delta update so that it sends the minimum number of rectangles to the X server (This will be needed to allow game play over the network) * Allow TIA objects to be enabled and disabled while game is running * Add a debugger to Stella for game developers