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/               MONTY'S MINES
/The object of the game is to clear the
/entire mine field without being blown up.
/The playing field is a location in the
/ocean marked off like a grid.
/Each cell in the grid must be exposed in
/order to find all the mines.
/Mark each blue cell with a mouse button -
/    Right button: if there is a mine.
/    Left button: if there is no mine.
/Mark incorrectly and you may blow up.
/                  (more)
/
/You can decide which cells have mines by
/looking at the numbers displayed inside
/the exposed cells.
/
/A number tells you how many mines there
/are touching the cell.  There are up to 8
/cells touching any other cell.
/
/A '2' means there are two mines next to
/the cell with the '2'.
/                  (more)
/If you mark a cell and later decide you
/marked it incorrectly, you can remark it.
/
/Keyboard commands -
/    'M' key: Change the number of mines.
/    'S' key: Change the size of the field.
/    'N' key: Start with a new mine field.
/    'A' key: Turn animation on and off.
/    'Q' key: Quit Monty's Mines.
/
/Hitting 'M', 'S', or 'N' restarts the game
/with a new playing field.
/